Hello,
some new things in RLPark:
- most importantly, I have changed the Policy interface to fix a design flaw and allow new optimizations. Please note the new method "void update(RealVector x);" that needs to be called to update a policy distribution
- I implemented a discrete (markov) maze problem. A maze can be visualized in Zephyr. Any instance of the interface MazeFunction can be dragged&dropped on top of a maze view to be displayed in the maze.
Next things I am going to work on:
- parallelize the update of HordeUpdatable functions
- javacl in RLPark to integrate Clement's implementation of Horde
Thomas
PS: an update of Zephyr is required