Hello dear Gaffer devs,
On Gaffer 1.5.2 it seems like the ShaderTweaks over USD lights is limited to few parameters, while many others that exists in the light shader are not selectable/tweakable.
For example, all the (Arnold) contributions in "refine" are not editable.
In my case I need to override/kill the volumetric contribution of an USD light downstream in my graph, but I am not able to do it through the ShaderTweaks node.
Is there any workaround for this? Or am I doing something wrong?
Thanks as usual for your help!
Riccardo