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With a geodesic template, I create new connections between vertices, skipping two vertices. Because I do this using SketchUp drawing tools, I don't know any of the cartesian coordinates, angles, etc. I "build" the tensegrity, virtually, in SketchUp's 3D space, without using math.
"Dick Fischbeck introduced his RanDome technique for building domes without complex calculations. The lack of precision in assembly and the repetition of only one type of panel is a novel and advantageous system. One panel type means compactability and ease of transportation. After Ron Resch explained that the RanDome approach does not use the mathematicians' geodesic lines, he clarified how much he liked the RanDome method and added "The method you are exploring allows for looseness in the geometry. This makes it immediately buildable without expensive computing and fabrication techniques. That is the beauty of the method. It has the potential of putting the construction method in the low cost, do-it-yourself arena." "
- SNEC 2003
Ken
At 4:22 PM -0500 8/27/10, TaffGoch apparently wrote:
>
>Anyone who engages in computer 3D rendering knows that it's hard to decide when to stop enhancing the model/render. That said, I've refined the original render (original post,) to ehance the rivets and shadows. (I think I'm done -- but don't quote me on that.)
>
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>Content-Type: image/jpeg; name="Rotegrity_4,2.jpg"
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>Attachment converted: MacProHD0:Rotegrity_4,2 2.jpg (JPEG/«IC») (079EC5A9)
I read somewhere once upon a time in Fuller's literature that someone was able to do large tensegrities with all the same pieces but I never could find details. Used some sort of infinite series or something like that to do the calculations. At least that is what I recall now.
Ken
At 5:01 PM -0500 8/27/10, TaffGoch apparently wrote:
>Ken,
>
>When compared, parallel, side-by-side, the two straps are more different than I first thought.
>
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>Content-Type: image/png; name="Rotegrity_4,2_straps.png"
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On Fri, 27 Aug 2010, TaffGoch wrote:
> With a geodesic template, I create new connections between vertices,
> skipping two vertices. Because I do this using SketchUp drawing tools, I
> don't know any of the cartesian coordinates, angles, etc. I "build" the
> tensegrity, virtually, in SketchUp's 3D space, without using math.
> _____________________
>
> I am, actually, working on a document describing how make rigid
> tensegrities, complete with illustrations, templates & tables, and can,
> hopefully, make better progress during the winter months. I've attached an
> animation, that shows the steps. (I made this several months ago, for my own
> use, while outlining what I want to describe in the paper.)
> ___________________________
There is a program called 'twist' included with Antiprism that
makes similar models. It is an undocumented program included
with the "extras". It is perhaps more useful for the connections
and for approximate positioning than for the actual geometry
of the models it produces.
It works by taking the edges of a polyhedron and twisting them
into their corresponding position in the dual. The edge lengths
are preserved. The end vertices are associated with a
neighbouring edge and travel in a plane joining the edge to a
centre point.
What this means is that if you project the points onto a sphere
then the connection points of the corresponding "straps" lie
on great circles.
By this construction, and just considering connections, your
model would be based on an F2 geodesic icosahedron, or its dual;
it has the (implied) faces of both.
Here is an example, showing commands (using latest Antiprism
snapshot) and the display models they produce (VRML)
First the base model, not projected onto a sphere, faces are
quadrilaterals like a strut and its string in a zig-zag tensegrity
twist -t 0.43 geo_2 | antiview
http://www.antiprism.com/misc/tw_ico2_base.wrl
Same model projected onto a sphere and coloured to show "struts"
twist -t 0.43 geo_2 | off_color -e S -m map_3=0.8/0.8/0.9:6=0.9/0.8/0.4,map_invisible% | off_util -S | antiview -F x -v 0.028 -e 0.028
http://www.antiprism.com/misc/tw_ico2_strut.wrl
As above but coloured to show "strings"
twist -t 0.43 geo_2 | off_color -e S -m map_3=invisible:6=invisible,spread+3 | off_util -S | antiview -F x -V white -v 0.02 -e 0.015
http://www.antiprism.com/misc/tw_ico2_string.wrl
The program would work with an equal edge Goldberg, and the equal
edges (struts) would be preserved in the twisting, but I don't think
that they would generally be equal length if then projected onto a
sphere.
