Hey Eric I appreciate your replay,
But what puzzles me, is that a node like "cyclesValue" where stores a float value connected to a the "input" of a "oslRemapFloat" node is not working, which I would suppose it is the most simplistic setup.
Even if I connect directly the "cycleValue" node to the radius of the "oslColorSpline" node, the value displayed in the "node editor" still at 0, where the input node is set to output 10.
Also if I set manually the input value in the remap float node, its output value still 0. Another example that it is not working is connecting the value node to a multiply node's "input1.r" parameter, the multiply node displays "0" in the node editor for the input1 plug.
I hope it make sense.