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Tom's criticism of Mikael Grey's article, How to Become a Rock Star Programmer, starts off promisingly enough:Let's start with the title. There is no such thing as a "Rock Star Programmer," so if you want to become one, you already have problems that reading a blog post can't fix. Rock stars get sex, drugs, parties, limousines, fame, glory, dates with supermodels, and Rolling Stone covers. Good programmers get . . . uh . . . fewer compiler errors. Or fewer runtime errors, depending on which language you're using. So let's not pretend that "Rock Star Programmer" makes any more sense than "lighter-than-air paperweight" or "Rock Star Babysitter."
But the tip he offers is just as flawed as the top ten list he's criticizing:The best way to improve is to study code that is better than your own. Read good code written by experts, in a variety of programming languages. Study it until you understand how it works and what makes it good. That's it. That's the one tip.You won't become a better programmer by passively studying other people's code. Similarly, you don't magically become a better writer by reading a lot of books. You become a better writer by.. wait for it.. writing.Studying code is reasonable advice. It's helpful. But the absolute best way to improve is to write your own damn code! Nothing teaches faster than making your own mistakes, on your own time, on your own terms.So study "good code*" all you want, but write as much code as you can.* whatever that is
That may or may not include being loud. Just because someone has written a blog, or a book, or speaks well doesn't mean they are a good developer. You certainly don't want a diva. Diva Developers do more harm than good.
In fact, it's diversity of thought and experience in a team that makes a Rockstar Team - that's what you really want. Put thoughtful and experience architects with enthusiastic and positive engineers who are learning and you'll get something. If you insist on calling someone a rockstar, they are likely the team's teacher and mentor.
Scott Hanselman is a former professor, former Chief Architect in finance, now speaker, consultant, father, diabetic, and Microsoft employee. He is a failed stand-up comic, a cornrower, and a book author.
Having disconnect issues when playing online missions. Sometimes i may do them by myself sometimes with others but hardly. I find this super irritating i waited this long to buy this game and this is what i get another screwed up rockstar game. I have tried resetting router, changing ports, etc. I do not have the info to set up my ports for this through my router and cannot gain access into my router settings using default user and password. I finally was able to get my ethernet connection to work was using wireless. Had a bad cord. But now i am even more upset, i am running 500mbps 300 wireless and this is what i get. i have never had an issue with any other game besides battlefield when it first came out and it was their servers, not my internet. I know its not my internet.... I play msfs usually daily, and no issues there and the amount of data and the rate that is used to keep live images loading etc, it makes no sense.
Someone please help. I love the game but this is outrageous. Rockstar wont even reply to me. I hope i can figure this out but this will be the last game i ever spend money on from them. It just doesn't end.
I am able to free roam as much as i'd like and work on bootlegger missions, but the story ones were being disconnected. It's really a hit or miss but 95% of the time i will be kicked from anything with a cutscene. Legendary bounties etc. I was just kicked on a $$$ bounty shortly ago.
"Hot Coffee" is the unofficial name for a minigame in the 2004 action-adventure video game Grand Theft Auto: San Andreas by Rockstar Games. While it was not playable in the official game release, the modding community discovered hidden code that, when enabled, allows protagonist Carl "CJ" Johnson to have animated sexual intercourse with his in-game girlfriend.
Rockstar Games president Sam Houser wanted to include more role-playing elements in San Andreas while also pushing the Grand Theft Auto series' controversial reputation. The development team was forced to curtail the nudity and sexual content of Houser's original vision, however, to obtain a "Mature" rating from the Entertainment Software Rating Board (ESRB). Rather than removing the content, the developers made it inaccessible to players. Modders discovered the code on the game's PlayStation 2 release, and when San Andreas was released for Windows, modder Patrick Wildenborg disabled the controls around the code. He released this modified code online under the name "Hot Coffee".
The discovery of the "Hot Coffee" minigame resulted in intense legal backlash for Rockstar Games and their parent company, Take-Two Interactive. While both companies remained mostly silent on the matter, Rockstar Games released a statement claiming that modders were responsible for the minigame. The ESRB re-rated the game "Adults Only" after an investigation, while the game was banned entirely in Australia until the explicit content was removed. Rockstar Games and Take-Two received a warning from the Federal Trade Commission (FTC) for failing to disclose the extent of graphic content present in the game, while a class action lawsuit alleged that the company had misled customers who believed the game's content fell along the lines of a "Mature" rating.
