GLPolygon texturing.

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orhan

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Jul 25, 2010, 12:58:02 PM7/25/10
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I have a problem with Polygon texturing. Suppose I have a polygon with
a normal in x axis and another in y axis. When the same texture
applied to both, one draws the texture well, but the other polygon
just repeats the edge pixels. How do I get the second polygon to draw
correctly?

The same question was asked long ago, but not answered:

http://glscene.support.free-usenet.eu/texturing-TGLPolygon_T25497382_S1

orhan

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Jul 28, 2010, 10:28:26 AM7/28/10
to GLScene
Anyone, please?

Christopher

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Jul 28, 2010, 2:44:45 PM7/28/10
to GLScene
I don't think this support forum is really up and running. Eric, the
fellow that piloted the GLScene project for years, had set this site
up as a test. In an earlier post Eric suggested that other forums be
used to answer questions instead of this one. I have followed GLScene
for years and have been dismayed at the path that the Delphi product
has taken. I very much hope that the Delphi product continues to
survive and grow, and that the GLScene CVS continues to be carefully
nurtured. I have always wanted to incorporate GLScene or OpenGL into a
project. Finally got one this year!

Orhan, check out the other GLScene forums. They have more
participants than this site presently.

-Christopher Williams
> >http://glscene.support.free-usenet.eu/texturing-TGLPolygon_T25497382_S1- Hide quoted text -
>
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