Eve Logi Guide

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Prospero Barela

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Aug 3, 2024, 5:23:44 PM8/3/24
to gautioriga

Ah thank you for your respons.
You are right cross training does not seem that hard, all the stats of the ships are the same, they use the same skills as it looks like. Remote armor repair is the thing.

Generally speaking, the T2 Guardian and Basilisk are the Fleet logistic ships. (Augoror and Osprey are T1).
Scimitar and Oneiros are Skirmish or small gang logistics. (Scythe and Exequror).
Triglavian cruisers - Rodiva and Zarmazd

The wait lists for logi is long? My impression was that logi is not the most preferred role in the game one reason I want to support a fleet with that.
All I see are dmg dealers. Or is my impression just wrong?

I was specifically referring to incursion fleets. Since CCP reduced the number of concurrent incursions there are less opportunities to run them in the fleets. You might have to wait a bit longer to get into an incursion fleet.


Although Foxhole's Logistics System can be intimidating for new players, especially with Facilities, it is extremely simple and can be accomplished by a solo player. This guide briefly explains the basic logistics loop and how to get into logistics without ever interacting with facilities.

NOTE: This Community Guide omits various logistical aspects, including a majority of the logistical content (most noticeably late-game vehicles), which will not be mentioned. The core concepts remain the same, albeit more fluid (and more confusing) in its process.

While all logi players can contribute to this gameplay loop, it is not required to do all of them. Smart players understand that they cannot do everything, and relying on other is efficiently at supplying a frontline.

While Logistics can be done anywhere on the map, most logi is centered around logistical towns (also known as 'Logi Hubs') located in outer edges of the map. These towns have all the necessary logistics infrastructure centralized in a single location.

All logi requires a vehicle in order to move items around. While there are a wide variety of vehicles in Foxhole, Trucks are the basic and most versatile. Other logi vehicles can help in different tasks, the standard truck is capable of doing most of the basics.

If the Truck is low on Fuel, you must find some fuel, (either Diesel or Petrol) and refuel your truck. Check nearby stockpiles or storage continers, such as a Liquid Container, the Refinery or the Town Base.


First make sure you have a Hammer on you (if you don't, check the Town Base inventory) and that your truck is empty. Then press M to open your map and locate the nearest Salvage Field . Other types of Field are rarer, less essential than Salvage, and cannot be harvested with a hammer.


Take out your hammer and start hitting those nodes, an indicator in the bottom left shows you how much Salvage you're collecting each hit. Once your inventory is full, transfer it all into your truck and continue until your truck is full (1500 Salvage).

When a node is fully depleted, another one from the Field's hidden reserve will spawn after a few second. The center piece cannot be mined, you can press E on it to check how many nodes are left in the Field's reserve. When there are no nodes left and the Reserve is empty the Field is officially empty. Try not to leave a field with just a handful of nodes as the Field's reset mechanism only starts once the Field is truly empty.

With your truck full of Salvage, choose one of the three refinement options for Salvage (Basic Materials, Diesel, or Explosive Powder) by clicking on the corresponding Salvage icon. Select whether you want the refinement to be public or private at the top, choosing public will automatically dump the materials produced into the Refinery's public stockpile (right side of the menu). The refinement process takes more or less time depending on the Material produced. Basic Materials is quick, Explosive Powder is slow. The numbers in the arrows indicates the refinement ratio, 2:1 means it takes 2 raw resources to make 1 material. If you're not sure what to choose, make some Basic Materials (often called bmats). If you use Shift + Left Click on one of the refining option it will put all your salvage into that option in one click.

Collect your Basic Materials (and Explosive Powder if you have some) once they've finished refining. Use left click to retrieve them in stack form or right click > "Retrieve as Crates" if you want to retrieve them in crate form (to store them in a Storage Depot or Seaport). For now retrieve them as stacks and let's head to the nearest Factory.

The factories produces Crates of items, not single items. Press one of the icons in the center window to prepare your production order. Up to 4 crates can be placed in one order. Your order appears on the right window and you can see there are multiple categories. The cost and the production time appear right under your order. You can set your order to "Personal" (only you can retrieve it once finished), "Squad", or "Public". Press the "play" button to confirm and start the production of your order.

