You need to remove the background color of the tiles, not change the opacity.
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Sorry, the easiest way would be modifing the color schemes. Just change the bottom to white.
I am almost done with porting the over to .net if anyone wants to give it a try.
On Jun 5, 2010 6:06 PM, "Steven Lehrburger" <lehrb...@gmail.com> wrote:
I don't have direct experience with gheat, but have played with gheat-ae extensively. Are there color scheme .png files that you could edit? They look like the ones here (ignore those graph screenshots), and you should be able to get a completely transparent tile if the corresponding end of the color scheme image is white.Alternatively, you could dive into the code and assign a zero to the color values for the pixels that aren't sufficiently close to one of your dots before the tiles get drawn... but that's more involved :)
On Thu, Jun 3, 2010 at 3:34 PM, corey fournier <co...@noricers.com> wrote:
> > You need to remove the background color of the tiles, not change the opacity.
-->> >> On Jun 3, 2010 2:22 PM, "bnw" <byron...@gmail.com> wrote: >> >> I am trying to get nice da...
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I am almost done with porting the over to .net if anyone wants to give it a try.
Yes, full port in c#, you can even add weights to points. I might be able to send you a copy tonight. I am working on documentation before I publish it.
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