tinker project

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franco

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Aug 6, 2010, 12:07:33 PM8/6/10
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for my own haskell skills i started a simple game, feel free to hack

http://github.com/flazz/tooHS

Brian Lewis

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Aug 6, 2010, 12:20:58 PM8/6/10
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On Friday, 06.08.10 at 09:07, franco wrote:
> for my own haskell skills i started a simple game

Awesome. We should collaborate.

Here's a game Ian and I made:
http://github.com/bsl/boomslang

We're not super happy with it, but maybe it'll give you some ideas.

For window management and getting input and stuff, there's a C library
called GLFW. There are two Haskell bindings to it, GLFW and GLFW-b. I
contributed to GLFW, and I wrote GLFW-b because I wasn't happy with
GLFW's API. GLFW-b has a much nicer API, but doesn't currently work on
OSX due to issues with cabal and Objective C.

Big issue in Haskell games: FRP. The most practical FRP implementation
right now is elerea. Its author is a smart guy and he's written a few
demos using it that seem to show it can be used for real stuff (e.g.
Dungeons of Wor, "dow" on Hackage). In theory, it should be wonderful,
but so far, I haven't found it easy to understand or use. But I haven't
studied it that much.

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