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Carlo Giesa
,
John Haddon
4
Sep 4
Custom Metadata in rendered images
Ah yeah, indeed, that works as well. Thanks for the hint! Le jeu. 4 sept. 2025 à 15:13, John Haddon
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Custom Metadata in rendered images
Ah yeah, indeed, that works as well. Thanks for the hint! Le jeu. 4 sept. 2025 à 15:13, John Haddon
Sep 4
s.des...@gmail.com
,
John Haddon
3
Sep 2
Gaffer 1.6 - merge exr issue
Hello John, Thx for the reply. I open an issue on GitHub. Seb Le mardi 2 septembre 2025 à 15:23:24
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Gaffer 1.6 - merge exr issue
Hello John, Thx for the reply. I open an issue on GitHub. Seb Le mardi 2 septembre 2025 à 15:23:24
Sep 2
Riccardo Cecchinato
,
John Haddon
9
Aug 29
Enable/Disable RenderPasses with EditScope through python script/button
John, Thanks a lot for the reply! It is exactly what I was looking for. However, I am able to make it
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Enable/Disable RenderPasses with EditScope through python script/button
John, Thanks a lot for the reply! It is exactly what I was looking for. However, I am able to make it
Aug 29
Matthias Bjarnason
,
Murray Stevenson
3
Aug 28
Missing Advanced Render Options in Arnold (Gaffer)
Hey Murray, Thanks for the response. Yes, although I'm more just experimenting with these at the
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Missing Advanced Render Options in Arnold (Gaffer)
Hey Murray, Thanks for the response. Yes, although I'm more just experimenting with these at the
Aug 28
Matthias Bjarnason
, …
John Haddon
5
Aug 26
Creating new attribute overrides for RenderPasses.
Hey John and Murray, Thanks for the detailed info - very helpful indeed. Yes, I did learn ...after
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Creating new attribute overrides for RenderPasses.
Hey John and Murray, Thanks for the detailed info - very helpful indeed. Yes, I did learn ...after
Aug 26
rupert thorpe
, …
Carlo Giesa
3
Aug 19
Limiting the number of local jobs
Hi there! If I remember well, in Tractor, there is a notion of available slots per render blade and
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Limiting the number of local jobs
Hi there! If I remember well, in Tractor, there is a notion of available slots per render blade and
Aug 19
Riccardo Cecchinato
,
John Haddon
5
Jul 16
"Deep" render pass renders at 100% but .exr not getting written
John, thanks for the lead! We'll try to dig into it with our TDs, Have a great day! Riccardo Le
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"Deep" render pass renders at 100% but .exr not getting written
John, thanks for the lead! We'll try to dig into it with our TDs, Have a great day! Riccardo Le
Jul 16
s.des...@gmail.com
,
John Haddon
2
Jun 30
Using locators to parent corresponding geometry in Gaffer ?
Hi Seb, Yes, the Parent node is a good choice for this use case. The key is to use the `
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Using locators to parent corresponding geometry in Gaffer ?
Hi Seb, Yes, the Parent node is a good choice for this use case. The key is to use the `
Jun 30
Ashutosh Suman
,
Robert Kolbeins
2
Jun 18
Inquiry: 3Delight Renderer for Upcoming TV Show in Gaffer HQ
Hi Ashutosh 3Delight is a great choice ! There is a specific gaffer build from Goran Kocov that has
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Inquiry: 3Delight Renderer for Upcoming TV Show in Gaffer HQ
Hi Ashutosh 3Delight is a great choice ! There is a specific gaffer build from Goran Kocov that has
Jun 18
Carlo Giesa
, …
dan...@image-engine.com
4
Jun 10
Custom plug in Python and custom data in the graph
Dear John and Daniel! Thanks a lot for your input. Will test this out and let you know how lucky I
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Custom plug in Python and custom data in the graph
Dear John and Daniel! Thanks a lot for your input. Will test this out and let you know how lucky I
Jun 10
s.des...@gmail.com
, …
Daniel Dresser
5
Jun 5
Shader tweak proxy
Hello Daniel, Thx for your answer. I also find a workaround by creating a custom "color3f"
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Shader tweak proxy
Hello Daniel, Thx for your answer. I also find a workaround by creating a custom "color3f"
Jun 5
Robert Kolbeins
,
Ivan Imanishi
4
Jun 2
3delight cloud
This is how I managed to get it submitting in batches, not sure if the best way. import Gaffer import
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3delight cloud
This is how I managed to get it submitting in batches, not sure if the best way. import Gaffer import
Jun 2
Ashutosh Suman
,
rupert thorpe
2
May 30
Unoccluded aov in arnold without double rendering
If you ignore shadows, the light bounces around differently, so it is a different render. You could
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Unoccluded aov in arnold without double rendering
If you ignore shadows, the light bounces around differently, so it is a different render. You could
May 30
Pierre Risch
,
John Haddon
3
May 12
Camera tweaks promote
Hi John, It works perfectly Thanks a lot! Pierre On Thu, May 8, 2025 at 12:05 PM John Haddon <john
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Camera tweaks promote
Hi John, It works perfectly Thanks a lot! Pierre On Thu, May 8, 2025 at 12:05 PM John Haddon <john
May 12
Riccardo Cecchinato
,
John Haddon
3
May 9
Changing catalogue images naming convention
