The overall idea is very similar to the one used while looking for Joker's hideout. A Climate Analyzer will appear on-screen, informing you of the temperature of the environment #1. As you have probably guessed, you need to find the coldest place in the city. If you don't want to spend time on searching on your own, you can head to the GCPD building located in the eastern part of Arkham City #2.
If you want, you can talk with the Political Prisoner standing on the roof of one of the buildings west of the station #1, though it's optional. The next step is figuring out a way of getting inside the police station. It's guarded by five armed enemies who you will probably have to take out one after another. Start off by taking care of the enemy patrolling the upper balcony #2. Wait for him to move towards the opposite direction, jump onto the balcony and take him down quietly (Y).
The second guard is also patrolling the upper balconies, though he's stationed a bit further #1. Make sure no one sees you as you're sneaking onto him. Afterwards take a look at the square in front of the building. you should note one patrolling thug and two others standing still #2. You should take care of the first one now.
After reaching the new location, hear out Batman's thought regarding listening in on Penguin's communications. Approach one of the bodies and #1 take out the Encryption Key from the radio. You will have to solve an already well-known mini-game. Aim at the orange area in the lower left corner #2 and afterwards hold down A until you decode the transmission. Afterwards Batman will automatically enter the Gotham City Police Dept.
Dr. Victor Fries was once a respected and brilliant scientist, now turned to a life of crime after his wife, Nora Fries, whom Victor cryogenically froze to develop enough time to create a cure for her rare and sufferable illness, was stolen away from him by his CEO, Ferris Boyle. In the confusion, Fries was drenched in the cryogenic chemicals that he had created to freeze Nora, which changed his metabolism. The result was Mr. Freeze, a cold blooded villain motivated by the desire to save and cure his wife and kill anyone who would stand in his way. Though Nora was saved by Batman, Freeze regards the hero as an adversary for stopping his revenge against Boyle and continues in his plans and attempts to cure his wife through crime.
Within the confines of Arkham City, Freeze is blackmailed to perform the will of both The Joker and Hugo Strange under the threat of his wife's death. While using his medical expertise to reluctantly aid these villains, Freeze's cold, dark rage would only be amplified as he made his own plans for revenge and ensure Nora's safety.
Victor Fries was a brilliant cryogrenicist whose beloved wife Nora was stricken with a fatal degenerative disease. He placed her in suspended animation while obsessively searching for a way to cure her, but the corporation that funded his research - and Nora's life - pulled the plug, triggering an accident that transformed Fries' body into a cold-blooded form that must always be kept below zero; at normal room temperature he will die. Wielding a number of freezing weapons, he wears protective armour in his quest to somehow bring back his lovely wife and avenge her fate - which he partly holds the Batman responsible for.
Although not appearing in the game himself, Mr. Freeze's cell, which is in the same wing as Arkham's most deranged cases, can be seen in the Penitentiary area of Batman: Arkham Asylum, which can be scanned to unlock his bio, which reveals that he escaped prior to the game.
In Batman: Arkham City, Dr. Victor Fries is arrested by Hugo Strange and incarcerated in the make shift prison. Ultimately Freeze is blackmailed (by means of his wife) into finding a cure for the Joker. Freeze hit a roadblock in the cure's development when he realized that a key enzyme was missing. At some point while developing the cure, Freeze is captured by the Penguin and held prisoner in the museum. The Penguin and his henchmen eventually managed to separate Freeze from his bionic suit and ice weaponary, leaving him defenseless. Batman, who is suffering from the same disease as Joker, is tasked with rescuing Freeze from museum.
While searching for Mr. Freeze, Batman is attacked by the Penguin who is using Freeze's cryogenic weapons for his own amusement. Batman finds Freeze locked in a display case under a heat lamp, weakened but alive. Batman and Freeze exchange words, and after some "persuasion" Freeze divulges the weak points of his weaponary. Batman recovers an inhibitor chip from Freeze's suit and manages to disable the weapon. After battling Solomon Grundy and defeating the Penguin, Batman confronts a fully armored Mr. Freeze. Freeze informs Batman that the cure is incomplete and that the only way to complete it is to find some kind of "restorative element" to stabilize its composition. Batman tells Freeze that he knows a man named Ra's Al Ghul, who has been exposed to a regenerative chemical for centuries. Freeze tells Batman to bring him a sample of Ra's Al Ghul's blood in order to synthesize the cure.
