Risk Watch Camp is a joint effort between the Geneva Park District, Fire Department, and Police Department. This five-class camp, taught by first responders, will teach children ages 5 to 7 how to look for potential hazards, how to prevent them, and steps to take in the event of an emergency through fun, and thought-provoking activities. At the end of the class, risk watchers will take part in a graduation ceremony and receive a gift that lets everyone know you know how to be safe.
Risk Watch is being offered through the Geneva Park District this year. Registration, which is $50 for residents and $55 for nonresidents, must be completed through the Park District online or by sending in a registration form by mail. All sessions run Monday to Friday:
Among teens, 79% said they use social media and online videos at least once a week, and 32% of these said they "wouldn't want to live without" YouTube. And nearly two-thirds (65%) of tweens said they watch TV, 64% watch online videos and 43% play games on a smartphone or tablet every day.
Average daily screentime rates soared highest among Black and Hispanic/Latino kids and those of lower-income families. These teens and tweens were spending between 6.5 and 7.5 hours a day on entertainment screens.
Not enough sleep. Media use can interfere with sleep. Children and teens who have too much media exposure or who have a TV, computer, or mobile device in their bedroom fall asleep later at night and sleep less. Even babies can be overstimulated by screens and miss the sleep they need to grow. Exposure to light (particularly blue light) and stimulating content from screens can delay or disrupt sleep and have a negative effect on school.
Obesity. Excessive screen use and having a TV in the bedroom can increase the risk of obesity. Watching TV for more than 1.5 hours daily is a risk factor for obesity for children 4 through 9 years of age. Teens who watch more than 5 hours of TV per day are 5 times more likely to have over-weight than teens who watch 0 to 2 hours. Food advertising and snacking while watching TV can promote obesity. Also, children who overuse media are less apt to be active with healthy, physical play.
Delays in learning & social skills. When infants or preschoolers watch too much TV, they may show delays in attention, thinking, language and social skills. One reason for this could be that they don't interact as much with their parents and family members. Parents who keep the TV on or spend excess time on their own digital media miss precious opportunities to interact with their children and help them learn.
Negative effect on school performance. Children and teens often use entertainment media at the same time that they're doing other things, such as homework. Such multitasking can have a negative effect on how well they do in school.
Behavior problems. Violent content on TV and screens can contribute to behavior problems in children, either because they are scared and confused by what they see or they try to mimic on-screen characters.
Problematic internet use. Children who spend too much time using online media can be at risk for a type of additive behavior called problematic internet use. Heavy video gamers are at risk for Internet gaming disorder. They spend most of their free time online and show less interest in offline or real-life relationships. There may be increased risks for depression at both the high and low ends of Internet use.
Risky behaviors. Teens' displays on social media often show risky behaviors, such as substance use, sexual behaviors, self-injury, or eating disorders. Exposure of teens through media to alcohol, tobacco use, or sexual behaviors is linked to engaging in these behaviors earlier.
Sexting, loss of privacy & predators. Sexting is the sending or receiving of sexually explicit images, videos, or text messages using a smartphone, computer, tablet, video game or digital camera. About 19% of youth have sent a sexual photo to someone else. Teens need to know that once content is shared with others, they may not be able to delete it completely. Kids may also not use privacy settings. Sex offenders may use social networking, chat rooms, e-mail and online games to contact and exploit children.
Cyberbullying. Children and teens online can be victims of cyberbullying. Cyberbullying can lead to short- and long-term negative social, academic, and health issues for both the bully and target. Fortunately, programs to help prevent bullying may reduce cyberbullying.
Children today are growing up in a time of highly personalized media use experiences. It's smart to develop a customized media use plan for your children. This helps your kids avoid overusing media by balancing it with other healthy activities.
New data published by the Internet Watch Foundation (IWF) shows girls are at increasing risk online. The Online Safety Bill is a once in a generation chance to offer better protection for children.
