Xcode support in Mac OS

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zybx

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Jun 24, 2009, 3:06:57 PM6/24/09
to G3D Users
G3D supports vc++express in windows but I failed to compile g3d apps
using Xcode in Mac OS. Now I'm using emacs as editor and use gdb for
debug, but I still hope G3D will support Xcode environment in the
future.

Morgan McGuire

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Jun 24, 2009, 5:52:08 PM6/24/09
to g3d-...@googlegroups.com
Note that you can (and probably should) use Xcode for your own projects that use G3D; we just don't support using Xcode to compile G3D itself.  That's because maintaining the VC project files is a huge pain and we found that we couldn't do so for Xcode as well with our current developer staffing.

-m

Prof. Morgan McGuire
Computer Science Department
Williams College
http://cs.williams.edu/~morgan

zybx

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Jun 25, 2009, 8:25:40 AM6/25/09
to G3D Users
thanks, i'll try again...
last time i failed to compile my project in xcode and the linker gave
a bunch of errors.

On 6月25日, 上午5时52分, Morgan McGuire <morga...@gmail.com> wrote:
> Note that you can (and probably should) use Xcode for your own projects that
> use G3D; we just don't support using Xcode to compile G3D itself. That's
> because maintaining the VC project files is a huge pain and we found that we
> couldn't do so for Xcode as well with our current developer staffing.
>
> -m
>
> Prof. Morgan McGuire
> Computer Science Department
> Williams Collegehttp://cs.williams.edu/~morgan
>
>
>
> On Wed, Jun 24, 2009 at 3:06 PM, zybx <zyb...@gmail.com> wrote:
>
> > G3D supports vc++express in windows but I failed to compile g3d apps
> > using Xcode in Mac OS. Now I'm using emacs as editor and use gdb for
> > debug, but I still hope G3D will support Xcode environment in the
> > future.- 隐藏被引用文字 -
>
> - 显示引用的文字 -

Morgan McGuire

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Jun 25, 2009, 9:58:25 AM6/25/09
to g3d-...@googlegroups.com
Let us know what goes wrong and we'll try and patch it or help you fix the xcode settings.

-m


2009/6/25 zybx <zyb...@gmail.com>

zybx

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Jun 25, 2009, 10:37:37 AM6/25/09
to G3D Users
I created a new C++ tool project and add App.h and App.cpp to the
project from the starter demo.
Then I add /usr/local/include/ and /usr/local/lib/ to the search paths
of the project.
If I build the project, the linker will tell me that all the function
calls related to G3D are not found.
Therefore I also added -lG3Dd and -lGLG3Dd to the linker options.
But this time I got these errors and warnings:

