unreal values resulted from distance_to

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Suhad Faisal

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Sep 26, 2014, 6:18:17 PM9/26/14
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Hello 

I try to simulate trajectory of agent for several days and several hours, but when I compute the distance between two points and dividing the distance on the time to obtain the speed of an agent, the resulted value of distance_to is not real (very big values). I checked my data they are correct but the operator gives unreal data.   so I attached my model and its own files 

thanks in advance to help and advice me 

cheers
suhad
ProtoType26.5.9.gaml
alias2191258Date.csv
VoronoiVoronoi.shp
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