Amazing work!
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ssl.lib(t1_lib.obj) : error LNK2019: unresolved external symbol custom_ext_init referenced in function ssl_add_clienthello_tlsext [M:\gafferDependencies\Python-2.7.13\gafferBuild\CMakeBuild\extensions\extension_ssl\extension_ssl.vcxproj]--
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Thanks a lot, Eric!
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C:\>C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\bin\gaffer.bat
C:\>python C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\bin\../bin/gaffer.pyTraceback (most recent call last): File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\GafferUI\GLWidget.py", line 253, in resizeEvent owner._makeCurrent() File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\GafferUI\GLWidget.py", line 172, in _makeCurrent return self.__framebufferValid() File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\GafferUI\GLWidget.py", line 177, in __framebufferValid return GL.framebufferobjects.glCheckFramebufferStatus( GL.framebufferobjects.GL_FRAMEBUFFER ) == GL.framebufferobjects.GL_FRAMEBUFFER_COMPLETE File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\OpenGL\latebind.py", line 45, in __call__ return self._finalCall( *args, **named )WindowsError: exception: access violation writing 0xFFFFFFFFED3963E0Traceback (most recent call last): File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\GafferUI\GLWidget.py", line 253, in resizeEvent owner._makeCurrent() File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\GafferUI\GLWidget.py", line 172, in _makeCurrent return self.__framebufferValid() File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\GafferUI\GLWidget.py", line 177, in __framebufferValid return GL.framebufferobjects.glCheckFramebufferStatus( GL.framebufferobjects.GL_FRAMEBUFFER ) == GL.framebufferobjects.GL_FRAMEBUFFER_COMPLETE File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\OpenGL\latebind.py", line 41, in __call__ return self._finalCall( *args, **named )WindowsError: exception: access violation writing 0xFFFFFFFFED3963E0Traceback (most recent call last): File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\GafferUI\GLWidget.py", line 403, in drawBackground self.__backgroundDrawFunction() File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\Gaffer\WeakMethod.py", line 67, in __call__ return m( *args, **kwArgs ) File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\GafferUI\GLWidget.py", line 187, in __draw if not self.__framebufferValid() : File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\GafferUI\GLWidget.py", line 177, in __framebufferValid return GL.framebufferobjects.glCheckFramebufferStatus( GL.framebufferobjects.GL_FRAMEBUFFER ) == GL.framebufferobjects.GL_FRAMEBUFFER_COMPLETE File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\OpenGL\latebind.py", line 41, in __call__ return self._finalCall( *args, **named )WindowsError: exception: access violation writing 0xFFFFFFFFED3963E0Traceback (most recent call last): File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\GafferUI\GLWidget.py", line 403, in drawBackground self.__backgroundDrawFunction() File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\Gaffer\WeakMethod.py", line 67, in __call__ return m( *args, **kwArgs ) File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\GafferUI\GLWidget.py", line 187, in __draw if not self.__framebufferValid() : File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\GafferUI\GLWidget.py", line 177, in __framebufferValid return GL.framebufferobjects.glCheckFramebufferStatus( GL.framebufferobjects.GL_FRAMEBUFFER ) == GL.framebufferobjects.GL_FRAMEBUFFER_COMPLETE File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\OpenGL\latebind.py", line 41, in __call__ return self._finalCall( *args, **named )WindowsError: exception: access violation writing 0xFFFFFFFFED3963E0Traceback (most recent call last): File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\GafferUI\GLWidget.py", line 403, in drawBackground self.__backgroundDrawFunction() File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\Gaffer\WeakMethod.py", line 67, in __call__ return m( *args, **kwArgs ) File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\GafferUI\GLWidget.py", line 187, in __draw if not self.__framebufferValid() : File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\GafferUI\GLWidget.py", line 177, in __framebufferValid return GL.framebufferobjects.glCheckFramebufferStatus( GL.framebufferobjects.GL_FRAMEBUFFER ) == GL.framebufferobjects.GL_FRAMEBUFFER_COMPLETE File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\OpenGL\latebind.py", line 41, in __call__ return self._finalCall( *args, **named )WindowsError: exception: access violation writing 0xFFFFFFFFED3963E0Traceback (most recent call last): File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\GafferUI\GLWidget.py", line 403, in drawBackground self.__backgroundDrawFunction() File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\Gaffer\WeakMethod.py", line 67, in __call__ return m( *args, **kwArgs ) File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\GafferUI\GLWidget.py", line 187, in __draw if not self.__framebufferValid() : File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\GafferUI\GLWidget.py", line 177, in __framebufferValid return GL.framebufferobjects.glCheckFramebufferStatus( GL.framebufferobjects.GL_FRAMEBUFFER ) == GL.framebufferobjects.GL_FRAMEBUFFER_COMPLETE File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\OpenGL\latebind.py", line 41, in __call__ return self._finalCall( *args, **named )WindowsError: exception: access violation writing 0xFFFFFFFFED3963E0Traceback (most recent call last): File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\GafferUI\GLWidget.py", line 403, in drawBackground self.__backgroundDrawFunction() File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\Gaffer\WeakMethod.py", line 67, in __call__ return m( *args, **kwArgs ) File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\GafferUI\GLWidget.py", line 187, in __draw if not self.__framebufferValid() : File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\GafferUI\GLWidget.py", line 177, in __framebufferValid return GL.framebufferobjects.glCheckFramebufferStatus( GL.framebufferobjects.GL_FRAMEBUFFER ) == GL.framebufferobjects.GL_FRAMEBUFFER_COMPLETE File "C:\Users\odw\Downloads\tools\gaffer-0.42.0.0-windows-msvc2017\python\OpenGL\latebind.py", line 41, in __call__ return self._finalCall( *args, **named )WindowsError: exception: access violation writing 0xFFFFFFFFED3963E0
C:\>--
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On Linux, I think we currently have issues with integrated Intel cards
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More windows Love. Apple is going in the shitter for pros.