Adrian.
--
Adrian Rossiter
adr...@antiprism.com
http://antiprism.com/adrian
On Sun, 29 Aug 2010, TaffGoch wrote:
> Your description, of the "twist" methodology, seems to match the
> technique set forth in the nexorade articles, posted in another
> discussion thread.
I originally wrote the program to model twisted tensegrities,
thinking they were arranged like that. I didn't know at the
time that they were called *zig-zag* tensegrities!
However, the program has been quite useful for visualising
models and so I have kept it around, e.g.
http://www.antiprism.com/misc/anim_ico_dod_snub.gif
> The "twist" factor, "0.43" looks like the rotation angle, in radians. Am
> I right?
Fairly close. The twist -t value is proportional to the angle.
At 0.0 the edges are aligned with the base model and 1.0 is a
quarter turn that aligns the edges with the dual model.
Since it doesn't explicitly separate compression from tension and have
the compression fully islanded, I would not call it tensegrity. At
the same time, its structure has a great deal in common with our
well-known tensegrity sphere with respect to shapes, macro and micro,
and presumably therefore also reaction to stress. For example it
would certainly crush similarly to its tensegrity counterpart when you
squeeze it.
--
Gerald de Jong
Beautiful Code BV
http://www.twitter.com/fluxe
http://www.beautifulcode.eu
skype: beautifulcode
ph: +31629339805
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<Springs_2 _med.jpg>
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Ha ha, no, they're actually made of 100% pure tetrahedra, built from
"elastic intervals".
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On Mon, Oct 11, 2010 at 4:24 PM, Richard Fischbeck
What do you mean by an actuator?
I think all you would need to comply
with the definition and its spirit as well would be that in the
unperturbed state each element is either pushing or pulling and that
the pushers don't touch each other.
Imagine the holes are larger and that the rods are thinner. We can then
connect the loop with the rod with a wire. That way, we separated some
explicitly tension elements out. (insert- and no pushers touch)
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If anyone wants to make a physical model of this particular rotegrity, I've attached an image, depicting the dimensions that will make a 1-foot diameter sphere.The straps don't have to be any particular width, so material availability can set the width. Straps should be about 1/2" wide, to approximate the previously-depicted sphere. They shouldn't be too thick, or the holes will not likely match up properly. I've got some waste-nylon lumber-strapping that I'm thinking of using, to be connected with pop-rivets. (Nylon should be easier to work with, instead of metal, as the straps can be cut with scissors and punched with a leather-punch hand tool.)As indicated earlier, you'll need 60 of each.Even card-stock (perhaps, cut from manilla folders) could be used to make a "draft" model.-Taff
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Whether you call 'em "rigid" or "deresonated" tensegrities, nexorades, or whatever, any of these can be turned into a rotegrity.The initial basic rotegrity definition calls for one element (strap,) repeated 30 times, which is all I recall seeing. If, however, you lift the one-element restriction, unlimited versions are possible.This one employs two unique curved-metal-strap definitions, 60 of each.-Taff
Dear Taff,
I want to ask a question on building a 3V icosahedron based nexorade.
A 3V icosahedron with a unit radius radius has 3 struts of lengths 0.349, 0.404 and 0.412
If a nexorade has, say 0.25 eccentricity,, will all three struts now be divided equally with the two proportions being 25 % and 75 % of the original lengths?
Or it will be better asthetically if the smaller lengths are all equal, say, being 25% of the smallest length of 0.349. That will result in no singular eccentricity of the nexorade but might look better?
As far as I can make out from the animation, it is based on a uniform eccentricty for all the three struts and not the second option given above.
Thanks in advance.
Regards
Ashok
awesome!