Amazing, works like a charm! Thank you John! Have a great day, Riccardo Le jeudi 8 mai 2025 à 17:35:
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Changing catalogue images naming convention
Amazing, works like a charm! Thank you John! Have a great day, Riccardo Le jeudi 8 mai 2025 à 17:35:
May 9
Alex Fuller
, …
John Haddon
5
Apr 24
Loading in caches in a production/robust way
On Thu, Apr 24, 2025 at 1:10 PM Nico Rehberg <nicor...@gmail.com> wrote: Or the other
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Loading in caches in a production/robust way
On Thu, Apr 24, 2025 at 1:10 PM Nico Rehberg <nicor...@gmail.com> wrote: Or the other
Apr 24
s.des...@gmail.com
Apr 18
pivot manipulator / shortcut
Hello, I have a quick question that may seem ridiculous, but is there a way to move the pivot of an
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pivot manipulator / shortcut
Hello, I have a quick question that may seem ridiculous, but is there a way to move the pivot of an
Apr 18
Rachid Hadj abderrahmane
Mar 28
Error loading Arnold module (Gaffer 1.5.9.0 and Arnold 7.4.0.0)
Hi I'm having this error when starting Gaffer ERROR : startup/gui/menus.py : Error loading Arnold
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Error loading Arnold module (Gaffer 1.5.9.0 and Arnold 7.4.0.0)
Hi I'm having this error when starting Gaffer ERROR : startup/gui/menus.py : Error loading Arnold
Mar 28
Szabolcs Horvátth
, …
John Haddon
7
Mar 17
Using Arnold procedural nodes in USD files
Hi John, Sorry for the very-very long delay in my answer, I got lost in other Gaffer USD and shader
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Using Arnold procedural nodes in USD files
Hi John, Sorry for the very-very long delay in my answer, I got lost in other Gaffer USD and shader
Mar 17
Sachin Shrestha
,
Martino Madeddu
12
Mar 11
MacOS Arm64 Builds
Ha! Great to know that it works. I wonder if the previous build would have also worked fine after
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MacOS Arm64 Builds
Ha! Great to know that it works. I wonder if the previous build would have also worked fine after
Mar 11
Stefan Andersson
, …
Szabolcs Horvátth
47
Mar 6
multi channel exrs
Hi Daniel, Thanks, its good to know that there is already a fix available! I haven't yet compiled
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multi channel exrs
Hi Daniel, Thanks, its good to know that there is already a fix available! I haven't yet compiled
Mar 6
Riccardo Cecchinato
,
Sachin Shrestha
3
Feb 27
USD lights ShaderTweaks
Sachin! That's it! Thanks for the precious information! All the best, Riccardo Le jeudi 27
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USD lights ShaderTweaks
Sachin! That's it! Thanks for the precious information! All the best, Riccardo Le jeudi 27
Feb 27
Riley
,
Murray Stevenson
2
Feb 19
Viewport Issue
Hi Riley, From the screenshot it looks like you're doing the right thing so maybe there's a
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Viewport Issue
Hi Riley, From the screenshot it looks like you're doing the right thing so maybe there's a
Feb 19
Riccardo Cecchinato
, …
Vinicius Villela
9
Feb 19
"position cam" AOV
I don't know if this helps, but this is how I configure position pass. Em seg., 17 de fev. de
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"position cam" AOV
I don't know if this helps, but this is how I configure position pass. Em seg., 17 de fev. de
Feb 19
Alexey Saprykin
Feb 10
Send Interactve render to a dedicated HDR display.
Hello everyone! I'm a Houdini user, not yet using gaffer, but I'm curious if it can solve a
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Send Interactve render to a dedicated HDR display.
Hello everyone! I'm a Houdini user, not yet using gaffer, but I'm curious if it can solve a
Feb 10
Paolo DE LUCIA
, …
Robert Kolbeins
15
Feb 4
"Copy Attributes" based workflow
Thanks Robert, I took that route in Gaffer, indeed ! I'll gladly check your link once the
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"Copy Attributes" based workflow
Thanks Robert, I took that route in Gaffer, indeed ! I'll gladly check your link once the
Feb 4
Nico Rehberg
, …
John Haddon
4
Feb 4
A couple of UX remarks
Ah cool about the dragging. I didn't know that. I will create some issues later. Thanks, Nico On
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A couple of UX remarks
Ah cool about the dragging. I didn't know that. I will create some issues later. Thanks, Nico On
Feb 4
Theodor Flo-Groeneboom
Feb 3
Cycles love?
Hi Gaffer devs, First off, hats off for such an amazing tool. We've been working with it on and
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Cycles love?
Hi Gaffer devs, First off, hats off for such an amazing tool. We've been working with it on and
Feb 3
Riccardo Cecchinato
,
John Haddon
3
Jan 29
ArnoldDisplacement "height" ShaderTweak not visible
Thank you John! I had the intuition last night and you just confirmed it to me, it is true that
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ArnoldDisplacement "height" ShaderTweak not visible
Thank you John! I had the intuition last night and you just confirmed it to me, it is true that
Jan 29
Riccardo Cecchinato
,
John Haddon
5
Jan 24
Adding/exposing hidden attributes to ArnoldAttributes node
Hello John! Makes total sense, and it seems like there is none - as you said. Thanks again for double
unread,
Adding/exposing hidden attributes to ArnoldAttributes node
Hello John! Makes total sense, and it seems like there is none - as you said. Thanks again for double
Jan 24