[gmp-engine] Removing controller functions

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Danayel

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May 4, 2010, 11:08:51 AM5/4/10
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Can I safely remove the keyboard related functions without breaking
the overall framework?

Some devices don't have a keyboard for games, so this will not be
needed at all for what I want to use GMP for, I will instead be adding
event handlers for touches, swipes, double touches etc.

I tried commenting the function bodies out completely and everything
seems to work (except for kb driven games of course) but I wasn't sure
if there was some dependency that was going to come and bite me if I
removed them completely.

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Trevor Cowley

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May 4, 2010, 2:13:59 PM5/4/10
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You can remove G.KB without any adverse effects at all.

Just delete from the G.KB object definition all the way to the end of
the file.

Cheers,

Trev
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