Hello John,
thanks for the quick reply!
This operation is possible on the Hair shader for example :
The parameter ("parameters.extra_samples)" is well exposed in Gaffer too, for the StandardHair shader, but not for the other shaders/meshes.
I was wondering , is this because the parameters is hidden, and if so, how would it be possible to re-expose it?
Or is the feature not present at all, a-part for the Hair shader?
I hope this issue does not overrun your area of expertise, considering it is more of an Arnold-related question.
Thanks again for the great support,
R