Building target "G3DTest" of project "G3DTest" with configuration
"Debug" -- (265 errors)
cd /Users/Yubo/Projects/G3DTest
setenv MACOSX_DEPLOYMENT_TARGET 10.5
/Developer/usr/bin/g++-4.0 -arch i386 -isysroot /Developer/SDKs/
MacOSX10.5.sdk -L/Users/Yubo/Projects/G3DTest/build/Debug -L/usr/local/
lib -L/usr/local/lib/gettext -L/usr/local/lib/ImageMagick-6.3.3 -L/usr/
local/lib/pkgconfig -L/usr/local/lib/ImageMagick-6.3.3/config -L/usr/
local/lib/ImageMagick-6.3.3/modules-Q16 -L/usr/local/lib/
ImageMagick-6.3.3/modules-Q16/coders -L/usr/local/lib/
ImageMagick-6.3.3/modules-Q16/filters -F/Users/Yubo/Projects/G3DTest/
build/Debug -filelist /Users/Yubo/Projects/G3DTest/build/G3DTest.build/
Debug/G3DTest.build/Objects-normal/i386/G3DTest.LinkFileList -mmacosx-
version-min=10.5 -lG3Dd -lGLG3Dd -o /Users/Yubo/Projects/G3DTest/build/
Debug/G3DTest
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(RenderDevice.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(RenderDevice.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(RenderDevice.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(RenderDevice.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Vector4::Vector4(G3D::Vector4 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(RenderDevice.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Vector4::operator=(G3D::Vector4 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(RenderDevice.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::CoordinateFrame::~CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(RenderDevice.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Color3::Color3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(RenderDevice.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Color3::Color3(G3D::Color3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(RenderDevice.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Color3::operator=(G3D::Color3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(RenderDevice.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Color4::Color4(G3D::Color3 const&, float)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(RenderDevice.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::GLight::GLight(G3D::GLight const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(RenderDevice.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::GLight::operator=(G3D::GLight const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(RenderDevice.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::GLight::~GLight()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(RenderDevice.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::OSWindow::Settings::Settings()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(RenderDevice.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::OSWindow::Settings::~Settings()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(RenderDevice.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Lighting>::operator->()
consthas different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(RenderDevice.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(RenderDevice.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(RenderDevice.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(RenderDevice.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(RenderDevice.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(RenderDevice.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(RenderDevice.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Matrix3::operator=(G3D::Matrix3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(RenderDevice.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::CoordinateFrame::operator=(G3D::CoordinateFrame
const&)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(RenderDevice.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(RenderDevice.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Array<G3D::GLight, 10, 32ul>::realloc(int) has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(RenderDevice.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Array<G3D::GLight, 10, 32ul>::resize(int, bool)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(RenderDevice.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Array<G3D::GLight, 10, 32ul>::clear(bool)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(RenderDevice.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ToneMap.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ToneMap.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ToneMap.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector4::Vector4(G3D::Vector4 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ToneMap.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector4::operator=(G3D::Vector4 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ToneMap.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color3::Color3(G3D::Color3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ToneMap.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color3::operator=(G3D::Color3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ToneMap.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color4::Color4(G3D::Color3 const&, float)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(ToneMap.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::CoordinateFrame::~CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ToneMap.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::GLight::~GLight()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(ToneMap.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::GLight::operator=(G3D::GLight const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ToneMap.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::GLight, 10, 32ul>::size() consthas
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(ToneMap.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::GLight::GLight(G3D::GLight const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ToneMap.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Lighting>::operator->()
consthas different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(ToneMap.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(ToneMap.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(ToneMap.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(ToneMap.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(ToneMap.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(ToneMap.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Lighting>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(ToneMap.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Lighting>::setPointer
(G3D::Lighting*)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(ToneMap.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Lighting>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(ToneMap.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(ToneMap.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::GLight, 10, 32ul>::realloc(int) has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(ToneMap.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Array<G3D::GLight, 10, 32ul>::resize(int, bool)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(ToneMap.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Array<G3D::GLight, 10, 32ul>::operator[](int)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(ToneMap.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::CoordinateFrame::CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ToneMap.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color3::Color3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GApp.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color3::Color3(G3D::Color3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GApp.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color4::Color4(G3D::Color3 const&, float)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(GApp.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GApp.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GApp.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GApp.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::~CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GApp.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::GApp::setSimTimeStep(float)has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GApp.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::GApp::setRealTime(double)has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GApp.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::GApp::setSimTime(double)has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GApp.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::GApp::onBeforeSimulation(double&, double&, double&)
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GApp.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::GApp::onAfterSimulation(double, double, double)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(GApp.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::SkyParameters::~SkyParameters()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GApp.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::PosedModel>::ReferenceCountedPointer
()has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GApp.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::GApp::setDesiredFrameRate(float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GApp.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::DeveloperWindow>::operator->()
consthas different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GApp.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::CameraControlWindow>::operator->()
consthas different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GApp.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::GuiWindow>::operator->()
consthas different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GApp.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GApp.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GApp.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GApp.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GApp.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::PosedModel>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GApp.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::PosedModel>::~ReferenceCountedPointer
()has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GApp.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::ReferenceCountedPointer<G3D::PosedModel>::setPointer
(G3D::PosedModel*)has different visibility (default) in /Developer/
SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GApp.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::PosedModel>::ReferenceCountedPointer
(G3D::ReferenceCountedPointer<G3D::PosedModel> const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GApp.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::GFont>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GApp.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::GFont>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GApp.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Widget>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GApp.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Widget>::setPointer
(G3D::Widget*)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GApp.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Widget>::ReferenceCountedPointer
(G3D::Widget*)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GApp.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Widget>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GApp.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GApp.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GApp.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::GuiCaption::~GuiCaption()has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GApp.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>,
10, 32ul>::realloc(int) has different visibility (default) in /
Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GApp.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>,
10, 32ul>::resize(int, bool)has different visibility (default) in /
Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GApp.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>,
10, 32ul>::init(int, int)has different visibility (default) in /
Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GApp.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>,
10, 32ul>::Array() has different visibility (default) in /Developer/
SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GApp.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>,
10, 32ul>::~Array() has different visibility (default) in /Developer/
SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GApp.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GApp.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Matrix3::operator=(G3D::Matrix3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GApp.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::operator=(G3D::CoordinateFrame
const&)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GApp.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::GuiWindow::setVisible(bool) has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GApp.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color3::Color3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(PosedModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color3::Color3(G3D::Color3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(PosedModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color3::operator=(G3D::Color3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(PosedModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(PosedModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(PosedModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(PosedModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(PosedModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector4::Vector4(G3D::Vector4 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(PosedModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector4::operator=(G3D::Vector4 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(PosedModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::~CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(PosedModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Sphere::Sphere(G3D::Vector3 const&, float)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(PosedModel.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::GLight::GLight(G3D::GLight const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(PosedModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::GLight::~GLight()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(PosedModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::GLight, 10, 32ul>::size() consthas
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(PosedModel.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::GLight::operator=(G3D::GLight const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(PosedModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::PosedModel>::ReferenceCountedPointer
()has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(PosedModel.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Array<G3D::GLight, 10, 32ul>::length() consthas
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(PosedModel.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(PosedModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Lighting>::operator->()
consthas different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(PosedModel.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::GLight, 10, 32ul>::realloc(int) has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(PosedModel.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(PosedModel.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Sphere::~Sphere()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(PosedModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(PosedModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(PosedModel.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(PosedModel.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::PosedModel>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(PosedModel.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::PosedModel>::~ReferenceCountedPointer
()has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(PosedModel.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>,
10, 32ul>::~Array() has different visibility (default) in /Developer/
SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(PosedModel.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::ShadowMap>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(PosedModel.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::ShadowMap>::~ReferenceCountedPointer
()has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(PosedModel.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Lighting>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(PosedModel.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Lighting>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(PosedModel.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(PosedModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::PosedModel>::setPointer
(G3D::PosedModel*)has different visibility (default) in /Developer/
SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(PosedModel.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::PosedModel>::ReferenceCountedPointer
(G3D::ReferenceCountedPointer<G3D::PosedModel> const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(PosedModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>,
10, 32ul>::realloc(int) has different visibility (default) in /
Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(PosedModel.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>,
10, 32ul>::resize(int, bool)has different visibility (default) in /
Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(PosedModel.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>,
