Yeah, I haven't had a chance to update my GTac documentation
lately. There's a number of new things out there that need more
description. If you feel like it, you may write up additional
documentation that I can include with the older stuff I already have in
GTac or the web site.
NB. When you've double-clicked on a star on the map, go to one of
the lists of ships and right-click on a ship to see what you
get.
Also note that the maps are fully customizable. You can put a
marker on each star that had a combat last turn, or change the way that
your PCs are displayed, or show what systems you've got scouts en route
to, or find where all your large battle fleets are. It has
extensive possibilities (and I'm working on more options). If you
build a map design that you like, be sure to Map>Save it so you can
use it again next turn. Maps are automatically updated with current
information every turn!
The mapping facility is the most important and most useful part of
GTac. Do check out everything you can do with it.
Also note that GTac lets you enter orders (and helps keep you from making
typos) and can upload them to the web site for you. In addition, it
can also download anything you typed into the web site when you're away
from your home computer. So you can do some things away from home
and have GTac grab them and consolidate the actions when you get
back. It can also download the suggested orders directly into GTac
for you, too, and allow you to edit them there.
You may also wish to check out GTac's "reports". It can
give you a summary of numerous things going on in your empire, including
how big it is. There's also a "spending" report that
operates on your currently-entered actions for the upcoming turn - it
tells you how much you've spent so far at each PC, how much you have
left, and if your actions will fail for running out of money.
Of course there's also the Ship Designer tool that helps you play with
new designs much more easily than with the web page. Overall I
think you'll like GTac once you get used to using it.
I've also invited anyone that's interested to write a GTac-like
application for smart phones. Anybody that wants to tackle that is
encouraged to do so, and I'd be happy to publish it on the web site for
others to use as well.