ZombieCafe is a freemium mobile simulation video game created by Capcom's American subsidiary Beeline Interactive, Inc.[1] The game has players run a caf by cooking dishes and serving customers with the help of zombies. It was released for iOS[2] platforms on January 26, 2011 and was formerly on Google Play for Android. Zombie Cafe received positive reviews since its release.[3]
Players uses zombies to cooks dishes and serve customers, gaining experience. There are a variety of menu items, each differing in price, number of servings, XP, and time to cook. As the restaurant builds up savings, the player can purchase more recipes, better furnishings, fancy novelties, and can infect more customers. The player can also purchase pets and expand their restaurant. Along with growing their business, players can send their zombies to raid enemy cafs to obtain or unlock new recipes.
The waitstaff in the restaurant is made up entirely of zombies. While the customers can be transformed into zombie slaves to serve food and take up dirty plates, they must not be overworked. If their Energy levels get too low, they will start attacking customers, lowering the caf rating. A low-Energy zombie must be sent to rest for a period, or the player can instantly replenish the zombie's Energy with Toxin.[4][5]
Dishes are the main source of income in Zombie Cafe. Each dish varies between cook time, cost, number of servings, and amount of XP given. A stove is required to prepare and cook all dishes. While cooking, the player first spends money on the dish then they are required to wait a certain amount of time before serving it to the customers. Dishes can also be looted during raids for free, and new recipes can be unlocked if the player has not yet unlocked them. The player can cook a previously unlocked dish if they have enough money and an open stove. The dish requires a chef or zombie to be cooked but it can be paused and resumed at any time.
Depending on the dish's cook time, if the player leaves a stove unattended for a long enough time or ignores it after it is finished cooking, it will burn. Once a dish has finished cooking, they can leave it unattended for a period of time depending on the recipe cook time.
To serve a dish after it has completed its cook time, the player can select his or her zombies or chef to serve by clicking/tapping on a serving counter, sink, or table. Servers will automatically take dishes to waiting customers and clear dirty dishes. They will need a clear path to every table, serving counter, and sink. If not, the zombies or chef will remain motionless.
Cooking is the best way to gain XP and level up a player's caf. As a caf levels up, the player can unlock new dishes that are found in The General Cookbook, with a total of 97 dishes. The highest level dish players can unlock is Yucky-soba (at level 100).
There are 320 recipes the player can cook in 21 different cookbooks and over 100 recipes from raids can be unlocked, including 34 rare ones. Many require special stoves to cook on. These stoves can be purchased in the store in the Utility section for Cash and can be upgraded by spending Toxin.
The second way to acquire a dish is by raiding an enemy cafe on the map. When raiding, there will be a random food dish on the counter. When the zombies win, it will be stolen then the food will appear in one of the fridges. From there, players can either serve the dish for the customers or unlock it as a cookable item. If a dish or recipe has already been unlocked, the only option left is to serve it.
There are 9 different dish variations: Spicy, Very Spicy, Fancy, Very Fancy, Bulk, Fresh, Frozen, Quick, and Very Quick. These rare and special variations are more valuable than their normal counterparts. Each can be unlocked through enemy raid cafs or through a friend's caf (if already unlocked by the player's friends).
Customers are the people who consume the dishes and give money to the player. There are many types of customers with varying appearance, gender and occupation. Not only can customers come as pure human, they can also appear as supernatural beings such as mummies, vampires, aliens, superheros, deities, and some based on legendary creatures. Some characters in the game are based on living persons. The Japanese version has characters from the Mega Man series.[6] Each customer that visit the caf will depend on the player's level and the caf's current rating, as can be viewed in the Zombiepedia. Every customer has a "zombie form", so the player can infect any patron they want into a zombie to work for the chef. The ones first encountered (from the tutorial) are usually free. Later on, newer customers will appear with varying prices, some with coins but most with Toxin.
The player can view a customer's attributes (e.g. Energy, Tip Rating, Speed, Atk. Strength) by clicking/tapping on the Info button on the lower right hand corner after the player clicks/taps on the customer. All customers have different stats; Energy ranges between 50 and 1250; Tip Rating, Speed and Atk. Strength ranges between 1 and 12. Customers with higher stats are more expensive, topping at 80 Toxin the most.
