I create several Live Wallpaper using GLWallpaperService. When I
tested on my Droid and Nexus One, both works great. But when I
published on Android Market, some user complain it doesn't run on
their device(ex, Samsung Galaxy S, Samsung Droid Charge, HTC Desire S,
Huawei IDEOS, etc).
I have no idea what's wrong with my code or GLWallpaperService code.
From the error log, I saw some error msg:
java.lang.RuntimeException: Failed to register input channel. Check
logs for details.
at android.view.InputQueue.nativeRegisterInputChannel(Native Method)
at android.view.InputQueue.registerInputChannel(InputQueue.java:92)
at android.service.wallpaper.WallpaperService
$Engine.updateSurface(WallpaperService.java:522)
at android.service.wallpaper.WallpaperService
$Engine.attach(WallpaperService.java:659)
at android.service.wallpaper.WallpaperService
$IWallpaperEngineWrapper.executeMessage(WallpaperService.java:889)
at com.android.internal.os.HandlerCaller
$MyHandler.handleMessage(HandlerCaller.java:61)
at android.os.Handler.dispatchMessage(Handler.java:99)
at android.os.Looper.loop(Looper.java:123)
at android.app.ActivityThread.main(ActivityThread.java:3691)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:507)
at com.android.internal.os.ZygoteInit
$MethodAndArgsCaller.run(ZygoteInit.java:847)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:605)
at dalvik.system.NativeStart.main(Native Method)
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Following is my live wallpaper link
https://market.android.com/details?id=org.drhu.windmill
https://market.android.com/details?id=org.drhu.lotusmoon
https://market.android.com/details?id=org.drhu.w7screensaverfree
I would pay you $50 to solve this issue.