Sorry to be daft, but how many different struts is this one? I know you are still working on it, at some point could you show a single strut close up? thanks
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If building with bamboo, consider parallel "stacking" (2,3 or 4,) to provide additional structure and strength:
<Reciprocal; Parallel {2,2}.png>-Taff
If anyone is interested, I worked out some dimensions for a nexorade that uses two different length straps. Each of the two straps has 4 equally spaced holes. The smaller strap has holes spaced every 20.454" and the longer strap has holes spaced every 23.293". These create a nexorade with a diameter of 16 feet.Unrelated to this, again if anyone is interested, I worked out dimensions for a 4V class I geodesic that requires only 4 different length struts and 4 unique sized panels. 43% of the panels are equilateral triangles. All vertices are of the same radius from the center. I'm including this because I have only seen mention of 4V domes that use 6 struts.Let me know what you think. Thanks.
On Friday, August 27, 2010 12:03:48 AM UTC-4, TaffGoch wrote:
Whether you call 'em "rigid" or "deresonated" tensegrities, nexorades, or whatever, any of these can be turned into a rotegrity.The initial basic rotegrity definition calls for one element (strap,) repeated 30 times, which is all I recall seeing. If, however, you lift the one-element restriction, unlimited versions are possible.This one employs two unique curved-metal-strap definitions, 60 of each.
-Taff
Paul,My 4v icosa design with 4 struts is not quite symmetrical. My solution is actually slightly chiral as you can see from the attached image. However, all vertices do lie exactly on the same surface of a sphere. What’s nice is that 260 of the 480 struts that make up a full sphere are all the same length. That’s more than half. That would certainly make it easier for someone making parts for a dome. And, 7 out of every 16 panels are equilateral triangles.I’d be interested to hear more about your progress on new subdivision methods.By the way, I’m a 52 year old mechanical drafter/designer in Massachusetts. I use SolidWorks at my work and make use of it when playing around with ideas for geodesic domes. I haven’t built any domes yet but would like to build a geodesic greenhouse someday.-Rob<image002.jpg>From: geodes...@googlegroups.com [mailto:geodes...@googlegroups.com] On Behalf Of Paul Robinson
Sent: Wednesday, August 27, 2014 9:53 AM
To: geodes...@googlegroups.com
Subject: Re: Tensegrities, nexorades & rotegrities
I have a 4v icosa design with 4 struts and 4 unique panels none of which are scalene, I thought it was the least possible at 4v, would be very interested in your results. Mine deviate a little from spherical I think. Much easier to build than standard 4v. I did look at mexican 4v which has 4 unique struts but the panels are same as classic subdivision.I am developing a new subdivision method that produces low panel and strut counts for most class I and Class II polyhedra maybe a new thread would be good.Cheers,Paul GD
<image003.jpg>
Hi Paul,
I had some time at work to play around with some more ideas for the 4V geodesic in SolidWorks. I tried to see what I could come up with that was symmetrical. I started off with making the adjacent triangle to the pentagon triangle the same size. Then I played around with the lengths of the other triangles and the best I came up with was making the four center triangle equilateral triangles. It uses only four lengths and if you allow for panels to be flipped then it only uses three unique panels. All vertices are at equal radii. The picture below is a flat pattern for printing and cutting out. Let me know what you think. Oh, and I used a very similar solution on a 6V dome that requires 4 unique panels (allowing for flipping of two of the panels) and 7 struts.
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See you.Sugerence: try using a octahedro like polyhedral reference. This always seat flat, but need more no equal triangles.Your desing is almost flat at 1/2 "sphere"what you propose about not flat base?how do you call at your method?I have two questions:I like this desing !the original method dont have 4 length struth only.
2014-08-31 18:17 GMT-07:00 robert clark <clark....@verizon.net>:
Hi Paul,
I had some time at work to play around with some more ideas for the 4V geodesic in SolidWorks. I tried to see what I could come up with that was symmetrical. I started off with making the adjacent triangle to the pentagon triangle the same size. Then I played around with the lengths of the other triangles and the best I came up with was making the four center triangle equilateral triangles. It uses only four lengths and if you allow for panels to be flipped then it only uses three unique panels. All vertices are at equal radii. The picture below is a flat pattern for printing and cutting out. Let me know what you think. Oh, and I used a very similar solution on a 6V dome that requires 4 unique panels (allowing for flipping of two of the panels) and 7 struts.
<image001.jpg>
<image005.jpg>
<image006.jpg>