10, 32ul>::init(int, int)has different visibility (default) in /
Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(PosedModel.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>,
10, 32ul>::Array() has different visibility (default) in /Developer/
SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(PosedModel.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::ShadowMap>::setPointer
(G3D::ShadowMap*)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(PosedModel.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::GLight, 10, 32ul>::operator[](int)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(PosedModel.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::CoordinateFrame::CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(PosedModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::GLight, 10, 32ul>::resize(int, bool)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(PosedModel.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Array<G3D::GLight, 10, 32ul>::append
(G3D::Array<G3D::GLight, 10, 32ul> const&)has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(PosedModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::GLight, 10, 32ul>::clear(bool)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(PosedModel.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(GCamera.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(GCamera.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(GCamera.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(GCamera.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector4::Vector4(G3D::Vector4 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(GCamera.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector4::operator=(G3D::Vector4 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(GCamera.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::~CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(GCamera.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(GCamera.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Matrix3::operator=(G3D::Matrix3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(GCamera.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::operator=(G3D::CoordinateFrame
const&)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(GCamera.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(GCamera.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(Draw.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(Draw.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(Draw.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(Draw.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Sphere::Sphere(G3D::Vector3 const&, float)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(Draw.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Color4::Color4(G3D::Color3 const&, float)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(Draw.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::CoordinateFrame::~CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(Draw.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::GLight, 10, 32ul>::size() consthas
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(Draw.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Lighting>::operator->()
consthas different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(Draw.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(Draw.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Matrix3::operator=(G3D::Matrix3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(Draw.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(Draw.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(Draw.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(Draw.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::Sphere::~Sphere()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(Draw.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(Draw.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::CoordinateFrame(G3D::Vector3 const&)
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(Draw.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Array<G3D::GLight, 10, 32ul>::operator[](int)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(Draw.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Matrix3.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Matrix3::operator=(G3D::Matrix3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Matrix3.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color3::Color3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Color3.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color3::Color3(G3D::Color3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Color3.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(Color3.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Color3.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Color3.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(Color3.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::GuiControl::Callback::onPush() has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GuiPane.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiPane.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::GuiControl::Callback::~Callback()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GuiPane.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::GuiControl::Callback::~Callback()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GuiPane.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiPane.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiPane.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiPane.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::GFont>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiPane.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::GFont>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiPane.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::GuiCaption::~GuiCaption()has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiPane.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(Sky.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(Sky.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(Sky.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector4::Vector4(G3D::Vector4 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(Sky.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector4::operator=(G3D::Vector4 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(Sky.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color3::Color3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(Sky.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color4::Color4(G3D::Color3 const&, float)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(Sky.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::CoordinateFrame::~CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(Sky.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(Sky.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Matrix3::operator=(G3D::Matrix3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(Sky.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(Sky.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::CoordinateFrame(G3D::Vector3 const&)
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(Sky.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(Sky.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(Sky.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(Sky.o) and (hidden) in /Users/
Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(Sky.o) and (hidden) in /Users/
Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(Sky.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Sky>::zeroPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(Sky.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Sky>::setPointer
(G3D::Sky*)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(Sky.o) and (hidden) in /Users/
Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(Sphere.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Sphere.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Sphere.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Sphere::~Sphere()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(Sphere.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AABox::set(G3D::Vector3 const&, G3D::Vector3 const&)
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libG3Dd.a(Sphere.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::AABox::AABox(G3D::Vector3 const&, G3D::Vector3 const&)
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libG3Dd.a(Sphere.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Color3::Color3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(SkyParameters.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Color3::Color3(G3D::Color3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(SkyParameters.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Color3::operator=(G3D::Color3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(SkyParameters.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Color3::operator+(G3D::Color3 const&) consthas
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(SkyParameters.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(SkyParameters.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(SkyParameters.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(SkyParameters.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(SkyParameters.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Vector4::Vector4(G3D::Vector4 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(SkyParameters.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Vector4::operator=(G3D::Vector4 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(SkyParameters.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::CoordinateFrame::~CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(SkyParameters.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::GLight::GLight(G3D::GLight const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(SkyParameters.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::GLight::~GLight()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(SkyParameters.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::GLight::operator=(G3D::GLight const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(SkyParameters.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(SkyParameters.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Sky>::operator->()
consthas different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(SkyParameters.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Lighting>::operator->()
consthas different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(SkyParameters.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(SkyParameters.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::GLight, 10, 32ul>::realloc(int) has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(SkyParameters.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Array<G3D::GLight, 10, 32ul>::resize(int, bool)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(SkyParameters.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(SkyParameters.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Lighting>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(SkyParameters.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Lighting>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(SkyParameters.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(SkyParameters.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(SkyParameters.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(SkyParameters.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Lighting>::setPointer
(G3D::Lighting*)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(SkyParameters.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Matrix3::operator=(G3D::Matrix3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(SkyParameters.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::CoordinateFrame::CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(SkyParameters.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Color3::Color3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GuiCaption.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color4::Color4(G3D::Color3 const&, float)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(GuiCaption.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiCaption.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiCaption.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiCaption.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::GFont>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiCaption.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::GFont>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiCaption.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(Widget.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(Widget.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Widget>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(Widget.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Widget>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(Widget.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(Widget.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Widget>::setPointer
(G3D::Widget*)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(Widget.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Widget>::ReferenceCountedPointer
(G3D::Widget*)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(Widget.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(GLight.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(GLight.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(GLight.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector4::operator=(G3D::Vector4 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(GLight.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color3::operator=(G3D::Color3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(GLight.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Sphere::Sphere(G3D::Vector3 const&, float)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libG3Dd.a(GLight.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(GLight.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color3::Color3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GuiFunctionBox.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Color4::Color4(G3D::Color3 const&, float)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(GuiFunctionBox.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiFunctionBox.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiFunctionBox.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiFunctionBox.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiFunctionBox.o) and (hidden) in /Users/
Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::GFont>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiFunctionBox.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::GFont>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiFunctionBox.o) and (hidden) in /Users/
Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::GuiCaption::~GuiCaption()has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiFunctionBox.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(Box.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Box.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Box.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Box.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::~CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Box.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AABox::set(G3D::Vector3 const&, G3D::Vector3 const&)
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libG3Dd.a(Box.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::AABox::AABox(G3D::Vector3 const&, G3D::Vector3 const&)
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libG3Dd.a(Box.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(Box.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Box.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Matrix3::operator=(G3D::Matrix3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Box.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(Cylinder.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Cylinder.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Cylinder.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Cylinder.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::~CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Cylinder.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(Cylinder.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Cylinder.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AABox::set(G3D::Vector3 const&, G3D::Vector3 const&)
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libG3Dd.a(Cylinder.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::AABox::AABox(G3D::Vector3 const&, G3D::Vector3 const&)
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libG3Dd.a(Cylinder.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(ShadowMap.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ShadowMap.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ShadowMap.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ShadowMap.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color4::Color4(G3D::Color3 const&, float)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(ShadowMap.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::CoordinateFrame::~CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ShadowMap.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(ShadowMap.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(ShadowMap.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(ShadowMap.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(ShadowMap.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(ShadowMap.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(ShadowMap.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Matrix3::operator=(G3D::Matrix3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ShadowMap.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::operator=(G3D::CoordinateFrame
