Since the Hoyle brand was first established by Englishman Edmond Hoyle (1672-1769), Hoyle playing cards have set the standard for quality and trust. Today, Hoyle is dedicated to creating card games that kids and adults love to play, while also learning lessons and making memories together.
Hoyle 6-in-1 Fun Pack contains six classic unique-themed kids card games! Games develop learning skills like matching, color identification, counting, A-Z letters, making pairs, taking turns, recognition and more!
The series is named after 18th century playing card expert Edmond Hoyle, but some titles in the series also used trademarks and designs from the Hoyle brand of playing cards under license from Brown & Bigelow. Early titles had a volume numbering and included humorous computer opponents drawn from other Sierra video game series. Later titles saw yearly releases or specialized in particular types of games.
Hoyle's Official Book of Games: Volume 1 was the first card game simulator in the series, and a spiritual sequel to Sierra's Hi-Res Cribbage (1981). It included five multi-player card games and the Klondike variant of Solitaire (Patience). The Hoyle trademark and facecards were used under license from Brown & Bigelow Inc.
For all games, except the last, the player could choose opponents, each having their own AI and manner of playing. These opponents included historical figures, members of Sierra staff, and characters from Sierra games.
When the player took too long making a decision, the characters started having dialogues, each according to his background. For example, Leisure Suit Larry begins to comment about women, while Roger Wilco wants to escape the game to save the universe again.
The original concept was submitted to Ken Williams (CEO/Founder of Sierra On-Line) by Warren Schwader. Once the project was greenlit, Warren acted as the Lead Programmer as well as the Game Designer. The games were programmed using Sierra On-line's proprietary scripting language: Sierra Creative Interpreter (SCI). SCI was originally created to aid in the development of Sierra's core line of adventure games. Working with SCI to implement card games and to code artificial intelligence for the characters proved challenging.
Hoyle's Official Book of Games: Volume 2 is the next volume in the Hoyle card games simulator series by Sierra Entertainment. This time, the pack offered 28 games, as opposed to the first volume's six. The other main difference between the two was that all the games were solitaire variants, so there was no option for choosing opponents. Subsequently, the game did not feature any Sierra characters for co-players.
Hoyle's Official Book of Games: Volume 3 was the third volume in Sierra On-Line's series of computer games based on the officially licensed Hoyle rules and trademark. Unlike the two previous games, this one was made with Sierra's new improved VGA engine, and focused on board games, where the previous entries in the series had featured card games.
They do not interact with each other or have conversations as in the first game, but several of them have themed comments, catch phrase or accented style comments (though these are uncommon). For example, the Sheriff may refer to himself as the "Great Nottingham", or Baba Yaga who refers to her opponents as 'dearie'. Some characters are more specific than others, and some are more generic. It also depends on the game, a character might have more interesting things to say about plays in one game, but have generic comments to say in another.
Hoyle Classic Card Games (Hoyle 4) was a remake of Volume I, released with VGA support, speech and original soundtrack. There was a set with 'Classic Characters' to play with and one with an increased number of Sierra characters as well. Load screens involve a silly comments made by the Classic characters, in relationship to whatever game was loading. The number of games was increased to eight, with the inclusion of Contract Bridge and Euchre.
There is some digitized speech for each character. Each character has five unique expressions in full speech (ranging from dislike at the plays, happiness, or praise). There are a few additional text based messages in theme for each character for some of the games, but only relate to the gameplay (characters do not have conversations with each other outside of the scope of the game). All the artwork and character sprites look like old fashioned and sepia-toned.
Computer Gaming World stated that interacting with Sierra characters in Volume 1 such as Leisure Suit Larry and Princess Rosella was fun, but annoying for those who preferred cards to humor. It criticized Volume 1 for slow performance and cribbage's deviation from the official Hoyle's rules, and stated that the other games were "really children's games and offer no great excitement".[4]
Hoyle Card Games (aka HCG2) is a video game published in 1998 on Windows by Sierra On-Line, Inc.. It's a strategy and puzzle game, set in a cards and tile matching puzzle themes, and was also released on Mac.