With your bmats, create multiple different personal orders and start manufacturing, what you make does not matter since this is just a tutorial guide although Soldier Supplies, Rifles, and Rifle Ammo are always in demand and are a good choice if you do not want to "waste" supplies.

Note that one person can only queue one order per category and the Factory can only queue 6 total orders per Category. So if you come to the factory and the Category you want already has 6 orders queued you'll have to wait for the first one to finish before you can queue your own order in that category. The orders in the queue of a given category are processed one after the other and not all at the same time. If there are 3 orders in front of yours in a given Category you'll have to wait for those 3 to finish before yours starts getting processed. You can check from far away how many orders in each category a particular factory has by opening your map and putting your cursor on that factory.

As with most of logistics, it is time-gated and each order will take some time to produce, longer if the Factory is already in use so now is a good time to familiarize yourself with the Storage Depot or Seaport as this will be where we deposit our manufactured crates when complete.

The Storage Depot stores item crates and vehicles, it is the only building capable of storing both. It is a good staging area between the back line manufacturers (what we're doing now) and the front line truck drivers who will take supplies from here and ship them to the front line.

Crates can be assembled by clicking on them, this takes a long time however and it's best done whilst in a truck to benefit from the 2x faster assemble time. This building is where you should submit all crates made in the factory unless you plan on delivering them yourself. If you've decided to do the job of keeping the factories pumping out supplies, it's best to keep an eye on this Storage Depot and the Refinery, you do not want to empty out the refinery of its resources nor fill up this depot to its maximum of 100 crates per item.

Note that materials like bmats can be switched from stack form to crate form and vice versa using the right click menu when you are in the Storage Depot menu. This cannot be done with any other type of crates however.

While the exact type of supplies that a frontline will need will vary depending on the infrastructure surrounding it, they will ALWAYS needs: Basic Materials, Soldier Supplies, AT weaponry, rifles, and their respective ammo. A frontline will be in critical danger if any of these supplies cannot be delivered in a timely manner.

To supply a front you need a fueled Truck full of crates of goods. It is highly recommended to take a Radio with you and to only drive on roads covered by Watch Towers as it allows you to see on the map whether there are enemies on your road ready to ambush you and steal your shipment.

Once you have the crates, you can head towards the nearest Forward Base (which could be a Bunker Base, Encampment, or Safe House) or the nearest World Base (either a Town Base or Relic Base). close to the front line that you want to supply, park in front of the building, press E to open the base's menu, right click any of the crates in your truck inventory and choose Submit all to stockpile. Then head back home. If your delivery worth more than 600 Basic Materials, players who have set spawn at that base will get a pop up of you delivery for commending you. Do not oversupply a frontline base just to get more commends, because if the base is destroyed and rebuilt by the enemy, they will receive 25% of the items inside.

At the bottom of the MOTD are the Fleet Roles. The pilots assigned to these roles are linked so they can be easily added to the Watchlist. Ensure you have the FC and the Booster on your Watchlist.

- Note for Scimitar Pilots: typically there will be two DDDs in any fleet, there is an in fleet Logi Chat you can join to help sort out links, you want to ideally have 2 tracking scripts and 1 optimal script on each DDD, extra optimal and tracking for either is left to the discretion of the DDD or FC. If you're not sure, ask!

Logi ships should try to avoid taking the initial aggro to reduce their risk of death. This means that you should be aligned but wait until you see a few battleships leave the grid before you activate the gate yourself. You do not want to be the only target on an otherwise empty grid with no backup.

Once you land in site, get moving! In the TPPH (last room) and NRF, use q-click to burn straight forward 40km. Then, right click the Booster in your watch list and select Orbit > 10km. In the TCRC, q-click to burn straight forward 40km and only anchor on your Booster after FC specifically instructs you to. Always try and ensure you are orbiting the Booster with your Afterburner on. This will ensure that you are in the right spot as the Booster will take you where you need to go, and having the AB on will ensure your speed stays up so you can maintain your speed tank.

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