const&)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(ShadowMap.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ShadowMap.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(VAR.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(VAR.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(VAR.o) and (hidden) in /Users/
Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(GImage.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(GImage.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(GImage.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiDropDownList.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiDropDownList.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiDropDownList.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiDropDownList.o) and (hidden) in /Users/
Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::GFont>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiDropDownList.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::GFont>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiDropDownList.o) and (hidden) in /Users/
Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::GuiCaption::~GuiCaption()has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiDropDownList.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Widget>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiDropDownList.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Widget>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiDropDownList.o) and (hidden) in /Users/
Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiDropDownList.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Widget>::setPointer
(G3D::Widget*)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiDropDownList.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color3::Color3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GuiTheme.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color3::Color3(G3D::Color3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GuiTheme.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color3::operator=(G3D::Color3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GuiTheme.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color4::Color4(G3D::Color3 const&, float)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(GuiTheme.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GuiTheme.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GuiTheme.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GuiTheme.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::~CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GuiTheme.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiTheme.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiTheme.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiTheme.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::GFont>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiTheme.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::GFont>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiTheme.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiTheme.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiTheme.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiTheme.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GuiTheme.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::CoordinateFrame(G3D::Vector3 const&)
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiTheme.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Matrix3::operator=(G3D::Matrix3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GuiTheme.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::operator=(G3D::CoordinateFrame
const&)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiTheme.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::Vector4::Vector4(G3D::Vector4 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GPUProgram.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector4::operator=(G3D::Vector4 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GPUProgram.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GPUProgram.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GPUProgram.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GPUProgram.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GPUProgram.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GPUProgram.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(GThread.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a
(GThread.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a
(GThread.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(Shader.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(Shader.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(Shader.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(Shader.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector4::Vector4(G3D::Vector4 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(Shader.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector4::operator=(G3D::Vector4 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(Shader.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::~CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(Shader.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(Shader.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(Shader.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(Shader.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(Shader.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(Shader.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(Shader.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(Shader.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Matrix3::operator=(G3D::Matrix3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(Shader.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a
(CoordinateFrame.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(CoordinateFrame.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(CoordinateFrame.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(CoordinateFrame.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::CoordinateFrame::~CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(CoordinateFrame.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Sphere::Sphere(G3D::Vector3 const&, float)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libG3Dd.a(CoordinateFrame.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a
(CoordinateFrame.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(CoordinateFrame.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Matrix3::operator=(G3D::Matrix3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(CoordinateFrame.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::CoordinateFrame::operator=(G3D::CoordinateFrame
const&)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(CoordinateFrame.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::GuiControl::Callback::onPush() has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GuiButton.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::GuiControl::Callback::~Callback()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GuiButton.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::GuiControl::Callback::~Callback()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GuiButton.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiButton.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiButton.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiButton.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiButton.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::GFont>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiButton.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::GFont>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiButton.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::GuiCaption::~GuiCaption()has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiButton.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(glcalls.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(glcalls.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(Texture.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(Texture.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(Texture.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(Texture.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(Texture.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(Texture.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Matrix3::operator=(G3D::Matrix3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(Texture.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(Vector3.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Vector3.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Vector3.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Vector3.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(Vector3.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GFont.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GFont.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::~CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GFont.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GFont.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GFont.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::GFont>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GFont.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::GFont>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GFont.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GFont.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GFont.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GFont.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GFont.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GFont.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color3::Color3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(BinaryInput.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(BinaryInput.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(NetworkDevice.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a
(NetworkDevice.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a
(NetworkDevice.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(Line.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Line.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Line.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(ArticulatedModel_pose.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ArticulatedModel_pose.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ArticulatedModel_pose.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ArticulatedModel_pose.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Vector4::Vector4(G3D::Vector4 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ArticulatedModel_pose.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Vector4::operator=(G3D::Vector4 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ArticulatedModel_pose.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Color3::Color3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ArticulatedModel_pose.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Color3::Color3(G3D::Color3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ArticulatedModel_pose.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Color3::operator=(G3D::Color3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ArticulatedModel_pose.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Color4::Color4(G3D::Color3 const&, float)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(ArticulatedModel_pose.o) and (hidden) in /Users/
Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::CoordinateFrame::~CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ArticulatedModel_pose.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::GLight::GLight(G3D::GLight const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ArticulatedModel_pose.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::GLight::~GLight()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(ArticulatedModel_pose.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::GLight, 10, 32ul>::size() consthas
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(ArticulatedModel_pose.o) and (hidden) in /Users/
Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::GLight::operator=(G3D::GLight const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ArticulatedModel_pose.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::PosedModel>::ReferenceCountedPointer
()has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(ArticulatedModel_pose.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Lighting>::operator->()
consthas different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(ArticulatedModel_pose.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(ArticulatedModel_pose.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(ArticulatedModel_pose.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(ArticulatedModel_pose.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(ArticulatedModel_pose.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(ArticulatedModel_pose.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::PosedModel>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(ArticulatedModel_pose.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::PosedModel>::setPointer
(G3D::PosedModel*)has different visibility (default) in /Developer/
SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(ArticulatedModel_pose.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::PosedModel>::ReferenceCountedPointer
(G3D::ReferenceCountedPointer<G3D::PosedModel> const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ArticulatedModel_pose.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::PosedModel>::~ReferenceCountedPointer
()has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(ArticulatedModel_pose.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Lighting>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(ArticulatedModel_pose.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Lighting>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(ArticulatedModel_pose.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Lighting>::setPointer
(G3D::Lighting*)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(ArticulatedModel_pose.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Sphere::~Sphere()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(ArticulatedModel_pose.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::GLight, 10, 32ul>::operator[](int)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(ArticulatedModel_pose.o) and (hidden) in /Users/
Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(ArticulatedModel_pose.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>,
10, 32ul>::~Array() has different visibility (default) in /Developer/
SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(ArticulatedModel_pose.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>,
10, 32ul>::realloc(int) has different visibility (default) in /
Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(ArticulatedModel_pose.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>,
10, 32ul>::resize(int, bool)has different visibility (default) in /
Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(ArticulatedModel_pose.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>,
10, 32ul>::init(int, int)has different visibility (default) in /
Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(ArticulatedModel_pose.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>,
10, 32ul>::Array() has different visibility (default) in /Developer/
SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(ArticulatedModel_pose.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::GLight, 10, 32ul>::realloc(int) has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(ArticulatedModel_pose.o) and (hidden) in /Users/
Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Matrix3::operator=(G3D::Matrix3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ArticulatedModel_pose.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::CoordinateFrame::operator=(G3D::CoordinateFrame
const&)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(ArticulatedModel_pose.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::GLight, 10, 32ul>::resize(int, bool)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(ArticulatedModel_pose.o) and (hidden) in /Users/
Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::CoordinateFrame::CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ArticulatedModel_pose.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiControl.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiControl.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiControl.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiControl.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::GFont>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiControl.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::GFont>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiControl.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::GuiCaption::~GuiCaption()has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiControl.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiControl.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(FirstPersonManipulator.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(FirstPersonManipulator.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(FirstPersonManipulator.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(FirstPersonManipulator.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::CoordinateFrame::~CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(FirstPersonManipulator.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(FirstPersonManipulator.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(FirstPersonManipulator.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(FirstPersonManipulator.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Matrix3::operator=(G3D::Matrix3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(FirstPersonManipulator.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(FirstPersonManipulator.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(FirstPersonManipulator.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Vector4.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector4::Vector4(G3D::Vector4 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Vector4.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector4::operator=(G3D::Vector4 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Vector4.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(Plane.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Plane.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Plane.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Plane.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector4::Vector4(G3D::Vector4 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Plane.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector4::operator=(G3D::Vector4 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Plane.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color3::Color3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GuiWindow.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color4::Color4(G3D::Color3 const&, float)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(GuiWindow.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GuiWindow.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::PosedModel>::ReferenceCountedPointer
