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Games and GLAMs

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May 22, 2016, 1:05:08 PM5/22/16
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Introduce yourself to the other members! Tell us about yourself, your interest in games and GLAMs, and if you're hoping to get anything in particular out of this group. 

Sarah Cole

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May 22, 2016, 1:29:26 PM5/22/16
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Hi,

I'm Sarah Cole. I'm currently styled as 'Creative Geek' (due to wearing too many hats) for the cultural heritage sector, and I do a variety of digital stuff with heritage collections. TIME/IMAGE is my company, and I've recently been acting as Creative Entrepreneur-in-Residence at the British Library working on Poetic Places

I've set this group up because I keep meeting people interested in the combination of games and cultural heritage and wanted to provide somewhere for us all to come together have useful discussions and explore new ideas.

I'm a life-long player of video and tabletop games and have been experimenting in game creation for a year or so, having picked up some skills in Unity and attended a couple of game jams. Games and GLAMs together feels like a natural partnership to me, so here I am.

I'm looking forward to seeing who else joins this group, and what we might talk about.

Danny Birchall

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May 23, 2016, 4:26:50 AM5/23/16
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Hi

I'm Danny Birchall, Digital Manager at Wellcome Collection, a medium-sized interdisciplinary science/arts/life museum in London. We've commissioned and developed a variety of games over the last 5-6 years; you can find most of them here: http://wellcomecollection.org/play I've also presented papers & collaborated on a few games events at various conferences: MCG, Museums and the Web, Museums Association, etc.

Recently we've been collaborating with the UK's National Film and Television School's games masters programme to develop iOS games around exhibition content: Criminel and most recentlty Electric Lullaby.

Looking forward to hearing what others are up to.

Danny

Gary Green

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May 23, 2016, 4:52:30 AM5/23/16
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Hi, I'm Gary Green. I work in public libraries & have been involved in organising & helping out at a few gaming events in libraries over the past year, including International Games Day at Your Library & a Geek Week game event in my local library. I've also run a couple of online game jams (you create a game around a specific theme in a limited amount of time). I've run a few workshops on creating interactive fiction using Inklewriter software. I also make little computer games.

Foteini Aravani

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May 23, 2016, 5:46:37 AM5/23/16
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Hi there!
I am the digital curator at the Museum of London. The Museum of London is currently engaged in a new, experimental collecting project which encompasses all digital media including film/video, sound, social media, and the web. My job is to help develop the museum's digital collecting activities and identify opportunities for acquiring digital material to enhance and enrich the Museum’s collections. The collecting area i am focusing on at the moment is around Video Games. We have started collecting video games that either depict London or they are developed by Londoners. In one year we have collected 18 video games spanning from 1982-2000.


Luca Morini

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May 23, 2016, 7:55:22 AM5/23/16
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Hi all,

my name is Luca Morini, and I am a researcher in the Disruptive Media Learning Lab of Coventry University, having recently moved to the UK after completing my Ph.D. in Education and Communication in Milan, with a dissertation focused on amateur game design communities and practices.

Being new to the country I am trying to link with local people and institutions interested in games as a cultural form, also because I am involved in a variety of education focused projects that all too often try to reduce games to mere tools, instead of acknowledging their intrinsic cultural value. My supervisors are very interested in expanding their work toward these perspective, and that's where we might have the opportunity to work together!

Also, again as a newcomer to the country, I just miss being in the company of gamers and geeks...So here I am!

Looking forward to be part of your discussions!

Luca 



On Sunday, 22 May 2016 18:05:08 UTC+1, Games and GLAMs wrote:

Jennifer Layton

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May 23, 2016, 9:29:51 AM5/23/16
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Hi everyone. My name's Jen. I worked in the private sector as a digital specialist agency side for about 9 years and have been volunteering in the culture and heritage sector for about the last 12 months with a view to exploring a career change in the end. I'm really interested to meet culture and museum professionals to make contacts share learning and generally increase my knowledge about the sector in relation to digital and online. I worked for Tesco Mobile for about 2 years looking after their mobile marketing and content which included a huge amount of integration with games publishers and the development of a couple of titles for Tesco during my stay. I'm interested also in the gamification aspects of online and how this is a cultural entry point into visitor segments as a method of engagement.

