Hello!
It seems like the self parameters of "ArnoldDisplacement" node (Height, Padding, Zero Value) cannot be displayed by the ShaderTweak node. It only displays the parameters of the map plugged into the ArnoldDisplacement node, but not the node's own parameters listed above.
Could you please confirm to me this behaviour?
If that's in fact the case, is there any suggested workaround to override the displacement height on a specific geometry, without doing a displ shader re-assign?
I tried adding to the ShaderTweak the "height" parameter by hand, as a float, but it errors.
Thanks in advance for your help!
Riccardo