The IWF, the UK non-profit responsible for finding and removing child sexual abuse from the internet, says this is a marked increase on a decade ago when only 65% of the images and videos it took action to remove included girls.
Experts at the IWF have raised fears that the acceleration of people moving their lives online in the wake of the global Coronavirus pandemic has put children, particularly girls, at greater risk of exploitation.
In total last year, IWF analysts investigated 361,062 reports, including tip offs from the public, of suspected criminal material. This is more than they dealt with in the entire first 15 years of their existence when, from 1996 to 2011 they assessed 335,558 reports.
In 2021, the IWF took action to remove a record-breaking 252,194 webpages which it confirmed contained sexual abuse images or videos of children, having links to the imagery, or advertising it. This equates to millions of individual images and videos.
The analysis also reveals 4,500 URLs contained abuse imagery featuring both male and female victims, while 1% (2,600) of everything the IWF confirmed as child sexual abuse featured solely male victims.
As well as this, they provide a suite of technical tools and services. It has assessed and created more than a million hashes (digital fingerprints) which are shared globally with technology companies to prevent the upload, distribution and storage of child sexual abuse images.
We need to ensure that children receive an excellent education to empower them to stay safer online, and that there are first class awareness raising initiatives in place among, in particular, parents and those with a caring responsibility for children.
Home Secretary Priti Patel said: The sexual abuse and exploitation of children online is a disgusting crime and I am determined to do all within my power to help stamp it out and ensure that perpetrators are brought to justice.
This year the IWF is marking its 25th anniversary. Since it began, 1,800,000 reports have been assessed by IWF analysts. 970,000 child sexual abuse reports have been actioned for removal. As each report contains at least one, and sometimes thousands of images, this equates to millions of criminal images removed from the internet.
Running a marketplace, like many other things, involves a degree of risk. For example, unfair or abusive behaviors can scare off legitimate merchants and customers. And dealing with dangerous or illegal commodities can attract the attention of authorities, who may shut the marketplace down.
In this article, we discuss common sources of risk in a marketplace, focusing on eCommerce and other digital marketplaces. As part of that, we also offer some strategies that marketplace Trust and Safety teams can use to minimize these types of risks.
Some threats to online marketplaces are common to other types of marketplaces and businesses (including financial institutions). Others are unique to eCommerce and other marketplaces in the digital world.
As online marketplaces facilitate exchanging money and other assets, they are at risk of actors using their services dishonestly for illicit financial gain. Many types of fraud can happen on marketplaces, including:
Much like financial institutions and other businesses, online marketplaces have a wide array of regulatory compliance laws that apply to them. And to maintain compliance with those laws, organizations need to follow a series of different standards, including data privacy, consumer protection, and AML compliance regulations.
Some categories of products and services are not allowed on certain kinds of marketplaces, or at least are heavily regulated. That includes intellectual property that a user falsely claims to own, or fails to indicate that another entity owns it properly. It also includes goods that are misrepresented or counterfeit.
Such classes of products are often under the purview of regulatory agencies or law enforcement. So allowing them on a marketplace not only makes the marketplace less safe for customers but can also get it in very serious legal trouble.
Marketplaces should explicitly spell out what kinds of items are or are not allowed to be listed, and under what circumstances. They must also have mechanisms for detecting and removing these types of listings swiftly, such as scanning for certain keywords and allowing users to report prohibited items.
Having to deal with these types of uncomfortable situations can push users away from a marketplace almost as fast as dishonest business practices or other disruptive behaviors. A marketplace having problems with these sorts of behaviors can also draw the attention of regulatory or law enforcement groups, who may deem some of these behaviors as criminal.
Like with illegal or controlled goods, marketplaces should list types of behaviors that are not allowed, and what punishments will be meted out to users who engage in such conduct. They also need systems for quickly spotting and taking down this sort of content. This should include avenues for users to report abusive activity themselves.
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