Thanks. I see your other post but am not sure how/where you apply
that script. It may be beyond my primitive abilities.
On Jun 9, 1:56 pm, Júlio César Chaves <
julio.010...@gmail.com> wrote:
> You can avoid this by trying to spread the points nearby, I did a post with
> the entire script a time ago, take a search if you want it.
>
> for w in range(1, i):
> sequence = sequence + 1
> print sequence, "," , row[0] + (0.00001) , "," , row[1] + (0.00001)
> sequence = sequence + 1
> print sequence, "," , row[0] - (0.00001) , "," , row[1] - (0.00001)
> sequence = sequence + 1
> print sequence, "," , row[0] + (0.00001) , "," , row[1] - (0.00001)
> sequence = sequence + 1
> print sequence, "," , row[0] - (0.00001) , "," , row[1] + (0.00001)
> sequence = sequence + 1
> print sequence, "," , row[0] + (0.00001) , "," , row[1]
> sequence = sequence + 1
> print sequence, "," , row[0] - (0.00001) , "," , row[1]
> sequence = sequence + 1
> print sequence, "," , row[0] , "," , row[1] - (0.00001)
> sequence = sequence + 1
> print sequence, "," , row[0] , "," , row[1] + (0.00001)
>
> Júlio César Chaves
>
> On Wed, Jun 9, 2010 at 3:39 PM, bnw <
byron.we...@gmail.com> wrote:
> > In my quest to flood the group with questions I came up with another:
>
> > Too many points of data too close together is blobifying my map.
> > Looks great ~500 but at ~2000 it is a big red blob at the zoom level I
> > want.
>
> > From what I can tell modifying gen-dots.py does not change anything as
> > pil doesn't touch that script, right?
>
> > Does pygame give you more flexibility with dot size? I have tried
> > modifying the dot images but some strange voodoo takes place and they
> > resize themselves once given the correct name!
>
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