Icofx Full Version

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Joseph

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Aug 3, 2024, 3:36:08 PM8/3/24
to giacalithe

Icofx is an award winning professional icon and cursor editor for Windows. It is an all-in-one solution for icon creation,extraction and editing. It is designed to work with Windows and Macintosh icons supporting transparency.

Create icons for Windows and Macintosh. Support for Windows icons with resolution up to 1024x1024 with PNG compression.Convert your Macintosh icons to Windows icons and vice versa. Support for static and animated cursors.Create a favicon for your website or blog.

You can easily convert your favorite images into icons or cursors, or icons into images.Supported image formats SVG, BMP, PNG, JPG, JPG2000, TIF and GIF.You can extract icons from other files, including Windows Vista, Windows 7 and Macintosh files.

Using pre-made image object icon creation has never been easier. You can combine the image objects in layer based images using icofx. It allows you to rearrange, blend layers and change their opacity.

IcoFX is available in Brazilian Portuguese, Chinese, Danish, English, French, German, Hungarian, Italian, Japanese and Spanish. You can change the language using the "Options/Languages" menu or the Select Language dialog.

On the Select Language dialog you can select the desired language from a list of available languages. Pressing the OK buttonthe language of the IcoFX interface will be changed to the selected language.

On this dialog you can see information about the file you are working on. You can see the name, location and size of the file.A list of the images/frames/layers is also displayed for a quick overview. You can see the data type, dimension and size of the images, frames or layers.

This dialog will notify you if a new IcoFX version is available. If the "Check for updates at startup" check box is checked then IcoFX will search for updates at each startup. This will be done in the background, you will be notified only if a new version is available.

You can also set the background of the image. If you select "Color" then the background will have a solid color, that can be changed using the color button. If you select "Transparent" then the background will be transparent.

If you select the "Show Text" option then the size and bit depth of the image will be displayed on the image. You can set the color of the text using the color button. You can select the font type and size of the displayed text. Additionally you can enable anti-aliasing on the text.

The Welcome window displays shortcut buttons to the most common actions and the recently opened files. It displays shortcuts to tutorials for easier access.It shows also useful tips about using IcoFX. Using the Next and Previous buttons you can navigate through the tips.

This window is displayed by default every time you start IcoFX. If you don't want that then uncheck the "Show this window at startup" checkbox. You can change this option later in the Preferences dialog.

It will add all the image formats that are needed for a Windows icon. Create one image, and in this dialog you can select the image formats you want to have in your Windows icon. With a single click the icon is created. The "None" button will deselect all the formats while "Recommended" selects only the formats that are recommended for Windows icons.

It will add all the image formats that are needed for a Macintosh icon. Create one image, and in this dialog you can select the image formats you want to have in your Macintosh icon. With a single click the icon is created. The None" button will deselect all the formats while "Recommended" selects only the formats that are recommended for Macintosh icons.

This dialog will create all sizes of the Android icon for your project. Just select the icon name and the res folder of your project and the icon images will be saved to the correct sub folder based on their size. If the "Overwrite files" checkbox is selected the files will overwrite the previous icon file if not then you will be prompted for each file.

This dialog will create the iOS icons for your project. Just select the output folder of your project and the icon images will be saved using the correct name. If the "Overwrite files" checkbox is selected the files will overwrite the previous icon file if not then you will be prompted for each file.

IcoFX is a complete all-in-one solution for icon creation, extraction and editing. It supports transparency and has tools and more than 40 effects to create icons. It can also import and export various images formats and has batch processing capability.

Works with 64-bit.

Note: This is the last freeware version as latest version has gone payware

The busy XP screenshot doesn't do the app justice. Worthwhile app for icon creation and extraction. Main limitation of this version is the lack of 512px+ size support, which OSX and now Windows 10 support.

@rogerthedodger: you can download the PortableApps.com package. Extract or install it, the contents of the APP folder is all you need, delete the rest. After the first launching of IcoFX.exe the configuration files will be created

Fun program, lots of options and tools. It can both extract and create icon resources, it supports alpha-transparency, Vista 64-bit icons and you can export to a different image format, like gif or png. This, together with the live preview makes it a nice editor for general purpose pixel-art, and not just ico-files. Image-size is limited to 256x256, though.
Yep, this one is going into the toolbox.