Nice to meet you all. :)


On Sunday, 22 May 2016 18:05:08 UTC+1, Games and GLAMs wrote:

Becky Leigh

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May 23, 2016, 4:31:17 PM5/23/16
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 Hi, I'm Becky Leigh, and I currently work for the National Trust at an outdoor visitor attraction in the South East. I work in Visitor Experience and I am interested in how to overcome the challenges of bringing digital interpretation (whether games/non-games) to outdoor spaces: there are many limitations including lack of power, no wifi, no mobile phone signal, rain, wind, livestock proofing etc.

I'm a lifelong gamer and I have in the last year or so begun my journey in game development itself, completing a "learn to Unity" course alongside trying other small projects. I am reasonably active in the local indie games scene in Brighton. My interest in how games and heritage can come together is personal and much more than my current day job.

I'm hoping to learn what others are up to, what challenges people have faced, how they've overcome them. I often feel in my level in my organisation that I'm the only person who knows what a video game is, let alone plays them regularly, so it is nice to be among similar minds!

Kate Smith

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May 24, 2016, 4:04:45 AM5/24/16
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Hello I'm Kate Smith,

I used to work for the Museum of London, now I'm a freelance, currently working, among other things,  on a three year project to uncover the history of deaf and disabled people through time.  Our website (OK, it's more of a lean-to shed at the moment) is at historyof.place.  In the first year it will be fairly conventional work to find out stuff and blog/highlight collections.  But in years two and three we will be turning some of the things we've discovered into games of various kinds - some mixing digital with real world space, some interactives online.  We are recruiting a specialist to start work on this in December.

With another hat on, I write the voluminously long monthly news and policy round up produced by the National Museum Directors' Council.  This is not very tech heavy, but I try to put in the odd bit of clever innovation and digital, to keep people up to speed.  If you do something amazing, especially if it takes the whole sector forward, do tell me about it at ne...@nationalmuseums.org.uk, and then I will tell 2,000 or so policy wonks.


On Sunday, 22 May 2016 18:05:08 UTC+1, Games and GLAMs wrote:

Ben Templeton

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May 24, 2016, 4:40:17 AM5/24/16
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Hello, I work at Preloaded, makers of Games with Purpose for all kinds of organisations. 

We recently completed a big family game for British Museum and Rugged Rovers, originally for Science Museum, is now available over the pond at the Franklin Institute!

One of my favourite 'games' in the cultural space was Barbican's Rain Room. Not strictly a game, basically just jumping in puddles for adults...

Allison Fan

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May 24, 2016, 5:30:26 AM5/24/16
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Hi,
 
I'm Allison and I work at Historic Royal Palaces as a digital producer. We currently make tabletop and digital games for children and families to play and learn from when they visit us at our palaces. We've also created some computer games and apps for children and adults to play online, and we're now looking to produce more with an emphasis on learning and participation through play.
 
My particular interest is in storytelling and narratives in games and I'm hoping to hone my game scriptwriting skills - so if anyone has any tips, resources, or contacts please let me know!
 
Echoing Becky, I'd also like to know what others are creating, what challenges people have faced, how they've overcome them.
 
Allison
 

On Sunday, 22 May 2016 18:05:08 UTC+1, Games and GLAMs wrote:

Gary Green

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May 24, 2016, 8:56:44 AM5/24/16
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Hi Danny,

I've just tried out High Tea - what a clever history lesson.

-Gary

John Sear

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May 24, 2016, 9:00:28 AM5/24/16
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Hi all

Nice to meet you all :)

I'm John - a freelance game designer / developer (operating through my company Museum Games).

I started in the AAA games world as a software developer, have worked extensively in academia and now develop games and playful experiences for public spaces.  My feature-length 500 player game 'Renga' has been shown at festivals around the world and that has led me to working with Museums and Cultural Institutes over the recent years.  I enjoy working will all kinds of physical technology - so Arduino, Beacons, NFC, Kinect Cameras etc

I've recently wrapped up a Shakespeare project for the BBC and currently my main focus is working with 10 museums across the West Midlands helping them to build playful DIY experiences on tiny budgets.  I'm also working with other people on this list - but aren't allowed to reveal the details of what that involves yet :(

Here's a few tutorials on the DIY experiences (I keep meaning to add to these) which you're welcome to use and improve on: http://johnsear.com/diy-museum-tutorials/

Cheers

Martha Henson

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May 24, 2016, 11:45:09 AM5/24/16
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Hi all,

Nice to see new and familiar faces on this group, thanks for setting it up Sarah and good to meet you at Gamecamp! I'm a digital producer and consultant with a particular interest in games, working for Frankly, Green and Webb (we do lots of service design and digital projects for the cultural sector). Previously I worked with Danny at Wellcome on the games we commissioned and produced there - I see High Tea has already had a mention. I've also freelanced since then working on game production and evaluation projects for people like the Science Museum and Natural History Museum of Utah and talked and written a lot about games and museums. 

