Negotiation games?

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Gene Koo

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Nov 29, 2011, 9:34:56 AM11/29/11
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Can someone help me remember the names (and URLs) of these games:
  • The one involving a dinner party where everyone seemed to have issues with everyone else. I think you had to pay for the full version I never played most of it.
  • The one involving a hostage negotiation. I think it was dialogue-tree-based.
  • The one involving a car crash or breakdown. I recall that your role was the semi-present adviser to the main character, but the odd thing was that in all other ways you weren't really there.

Also, if you know of any board or other kinds of games that model the mechanics of consensus-building or negotiation, I'd love your ideas! I'm looking for game mechanics that are ABOUT consensus-building, not imply them. (For example, a lot of co-op games suggest that you reach consensus to succeed, but they're not modeling consensus-building itself, just incentivizing you to go do it yourself).

Thanks!


Gene Koo

christine mcglade

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Nov 29, 2011, 11:48:55 AM11/29/11
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Hi Gene,

Excuse the poorly named url, we are currently reorganising our site content, but I would be interested to hear if this game fits the bill:

http://ww3.tvo.org/node/161645

It is a game called Persuasion, it is about negotiation.  It tries to model principled negotiation, I would be interested in your feedback,



Christine McGlade
Manager
Interactive & Digital Media
P: 416-484-2810
E: cmcg...@tvo.org


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Bryan Ma

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Nov 29, 2011, 12:59:02 PM11/29/11
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Hi Gene,

Are you thinking of Facade (for the first one)?
http://www.interactivestory.net/

On Nov 29, 10:34 pm, Gene Koo <g...@anderkoo.com> wrote:
> Can someone help me remember the names (and URLs) of these games:
>

>    - The one involving a dinner party where everyone seemed to have issues


>    with everyone else. I think you had to pay for the full version I never
>    played most of it.

>    - The one involving a hostage negotiation. I think it was
>    dialogue-tree-based.
>    - The one involving a car crash or breakdown. I recall that your role

Aaron Chia Yuan Hung

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Nov 29, 2011, 1:16:13 PM11/29/11
to Gene Koo, gamesfo...@googlegroups.com
Gene:

Two games/URLs came to mind. Not sure if this is what you had in mind:

* Facade (http://www.interactivestory.net/) - Game where you play a dinner guest salvaging a marriage falling apart.
* Zap Dramatic games (http://www.zapdramatic.com/) - A bunch of negotiation games based on multiple-choice-like dialogue structure.

I'm not personally endorsing these games. The latter one especially seems weak but it could have potential use.

Aaron Chia Yuan Hung
Post Doctoral Research Associate
University of Washington - LIFE Center

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Gene Koo

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Nov 29, 2011, 2:42:14 PM11/29/11
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Aaron and Bryan both nailed Fascade ("the dinner party"), and Aaron got the other two with Zap ("The Desperate Dad" is a hostage situation, and "The Hitch-Hiker" is the, er, hitchhiker). My recollection of Zap was that, whatever its game values (it's a multiple-choice test), they're supposedly developed with real psychology behind them. I especially appreciated that when you make a "wrong" choice (e.g. not putting down your gun in the hostage negotiation), you (a) lose and (b) get a very clear explanation.

Anyway, thanks!

Also: I'm still looking for game mechanics centered on negotiations/compromise/consensus. Thanks!

Gene Koo

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Nov 30, 2011, 5:43:15 PM11/30/11
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Skip Cole was having trouble posting to this list so I'm pasting his earlier response to me below. (This coincidentally overlaps with my last post about the resources available from Harvard) :

Hi Gene,

It sounds like a great collection of games.

I wanted to add that recent research has shown that game creation has more educational value, and can be more motivating, than simply putting players into a game. So if you really want your students to learn negotiation, then have them develop a game that teaches negotiation. A great paper by Druckman and Ebner can on this can be obtained here: http://papers.ssrn.com/sol3/papers.cfm?abstract_id=1916791

Back in May we let students use our platform for game creation to stunning results. More on that can be seen here: http://seachangesimulations.com/?page_id=101

Best,
Skip
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