()has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiWindow.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiWindow.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::GuiWindow>::operator->()
consthas different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiWindow.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiWindow.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiWindow.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiWindow.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::PosedModel>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiWindow.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::PosedModel>::~ReferenceCountedPointer
()has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiWindow.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Widget>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiWindow.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Widget>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiWindow.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::GFont>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiWindow.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::GFont>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiWindow.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::GuiCaption::~GuiCaption()has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiWindow.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiWindow.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::PosedModel>::setPointer
(G3D::PosedModel*)has different visibility (default) in /Developer/
SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiWindow.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::PosedModel>::ReferenceCountedPointer
(G3D::ReferenceCountedPointer<G3D::PosedModel> const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(GuiWindow.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Widget>::setPointer
(G3D::Widget*)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiWindow.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Widget>::ReferenceCountedPointer
(G3D::Widget*)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiWindow.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>,
10, 32ul>::realloc(int) has different visibility (default) in /
Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiWindow.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>,
10, 32ul>::resize(int, bool)has different visibility (default) in /
Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiWindow.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>,
10, 32ul>::init(int, int)has different visibility (default) in /
Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiWindow.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>,
10, 32ul>::Array() has different visibility (default) in /Developer/
SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiWindow.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>,
10, 32ul>::~Array() has different visibility (default) in /Developer/
SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiWindow.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::GuiWindow::setVisible(bool) has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiWindow.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color4::Color4(G3D::Color3 const&, float)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(GConsole.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GConsole.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GConsole.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Widget>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GConsole.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Widget>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GConsole.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::GFont>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GConsole.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::GFont>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GConsole.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GConsole.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Widget>::setPointer
(G3D::Widget*)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GConsole.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Widget>::ReferenceCountedPointer
(G3D::Widget*)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GConsole.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Matrix4.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Matrix4.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector4::Vector4(G3D::Vector4 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Matrix4.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::~CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Matrix4.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(Matrix4.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Matrix4.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiContainer.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiContainer.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiContainer.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiContainer.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::GFont>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiContainer.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::GFont>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiContainer.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::GuiCaption::~GuiCaption()has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiContainer.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiLabel.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiLabel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiLabel.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiLabel.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::GFont>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiLabel.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::GFont>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiLabel.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::GuiCaption::~GuiCaption()has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiLabel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color3::Color3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(UprightSplineManipulator.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Color3::Color3(G3D::Color3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(UprightSplineManipulator.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Color3::operator+(G3D::Color3 const&) consthas
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(UprightSplineManipulator.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::Color4::Color4(G3D::Color3 const&, float)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(UprightSplineManipulator.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(UprightSplineManipulator.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(UprightSplineManipulator.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(UprightSplineManipulator.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(UprightSplineManipulator.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::CoordinateFrame::~CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(UprightSplineManipulator.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Sphere::Sphere(G3D::Vector3 const&, float)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(UprightSplineManipulator.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::PosedModel>::ReferenceCountedPointer
()has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(UprightSplineManipulator.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::Sphere::~Sphere()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(UprightSplineManipulator.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(UprightSplineManipulator.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AABox::set(G3D::Vector3 const&, G3D::Vector3 const&)
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(UprightSplineManipulator.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::AABox::AABox(G3D::Vector3 const&, G3D::Vector3 const&)
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(UprightSplineManipulator.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(UprightSplineManipulator.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::CoordinateFrame::CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(UprightSplineManipulator.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Matrix3::operator=(G3D::Matrix3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(UprightSplineManipulator.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::CoordinateFrame::operator=(G3D::CoordinateFrame
const&)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(UprightSplineManipulator.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(UprightSplineManipulator.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::ReferenceCountedPointer<G3D::PosedModel>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(UprightSplineManipulator.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::PosedModel>::~ReferenceCountedPointer
()has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(UprightSplineManipulator.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(UprightSplineManipulator.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::ReferenceCountedPointer<G3D::PosedModel>::setPointer
(G3D::PosedModel*)has different visibility (default) in /Developer/
SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(UprightSplineManipulator.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::PosedModel>::ReferenceCountedPointer
(G3D::ReferenceCountedPointer<G3D::PosedModel> const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(UprightSplineManipulator.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>,
10, 32ul>::realloc(int) has different visibility (default) in /
Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(UprightSplineManipulator.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>,
10, 32ul>::resize(int, bool)has different visibility (default) in /
Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(UprightSplineManipulator.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(Framebuffer.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(Framebuffer.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(Framebuffer.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(Framebuffer.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(Framebuffer.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiCheckBox.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiCheckBox.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiCheckBox.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiCheckBox.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::GFont>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiCheckBox.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::GFont>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiCheckBox.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::GuiCaption::~GuiCaption()has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiCheckBox.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(AABox.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(AABox.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(AABox.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(AABox.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(VARArea.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(VARArea.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(VARArea.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiRadioButton.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiRadioButton.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiRadioButton.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiRadioButton.o) and (hidden) in /Users/
Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::GFont>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiRadioButton.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::GFont>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiRadioButton.o) and (hidden) in /Users/
Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::GuiCaption::~GuiCaption()has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiRadioButton.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(MeshAlg.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(MeshAlg.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(MeshAlg.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(MeshAlg.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Sphere::Sphere(G3D::Vector3 const&, float)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libG3Dd.a(MeshAlg.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(MeshAlg.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Sphere::~Sphere()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(MeshAlg.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(CameraControlWindow.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(CameraControlWindow.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(CameraControlWindow.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::CoordinateFrame::~CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(CameraControlWindow.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Color3::Color3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(CameraControlWindow.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Color4::Color4(G3D::Color3 const&, float)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(CameraControlWindow.o) and (hidden) in /Users/
Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::GuiControl::CallbackInterface::CallbackInterface()has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(CameraControlWindow.o) and (hidden) in /Users/
Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::GuiControl::Callback::onPush() has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(CameraControlWindow.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(CameraControlWindow.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::GuiControl::Callback::~Callback()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(CameraControlWindow.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::GuiControl::CallbackInterface::~CallbackInterface()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(CameraControlWindow.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::GuiControl::CallbackInterface::~CallbackInterface()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(CameraControlWindow.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::GuiControl::CallbackInterface::~CallbackInterface()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(CameraControlWindow.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::GuiControl::Callback::~Callback()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(CameraControlWindow.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::GuiWindow>::operator->()
consthas different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(CameraControlWindow.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(CameraControlWindow.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(CameraControlWindow.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(CameraControlWindow.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::GFont>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(CameraControlWindow.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::GFont>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(CameraControlWindow.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::GuiCaption::~GuiCaption()has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(CameraControlWindow.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Widget>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(CameraControlWindow.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Widget>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(CameraControlWindow.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(CameraControlWindow.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Widget>::setPointer
(G3D::Widget*)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(CameraControlWindow.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Widget>::ReferenceCountedPointer
(G3D::Widget*)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(CameraControlWindow.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(CameraControlWindow.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(CameraControlWindow.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Matrix3::operator=(G3D::Matrix3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(CameraControlWindow.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::CoordinateFrame::operator=(G3D::CoordinateFrame
