Hello, I've been trying for the past day or 2 to get Sc2 HoTs to work.. I used the new crack, installed the new cache, and tried to login in with the off...@sc2allin1.net account.. however every time it tells me the same message "Starcraft II Starer edition can't play in Offline mode"... if I use my junk account it tells me "Authorization Required, says i need to connect to bnet to authorize my client, and I need at least one character on my account"
I just did some messing around and got the game to work vs bots, using the flt keygen and crack, however it doesent display campaign, which is fine cause i've already played and beat it, and i'm not sure it it includes the new maps, but I got it to work playing bots, so thats good enough for me until i figure something out 2morrow or another day, anyways gnite
Hi, I'm in the same situation, except that I run under intel.
I applied two tutorials to the letter (first : Snify's Starcraft II Loader. second : StarCraft II Licence Generator works with all versions)to one Result: Starcraft2 discovery edition does not work in offline mode connection!
Basically update game to latest patch.
Run the game once with Internet connection, than exit.
Start Sc2 WITHout Internet connection, Than exit
Than Start Sc2 WITH Internet and log into your junk battle.net account. ( if you don't have one make one, and make sure the sc2 starter edition is on there )
Once you login wait a few seconds than exit.
Than open up the FLT keygen, click option 3 "Copy files" and than click "generate", than exit teh keygen.
Hi.. i have a problem... i opened StarTCraft (v.1.0.3) but it doesn't recognise the istalled game... it appears "Game Version: xxxxxxxxx" and "Game Language xxxxxx"... i don't know what to do.. please help:(
and JiDe im not using the StarTcraft loader, im using the FLT keygen and Snify Loader ( the older one ) and thats it, so if ur using the other than my directions may not work for u, if you use my directions and just the FLT keygen it may work, let me know.
Yes you can, but you can only play vs. players who are also playing Wings of Liberty. People who own HotS can set their game mode to WoL, and then you'll be able to play with them; but most players nowadays are playing HotS.
I'm not sure in this one; You can definately earn the achivements and although the "Swarm Levels" are appereant in WoL but that feature only available in HotS, I guess you cannot unlock the skins/animations (except the decals/portraits, which you get as a reward after certain achievements).
Look around in retail or directly at the blizzard store, they sometimes have -50% off both the games. (I'd rather not trust some random key sellers)
Additional info:
There is a spawning-feature in SC2. Basically, you can play WoL/HotS with your starter edition if you play with friends that own WoL/HotS (You can find more info on spawning at the linked site)
The StarCraft 2 demo is dead! It has been reborn as the bigger and better StarCraft 2 Starter Edition, which includes four single player missions, two challenge maps and four skirmish maps that will let you play as Terrans against AI opponents. That's a great big slobbering shank of free StarCraft 2 for new players.
The starter edition has no time limit, the missions and maps can be replayed as often as you like. All you need to get your chunk of free StarCraft 2 is an internet connection and a Battle.net login. You can set up an account and download the starter edition from Battle.net now.
In a Q&A on the StarCraft 2 blog Blizzard say they plan to rotate the available skirmish maps, and will make a limited selection of custom maps available to Starter Edition players, including the Blizzard-made StarJeweled mod . You'll even be able to play the custom maps with friends. Read on for the full list of features currently included.
Why should you try StarCraft 2? Well, it boasts one of the biggest and most entertaining e-sports scenes in the world at the moment, and the new trial will give you a better opportunity to find out why. There's no multiplayer skirmish in the trial , but the AI is powerful enough to provide a good challenge and teach new players the basics. You can also play a selection of custom maps with your friends, but only as the Terran race. Beyond that, the lengthy, branching single player campaign features some fantastic missions, and many units you'll never see in multiplayer matches. Read our StarCraft 2 review for more.
Just wanted to share my little contribution. I found Element TD fun and wanted to find the optimal position for my strategy (which is 2 lives towers -> mass Obliteration -> some support and disease towers at the end).
Without mazzing or other hero stuff and on normal difficulty I achieved more than 600 fruits kills without optimal placement. So I think I still can do more but well I would be curious to know your score too btw . I did the game on very hard too but obviously I got a lower score TT.
The example shows the result for 20 obliterations towers (range 16). Actually you can do it for any tower mix, you just have to give the range of it and it will find the next best position for your tower to be built. Simple !
To be honest I recently discovered element tower defense (I play on SC2 starter edition and was available 1 week ago...) but it seems that this forum is pretty much empty now . I realize that this map is quite old (comes from war3) and the hipe settled down quite a lot.
I made it so it is quite easy to install. I didn't spend much time on the HTML and CSS but mainly on JS which I really discovered for this project. So, attached to this post you'll find a ZIP archive which contains the following files :
On the upper left corner the actual placement score is displayed. Each time you place a tower the score is updated. The higher the better. You can try to place some towers manually first like you did in game and then let the engine place them automatically and see the score difference. If the difference is big then there is a good chance that if you apply this new placement in your next game you will see an increase of fruits kills !
When placing towers manually the Optimizer shows you the tower you are about to place and if all the squares are at a valid position. The overlay must be totally green for a tower to be placed much like building placement works in SC2.
It is possible to change the size of a tile. By default its 16 pixels (towers pictures are 32 pixels so it works well). This could be useful if, for example, you want to make the playground fit in a smaller area. In short make the whole page/application smaller or bigger. To do that you have to edit the "ETDOptimizer.html" file.
- It would be interesting to maximize also DPS. For the moment only the best placement is given but if a tower with big range has 1DPS and a tower with very small range has 1000DPS then the second tower may have the priority for placement...
I made a minor revision to the Optimizer (v.0.1b). Now when you place a tower there are 2 news numbers displayed. On the upper left you see the Tower index (ie #15 if you just placed the 15th tower) and on the lower right the Tower score. All the real game towers are now placeable.
I will work on the website now. Wanna learn CSS3 and HTML5 and make a better user interface. I wanna make it possible to export the playground as an image to make it possible to discuss towers placement in the forum for example. Like you go on the optimizer, you place your towers and then you get a picture of it that you can show and discuss. I want to make the map editable too, change the towers selector and many more things .
Cheers for all the guys who sent me private messages on BattleNet or on the forums telling me how helpful this online tool is for them when playing. And special thx to Karawasa for the map terrain and the possibility of uploading it on the Website when it will be finished.
One thing that I think you should add: certain support towers getting placement bonuses based on other towers that are within range. I'm mainly talking about stuff like Forge, Well, and Trickery, but I'm sure there are others that aren't coming off the top of my head.
Today I realized that 000webhost.com is down. I don't know if this situation will last. I know it is a free service but well it is not that hard to have a server up and running 100% of the time nowadays... I'm planning to move but it will take time and I do need a free service to start with so... we will see what comes up.
Just fixed a bug that "Cool" made me notice. Thx to him. If you open the optimizer for the first time it loads for ever. I couldnt see it on my test browsers because I'm always working on it. So now it is fixed and it even works on Opera :=)
The mockup contains the Optimizer logo (which represents the 6 elements and basically what it does) the general liquid layout and key objects like the Towers Selector, buttons, checkboxes etc... It is not final yet but "showable" I guess.
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