Responding to a couple different messages here.
There are basically 3 public sources for USGS topo maps:
* The older DRG scans that Terraserver users.
* The USGS' newer "historical topographic map" scanning project
* The USGS' new "US Topo" multi-layer computer-generated PDFs
The DRGs are color-corrected to a standard set of colors, but have a
lower scan quality. The newer scans that my map layer is based off
aren't; I played around with ways to normalize colors between quads,
but delicate features like contour lines always lost fidelity. Some
of the maps use a very yellowish green that's fairly close to contour
brown.
The USGS hasn't finished scanning some states yet, including MA. For
those states, I used a mix of the older low-res DRGs and the US Topo
maps. The library I'm using doesn't support PDF layer separation, so
the US Topo maps wound up with the aerial background turned on rather
than the standard white-green vegetation layer. Some of the US
Topos used fonts that weren't present on the machines I was using for
map rendering, and the result is that you only get the largely
illegible white drop shadow, and not the actual label. Since most of
these maps will be redone when the USGS finishes scanning that state,
I didn't put a lot of effort into making sure they came out pretty.
For more information on all this see:
http://caltopo.blogspot.com/2012/01/caltopos-current-map-layers.html
A lot of the 15 and 30 minute topos the USGS has online are garbage
from a navigational perspective. I can see them being useful on a
small screen, but I don't feel like they add much when you have a
large monitor and a mouse - in fact, the automatic switching drives me
nuts sometimes. I just added a 1x2 degree layer that goes down to
zoom level 12; I'd be willing to consider a more detailed 15' or 30'
one if there's enough interest, but not by overwriting the tiles that
I currently have. If I did the layer, it would take some code changes
on Andrew's part to automatically swap the tile URL based on zoom
level.
Re: shaded relief, it's not added to the map tiles because on my
website it's a separate layer that you can mix in at whatever
percentage you want. The relief shading exists, but you'd have to ask
gaia to build support for displaying simultaneous layers into their
app. I don't know what that involves.