IcoFX is an award winning freeware icon editor. It is an all-in-one solution for icon creation, extraction and editing. IcoFX has support for PNG compression icons for Windows Vista and later, MacOS iconx, conversion between Windows and Mac icons, icon libraries, website favicons, adding/changing/deleting icons in EXE files, alpha transparency, effects, 256x256 icons, true color + alpha, icon extraction from DLLs and EXEs, import and export of images, and more.

When you upload software to oldversion.com you get rewarded by points. For every field that is filled out correctly, points will berewarded, some fields are optional but the more you provide the more you will get rewarded!

If it were only to make the ico file for the IE favicon (IE always giving probs, since...always) I'd just use XnView, Irfan, Imagemagick or any other good converter. If you need to pack icons (having several sizes in same ico file, etc) for an app in Windows, Mac OS, iOS, android, etc... that's different. There used to be a bunch of good ones, even those allowing to write directly in the exe, and even modify details in the exe of other nature (I used to work for a software company, this often allowed avoiding a re-compile when there was no time for a fast demo)

For visual control and quite many packing features, maybe check the below list. Some focusing on the packing/export, other in drawing....IMO the important for you is to be able to import images, and the export and pack into ico/dll/exe/.icns, etc, as you already have superb and much superior drawing and editing tools in AP/AD. The important part imo is : that they allow importing images, specially PNGs, and of course, exporting / packing features. Even if it does not allow even to paint over it, that's not crucial (having an AP and/or AD license. I've done pixel art with both AP and AD, both pretty reliable in that)

This one is online, allows import of images. Pretty basic, but quite enough for many cases. Is not a converter, is an actual editor (but also imports and exports). I dislike any form of online editing tool, though , for some reasons. So, is not in my order of preference :

Also.... would always prefer to do the entire icons in a full editing package like Photoshop (or AP/AD , in this case), and even editing each size by hand. In a hurry, might let the automatic thing generate till 128x128 (512, 256....). But even with those, I used to prefer to retouch by hand, then import for each size in my converter, and pack there the .icns or whatever. A general editing package like AP and AD, with layers and all sort of tools, give you such power that I would never use the much limited painting solutions of many of those editors... just would use the utilities as mere converters/packers...My 2c.

EDIT: And yeah, I know is crazy, but I use to do these things in raster, with raster tools... I used to produce mountains of full icon/icns files, complete with all the possible sizes... Is often a matter of how you mount the workflow, using macros/actions/some code, etc) , yes, the best idea is to go vector, though. In this case, raster is not productive, is doable , tho (it's indeed old school).

Currently i am working on an installer and it requires extensive use of icon files,which is proving to be quite a bummer for me as neither affinity designer or affinity photo can export to an icon format as yet. Nevertheless i am currently using Krita as a work around for converting .png files exported from Affinity Designer into .ico files,but the results are ok,not good as the icon is showing up like garbled image in the installer's Title bar area.

Secondly, i would also suggest to Serif to kindly also allow us to export images to Bitmap '.bmp' files as well,as they are also used in some scenarios like the installer i am working on requires Bitmap format only,no .png or .gif is supported in that.

BMP is "a bit" a far cry from the past... But I can understand that when it's needed, it's needed, like anything else. I guess the no compression (tho can be save with some compression in some tools, very poor compression, I believe I remember...) helps for fast loading in some circumstances, like internally for an engine or app, despite temporarily creating huge files.

Hum....That sounds to me just as if, simply, Krita only export as the only one size you did set. It makes sense, as Krita, as much as it has expanded from a digital painting (free) wonder is not a specialized icon libraries generator, as neither is AD or AP. So... I'd suspect that what is happening is just that the OS whichever you are developing for, is just using the only image it finds in the ico file, for every different situation. Common thing to happen. But these files support a ton of size versions in a single .ico, similar to what happens in .ICNS mac icon format, just, traditionally, and being the Macs so much headed to image excellence, they allow really huge icons sizes, even 1024 (back in the day Vista would allow 512 as max., I don't know right now, made a ton of icons, but been a while.)

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