[Fwd: [Argresearch] Inspiration Session - Alternate Reality Games (ARGs)]

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Steve Vosloo

Sep 29, 2008, 5:53:18 PM9/29/08
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Inspiration Session – Alternate Reality Games (ARGs)


More than just a gimmick, Alternate Reality Games are for serious players, often funded by major brands. So how do you create a successful ARG?


This FREE day-long event forms part of the 4Talent Inspiration Sessions (www.channel4.com/inspiration). This session would be of particular use to anyone interested in creating an ARG on any scale.


Confirmed speakers are:


Dan Hon, Hazel Grian and Alex Fleetwood.


Dan Hon has been at the forefront of alternate reality gaming since its inception in 2001, when he co-moderated the groundbreaking online community Cloudmakers, formed to play The Beast, Microsoft's production for A.I. before co-founding Six to Start with his brother, Adrian. Dan was COO at Mind Candy, where he worked on award-winning alternate reality game Perplex City.


Hazel Grian specialises in interactive narrative. She likes to think about the future of entertainment and how it will be five to ten years from now. She wrote season one of KateModern, the Bebo drama, has worked with British Red Cross, designing interactive narratives for their HIV and Children in Conflict campaigns and Hewlett Packard with whom she's launched her ARG The Sky Remains. She's currently working extensively with the production of King Lear with Pete Postlethwaite. Hazel is based in Bristol's Pervasive Media Studio.


Alex Fleetwood founded Hide and Seek, the UK's first festival of social games and playful experiences, in 2007. This year the festival played to over 3,000 people at the Southbank Centre and featured an international line-up of artists including Blast Theory, Jane McGonigal and Momus.


There are 20 places on this FREE day-long session, which takes place on Friday, 24 October 2008 as part of Birmingham's Hello Digital (www.hellodigital.net) festival. There are 3 other sessions.


Applicants will not be randomly selected, and will be selected based on past experience and how much the session would benefit their professional development.

For more information, please visit www.channel4.com/inspiration.



Kim Flintoff B.A., Grad. Dip. Ed., M.Ed.
PhD Candidate
QUT Creative Industries: Performance Studies
Sessional Lecturer/Tutor/University Colleague
ECU School of Education and Arts: Contemporary Performance / Drama Education

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We have to think of ways to use games not just to escape reality but to re-engage with reality.
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