Black Mesa-setup.exe Download

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Muriel Trettin

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Aug 4, 2024, 8:47:01 PM8/4/24
to garosige
Thegaming experience is pretty good on Solus but I've run into a few quirks with certain games. This is partly a reference for me as well as hopefully helping others out. Feel free to comment in the thread with other fixes for games that aren't listed.

Go to the game files (in Steam: properties > browse local files), navigate to the steamassets folder, do a search for any .mov files, and rename them whatever you want (I just renamed them all to "broken.mov"). Apparently the video format they use for all the intros causes it to crash.


If Civ 6 updates itself you may have to do this again. For some reason the launcher that Civ 6 tries to open didn't work for me, and it basically looked like the game was just crashing on start, but you can launch it directly by running ./Civ6Sub.


Disable the in-game voice chat. I was getting random crashes in multiplayer until I did this. Go to the game files (in Steam: properties > browse local files), navigate to KFGame/Config, and follow the instructions in the Github link. You won't be able to hear random people but having a stable game is more important to me.


I got Borderlands 2 for free on the epic store to play with friends. Initially just launching it through the Epic Games launcher in Lutris worked but it stopped working. I found a fix for it however by using Legendary. Here are the steps I followed:


PoorPocketsMcNewHold This was a game changer for me. I only really play brawlhalla and doing all this had the game instantly running better than it ever did when I had windows on my machine. Nothing ran via steam before I did this. Would be great if the help center had a game setup page with this info, would have saved me a lot of time.


anyone had any luck with X-Com 2: War of the Chosen? I played it fine via Proton on Linux Mint a couple of years ago, and there's even a native Linux version now, but I couldn't get either version working on Solus recently.


synth-ruiner I have it, and I can confirm it doesn't play from steam... To play it, It is needed to enter game files and start the binary from the terminal.

but before I could play it, I had to install some dependencies, I don't really remember which... ldd the binary and see what is missing, after that eopkg sf "missing library" and install the package with the name.


It plays well, but unfortunately the video cutscenes shows a black screen with sounds, you can watch them from game files.

:/ I have contacted firaxis and they said this is a steam problem with built-in libraries, and they do not support native libraries from the system for various reasons, so steam should update it's libraries to solve this problem.


If you still experience it, do so :

Clone the mf-install GitHub repo

Via git git clone -install

Via gh gh repo clone z0z0z/mf-install

Via svn svn checkout -install

Or just straight up download the repo and extract it from somewhere on your device.


Then, check where your Postal 4 game is installed, and copy the steamapps folder path.

Open a terminal prompt and do this command :

WINEPREFIX="PASTEYOURLOCATIONTOsteamapps/compatdata/707030/pfx" ./mf-install.sh

Replace obviously the PASTEYOURLOCATIONTOsteamapps with your steamapps file path.

Let it install its thing, and it should work!


I found out that the native linux version has very poor performance compared to running it with proton, not to mention having missing graphics features. In order to force steam to run it with proton go to properties > compatibility, and check "force the use of a specific steam play compatibility tool." In addition, enter -oldgameui in the launch options. I ran it with the latest proton by Glorious Eggroll and had a stable 60 FPS where it was dropping to 15 natively.


Runs alright with Proton even though Origin is buggy, but that is a problem even on windows. The problem is with multiplayer. Some servers were kicking me because I had a missing ping. Run the following commands to fix (you will need to find where the version of proton you are using is located, this will not work if you just copy paste these commands):


You may need to re-run the commands if you switch proton versions or update. Note that custom Protons (such as GE's) may have a slightly different directory structure. Look for the bin folder, which contains wineserver, wine-preloader and wine64-preloader.


Run the Configure Wine application from the launcher or open a terminal with CtrlAltT and issue the command winecfg Either way you will get a Configuration Window for Wine. Insure that you are emulating the right version of Windows for your application and that the settings on all the tabs are sane. Drive Mapping Example Below:


Related to this issue> This is regarding a wine bug _bug.cgi?id=39403 described in this link _gaming/comments/3vuuu9/steam_store_cant_connect_giving_me_black_screen/ . I want to show installing wine/windows steam games from The Linux Terminal is possible despite the black screen.This allows them to appear in your steam games Library.


NOTE For some very rediculous reason when i finish editing this post the windows command line bars shows only 1 \ at a time. They should have 2 for each typed. I can't explain this otherwise.


I am at my wit's end. Mod Organizer 2 won't start Skyrim Special Edition with SKSE, launcher, or just the game. Steam starts it up fine but with no mods. Every time I click 'Run' on any of these, the MO2 locked window pops up for a few seconds, my computer fans speed up as if the game is about to start, and then the fans go back to idle speed and the locked window disappears.


There are two common fixes to this issue. The first is uninstalling vcredist x64 and x86 and restarting system, which I tried to no avail. There is also a known bug causing this with Immersive Jewelry which is fixed by deleting some .maya folders in Textures/Prvtl. Sadly, this did not fix the issue either. Any suggestions? I have no idea where to go as this is a fairly undocumented problem.


1) Deactivate all mods in MO2. Attempt running SKSE through MO2. If this works, go to 2, otherwise, verify that SKSE is properly installed. Those instructions can be seen in the main build guide for STEP 2.10.0 (though it uses MO1 in that guide, the instructions are identical).


2) Activate one or two mods at a time, and start though MO2/SKSE. If it works, great - add one or two more in and repeat. If it doesn't, figure out which of the ones you turned on is causing the problem and replace/repair/edit it as needed to get it working.


My guess right now is an SKSE install problem, but there is also a feel of a possible missing master mod as well if the game is dropping before hitting the menu... I've seen it happen a few times so quickly that the screen never even went black from MO, so it's not entirely out of the realm of possibility.


I see you installed Mod Organizer in C:\Program Files and this is not recommended because it causes UAC issues. You'll run into similar issues if you have the game installed in C:\Program Files or any other UAC controlled folder. Also note that if you run Mod Organizer as a limited user but run SKSE or the game as an Administrator, the hooking process will not work because Windows prohibits processes running with limited permissions from interacting with a process that has admin privileges.


Haven't moved the Skyrim install yet, but in the process of moving MO2 to Documents I ran SKSE before re importing the mods from a backup folder and the game started fine. Then I put the mods in and same problem.


Old thread but in-case someone has the same problem another fix is to reinstall MO, simply run the setup exe again, all your settings & mods will be retained. Don't forget to reset 'Run as administrator' for MO afterwards


MO should not be run as admin. That causes all kinds of other issues. If it's not working when run at standard security level, then something else is wrong (e.g., install location of MO and/or game under UAC, etc.)


Game Porting Toolkit is Apple's new translation layer released on 6th June, 2023. Game Porting Toolkit (GPTK) combines Wine with Apple's own D3DMetal which supports DirectX 11 and 12[1]. This is a less user-friendly method of installing Windows games on Apple Silicon Macs compared to CrossOver or Parallels, however it unlocks the ability to play many DirectX 12 games. A lot more games work using GPTK, however, games that use anti-cheat or aggressive DRMs generally don't work.

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