Star Wars Battlefront 2 (2017) a game made by DICE, the same studio working on the upcoming Battlefield 2042 supports 64 bots in a completely offline mode called instant action. Battlefield 2042 despite allowing you to play solo with bots doesn't allow to play with bots in an offline mode in any capacity. Those with inferior internet or when EA has server issues may find Battlefield 2042 unplayable and thus would like an option to at least play the game without a constant internet connection.
Thing is, and for many varying reasons, many gamers don't/can't play online. In my case it's a combination of being too crap to compete (I would die every 3 seconds against human opponents), not being able to afford a regular PS+ account, and simply preferring the stress-free aspects of playing offline.
I'm sure it's been done, although I can't think of any examples right now other than a few side levels offered with one of the Metro Redux games. I'm also pretty sure Killzone 3 offered precisely the kind of offline bot battles I'm talking about.
It would be wonderful for people like me, to have options beyond the campaign, where I can choose from a series of maps, weather conditions, objectives, time of day, number of bots, skill levels etc etc etc. Yes the AI in most of these cases is laughable, and such a mode would never replicate or offer the same kind of buzz as playing against other humans, but it would be something at least.
They used to be standard in all MP games yonks ago but they've all but died out mainly for two reasons, the rise of online MP (obviously lol) and the fact that by modern standards bots are generally f*cking useless. Bot difficulty generally comes down to making them cheat at higher levels rather than making them play smart.
Modern console games with bots are rare. I think Overwatch had a co-op mode where you played against bots, but it was with other human players (so online being required). Beyond that though I'm drawing blanks. I think the old Rainbow Six Vegas games might have bots in offline play but I'm not 100% on that.
If you're talking strictly PvE Ghost Recon Wildlands has a big open world and tactical elements, it's not super deep but it's not bad. If you're wanting a game where you can set up custom missions with AI then eh. AI is actually really expensive, which is another reason why bots are basically no better than they were 10-20 years ago, so you're not going to really get any sort of interesting AI from any of these types of games, you'd need to play online for something very tactical/serious.
We're in danger of going round in circles with this point now, but I can't agree with you entirely on the bot thing. I know the quality of AI varies from poor to terrible, but as I mentioned in my original post, Killzone 3 had a series of small maps in which you could battle bots, and I remember it being incredibly enjoyable. Baring in mind how long ago this was, AI can only have improved since then, and even if not it can hardly have worsened. Also remember that this mode was an extra bonus alongside the campaign. Now imagine they did something similar but dedicated the whole game to it.
When it comes to bot AI in shooters, it's really not seen much change in well over a decade. No one really develops bots anymore and the time it takes to develop "good" AI bots for a competitive shooter is beyond what most indie devs can reasonably do, and almost all AAA developers don't give a rats arse about bots because of online.
Most of the Battlefield community doesn't want single-player campaigns. Instead, they want the offline bot mode back (with the multiplayer maps), like there used to be on the old Refractor engine games. Nah, but DICE and EA insist on keep tacking on average-at-best story campaigns (as much as I adore the Bad Company guys) just so they can create scripted explodey-explodey Michael Bay cinematics to make their trailers look pretty. Really, "enhancing" the marketing is about the only reason for the existence of these story campaigns. (Which doesn't always work when looking at the dumpster fire that was Battlefield V's reveal.)
Most of the Battlefield community doesn't want single-player campaigns. Instead, they want the offline bot mode back (with the multiplayer maps), like there used to be on the old Refractor engine games.
That said, MP bots have been offered in games like Killzone 3, and whatever your thoughts on their 'intelligence', it was good enough for me. Enemies that take cover and return fire is all I'm really looking for.
Also Far Cry 5 has an "Arcade" mode which allows you to play user created maps (some of which are really amazing) where you can shoot bots in a specific game mode orientation, and it is themed as well so it includes blood dragon, vietnam, zombies and space assets which can really expand the replay value. The only issue I guess for you would be that you would need to be online in order to download the user created maps. Though it is worth it.
I would have recommended Escape From Tarkov, but I am guessing that if you can't afford PS+ you aren't going to paying for a PC good enough to run this game just to shoot bots offline, even though it is the best shooter ever made.
Its realistic damage and limited HUD elements that is why it is sort of a milsim, just less actions required on a keyboard and wave respawns which make it desirable. Its just that it is smaller maps than games like squad, so it can be chaos at times but nothing that much more ridiculous as it could be in real life. That is getting a little picky. Besides, I thought you wanted bots? I think what you are asking for is very specific with the rule set you have provided.
Bots help to preserve team balance and keep the action flowing in regular online multiplayer matches. Players can participate in Battlefield 2042 bot matches to practice, though these require an internet connection. There are no BF2042 offline bots as the new FPS is an always-online game.
With Battlefield 2042 confirmed to utilize AI soldiers (bots) to make sure 128-player matches feel full, some might be wondering whether this meant that players can practice the game offline. Unfortunately, we now have confirmation that Battlefield 2042 will need to be online even if you want to practice against bots!
Grew up playing BF Vietnam offline and on. Grew up playing BF2 offline and on, etc. Keep sucking that EA dong though, nothing like handing full control over to the corps so they can carrot and stick you until they pull the plug and move to the next yearly thing.
They are available offline and within online co-op game modes and can perform basic actions such as commandeering vehicles, manning machine gun emplacements and capturing control points. They will also respond to threats such as flanking gunfire, live grenades, and the occasional Commo Rose command. They are used mainly to fill teams in the singleplayer mode in Battlefield 1942, Battlefield Vietnam, Battlefield 2, Battlefield 2142 and Battlefield 2042. Bots can also be used in these games' Conquest Co-op gametype. Some maps are not available with bots, although third-party mods compatible with the first three games can add or improve the necessary pathfinding code. Beginning with Battlefield 2: Modern Combat, bots are present in the singleplayer campaign, appearing both as squadmates and as enemies. They are also featured in Battlefield: Bad Company 2's Onslaught DLC, appearing as the enemy waves.
In the Special Forces expansion pack, all maps except for The Iron Gator and Leviathan support bots. Starting from this expansion pack and including the Euro Force and Armored Fury booster packs, there are significant differences in the 16-player version of the majority of maps between singleplayer and multiplayer.
Bots can plant RDX Demopaks, preferring captured flags as area denial and vehicles at close range. Bots only cloak to escape when low on health. Cloaked bots will only return to battle when they receive healing. (If you find yourself short on offense, you will undoubtedly find injured recon bots at the map boundary.)
An "on-demand" Commander slot is filled whenever a human squad leader requests support. Bots can call down Orbital Strikes, preferring to target players who camp and flags that are being captured. No other assets are used by bots.
Bots are a returning feature in Battlefield 2042. As the game features no singleplayer campaign, bots occupy player slots on servers until human players take their place, reflecting how bots appear in some other recent game series. Players may also enter matches solo or in a full squad and face off against bots. Servers within the Battlefield Portal may also use bots as an available option. This makes the game accessible to players in regions where Internet access is subject to high latency, where player count is lacking, or for those who prefer not to play against human opponents. An online connection is still required, suggesting that the bots are server-side entities, rather than the client-side entities of prior games.
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