Κώστας
-------- Original Message --------
Subject: VS Games 2011 - Special Session on Natural Interaction and
Player Satisfaction in Games
Date: Mon, 29 Nov 2010 12:01:13 +0100
From: Georgios N. Yannakakis <yanna...@itu.dk>
Reply-To: cig...@googlegroups.com
To: cig...@googlegroups.com
--------------- VS-Games 2011 ----------------------------
3rd International Conference in Games and Virtual
Worlds for Serious Applications
Athens, Greece, May 4-6 2011
Special Session on Natural Interaction and Player Satisfaction in Games
http://nestor.coventry.ac.uk/~fotisl/VSGames2011/workshops.htm
*Paper Deadline: 01/01/2011*
*Topics of interest*
Research areas relevant to the special session include, but are not
limited to, the following:
• artificial and computational intelligence for modelling player experience
• cognitive/affective models of player satisfaction
• modelling affect in the context of games
• analysis of player’s facial expressions, gestures, body stance, gaze,
speech content and prosody and physiology
• mapping low-level cues to affect and emotion
• using games to record affective databases
• synthesising/reproducing player affect in the game environment
• adapting to player affect/player experience/satisfaction via
procedural content generation
• adaptive learning and player experience
*Special Session Organizers*
- Georgios N. Yannakakis, Center for Computer Games Research, ITU
- Kostas Karpouzis, Image, Video and Multimedia Systems Lab, National
Technical University of Athens
- Kostas Anagnostou, Department of Informatics, Ionian University
--
Georgios N. Yannakakis
Associate Professor
IT University of Copenhagen
Tel. +45 7218 5078
Fax. +45 7218 5001
Email: yanna...@itu.dk
Web: http://www.itu.dk/~yannakakis/
Addr. Room 4B05, Rued Langgaards Vej 7, DK-2300 Copenhagen S
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