There's more than just growing the business by cooking and serving; players can also send their zombies on a raid. They can steal food and unlock new recipes if successful. New recipes will then end up in the player's fridge from which they can either serve it or unlock it. To defeat a caf, the zombies must defeat the raid boss. Players can also have their zombies retreat by clicking/tapping on a white flag icon on the upper left hand corner. If unsuccessful (all zombies get killed), the player does not receive the recipe but can receive Cash if the zombies eat the customers or employees. Toxin can be acquired albeit rarely. Players can also invite their friends to raid each other.
The higher Energy and Atk. Strength zombies have, the better outcome of winning raids. Players can purchase Spcial Tombstones in the store for Toxin to alter zombie stats (making them stronger) or heal them. Some zombies, like Little Red, Huntsman and Granny Wolf, can turn into the Big Bad Wolf to easily defeat raids as they become invinsible and much more powerful in the process. The five robot pets (namely Midnight Panther, Royal Bear, Rage Bull, Golden Lion, Fiery Hound) can assemble into Amtron, a powerful bipedal composite robot, which can easily wreak havoc in enemy cafs. Players can even summon the Zombie Yeti (after purchasing as a Tombstone for 75 Toxin) and a maximum of three can be summoned at once.
The caf rating shows the reputation of the player's caf, indicated by stars on the upper left hand corner. The higher a caf's rating, the more popular a caf becomes. This way more customers will appear. When customers finish their food and give you money, thought bubbles appear above their heads to indicate their feelings about the service. Happy yellow faces increase ratings and frowning blue faces decrease ratings. By making customers happy, the star rating will increase and more customers will show up, giving the chef more cash. If customers aren't satisfied or are attacked by an Energy-deprived zombie, the caf rating will drop, affecting its popularity thus less customers will appear. A caf should have enough seats and number of dishes to accommodate customers. Depending on the size of the caf, the player may need more seats, more utilities, and more zombie servers to speed up the serving process. Certain items from the store will grant the caf a rating bonus. Green blinking stars indicate that a caf rating had just gone up during a player's absence and red blinking stars indicate that the caf rating is now lower than it used to be.
There is a feature from Zombie Cafe which functions similar to reviews. It becomes available when the player's caf reaches level 6. By completing four tasks in the "to do" list, the chef's caf rating will gain a purple bonus star. Up to three bonus stars can be obtained, and they will only drop with the pass of time. The tasks are selected randomly from either raiding, serving, cooking, spending money on your caf, collecting fees from friends. If the player has friends playing the game, the tasks will shift towards doing business involving their friends. After completing the four objectives, the player will gain one bonus star and a review will be shown. The player can also bribe the reviewer to complete the tasks by using 2 Toxin for each incomplete objective. The purple stars last temporarily, maxing out at 3 stars.
The Featured section shows the most notable content or recent additions to the shop; Decor contains floor decorations; Utility contains important kitchen utilities such as a stove, fridge, counter, sink; Furniture contains chairs and tables for the clients; Walls/Floors includes different wallpapers, floor tiles, windows and decorative wall objects; and Special contains miscellaneous content such as outdoor decoration (e.g. [Special] Tombstones, Pets), caf expansion, any item that generates in-game money (e.g. ATM, Vending Machine), and any item that costs real money (e.g. Toxin Generator, Super Booster). The Storage section displays the items the player stored, which is unlimited (the Storage section also appears as a brown box icon on the lower right hand corner). The player can store all bought content from the shop after a certain level.
The Zombiepedia is a book containing a list of zombies, showing details of every zombie in the game, similar to the Almanac Entry from the Plants vs. Zombies series. It was added in the 1.3.6 update and is located on the right side of the game screen. Currently the Zombiepedia contains 225 zombies. It shows all the zombies' Energy, Tip Rating, Speed, Atk. Strength, price, the caf rating requirement, and the player level requirement.
In the Japanese version, there is an alternative to the Zombiepedia called Zombie Collection (Template:Lang-ja Zonbi Korekushon). However, it lacks the "themed" organization of the International version and doesn't give a full view of the zombies per page due to having over 1000 zombies available. The Zombie Collection also allows players to see the uninfected customer versions of acquired zombies, unlike in the Zombiepedia where it only shows the undead versions.
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