const&)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(CameraControlWindow.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::GuiWindow::setVisible(bool) has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(CameraControlWindow.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a
(LineSegment.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(LineSegment.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(LineSegment.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(SuperShader.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Vector4::Vector4(G3D::Vector4 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(SuperShader.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Color3::Color3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(SuperShader.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Color3::Color3(G3D::Color3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(SuperShader.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Color3::operator=(G3D::Color3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(SuperShader.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Array<G3D::GLight, 10, 32ul>::size() consthas
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(SuperShader.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(SuperShader.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Lighting>::operator->()
consthas different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(SuperShader.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(SuperShader.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(SuperShader.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(SuperShader.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(SuperShader.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(DeveloperWindow.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::CameraControlWindow>::operator->()
consthas different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(DeveloperWindow.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::VideoRecordDialog>::operator->()
consthas different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(DeveloperWindow.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(DeveloperWindow.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Widget>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(DeveloperWindow.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Widget>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(DeveloperWindow.o) and (hidden) in /Users/
Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(DeveloperWindow.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(DeveloperWindow.o) and (hidden) in /Users/
Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::GFont>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(DeveloperWindow.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::GFont>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(DeveloperWindow.o) and (hidden) in /Users/
Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::GuiCaption::~GuiCaption()has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(DeveloperWindow.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(DeveloperWindow.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Widget>::setPointer
(G3D::Widget*)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(DeveloperWindow.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Widget>::ReferenceCountedPointer
(G3D::Widget*)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(DeveloperWindow.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::GuiWindow::setVisible(bool) has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(DeveloperWindow.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a
(UprightFrame.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(UprightFrame.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(UprightFrame.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(UprightFrame.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::~CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(UprightFrame.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a
(UprightFrame.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(UprightFrame.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Matrix3::operator=(G3D::Matrix3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(UprightFrame.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(AnyVal.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(AnyVal.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(AnyVal.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(AnyVal.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector4::Vector4(G3D::Vector4 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(AnyVal.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color3::Color3(G3D::Color3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(AnyVal.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::~CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(AnyVal.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AABox::set(G3D::Vector3 const&, G3D::Vector3 const&)
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libG3Dd.a(AnyVal.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::AABox::AABox(G3D::Vector3 const&, G3D::Vector3 const&)
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libG3Dd.a(AnyVal.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(AnyVal.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(AnyVal.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Matrix3::operator=(G3D::Matrix3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(AnyVal.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::operator=(G3D::CoordinateFrame
const&)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(AnyVal.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::Color3::Color3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Image1uint8.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a
(Image1uint8.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a
(Image1uint8.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(Image1uint8.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::Color3::Color3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Image3.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color3::Color3(G3D::Color3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Image3.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color3::operator=(G3D::Color3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Image3.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a
(Image3.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a
(Image3.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(Image3.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::Color3::Color3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(Material.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color3::Color3(G3D::Color3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(Material.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color3::operator=(G3D::Color3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(Material.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(Material.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(Material.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(Material.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(Material.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(Material.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Color3::Color3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Image3uint8.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a
(Image3uint8.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a
(Image3uint8.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(Image3uint8.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Vector2.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiMenu.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiMenu.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Widget>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiMenu.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Widget>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiMenu.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiMenu.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiMenu.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::GFont>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiMenu.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::GFont>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiMenu.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::GuiCaption::~GuiCaption()has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiMenu.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiMenu.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Widget>::setPointer
(G3D::Widget*)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiMenu.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Widget>::ReferenceCountedPointer
(G3D::Widget*)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiMenu.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::GuiWindow::setVisible(bool) has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiMenu.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(ArticulatedModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ArticulatedModel.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ArticulatedModel.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ArticulatedModel.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Vector4::Vector4(G3D::Vector4 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ArticulatedModel.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Vector4::operator=(G3D::Vector4 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ArticulatedModel.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Color3::Color3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ArticulatedModel.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Color3::Color3(G3D::Color3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ArticulatedModel.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Color3::operator=(G3D::Color3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ArticulatedModel.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::CoordinateFrame::~CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ArticulatedModel.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(ArticulatedModel.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Sphere::~Sphere()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(ArticulatedModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(ArticulatedModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(ArticulatedModel.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(ArticulatedModel.o) and (hidden) in /Users/
Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(ArticulatedModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(ArticulatedModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ArticulatedModel.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Matrix3::operator=(G3D::Matrix3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(ArticulatedModel.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::CoordinateFrame::operator=(G3D::CoordinateFrame
const&)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(ArticulatedModel.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::OSWindow::Settings::~Settings()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(CarbonWindow.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::OSWindow::Settings::Settings()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(CarbonWindow.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(Triangle.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Triangle.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Triangle.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Triangle.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AABox::set(G3D::Vector3 const&, G3D::Vector3 const&)
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libG3Dd.a(Triangle.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::AABox::AABox(G3D::Vector3 const&, G3D::Vector3 const&)
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libG3Dd.a(Triangle.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(Triangle.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiTextBox.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiTextBox.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiTextBox.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiTextBox.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::GFont>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiTextBox.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::GFont>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiTextBox.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::GuiCaption::~GuiCaption()has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiTextBox.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiTextBox.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(FileDialog.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(FileDialog.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Widget>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(FileDialog.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Widget>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(FileDialog.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::GFont>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(FileDialog.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::GFont>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(FileDialog.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(FileDialog.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(FileDialog.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::GuiCaption::~GuiCaption()has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(FileDialog.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(FileDialog.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Widget>::setPointer
(G3D::Widget*)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(FileDialog.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Widget>::ReferenceCountedPointer
(G3D::Widget*)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(FileDialog.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::GuiWindow::setVisible(bool) has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(FileDialog.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Quat.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Quat.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Matrix3::operator=(G3D::Matrix3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Quat.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(Capsule.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Capsule.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Capsule.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Capsule.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Sphere::Sphere(G3D::Vector3 const&, float)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libG3Dd.a(Capsule.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::CoordinateFrame::~CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Capsule.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(Capsule.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Sphere::~Sphere()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(Capsule.o)
and (hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Capsule.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AABox::set(G3D::Vector3 const&, G3D::Vector3 const&)
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libG3Dd.a(Capsule.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::AABox::AABox(G3D::Vector3 const&, G3D::Vector3 const&)
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libG3Dd.a(Capsule.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Color4::Color4(G3D::Color3 const&, float)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libG3Dd.a(Image4uint8.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a
(Image4uint8.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a
(Image4uint8.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(Image4uint8.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::Color3::Color3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(Image1.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a
(Image1.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a
(Image1.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(Image1.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::Color4::Color4(G3D::Color3 const&, float)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(VideoRecordDialog.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(VideoRecordDialog.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::GuiWindow>::operator->()
consthas different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(VideoRecordDialog.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(VideoRecordDialog.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::GFont>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(VideoRecordDialog.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::GFont>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(VideoRecordDialog.o) and (hidden) in /Users/
Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(VideoRecordDialog.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(VideoRecordDialog.o) and (hidden) in /Users/
Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::GuiCaption::~GuiCaption()has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(VideoRecordDialog.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Widget>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(VideoRecordDialog.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Widget>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(VideoRecordDialog.o) and (hidden) in /Users/
Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(VideoRecordDialog.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Widget>::setPointer
(G3D::Widget*)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(VideoRecordDialog.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Widget>::ReferenceCountedPointer
(G3D::Widget*)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(VideoRecordDialog.o) and
(hidden) in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::GuiWindow::setVisible(bool) has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(VideoRecordDialog.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a
(MeshAlgAdjacency.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(MeshAlgAdjacency.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(MeshAlgAdjacency.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(MeshAlgAdjacency.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a
(MeshAlgAdjacency.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color4::Color4(G3D::Color3 const&, float)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libG3Dd.a(Image4.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a
(Image4.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a
(Image4.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libG3Dd.a(Image4.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(IFSModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(IFSModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(IFSModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(IFSModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color4::Color4(G3D::Color3 const&, float)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libGLG3Dd.a(IFSModel.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::CoordinateFrame::~CoordinateFrame()has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(IFSModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(IFSModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(IFSModel.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::Sphere::~Sphere()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(IFSModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(IFSModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(IFSModel.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(IFSModel.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::PosedModel>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(IFSModel.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(IFSModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::PosedModel>::setPointer
(G3D::PosedModel*)has different visibility (default) in /Developer/
SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(IFSModel.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Matrix3::operator=(G3D::Matrix3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libGLG3Dd.a(IFSModel.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::CoordinateFrame::operator=(G3D::CoordinateFrame
const&)has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(IFSModel.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a
(MeshAlgWeld2.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(MeshAlgWeld2.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(MeshAlgWeld2.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(MeshAlgWeld2.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Sphere::Sphere(G3D::Vector3 const&, float)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libG3Dd.a(MeshAlgWeld2.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::Sphere::~Sphere()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a
(MeshAlgWeld2.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::zero() has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a
(MeshAlgWeld2.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiSlider.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiSlider.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::Texture>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiSlider.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::Texture>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiSlider.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::ReferenceCountedPointer<G3D::GFont>::zeroPointer
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(GuiSlider.o) and (hidden) in /
Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/
Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedPointer<G3D::GFont>::~ReferenceCountedPointer()
has different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/
usr/local/lib/libGLG3Dd.a(GuiSlider.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
ld warning: G3D::GuiCaption::~GuiCaption()has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(GuiSlider.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning:
G3D::ReferenceCountedObject::ReferenceCountedObject_zeroWeakPointers
() has different visibility (default) in /Developer/SDKs/
MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a(VideoOutput.o) and (hidden)
in /Users/Yubo/Projects/G3DTest/build/G3DTest.build/Debug/
G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::decrement() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(VideoOutput.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::AtomicInt32::increment() has different visibility
(default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libGLG3Dd.a
(VideoOutput.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3()has different visibility (default)
in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/libG3Dd.a
(MeshAlgWeld.o) and (hidden) in /Users/Yubo/Projects/G3DTest/build/
G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(MeshAlgWeld.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::Vector3(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(MeshAlgWeld.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Vector3::operator=(G3D::Vector3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(MeshAlgWeld.o) and (hidden) in /Users/Yubo/Projects/G3DTest/
build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/App.o
ld warning: G3D::Color3::Color3(float, float, float)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(ImageFormat_convert.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Color3::Color3(G3D::Color3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(ImageFormat_convert.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Color3::operator=(G3D::Color3 const&)has different
visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/local/lib/
libG3Dd.a(ImageFormat_convert.o) and (hidden) in /Users/Yubo/Projects/
G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-normal/i386/
App.o
ld warning: G3D::Color4::Color4(G3D::Color3 const&, float)has
different visibility (default) in /Developer/SDKs/MacOSX10.5.sdk/usr/
local/lib/libG3Dd.a(ImageFormat_convert.o) and (hidden) in /Users/Yubo/
Projects/G3DTest/build/G3DTest.build/Debug/G3DTest.build/Objects-
normal/i386/App.o
Undefined symbols:
"_HiliteMenu", referenced from:
G3D::CarbonWindow::makeMouseEvent(OpaqueEventRef*,
G3D::GEvent&) in libGLG3Dd.a(CarbonWindow.o)
"_glFinish", referenced from:
G3D::Milestone::wait() in libGLG3Dd.a(Milestone.o)
"_GetControlEventTarget", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
"_jpeg_destroy_compress", referenced from:
G3D::GImage::encodeJPEG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_jpeg.o)
"_png_write_end", referenced from:
G3D::GImage::encodePNG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_png.o)
"_png_set_sBIT", referenced from:
G3D::GImage::encodePNG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_png.o)
"_glColorMask", referenced from:
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::init(G3D::OSWindow*, G3D::Log*) in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setColorWrite(bool) in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setAlphaWrite(bool) in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setColorWrite(bool) in libGLG3Dd.a
(ShadowMap.o)
"_uncompress", referenced from:
G3D::BinaryInput::decompress() in libG3Dd.a(BinaryInput.o)
G3D::BinaryInput::BinaryInput(unsigned char const*, long long,
G3D::G3DEndian, bool, bool)in libG3Dd.a(BinaryInput.o)
G3D::BinaryInput::BinaryInput(unsigned char const*, long long,
G3D::G3DEndian, bool, bool)in libG3Dd.a(BinaryInput.o)
"_png_set_gray_1_2_4_to_8", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_GetDragItemReferenceNumber", referenced from:
G3D::_internal::OnDragReceived(OpaqueWindowPtr*, void*,
OpaqueDragRef*) in libGLG3Dd.a(CarbonWindow.o)
"_glDepthFunc", referenced from:
G3D::RenderDevice::setDepthTest(G3D::RenderDevice::DepthTest)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setDepthTest(G3D::RenderDevice::DepthTest)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setDepthTest(G3D::RenderDevice::DepthTest)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setDepthTest(G3D::RenderDevice::DepthTest)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setDepthTest(G3D::RenderDevice::DepthTest)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setDepthTest(G3D::RenderDevice::DepthTest)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setDepthTest(G3D::RenderDevice::DepthTest)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
"_glNormalPointer", referenced from:
G3D::VAR::normalPointer() constin libGLG3Dd.a(VAR.o)
"_CGDataProviderCreateWithData", referenced from:
G3D::CarbonWindow::setIcon(G3D::GImage const&)in libGLG3Dd.a
(CarbonWindow.o)
"_avcodec_find_encoder", referenced from:
G3D::VideoOutput::supports(G3D::VideoOutput::CodecID)in
libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::initialize(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::VideoOutput::Settings const&)in libGLG3Dd.a(VideoOutput.o)
"_jpeg_resync_to_restart", referenced from:
_jpeg_resync_to_restart$non_lazy_ptr in libG3Dd.a(GImage_jpeg.o)
"_CGDisplayShowCursor", referenced from:
G3D::CarbonWindow::setMouseVisible(bool) in libGLG3Dd.a
(CarbonWindow.o)
"_glDepthMask", referenced from:
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setDepthWrite(bool) in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setDepthWrite(bool) in libGLG3Dd.a(Draw.o)
G3D::RenderDevice::setDepthWrite(bool) in libGLG3Dd.a(Sky.o)
G3D::RenderDevice::setDepthWrite(bool) in libGLG3Dd.a
(ShadowMap.o)
G3D::RenderDevice::setDepthWrite(bool) in libGLG3Dd.a
(ArticulatedModel_pose.o)
G3D::RenderDevice::setDepthWrite(bool) in libGLG3Dd.a
(UprightSplineManipulator.o)
"_aglSwapBuffers", referenced from:
G3D::CarbonWindow::swapGLBuffers() in libGLG3Dd.a
(CarbonWindow.o)
"_glVertexPointer", referenced from:
G3D::VAR::vertexPointer() constin libGLG3Dd.a(VAR.o)
G3D::GFont::send2DQuads(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, G3D::Vector2 const&, float, G3D::Color4 const&, G3D::Color4
const&, G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing)
constin libGLG3Dd.a(GFont.o)
G3D::GFont::draw2D(G3D::RenderDevice*, std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, G3D::Vector2
const&, float, G3D::Color4 const&, G3D::Color4 const&,
G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
"_aglDestroyPixelFormat", referenced from:
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
"_DisposeControl", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
"_png_set_swap", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_png_read_info", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_glDrawElements", referenced from:
G3D::RenderDevice::internalSendIndices
(G3D::RenderDevice::Primitive, unsigned long, int, void const*)in
libGLG3Dd.a(RenderDevice.o)
"_aglCreateContext", referenced from:
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
"_glCullFace", referenced from:
G3D::RenderDevice::setCullFace(G3D::RenderDevice::CullFace)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setCullFace(G3D::RenderDevice::CullFace)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
"_av_register_all", referenced from:
G3D::VideoOutput::supports(G3D::VideoOutput::CodecID)in
libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::initialize(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::VideoOutput::Settings const&)in libGLG3Dd.a(VideoOutput.o)
"_jpeg_start_compress", referenced from:
G3D::GImage::encodeJPEG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_jpeg.o)
"_SizeWindow", referenced from:
G3D::CarbonWindow::setDimensions(G3D::Rect2D const&)in
libGLG3Dd.a(CarbonWindow.o)
"_glLightModeli", referenced from:
G3D::RenderDevice::disableTwoSidedLighting() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::enableTwoSidedLighting() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setVideoMode() in libGLG3Dd.a
(RenderDevice.o)
G3D::PosedArticulatedModel::renderFFShadowMappedLightPass
(G3D::RenderDevice*, G3D::GLight const&,
G3D::ReferenceCountedPointer<G3D::ShadowMap> const&,
G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderFFShadowMappedLightPass
(G3D::RenderDevice*, G3D::GLight const&,
G3D::ReferenceCountedPointer<G3D::ShadowMap> const&,
G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
"_CGSetLocalEventsSuppressionInterval", referenced from:
G3D::CarbonWindow::setRelativeMousePosition(double, double)in
libGLG3Dd.a(CarbonWindow.o)
"_GetGlobalMouse", referenced from:
G3D::CarbonWindow::getRelativeMouseState(int&, int&, unsigned
char&) constin libGLG3Dd.a(CarbonWindow.o)
"_ReceiveNextEvent", referenced from:
G3D::CarbonWindow::pollOSEvent(G3D::GEvent&) in libGLG3Dd.a
(CarbonWindow.o)
"_png_read_rows", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_glClearStencil", referenced from:
G3D::RenderDevice::setStencilClearValue(int) in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
"_png_sig_cmp", referenced from:
G3D::GImage::resolveFormat(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned char
const*, int, G3D::GImage::Format)in libG3Dd.a(GImage.o)
"_avcodec_alloc_frame", referenced from:
G3D::VideoOutput::convertFrame(unsigned char*, G3D::ImageFormat
const*, bool)in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::initialize(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::VideoOutput::Settings const&)in libGLG3Dd.a(VideoOutput.o)
"_DisposeWindow", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
G3D::CarbonWindow::~CarbonWindow()in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::~CarbonWindow()in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::~CarbonWindow()in libGLG3Dd.a(CarbonWindow.o)
"_aglErrorString", referenced from:
G3D::aglReportError() in libGLG3Dd.a(CarbonWindow.o)
"_glNormal3d", referenced from:
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
"_av_write_trailer", referenced from:
G3D::VideoOutput::commit() in libGLG3Dd.a(VideoOutput.o)
"_GetWindowPort", referenced from:
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
"_avpicture_fill", referenced from:
G3D::VideoOutput::convertFrame(unsigned char*, G3D::ImageFormat
const*, bool)in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::convertFrame(unsigned char*, G3D::ImageFormat
const*, bool)in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::initialize(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::VideoOutput::Settings const&)in libGLG3Dd.a(VideoOutput.o)
"_jpeg_CreateDecompress", referenced from:
G3D::GImage::decodeJPEG(G3D::BinaryInput&) in libG3Dd.a
(GImage_jpeg.o)
"_glDeleteTextures", referenced from:
G3D::GLCaps::checkBug_redBlueMipmapSwap() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::supportsTexture(G3D::ImageFormat const*)in
libGLG3Dd.a(GLCaps.o)
G3D::Texture::~Texture()in libGLG3Dd.a(Texture.o)
G3D::Texture::~Texture()in libGLG3Dd.a(Texture.o)
G3D::Texture::~Texture()in libGLG3Dd.a(Texture.o)
"_DMGetGDeviceByDisplayID", referenced from:
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
"_glStencilFunc", referenced from:
G3D::RenderDevice::_setStencilTest
(G3D::RenderDevice::StencilTest, int)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::_setStencilTest
(G3D::RenderDevice::StencilTest, int)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::_setStencilTest
(G3D::RenderDevice::StencilTest, int)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
"_png_set_interlace_handling", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_glCopyTexImage2D", referenced from:
G3D::Texture::copyFromScreen(G3D::Rect2D const&,
G3D::Texture::CubeFace, bool)in libGLG3Dd.a(Texture.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&, bool)in
libGLG3Dd.a(Texture.o)
"_GetEventDispatcherTarget", referenced from:
G3D::CarbonWindow::pollOSEvent(G3D::GEvent&) in libGLG3Dd.a
(CarbonWindow.o)
"_png_set_write_fn", referenced from:
G3D::GImage::encodePNG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_png.o)
"_GetKeys", referenced from:
G3D::CarbonWindow::makeKeyEvent(OpaqueEventRef*,
G3D::GEvent&) in libGLG3Dd.a(CarbonWindow.o)
"_unzLocateFile", referenced from:
__ZN3G3DL16_zip_zipContainsERKSsS1_ in libG3Dd.a(fileutils.o)
G3D::fileLength(std::basic_string<char, std::char_traits<char>,
std::allocator<char> > const&)in libG3Dd.a(fileutils.o)
G3D::zipRead(std::basic_string<char, std::char_traits<char>,
std::allocator<char> > const&, void*&, unsigned long&)in libG3Dd.a
(fileutils.o)
"_glStencilMask", referenced from:
G3D::RenderDevice::clear(bool, bool, bool)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::clear(bool, bool, bool)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
"_MoveWindow", referenced from:
G3D::CarbonWindow::setDimensions(G3D::Rect2D const&)in
libGLG3Dd.a(CarbonWindow.o)
"_CGWarpMouseCursorPosition", referenced from:
G3D::CarbonWindow::makeMouseEvent(OpaqueEventRef*,
G3D::GEvent&) in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::setRelativeMousePosition(double, double)in
libGLG3Dd.a(CarbonWindow.o)
"_url_fopen", referenced from:
G3D::VideoOutput::initialize(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::VideoOutput::Settings const&)in libGLG3Dd.a(VideoOutput.o)
"_jpeg_set_defaults", referenced from:
G3D::GImage::encodeJPEG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_jpeg.o)
"_unzGoToNextFile", referenced from:

