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Call for Submissions
SIGGRAPH ASIA 2014 - Symposium on Mobile Graphics and Interactive Applications
Shenzhen, China
November, 2014
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Call for submissions
Deadline is midnight UTC June 17th, 2014
The increased power, portability, and ubiquitous connectivity of
mobile devices are causing a fundamental shift in how we interact with
digital content. The graphics and interactivity that once was only
possible with desktop computers is now in the palm of the hand, and
can be experienced almost anywhere. Increasingly sophisticated
development environments, easy market access through application
stores, and widespread device availability are creating new
opportunities for a wide range of developers to participate in a
global market growing to more than $35 billion annually.
The Symposium on Mobile Graphics and Interactive Applications at
SIGGRAPH Asia 2014 is a venue for both industry and academia to
explore the opportunities and challenges of mobile applications
relevant to the global graphics community. The program aims to cover
the development, technology, and marketing of mobile graphics and
interactive applications. It will especially highlight novel uses of
graphics and interactivity on mobile devices.
Attendees can expect to be exposed to the latest in mobile graphics
and interactive applications through expert keynote talks, paper
presentations, panel discussions, industry case studies, and hands-on
demonstrations.
At this year's program, we call for participation in the following
five categories:
* Presentations: A focused presentation on a specific novel topic
related to interesting mobile applications and scenarios
* Industry Cases: A talk focused on applied industry scenarios, from
technical to production and marketing cases
* Demonstrations: Live demonstrations of new mobile technology and applications
* Panels: A multi-speaker presentation and discussion on a particular area
* Tutorials: A hands-on, how-to session for current mobile
technologies and tools
We are seeking submissions on the following topics:
* Mobile gaming
* Mobile social networking
* Mobile user interfaces and interactivity techniques
* Marketing of applications and leveraging app stores
* Building a mobile applications business
* Mobile cameras and image processing
* Mobile location-based services
* Use of GPU hardware in mobile computing
* Augmented reality on mobile platforms
* Cross-platform application development tools and standards
* Innovative use of mobile sensors
* Visualization on mobile devices
* Industry case study of bringing a product to market
We also welcome submissions from other areas that are relevant to
Mobile Graphics and Interactive Applications.
Contributors will be able to present their work in one of the following formats:
* Presentations: A 20-minute talk by a single speaker
* Industry Cases: A 20-minute talk by up to two speakers
* Demonstrations: A two-hour hands-on demo session
* Panels: A 60 minute multi-speaker presentations and discussion
* Tutorials: A 45-minute hands-on tutorial
Please contact the Symposium on Mobile Graphics and Interactive
Applications Chair if you would like to consider other formats. The
program committee also reserves the right to alter the length of each
timeslot based on content and in order to better balance the schedule.
All submitters of Presentations and Industry Cases are also encouraged
to submit Demonstrations of their works.
Submission manuscript length:
* Presentation and Industry cases: 2 to 4 page abstract
* Demonstrations, Panels, and Tutorials: 1 page abstract
Accepted submissions will be published on the symposium proceedings
and available on the ACM Digital Library.
Language:
The official language of SIGGRAPH Asia 2014 is English and
consequently all presentations and content are expected to be in
English.
Symposium on Mobile Graphics and Interactive Applications Director
Symposium on Mobile Graphics and Interactive Applications Chair
Symposium on Mobile Graphics and Interactive Applications Demonstrations Chair
The submission deadline is midnight UTC June 17th, 2014