Changes include:
- explosions have larger volume and more prominent debris particles (to address visuals on larger screen resolutions)
- fixed issue with projectile collision. when player projectiles collide with Pirate or Xindo projectiles, both projectiles now correctly subtract damage from each other, and de-spawning if remaining projectile damage is below 0.
- further updates to address problems on some non-English Windows settings (more changes pending on this issue)