I just ran a workshop for museum professionals on "Getting to Grips with Games" that seemed to go down well and I'm hoping we can run again (and again) https://www.eventbrite.co.uk/e/getting-to-grips-with-games-a-workshop-on-engaging-games-for-museums-tickets-23239342499, key words were game mechanics and testing. Participants came up with some brilliant ideas which just goes to show that we are all game designers at heart.

I helped set up the games wiki Ben mentioned (http://museumgames.pbworks.com/w/page/38863237/FrontPage) with Mia and would LOVE to see it being added to. It still gets the odd update but could use some attention, get stuck in! Particularly keen to see more games evaluations and reports being added.

I blog about stuff here www.marthahenson.com.

Martha
@marthasadie

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George Rowe

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May 25, 2016, 6:48:12 AM5/25/16
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Hi I'm George Rowe, Senior Digital Producer in the interactive department of Aardman Animations. We make games, apps and websites for both our own IP, but also a whole host of clients, including the museums and cultural sector. A lot of our work involves using animation and interactive experiences to tackle difficult subjects in ways that increase learning and engagement.

A few recent projects in this space include:

- Hidden Museum: a mobile game for encouraging exploration and interaction, created with Bristol Museums and Galleries and Bristol Uni: http://www.aardman.com/work/hidden-museum/
- Full Steam Ahead: an online and mobile game for the SS Great Britain. Build boats, break boats. http://www.ssgreatbritain.org/full-steam-ahead
- GEN: an HTML5 game about biomedical science for the National Museums of Scotland (currently in development)
- We Wait: a VR experience for the Oculus Rift for the BBC, about the plight of refugees (currently in development)

I'm really interested in hearing about how the sector is currently using games and apps, and how people have found they have positively or negatively affected museum experience. Also particularly interested in VR, and very happy to share our experience in making games, apps, VR etc with the community!

I also build websites and weird audio visual stuff in my spare time: http://georgehenryrowe.co.uk/ And I used to work with/be mentored by Ben Templeton (who I see is also on this list) at thoughtden.

My colleague Laura Chilcott, another Senior Digi Producer, is also on this list.

Thanks

G


On Sunday, 22 May 2016 18:05:08 UTC+1, Games and GLAMs wrote:

Joe Cain

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May 28, 2016, 10:18:04 AM5/28/16
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Hello people,

I'm Joe, I work in Craigmillar Library up in Edinburgh. I've been working here for just over 3 years and have been attempting to get as many of the kids that visit the library into gaming in all its forms. I've been running the Minecraft Club here pretty much since I started and have recently begun a project with a local primary school teaching some of the kids through Minecraft. I also ran a couple of events for the More!fun festival (a children's literary festival organised by a colleague of mine) using Minecraft to teach children about story writing and ran a group that made a local landmark in Minecraft for BBC Scotland's Build It Scotland project.

As part of International Games Day 2015 we ran a Games Day event where we set up various games for people to play and invited a local indie board game shop along to demonstrate some of their wares. We are now only a week away from starting our own Board Game club where we are inviting local kids along to play tabletop games and help us create our own game that will be unveiled at Book Week Scotland.

I don't make games unfortunately and have only just started learning any coding using a couple of BBC Micro bits that the BBC sent to me to play with. I feel that any increase in gaming and gaming resources in local libraries is a spectacular thing and can only benefit any kids that it engages, especially in socially and economically deprived areas like Craigmillar.

GY library

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May 31, 2016, 4:02:55 AM5/31/16
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Hello!

I'm Laura and I work at the Guille-Alles Library in Guernsey. We have just started experimenting with gaming events and plan on holding them twice a year to start with. So far, we have marked International Tabletop Day and International Games Day with some success and we're hoping to build on what we've done in the future. Although we have only experimented with tabletop games so far (plus a couple of giant-sized variants of popular games - these were very popular with the children!) our aim is to start a video games event in addition to this later in the year in order to (hopefully!) bring that demographic into the library.

My co-workers and I are very excited about this group and can't wait to see where it leads!

