You do not have permission to delete messages in this group
Copy link
Report message
Show original message
Either email addresses are anonymous for this group or you need the view member email addresses permission to view the original message
to gamefro...@googlegroups.com
Hey all,
I just did a fresh install of Linux Mint on my desktop (I got tired of spending more time fixing/setting up stuff than actually using my PC with Arch) and started learning OpenGL when I realized that I didn't have the "standard OpenGL libraries."
I know how to get the standard libraries and will shortly but I wanted to know if there is any advantage to using the glATI.h and glxATI.h instead of the corresponding "standard OpenGL libraries" and maybe we should try including them.
Just a thought, would love some feedback!
Darwin
Freakazo
unread,
Oct 17, 2012, 6:44:21 PM10/17/12
Reply to author
Sign in to reply to author
Forward
Sign in to forward
Delete
You do not have permission to delete messages in this group
Copy link
Report message
Show original message
Either email addresses are anonymous for this group or you need the view member email addresses permission to view the original message
to gamefro...@googlegroups.com
The only advantage I can think of is vendor specific (and or more up to date) opengl extensions. I'd highly recommend against using those extensions unless you REALLY need to. In GFS we use glew to handle all the inclusion magic we need so we don't even directly include gl.h.