Making your own animated GIFs is an excellent way to connect with your audience. GIFs are known to have a lower frame rate. Upload a video and lower its frame rate to convert it into a GIF. Use VEED to cut, trim and edit any video footage to remodel as GIF. You can also add text, stickers, emojis and drawings to give your animated GIFs a personal touch. VEED lets you download your videos in the GIF format, so you can share it on social media and instant messaging.
Essentially, videos are made of lots of rapidly moving images. In every second of a video, there is a fixed amount of images it flips through. The more images, or frames, it flips through in a second, the higher the frame rate. Higher frame rates lead to smoother viewing. Lower frame rates make videos appear choppy and jumpy.
It depends. If you want to make your video easier to download and share, a lower frame rate is the way to go. Lower frame rates mean smaller file sizes. Movies and films are typically played at 24fps or 30fps. Higher frame rates like 60fps are perfect for high-quality HD videos, but they tend to have larger file sizes.
I want to accomplish smoother playback, a la "soap opera" style I have this beautiful scenery shot in 24p years ago, and I'd like to to see how it looks on my new projector that I've got in 60fps. Normaly I would go the other way around since 23,976fps is the ultimate cinematic framerate (according to me), so basically this is just testing.
I thought 30fps would be easy to convert to 60fps but I'm getting double frames every 4-5 frames or so. My idea with the 30fps material was to drag the clip in to a new comp > double the clip > make a new sequence out of that, slowing that down by 50% using twixtor and then import that sequence in to a new 60fps sequence. It "sort of" worked, but it got choppy not to fluid as I wanted to.
I'm not sure that's possible, though. Even when my BD player adds the 'missing frames' to turn 24p content into the 60p signal my TV receives, it still looks like film. I suspect for that video look, you will need to have shot it at the higher frame rate originally.
No not necissarliy, "smooth video enthusiasts" use this method a lot, check the SVP link I posted in my previous post I would never assault a good film with this method, but for a test I'm curious to see what it looks like!
Tnx, this was exacly what I was looking for Basically I did exacly as the tutorial, except I changed the sequence settings to 60fps instead of interpret the footage. What is the difference in changing sequence settings and interpret the footage?
The typical, recommended workflow would be to set the sequence to the desired final output frame rate. Then, change interpret frame rate of a clip from (typically) real-time, to a new speed, that will play out each individual frame, no skips and no duplicates, at the new frame rate. If you change the framerate interpretation of a 23.976 fps clip to 59.94 it will speed it up to 250% of normal/realtime. If you then drop it into a 59.94 sequence and add Twixtor, you would need to tell Twixtor to slow down the footage to 40% in order to get back to real time.
In Premiere, interpret frame rate changes the playback speed of the clip. Using a sequence with frame rate different from the clip, will retain the original speed of the clip and duplicate or remove frames as necessary to meet the new frame rate.
Just as the headline says. I shot a wedding and accidently forgot to change the frame rate (Sony AVCHD, if it matters). I need the clip to get to 24fps without using slow motion (I need it to look real time) and I need the audio from the clip as well. So, clearly going to Interpret Footage>Frame Rate won't work because the audio and film slow down. Even unganging it as instructed by Adobe in the manual doesn't work quite right. Any help would be greatly appreciated!
Only if you interpret the footage do you get slow motion. Otherwise the 60fps footage plays back at 24fps by dropping 60% of the frames. Which is not the same as recording it at 24fps because the shutter speed was a lot faster, but it should still look fine.
what about the other way around. If I create a 120 fps imovie clip and import 24fps sequences. Will it just add duplicate frames? Will it retain the 24FPS 'look and feel"? This seems the best way to include both 120 FPS (action shots, ) + 24FPS (everything else) inside one video for export
That's not going to work so well, you'll need to create 5 times more frames that don't actually exist. You might want to look into Topaz video AI to get AI to help you naturally create frames that aren't there
Drop the footage into the project, then interpret the 60 fps to 24 fps. Drag footage into timeline. Then right click clip in timeline and select replace with after effects composition. Then use timewarp effect to speed the footage back up to normal speed, I believe 225% should do the trick. Most Importantly make sure to select enable motion blur. I usually select the manual option under the shutter control and set the shutter angle to 180 at 5 samples.
thank you for this explanation. I am still learning After Effects and can't find any info online on how to speed up footage with the TimeWarp effect. Looking at the effects panel, I only see an option to slow it down (the scale is -100 to +100 with 100 apparently being the original speed i imported it at. You mentioned speeding it up by 225%... could you help me find where to do that? Thank you!