Tabitha Knight

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May 31, 2016, 4:30:31 AM5/31/16
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Hello All,

My names Tabby and I work for Essex Libraries in two capacities. I supervise 2 libraries in the Chelmsford area, and am currently in the process of starting a Warhammer gaming club. We are interested in combatting isolation and hope to use the group to start a community in the library, with the possible offshoot of encouraging parents to stay and interact when bringing their kids along.

My second role is as a Development Officer, and I am very interested in Code Clubs and digital gaming in public spaces. How it can be used to engage customers and add value to their experience of using libraries.

I hope to read about the exciting projects others are engaged in and be inspired to bring more gaming into the libraries I supervise. Just reading your introductions has given me lots of things to research and explore.

I look forward to reading more!

flossyhill

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May 31, 2016, 4:41:56 AM5/31/16
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I work at Middlesex University and my job involves considerable information literacy workshops at all levels. Over the last 5 years I have co-developed a range of simple games/activities which encourage engagement, interaction and learning in library workshops. I'll post a link to what we do in the 'Resources' section. Hi Gary btw :-)

Steve Jones

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May 31, 2016, 6:52:32 AM5/31/16
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Hello!

My name is Steve and I am a Librarian working in Herefordshire Libraries. I run a monthly Games Workshop evening at my 'home' library for under 16s - I'm hoping to find some new inspiration on this group fro ideas that would work in our libraries.


On Sunday, 22 May 2016 18:05:08 UTC+1, Games and GLAMs wrote:

Darren Edwards

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May 31, 2016, 12:43:10 PM5/31/16
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Hi everyone

I'm Darren, I am Operations Manager at Bournemouth Library. I coordinate the running of our library gaming club and also ran gaming activities for children as part of the Summer Reading Challenge. I have organised events for International Games Day @ Your Library for the past 3 years, in theory I'm also on the IGD committee (though I haven't done a great deal in this role yet). I am currently working towards my CILIP Chartership and hope to use my work in developing games programming as part of my evidence for this.

Outside work I'm a boardgamer and roleplayer and have some experience of running and developing small live roleplay games.

Gary Green

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May 31, 2016, 3:17:22 PM5/31/16
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Hello all again,

It's great to see such a variety of game related activity in the sector, including in public libraries. One thing that various posts have reminded me about that we've also been running Minecraft sessions in my library service (Surrey County Council), as well as Code Clubs for children, which use Scratch software. I'm also keen to build links between the library service and with the local indie game developer community in Guildford, where my main library base is.

-Gary


On Sunday, 22 May 2016 18:05:08 UTC+1, Games and GLAMs wrote:

Gary Green

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May 31, 2016, 3:49:41 PM5/31/16
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Hi Vanessa. :-)

Sarah Wolfenden

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Jun 1, 2016, 6:11:50 AM6/1/16
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Hi,
I'm Sarah Wolfenden and am a Subject Liaison Librarian at Brunel University London. One of my most recent and main roles at Brunel has been to head up teaching and learning provision by the subject librarians. This has so far involved the creation of a programme of digital literacy workshops aimed at students and staff, which complement our embedded provision; a shared space for teaching theory and materials; and, finally, investigating how we can increase our range of activities and games in our sessions. I've used various keyword and resource activities which I've seen here but as I don't play games in a personal capacity I am lacking in expertise in this area. So... I am hoping to glean as much help as possible from you guys!

Sarah Armitage

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Jun 1, 2016, 10:52:44 AM6/1/16
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Hello everyone,
I'm Sarah Armitage, Director of Library Sales for BDS. BDS provides information-rich metadata for Games to libraries, internet retailers, the media, trade bodies, wholesalers, market research companies, rental chains, charities and price comparators. Our data is available in MARC and XML formats. Our enriched content is made available to library OPACs and to websites via data feeds or via our XML API and comprises images, screenshots of games being played, descriptions, systems requirements etc. BDS is interested in keeping up to date with developments in this area.
Sarah

Jess Haigh

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Jun 2, 2016, 4:36:43 AM6/2/16
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Hello all, 

My name is Jess and I am a  Subject Librarian at the University of Huddersfield. As part of my IL teaching I tend to use games a lot, active learning and aspects of gamification throughout my practice-we focus a lot of playful learning styles. I'm also growing in my love of board games in general as a de-stress activity-we recently took part in the NSPCC Big Board Game Day at work and I can see myself becoming addicted to Ticket to Ride very quickly!

