Open Gamaray Project

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tarotray

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Oct 16, 2009, 4:59:53 AM10/16/09
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The Open Gamaray Project now exists: http://opengamaray.sourceforge.net/

Anyone willing to contribute code or other resources can please
contact me and, with sufficient interest, we can start nurturing
Gamaray, for the future of Open Source AR. All comments, advice and
constructive criticism will also be gratefully received.

tarotray

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Oct 16, 2009, 10:05:29 AM10/16/09
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The Twittering has begun....

@augmented - The Open Gamaray Project (the first open source AR
browser) is now on http://bit.ly/mYrHE - a playground for AR
enthusiasts

For more information, follow OpenGamaray on Twitter: twitter.com/
opengamaray

or visit: http://opengamaray.sourceforge.net/

or: https://sourceforge.net/projects/opengamaray/

Clayton Lilly

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Oct 16, 2009, 2:07:37 PM10/16/09
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Very nice, I hope this project works out for you. Despite what I said
in my other post, the code might still be useful as a whole since it
does actually work and is fairly bug-free. The easiest improvement
would probably be to add support for ARML. Other changes like using
OpenGL, adding marker tracking, or really improving the UI might not
be practical without starting from scratch.

On Oct 16, 10:05 am, tarotray <tarot...@gmail.com> wrote:
> The Twittering has begun....
>
> @augmented - The Open Gamaray Project (the first open source AR
> browser) is now onhttp://bit.ly/mYrHE- a playground for AR

tarotray

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Oct 16, 2009, 6:18:06 PM10/16/09
to Gamaray
Thanks for the good wishes, Clayton. Let's see how much support is
offered.

The code is indeed working and quite stable, so it is a great starting
point for a project, if people want to do it. I know that, in the
event of enough support, I shall be writing a lot more server-side
code, building a suitable web-site for it, when it's a viable project,
and spending more time learning Java, by studying the available code,
amongst other things.

Nice to see that garanci has cracked the Camera preview and OpenGL,
simultaneously, problem. I have great hopes for this project, but I am
not exactly relying on its success, as yet.

On Oct 16, 8:07 pm, Clayton Lilly <gamaray.i...@gmail.com> wrote:
> Very nice, I hope this project works out for you. Despite what I said
> in my other post, the code might still be useful as a whole since it
> does actually work and is fairly bug-free. The easiest improvement
> would probably be to add support for ARML. Other changes like using
> OpenGL, adding marker tracking, or really improving the UI might not
> be practical without starting from scratch.
>
> On Oct 16, 10:05 am, tarotray <tarot...@gmail.com> wrote:
>
> > The Twittering has begun....
>
> > @augmented - The Open Gamaray Project (the first open source AR
> > browser) is now onhttp://bit.ly/mYrHE-a playground for AR
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