San Andreas begins with CJ returning to his home state, the fictional San Andreas, to attend his mother's funeral. Upon his return, he engages in an overarching quest to become a kingpin in the area's criminal underworld. Although there is an overarching plot, San Andreas is primarily an open world game, where narrative missions are supplemented by other activities and interactions that have little bearing on the primary mission.[6] One open world task in which CJ may participate is romantic. San Andreas contains six unlockable girlfriends that can be discovered either through completing missions or by exploring the virtual world. Each girlfriend has preferences for CJ's appearance and date activities; if CJ impresses the girlfriend by catering to these preferences, the player unlocks certain rewards.[7][8] When CJ has sufficiently impressed one of these girlfriends, she will invite him home "for some coffee", a euphemism for sexual intercourse.[9] In the unmodified version of the game, the player hears muffled sexual sounds from inside the house, while the camera remains outside the front door and no explicit content is visible.[10]
The first commercially successful game in the Grand Theft Auto series was Grand Theft Auto III. Upon its 2001 release, the graphic violence and sexual content in the game were met with controversy from politicians and other public figures such as Joe Lieberman and Jack Thompson.[13] Both Grand Theft Auto III and its sequel Vice City received commercial success but faced scrutiny, particularly among those concerned about the impact of violent video games on children.[14][15] Both games received an "M" ("Mature 17+") rating from the Entertainment Software Rating Board (ESRB) in the United States,[2] and Houser responded to the criticism by stating that the Grand Theft Auto series, and video games as a medium, were not designed for children.[13]
On 7 July 2005, Leland Yee, the speaker pro tempore of the California State Senate, issued a press release condemning the ESRB for not providing San Andreas with an AO rating for its violence and the explicit sexual activity in the "Hot Coffee" minigame.[18] At the time, Yee had been promoting the AB450 bill, which would require the state of California to place warning labels on violent video games and require retailers to check for identification before selling these games to customers.[19] On the following day, while Vance criticised Yee for his "crusade ... to undermine the integrity of the ESRB", she also announced that the Board had opened an investigation into "the circumstances surrounding the 'Hot Coffee' modification".[20] On 12 July, meanwhile, the Australian Office of Film and Literature Classification (OFLC) announced that it was opening its own investigation into the game at the request of Philip Ruddock, the Attorney-General of Australia. The OFLC had originally rated San Andreas MA15+, which limited purchase to individuals aged 15 or older.[21]
While "Hot Coffee" had been popular among the Grand Theft Auto modding community upon its release, Yee's comments drew the public's attention to the minigame.[22] In a statement on his personal website, Wildenborg clarified that although he was not responsible for the creation of any explicit sexual material present in the game, such material was impossible to access without modifying the source code, and thus "Hot Coffee" could "therefore not be considered a cheat, Easter egg or hidden feature but is most probably just leftover material from a gameplay idea that didn't make the final release".[23] On 14 July, Rockstar Games released a statement denouncing any responsibility for "Hot Coffee", stating that the minigame was "the work of a determined group of hackers who have gone to significant trouble to alter scenes in the official version of the game".[24]
Following the ESRB's announcement that they were investigating San Andreas, U.S. Senator Hillary Clinton petitioned the Federal Trade Commission (FTC) to uncover the source of the game's "graphic pornographic and violent content", determine whether the game should receive an AO rating, and "examine the adequacy of the retailers' rating enforcement policies".[33] Clinton further declared that she would begin work on a bill that would make it a federal crime, accompanied by a mandatory US$5,000 fine, to sell violent or sexually explicit video games to individuals under the age of 18.[33] She filed the Family Entertainment Protection Act on 17 December 2005, with backing from fellow senators Joe Lieberman and Evan Bayh.[34] In addition to preventing the sale of M- and AO-rated video games to minors, the bill recommended that the FTC check annually for hidden content in existing games, such as the code that led to the "Hot Coffee" mod.[35] The bill was referred to the United States Senate Committee on Commerce, Science and Transportation, where it expired without action at the end of the 109th Congress.[36]
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