I'm interested primarily in sharing practice-what works, what doesn't, but also thinking critically about how we use games in libraries, and in teaching in general. 

Thanks! 
Jess


On Sunday, 22 May 2016 18:05:08 UTC+1, Games and GLAMs wrote:

Jamie Redgate

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Jun 6, 2016, 4:43:15 AM6/6/16
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Hello, I am Jamie and work in an FE library. We have used game-type things (treasure hunts etc) in the past for library inductions and hope to get ideas to make the library more accessible to students who might find using the library confusing or difficult but won't benefit from a 'traditional' induction talk.

Andrew Walsh

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Jun 8, 2016, 7:55:33 AM6/8/16
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Hi everyone,

I work at Huddersfield Uni library (Hi Jess!) as a Teaching Fellow / librarian. I focus on non-digital games and as I've developed in this area over the last few years I've realised a lot of my work is really about play and playfulness, and games are just one route into this area. Outside my day job I try to encourage others in libraries to use games and play, partly through running workshops (making games for libraries and using Lego in teaching are 2 of them!), partly through writing stuff / speaking about stuff.
Currently being distracted by the idea of using Escape room puzzles to teach information skills in libraries. Also currently trying to resist buying a second hand campervan and converting it into a mobile (educational) escape room...

Graham Spence

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Jun 20, 2016, 10:15:18 AM6/20/16
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Hello. I'm Graham Spence, a map addict, and currently a game developer (mainly programming, but also some art and audio). I'm in the middle of making a game based on small stories taking place on a small fictional island somewhere around the UK, covering the time periods from the Iron Age up to the contemporary. One aspect of the game we hope to show is how landscape can change through time, and perhaps if the writing goes well, how geography and the lives of people are intertwined. This change is mainly reflected in the art style for the game - changing for the different eras.

Developing the game has nurtured my interest in heritage and landscape and pretty much every time I go and visit a historical site, there is usually an idea in waiting that could inspire a new addition to the game, or a new game entirely. The question that keeps popping up in my head is, why aren't there many historically accurate games? From a game developers perspective, there is a simple answer. History involves a lot of reading and research. It is much easier to just make something up with a vague sense of a history, rather than to try and get it right. And not surprisingly, it also seems easier to make up a fantasy world of generic fantasy creatures, heroes and quests, rather than to try and write or develop a credible historical fiction. Hopefully, this is changing as more games developers begin to see that there are rich stories from history that can be just as good as, if not better, than any game based on a fantasy world. Not to mention an educational aspect.

I'm pretty happy in finding this group - knowing that there are other folk interested in games and history and heritage.
Looking forward to chatting in the future.

Claire Askew

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Jun 22, 2016, 6:34:41 AM6/22/16
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Hi all!

My name is Claire Askew, and I'm the new(ish) Scottish Book Trust Reading Champion for Edinburgh, based at Craigmillar Library.  I'm currently running a game club for 12-18 year olds, with a view to eventually building a brand new game.  Info here: http://opportunities.creativescotland.com/opportunity/index/2fac28cf-1c14-4dd4-bea6-73d885b65e68/?Ref=%2Fhome%2Fsearch%2F%3Fq%3D12-18

Iain Donald

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Jun 29, 2016, 10:21:34 AM6/29/16
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Hello everyone, I'm Iain and a Lecturer in Interactive Media and Game Production at the School of Arts, Media and Computer Games at Abertay University. My doctorate was in history and usefully I get to combine that with my industry experience at Abertay. Currently working on a project on the First World War as part of Great War Dundee. We created an interactive documentary on how the Battle of Loos and wider war impacted Dundee. Details here greatwardundee.com and greatwardundee.itch.io. I'm also running the Plating with History workshop at DiGRA-FDG conference (being held in Dundee 1-6 August).

This looks like the perfect group for me to lurk in :-)

Iain

Liam

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Aug 1, 2016, 4:43:57 AM8/1/16
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Hello everyone, my name is Liam and I am a library assistant at Cambridge University Library, working in Reader Services. I have become something of an escape room addict over the last couple of years and was told this group may be useful for ideas.

Earlier this year I designed and ran a couple of pop-up escape games to promote our current exhibition; Cluescape: the Hunden Games. Ideally, I would like to convert part of our exhibition centre into a permanent escape room, with a new game for each exhibition every six to eight months. 