I know I am way late to this thread BUT I am here because I was trying to figure out the same thing but through Premiere Pro. For anyone here looking for an answer, I figured out a way to do it just in Premiere Pro (Not AE).
So I started with a timeline of 60fps, modified all of my footage to 24fps to make sure I have all of the slow-mo I want, then I followed these steps to get an authentic 24fps look for particular clips in real-time:
If I were to put my 60fps video into the 24fps timeline, and export that video. Would the video essentially have converted into 24fps, but still playback at a regular speed? I am trying to rotoscope over a video, and need it to be in 24fps instead of 60fps so that I don't have to animated 60 frames for one second lol. Thank you!
so then what is the solution? I have a music video with everything filmed in 60fps. some footage I wanted to slow down. and some footage I wanted to keep as normal. I'm planning on exporting it as 24fps for the cinematic look. so I have the sequence settings set at 24, and iv just dropped all my 60fps footage onto the timeline. I assumed premier pro would do the work
I think you don't even need to make a new sequence, if you just edit your current sequence settings and change it to 24fps it does it automatically and my footage didn't come out choppy. I also needed to scale my footage down to give it the cinematic feel, and to reduce the number of frames I have to edit for animating and After Effects comping for a music video. I created the After Effects composition and it then only had 24 frames instead of 60.
This is the way that I found works for me the best. Maybe it's way too many steps but everyone else's methods weren't working for me. I think what I wanted was for it to look natural too with the motion blur, without which it looks jittery.
Of course you're missing out on all the fine tweaks at higher framerates that may result in smoother motion. That's the same old thing why conventional film stock looks "cinematic" due to those tiny quantization errors and traditional animated comics have this specific look because they were done at 12 or 15 FPS. That said, of course you can get away with just cranking up the framerate for final output many times. It realyl depends on the project, however. And in doing so also do not be surprise
Of course you're missing out on all the fine tweaks at higher framerates that may result in smoother motion. That's the same old thing why conventional film stock looks "cinematic" due to those tiny quantization errors and traditional animated comics have this specific look because they were done at 12 or 15 FPS. That said, of course you can get away with just cranking up the framerate for final output many times. It realyl depends on the project, however. And in doing so also do not be surprised if stuff looks differently, as higher framerates naturalyl expose any flaws in animation timing, even just a bad ease keyframe in AE... Knowing more about your project might help to advise on how to best proceed.
I was mainly concerned as to whether continually switching between framerates would degrade image/project quality over time - like when making an mp3 of an mp3 of an mp3 - quality progressively degrades, but it seems this is not the case with frame rates.
Yeah re timing issues - in my experiment, any fine timeline placements I made in 60fps were snapped to the nearest frame when converting to 24. So I think I'll stick to 60 - it's a music video, and it's amazing to me how much of a difference the finer layer placements make to the tightness of images syncing with sound at 60 fps - I didn't think it would be as noticable as it is!
What I'd suggest is that, at the very least, work to an even multiple of your output format - so if you're outputting at 60fps, design in 30fps. (Half the output frame rate). This will eliminate a lot of mathematical conversions.
Thank you Andrew. Is that what the "Full/Half/Third/Quarter" drop down menu below the preview window is doing? I thought it still rendered every frame, but just at a lower image bitrate or something. Or is there a totally different setting for previewing every second frame at full frame quality?
Setting your preview resolution is not the same as setting the preview frame rate (though equally useful at speeding up preview times).
If you open the Preview pane you'll see you can set a specific preview frame rate, or a number of frames to skip, ie skip 1 frame per frame (reducing 60fps to 30fps). skip 2 frames per frame (reducing 60fps to 20fps) or skip 5 frames (reducing 60fps to 12fps).