On Nov 11, 2021, at 08:32, Michael Burns-Kaurin <burnsk...@gmail.com> wrote:
By gradually adding pieces, I think the culprit is this line:
for ball in (bal for bal in lightBalls if bal.flag):Oddly, I think I can revise it using the filter function now that it works in 3.2 (but I suppose it won't work in trinket 3.1?).