Rob Sherman

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Aug 15, 2016, 4:36:22 AM8/15/16
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Hello everybody (and well done clever human Sarah for setting up this group),

My name is Rob Sherman (or Bonfire Dog, or Davey Lamp, depending on what I'm doing), and I'm a writer, musician and games designer. I've worked on various different projects since leaving university, usually focusing on the interplay of physical and digital storytelling within one project. These have included:

- The Black Crown Project, a branching narrative game, in many different forms, spread across the web that I developed over two years with Random House. It is no longer online, but as I now own the project copyright fully (and am a better programmer than I was in 2012) I would like to re-release it. 

- I worked with the housing charity Shelter, writing online story resources for schools and also developing The Spare Set, a Twine game about losing your home: http://bonfiredog.co.uk/thespareset.

- I was Writer-In-Residence at the British Library like Sarah, working with the Digital Curators and the Americas teams on a multi-modal story-world based around Victorian Arctic exploration. The project was very ambitious for the short time we had, and I am continuing it in my spare time, probably until the day I die at this rate: http://tumblr.com/onmywifesback.

- I am now a funded PhD student at Bath Spa and Bath universities, looking at effective ways to build interactive characters. Apparently, I think that the best way to do this is by creating a dying, zoomorphic nature god using game technology and then also writing a spellbook which a reader can use to summon, and control, this deity. It's going well. https://github.com/bonfiredog/knole


Of the things that I have done professionally, my time at the British Library, and in the heritage sector, was the most rewarding by far. I saw so much innovative, passionate work going on, in a sector that was so beset by doom, gloom and cuts, that I was inspired. Once my PhD is finished, I am looking to the return to the sector, ideally into that rather nebulous field of "digital innovation". Perhaps it will just be business-as-usual by then. We can only hope. Anyway, I'm looking forward to sharing what I can, and chatting to nice, talented people. 

Rob
@rob_sherman

Rob Sherman

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Aug 15, 2016, 7:36:15 AM8/15/16
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I should also say that my residency at the BL was in partnership with Stella; my fellow traveller and scourge of red tape!

Alex Flowers

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Aug 16, 2016, 10:58:25 AM8/16/16
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Hi folks,

I'm Alex Flowers, Team Leader for Digital Programmes at the V&A, and game lover. As part of my work we have commissioned games and large playable installations, had a games designer in residence and brought play into the galleries through public events to recontextualise our collections. I am a firm believer in the learning potential of games and play (how else would I know how to be a rocket scientist or urban planner?) and am keen to explore this as a way of communicating our collections and exhibitions to our audiences.

As part of an upcoming exhibition we are holding two months of late night games design workshops which will have the output of an arcade to be presented at our Friday night in November. In my own time, I enjoy playing and prototyping games, becoming frustrated/overjoyed at learning Unity and looking at the rich crossovers between physical space, interfaces and digital play.


Marion Tessier

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Dec 17, 2016, 4:55:27 AM12/17/16
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Hi !

I'm Marion Tessier, I'm a French librarian who moved in London 6 months ago and I work in a public library in South London!

In my last jobs in France I was in charge of our tabletop game section (+400 games) and I created 2 video games sections, and of course organised a looooot of events around games. Even if I don't work with games right now, I don't abandon hope to do that again one day and I'm glad to find fellow player !

Joshua J. Carlson, Manager of Youth Services

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Apr 5, 2017, 10:36:17 AM4/5/17
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Hello, I'm Josh Carlson.  I'm Manager of Youth Services at the White Plains Public Library.  I will be in Manchester for the Playful Learning Conference in July, so it might be cool to meet up!

Elena Traina

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Jul 5, 2017, 12:24:29 PM7/5/17
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Hi!

My name is Elena and I am a library assistant at the Norfolk and Norwich Millennium Library. I am a Children and BoardGames Champion, and have organised this year's International Games Day in Norwich.

I love tabletop games, particularly the ones with a focus on storytelling and literacy (Dixit, Taboo, Imagine, Once Upon a Time...).

I am here because I am going to attend this year's GameCamp and I cannot wait!

Lovely to read of you all :)

Paul Howarth

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Jul 18, 2017, 6:43:11 PM7/18/17
to Games and GLAMs, games-a...@googlegroups.com
Hi there

My name's Paul and I recently left teaching (again...) to focus more on analog games after working in primary and secondary, as well as for a local authority and a charity. 

