What I'm thinking of doing is increasing the warp drive on two sizes
of ship, so that any ships (of any tech level) that are currently
limited to speeds of 15-12, that we increase that maximum to 18-12.
Likewise, speed limits of 12-10 would be increased to 15-10.
The reason I'm thinking about this is that there's a big gap between
ships that can go 15- (and 12-) and those that can go 21-. I'd like
to fill in that gap a bit, and we've got too much limited to the 12-
range as it is, and there just doesn't seem to be enough reason to
build those two ship sizes. That means that the ship speeds (from
largest to smallest) would then go: 12, 15, 18, 21, 24, & 30. Doesn't
that seem more balanced to everyone?
This change could conceivably take effect immediately (my preference),
or I could wait until this game is over and try to remember to change
it then. If changed now, it would not affect any current ships or
ships designs, but you would be able to classify and build new designs
that take advantage of the additional speed (at the usual slightly
higher cost, of course).
This improvement seems generally useful, but shouldn't affect game
balance or the current situation much. If you want to take immediate
advantage of the new speeds, remember that the GTAC ship designer
won't know about it yet.
What do y'all think?
--- Da...@Talisman-Games.com wrote:
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I don't have a problem making it effective only for new games, except
that (a) I'd probably forget, and (b) we may end up starting the next
game before this one is done and I can't have them run differently.
Do you think this would be a real problem to put into the test game?
Davin