After recovering a sample of Ra's Al Ghul's blood, Batman confronts Mr. Freeze in the GCPD Building. Freeze quickly produces two vials of the antidote and locks one of them away in a wall safe. Batman orders Freeze to give him the cure, but he refuses and crushes the vial. Freeze tells Batman that the Joker kidnapped Nora and demands that he bring her back to him. After Batman tries to recover the other vial, Freeze launches a full scale attack.
Batman, using his vast array of techniques and gadgets, is able to progressively break through Freeze's defenses and overpower him; punching through his protective glass dome and beating him senseless. As Batman is punching Freeze, he begins to have hallucinations of the Joker laughing at him. Realizing that he's wasted enough time Batman attempts to retrieve the second vial of antidote. When he opens the safe however, Batman discovers that Harley was able to break into the safe and has stolen the only remaining sample. Batman laments that getting into the Steel Mill will be extremely difficult due to the Joker's security. Mr. Freeze, accepting his role in Batman's predicament, offers him cryogenic projectiles to make his venture more managable. Batman promises Victor that he will find Nora before leaving.
Eventually Batman successfully tracks down Nora's whereabouts and informs Freeze of her location. Victor freezes the body of water seperating the lab and the steel mill and goes to Nora's side. A bound and gagged Harley Quinn later informs Batman that Joker also stole some of Freeze's cryo-tech (freeze cluster bombs) which Batman tracks down and acquires for his own use.
Psychological Profile: Another surprisingly intelligent inmate. Fries's narcissism and antisocial disorders are surpassed only by his intense fixation on his late wife Nora. His obsession with Nora's memory has developed into a variety of psychopathic behaviors, worsened by his narcissistic egomania and lack of concern for others. Fries's peculiar medical condition - which keeps his body temperature below zero and necessitates a variety of complicated security precautions - only furthers his antisocial tendencies.
Too many villains can't bring down a movie, but it can work perfectly for a sprawling video game like Batman: Arkham City. We've already seen trailers for Catwoman (more of anti-hero but whatever) and The Riddler plus we know that Two-Face, Hugo Strange, Harley Quinn, and Joker are back (there was also a trailer for The Penguin which we didn't post but you can check out here). Now the folks at WB Games and Rocksteady have released a new trailer showing that Mr. Freeze is in the mix. We're a little over two months away from the game's release and I'm wondering what other villains will be in store. My bet is we'll be seeing the Scarecrow again and the teaser trailer hinted that Black Mask will be around as well.
Hit the jump to check out the new trailer along with my impressions of the game from the brief demo I played at Comic-Con. Batman: Arkham City hits Xbox 360, PlayStation 3, and Games for Windows on October 18th.
I got to play through the part where Batman has to rescue Catwoman from Two-Face. Flying through the city is going to take a little getting used to as I was mostly just gliding a little bit and then had to keep pulling myself up by grappling onto just about anything in the city. But whereas stealth was a key element in Arkham Asylum, it's going to be a bit trickier this time around. I couldn't find a secret entrance to the building where Two-Face was holding Catwoman so I had to use the front-door and fight a bunch of guys. Granted, I had about twenty people behind me in line so I didn't have time to find another entrance (if one existed) or to do the Riddler side-quests I saw on my way to the building.
After busting in on Two-Face's mock trial over Catwoman (he had a spare vat of acid to hang her over), Batman busted in and it was time for yet another big brawl. I'm hoping that Arkham City retains the stealth element of Arkham Asylum because while the combat flow system is still great, the programmers as Rocksteady said it best when talking about the first game (and I'm paraphrasing): Batman can't charge into a room of enemies because he's human and they'll kill him fast. The groups of thugs I was fighting weren't armed with guns, but I missed the thrill of picking off the bad guys one by one so hopefully this demo was built around showcasing combat rather than detective work and stealth gameplay.
The Joker then took a shot at Catwoman from a sniper rifle (his laser sight was a smiley face, which I loved), but Batman saved her. Then he mapped out the trajectory of the bullet and went to find its origin. Then the nice lady at the Warner Bros. booth told me it was time to let someone else play. I was grateful to have the chance to play it, but the wait until October 18th now seems longer than eternity (even though that's impossible).
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