We may have multiple downloads for few games when different versions are available.Also, we try to upload manuals and extra documentation when possible. If you have additional files to contribute or have the game in another language, please contact us!
A very nice collection of card games like Spite and Malice and Rummy 500. Also 50 solitaire games. Nice graphics. However, this program does not seem to have a feature of saving your games. So, if you you were to be in the middle of a game, and you want to stop playing. You quit the game, get back to it later you have to start all over again.
My problem is slight, but rather odd. Although the "Sierra Characters" in the game speak and are fully voiced, the "Classic Characters" do not speak. Although speech bubbles appear, there is no sound produced. Thoughts? It seems a very strange issue. I have tried VDMSound. That doesn't seem to work either.
I should be a bit more specific. When I play the game without DOSbox, there is no sound. When I play with DOSBox and Adlilb/Soundblaster or any other sound card selected, all the sound works except the speech from the classic characters. Same thing with VDMSound. Now, granted when I played the game back in the day I played it on a Mac, and it wasn't the PC version. But the characters definitely spoke in the version I had and that seems a really odd difference to have between a PC version and a mac. When the classic characters should be speaking, there is a sound effect, sort of a clinking noise. When I select "No Sound or Speech Card" in the install, the Sierra characters make the same noise when they should be speaking. I have tried all the different "sound card selections" that are "available for my system." If I think of anything else of note, I'll let you know, but all the other sound seems to work perfectly.
I know years ago there was a rip of the game that had the speech files removed. The music and sound effects would still play and the characters lips would move but there was no speech, that's why I suspected that maybe he has the rip instead of the full version.
My wife had the original, but it actually performed better on her 486 at the time if speech was disabled. The Classic Games were the first on CD, before they were called Hoyle's Book of Games and they were only on floppy.
Yes, I am indeed playing with an abandonware copy, but here's the thing: ALL of the speech for the game is contained in a single file, RESOURCE.AUD. That file is included, and HALF of the characters have speech. Now, if the file were corrupt, I'd think that NONE of the characters would be able to speak. If speech in general were cut, then that file would not have been included. Interestingly enough, the game is listed on the DOSBOX compatibility chart as being very compatible, but the bar doesn't look like it's at 100%. Of course, no specifics are given as to what the remaining compatibility issues are, but maybe this is the one. I really appreciate you guys taking the time to try to help me figure this one out. I must admit, a file half working has me mystified.
Only way to know for sure is to play the game in real ms-dos with a real SB sound card. But if the game has the same problems with NTVDM emulated SB/VDMSOUND/and DosBox then I'd say that's the way it's supposed to be.
Brown & Bigelow has been around since 1896, manufacturing various printed products and promotional items, primarily advertising. They started printing playing cards in 1927, and their Hoyle brand became so famous that they changed the name of the company to Hoyle in 1975. In 2001, USPC aquired the card line and the Hoyle series, which had grown to include a long-running series of computer and video games, books, and other products.
This is a game largely played in the United States and in Canada, but not so well known in this country as it deserves to be, though one variety of it has been played in London clubs. It is primarily and specifically a game for three players; and this is one of its greatest merits, for good three-handed games are rare.
"Five Hundred" has been characterised as a "patchwork" or "mosaic" game; but such expressions do not do it justice, as tending to create the impression that it is a thing of shreds picked up here and there, and indifferently joined together. It does, indeed, borrow its elements from sundry older games: Euchre, Loo, Nap, and Auction Bridge: but by combining these elements into a new and harmonious whole, it achieves a sum total that produces the effect of novelty without taxing our brains to assimilate unfamiliar and bizarre ideas.
When there are trumps, the Joker is the master trump; then follows the knave of trumps (the "Right Bower"); then the other knave of the same colour (the "Left Bower"); after which come the ace, king, queen, ten, nine, eight, seven of trumps, in descending order. The trump suit thus consists of ten cards; the plain suit of the same colour consists of seven only; the other two plain suits consist of eight each. The knaves of the latter two suits take their ordinary Whist and Bridge rank, between the queen and the 10.
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