Having done tabletop games, rpgs, boardgames and LARPs, several years ago I became involved in megagaming - which mixes most of the preceeding types into a whole day, involving a lot of talking and negotiating, with upwards of 30 participants. 2 years ago I set up www.penninemegagames.co.uk running them on a hobby basis in the north of England and as a group we support people putting their own games on. So far we've run 12, covering a range of genres and sizes. Feel free to come along and try one (we actually had someone fly from the US for a Game of Thrones one which had 90 players). Mechanics are usually fairly simple as the size of the game itself makes it complex.

I also wanted take some of the elements of this style of game and adapt it for more educational purposes, along with other ideas and launched www.storylivinggames.com soon after. I started with a historical game based on Celtic tribes before the Romans arrived but then developed others, including one based on Minecraft and a crisis management game where participants represent various agencies, with their own agendas, responding to an earthquake which has devastated a city. A school asked for a 1940-themed game and I ended up creating something which can cope with 2 or 30 participants, depending on how it's set out, so I'd like to discuss similar approaches with people.

I've run a couple of game sessions in libraries so far (my Renaissance trading game based on shove-ha'penny went down well) and am interested in looking at other venues too. I'm passionate about history and would love more opportunities to design and run games with that as the focus. My main focus for Story-living has been young people to date, but I've written and run several megagames for adults and people have started asking me to put on similar events. What I enjoy is how invested participants quickly become and the interactions that take place when time and resources are limited. Facilitating the discussion around why and how decisions are made is usually very interesting. 

Paul

Carl Cross

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Aug 16, 2017, 5:16:03 AM8/16/17
to Games and GLAMs, games-a...@googlegroups.com
Morning all,

My name is Carl and I've joined the list following the Library Game Camp at the British Library at the weekend.

I'm currently working in a Public Health Library in the West Midlands. Before that I've worked in academic, public, school and FE libraries.

My gaming life starts in the late 1970s with the Atari VCS/2600 and continues to the day with more casual fare. I'm also an analogue fan and play board games and pen and paper RPGs. In my working life I've organised public gaming events as well as training and conferences for staff. I've also worked with Nottingham Trent University and local school children to produce a serious game to be used in public library inductions.

My current interest is in training and how game-like elements can make it more meaningful.

Nice to meet you all.


On Sunday, 22 May 2016 18:05:08 UTC+1, Games and GLAMs wrote:

Nora Camann

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Aug 16, 2017, 3:59:07 PM8/16/17
to Games and GLAMs, games-a...@googlegroups.com
Hello!

I'm Nora, a school librarian from Canterbury. I'm a huge fan of using games for teaching. We recently had Emily Short come to give a workshop on Interactive Fiction writing and it was amazing. I'm always looking for new ways to bring gaming into the library. 

Carl Cross

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Aug 17, 2017, 5:14:41 AM8/17/17
to games-a...@googlegroups.com

As a school librarian myself until 3 weeks ago it’s nice to see you here.

 

I used to run a couple of Twine clubs where Emily’s and Adam Cadre’s work was required playing  (I had a pass, they were sixth formers).

 

Looking forward to seeing how you develop games in school libraries.

 

Carl.

 

 

From: games-a...@googlegroups.com [mailto:games-a...@googlegroups.com] On Behalf Of Nora Camann
Sent: 16 August 2017 20:59
To: Games and GLAMs
Cc: games-a...@googlegroups.com
Subject: Re: Introductions

 

Hello!

 

I'm Nora, a school librarian from Canterbury. I'm a huge fan of using games for teaching. We recently had Emily Short come to give a workshop on Interactive Fiction writing and it was amazing. I'm always looking for new ways to bring gaming into the library. 

 

 


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Allan Cunningham

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Sep 8, 2017, 6:40:20 AM9/8/17
to Games and GLAMs
Hey everybody!

My name is Allan Cunningham and I have just been appointed as "Games Champion" for Renfrewshire Libraries. I have been put in charge of a project to develop and run board games events for teenagers in a few libraries, hopefully starting during International Games Week. I'm a big fan of gaming but I've never done anything like this so if anyone can offer some advice I would really appreciate it. I have a few games in mind but I'm a novice when it comes to marketing events to young people and I've never tried to contact organisations to solicit donations.

I'm also the 3D Printing Champion for Renfrewshire so I can use our Robox printer to make trophies and game pieces once I've worked out what to purchase for the games project.

Carl Cross

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Sep 8, 2017, 10:29:52 AM9/8/17
to games-a...@googlegroups.com
I've had some experience of hosting open board gaming sessions and the biggest issue is that it often takes a while to explain a game which means that it can take a while to get everyone up and running.