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You're absolutely right Daniel. I've just test it with Arnold 5.1.1.1 and it works! I'm so happy to see a shader ball with Arnold inside Gaffer on Windows :)Don't know why Appleseed is not working, but it works in Eric dev build.Thanks.
El mar., 2 de jul. de 2019 a la(s) 18:45, Daniel Dresser (dan...@image-engine.com) escribió:
OK, holiday is over, I'm back at work, and thinking about it more clearly, my the specifics of my comment yesterday are gibberish - those are Gaffer unsupported parameter warnings on skydome_light, not Arnold not knowing about a parameter. So those warnings are nothing to do with an old Arnold version, and not the cause of the crash.--Looking at the stack trace more closely though, it does still look like something has gone badly wrong in linking the Arnold API. The crash is while using AiGetVersion to try and determine the Arnold version, this is probably just one of the first Arnold API functions to be called. So it's probably the whole Arnold API that isn't linked properly.> it should be dynamically linking so using whatever the user's ai.dll version corresponds to.OK, so you that means you need binary compatibility between the version of Arnold you built with, and the version you are trying to dynamically link. It sounds ilke you built with 5.1.1.1, and the stack trace shows it's running with 5.3.1.1Arnold versions that far apart are not binary compatible, so that would make some sense of your crash.-Daniel
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how are you currently handling Arnold versions for the release builds? I figure I should keep to your system for consistency unless people prefer the Windows build sticks to a specific version of Arnold. As noted above I'm building against 5.1.1.1 right now which I gather is out of date. Are you always building Gaffer releases with the latest Arnold or is there a more official "we're now upgrading the Arnold version" at various times?
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I've been having this error in my scene with Arnold
Perhaps for some reason that isn't happening on Windows?
I've been having this error in my scene with Arnold
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We shouldn't be trying to load the `matrix` parameter at all - we suppress it using this file :That is added to Arnold's plugin path here :Perhaps for some reason that isn't happening on Windows?Cheers...John
On Mon, 9 Sep 2019 at 10:06, Carlos Sifuentes <c17...@gmail.com> wrote:
--I've been having this error in my scene with Arnold
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Hi all, thought I'd link a victory pic here of what's to come:This has taken a lot longer than I had anticipated, lets just say that.... ;)For interested people you can poke around here https://github.com/boberfly/gaffer/tree/msvcCheers all!
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thanks Eric,downloading...

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Thank You Eric for the latest version. Really looking forward to testing this out.I've got a bug which is related to the latest Nvidia Studio display driver versions (I havent tried the game ready drivers). Essentially the viewports display black and an error is sent to the command prompt - see attached.I tested a few different Nvidia drivers and the last driver that works is Nvidia Studio Driver 431.86Both Nvidia Studio Driver 441.12 and 441.28 give this errorThis error also comes up in the previous version of Gaffer 0.54.1.0Thought this could help out others that may run into this issue.ThanksJuri
On Wed, Dec 4, 2019 at 9:01 AM Alex Fuller <bobe...@gmail.com> wrote:
Very cool Eric! Guess I should dust off my crazy msvc docker container and try to build GafferCycles with it!--Cheers
On Tuesday, 3 December 2019 13:59:24 UTC-8, Carlos Sifuentes wrote:thanks Eric,downloading...
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