Is it possible to have volunteers on hand who know a few games or maybe make sure you have some simple or familiar games for people to play while they wait to be a taught something more unfamiliar. I've found that dexterity games are great for this, I used Loopin' Louie, Animal on Animal and Pitch Car but also simple card games like Zeus on the Loose would work.

Good luck! Let us know how it works out.

Carl.

Adriana Rouanet

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Nov 1, 2017, 6:42:59 AM11/1/17
to Games and GLAMs
Hi all, I am new to this group, but keen to be a part of the conversation from now on! I am a cultural producer and entrepreneur and am currently developing a platform called Museonics that maps museum resources to the national curriculum and offers children games/activities using museum resources to enhance their classroom and in-museum experience. Keen to connect with others' experiences, and to meet gaming developers. Look forward to e-meeting you all!

Elaine Harrington

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Jan 25, 2018, 4:17:15 AM1/25/18
to Games and GLAMs
Hi! 
I'm Elaine Harrington & I work as Special Collections Librarian in UCC Library, Cork, Ireland. I'm interested in developing games to use our collections and services as a way to break down the various barriers which are present as part of working in/with special collections. Over the last year I've been researching various methods (manuscript games, murder in the library) but have yet to try any. I'd be interested to hear how anyone else has used these type of games or games in special collections / archives. 
Elaine

Adam Edwards

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Jan 25, 2018, 4:22:52 AM1/25/18
to Elaine Harrington, Games and GLAMs

Very happy for you to have a look at the info lit games and activities we’d developed at Middlesex.  See http://libguides.mdx.ac.uk/MDXgames for details and all the templates to download.   All we ask is that if you adapt one of our games or repurpose it in some way you share back so we can use the improved version.

 

Cheers

 

Adam

 

Dr. J. Adam Edwards, BA, MSc, PGCertHE, MCLIP, FHEA

Library Liaison Manager:  Law, Science and Technology, Collaborative Partnerships

The Sheppard Library

Middlesex University

a.edw...@mdx.ac.uk

+44 (0)20 8411 4418

 

http://www.mdx.ac.uk/about-us/our-people/staff-directory/profile/edwards-adam

http://orcid.org/0000-0001-9536-6782 

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Ash Gary

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Jan 25, 2018, 5:02:14 AM1/25/18
to Games and GLAMs
Hi Elaine,

Welcome to the group. I attended the game themed Living Knowledge Network event in Leeds recently & Liz Cable had some fun & interesting ideas in this area. There's more info here: http://blogs.bl.uk/living-knowledge/2017/11/all-to-play-for-games-libraries-and-sharing-skills.html

Evelyn Jamieson

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Jul 23, 2018, 11:44:33 AM7/23/18
to Games and GLAMs
Hi All,

I've stumbled across this group so I hope it's OK to join in. I'm a Subject Librarian at Goldsmiths, University of London and have recently set up a Games Library as a pilot project primarily to support the courses taught in the Computing department. The Games Library is a small collection of PS4 games (& console) for use within the library, a games cabinet (mac) with Steam games, and we will soon have a collection of board games. There's more information here: https://libguides.gold.ac.uk/computing/games 

I would be very interested in speaking to anyone who has set up a similar collection at their Library (particularly in the university setting) to share knowledge and ideas :)

Eve

Darren Edwards

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Jul 24, 2018, 4:52:53 AM7/24/18
to Games and GLAMs
Hi Evelyn

You should check out the League of Librarian Gamers on Facebook, it is the ALA GameRT's group and includes lots of academic librarians who manage games collections.

Darren

Li Wan

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May 26, 2020, 7:57:23 AM5/26/20
to Games and GLAMs
Hi everyone, it's really exciting to find a group like this.

Hi I am Li Wan from TiMi Studios, a subsidary of Tencent Games, world's largest gaming company. We are seeking a consultant who will help us to build partnerships with top museums in the world and to connect museum collections to billions of our players through game design. We believe gaming is a presentation of culture and has a mission to connect gaming audience with culture through game play.

What we are looking for from the consultant includes:

- A deep understanding of digital trends and priorities of top museums.

- Connections with professionals that could help effectively build partnerships.

- Guidance on partnership direction, negotiation, and contracts.

- Experience with content approval process through game design.


Who should I talk to? Any recommendations? My email is li...@tencent.com

Thanks.

Li
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