__ZN3G3DL19getFileOrDirListZipERKSsS1_RNS_5ArrayISsLi10ELm32EEEbb in
libG3Dd.a(fileutils.o)
"_png_read_update_info", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_glStencilOp", referenced from:
G3D::RenderDevice::setStencilOp(G3D::RenderDevice::StencilOp,
G3D::RenderDevice::StencilOp, G3D::RenderDevice::StencilOp,
G3D::RenderDevice::StencilOp, G3D::RenderDevice::StencilOp,
G3D::RenderDevice::StencilOp)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setStencilOp(G3D::RenderDevice::StencilOp,
G3D::RenderDevice::StencilOp, G3D::RenderDevice::StencilOp,
G3D::RenderDevice::StencilOp, G3D::RenderDevice::StencilOp,
G3D::RenderDevice::StencilOp)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setStencilOp(G3D::RenderDevice::StencilOp,
G3D::RenderDevice::StencilOp, G3D::RenderDevice::StencilOp,
G3D::RenderDevice::StencilOp, G3D::RenderDevice::StencilOp,
G3D::RenderDevice::StencilOp)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
"_GetEventParameter", referenced from:
G3D::CarbonWindow::makeKeyEvent(OpaqueEventRef*,
G3D::GEvent&) in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::makeKeyEvent(OpaqueEventRef*,
G3D::GEvent&) in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::makeKeyEvent(OpaqueEventRef*,
G3D::GEvent&) in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::makeKeyEvent(OpaqueEventRef*,
G3D::GEvent&) in libGLG3Dd.a(CarbonWindow.o)
G3D::_internal::OnDeviceScroll(OpaqueEventHandlerCallRef*,
OpaqueEventRef*, void*) in libGLG3Dd.a(CarbonWindow.o)
G3D::_internal::OnDeviceScroll(OpaqueEventHandlerCallRef*,
OpaqueEventRef*, void*) in libGLG3Dd.a(CarbonWindow.o)
G3D::_internal::OnDeviceScroll(OpaqueEventHandlerCallRef*,
OpaqueEventRef*, void*) in libGLG3Dd.a(CarbonWindow.o)
G3D::_internal::OnDeviceScroll(OpaqueEventHandlerCallRef*,
OpaqueEventRef*, void*) in libGLG3Dd.a(CarbonWindow.o)
G3D::_internal::OnDeviceScroll(OpaqueEventHandlerCallRef*,
OpaqueEventRef*, void*) in libGLG3Dd.a(CarbonWindow.o)
G3D::_internal::OnWindowSized(OpaqueEventHandlerCallRef*,
OpaqueEventRef*, void*) in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::makeMouseEvent(OpaqueEventRef*,
G3D::GEvent&) in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::makeMouseEvent(OpaqueEventRef*,
G3D::GEvent&) in libGLG3Dd.a(CarbonWindow.o)
"_GetWindowEventTarget", referenced from:
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
"_glMatrixMode", referenced from:
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::forceSetTextureMatrix(int, float const*)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::configureShadowMap(unsigned int, G3D::Matrix4
const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::configureShadowMap(unsigned int, G3D::Matrix4
const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setProjectionMatrix(G3D::Matrix4 const&)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setProjectionMatrix(G3D::Matrix4 const&)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setObjectToWorldMatrix(G3D::CoordinateFrame
const&) in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setCameraToWorldMatrix(G3D::CoordinateFrame
const&) in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GuiTheme::endText() constin libGLG3Dd.a(GuiTheme.o)
G3D::GuiTheme::drawDelayedText() constin libGLG3Dd.a(GuiTheme.o)
G3D::GFont::send2DQuads(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, G3D::Vector2 const&, float, G3D::Color4 const&, G3D::Color4
const&, G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing)
constin libGLG3Dd.a(GFont.o)
G3D::GFont::draw2D(G3D::RenderDevice*, std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, G3D::Vector2
const&, float, G3D::Color4 const&, G3D::Color4 const&,
G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
"_glShadeModel", referenced from:
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setShadeMode(G3D::RenderDevice::ShadeMode)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setShadeMode(G3D::RenderDevice::ShadeMode)in
libGLG3Dd.a(Draw.o)
G3D::RenderDevice::setShadeMode(G3D::RenderDevice::ShadeMode)in
libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::RenderDevice::setShadeMode(G3D::RenderDevice::ShadeMode)in
libGLG3Dd.a(IFSModel.o)
"_glTexCoord2f", referenced from:
G3D::Draw::fastRect2D(G3D::Rect2D const&, G3D::RenderDevice*,
G3D::Color4 const&)in libGLG3Dd.a(Draw.o)
G3D::Draw::fastRect2D(G3D::Rect2D const&, G3D::RenderDevice*,
G3D::Color4 const&)in libGLG3Dd.a(Draw.o)
G3D::Draw::fastRect2D(G3D::Rect2D const&, G3D::RenderDevice*,
G3D::Color4 const&)in libGLG3Dd.a(Draw.o)
G3D::Draw::fastRect2D(G3D::Rect2D const&, G3D::RenderDevice*,
G3D::Color4 const&)in libGLG3Dd.a(Draw.o)
G3D::GFont::drawString(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, float, float, float, float, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
G3D::GFont::drawString(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, float, float, float, float, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
G3D::GFont::drawString(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, float, float, float, float, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
G3D::GFont::drawString(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, float, float, float, float, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
"_glTexCoord3f", referenced from:
G3D::Sky::vertex(G3D::RenderDevice*, float, float, float, float,
float) constin libGLG3Dd.a(Sky.o)
"_jpeg_destroy_decompress", referenced from:
G3D::GImage::decodeJPEG(G3D::BinaryInput&) in libG3Dd.a
(GImage_jpeg.o)
"_glDrawArrays", referenced from:
G3D::RenderDevice::sendSequentialIndices
(G3D::RenderDevice::Primitive, int)in libGLG3Dd.a(RenderDevice.o)
G3D::GFont::send2DQuads(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, G3D::Vector2 const&, float, G3D::Color4 const&, G3D::Color4
const&, G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing)
constin libGLG3Dd.a(GFont.o)
G3D::GFont::send2DQuads(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, G3D::Vector2 const&, float, G3D::Color4 const&, G3D::Color4
const&, G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing)
constin libGLG3Dd.a(GFont.o)
G3D::GFont::draw2D(G3D::RenderDevice*, std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, G3D::Vector2
const&, float, G3D::Color4 const&, G3D::Color4 const&,
G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
G3D::GFont::draw2D(G3D::RenderDevice*, std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, G3D::Vector2
const&, float, G3D::Color4 const&, G3D::Color4 const&,
G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
"_glReadPixels", referenced from:
G3D::RenderDevice::screenshotPic(G3D::GImage&, bool, bool, bool)
constin libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::getDepthBufferValue(int, int) constin
libGLG3Dd.a(RenderDevice.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
"_glBegin", referenced from:
G3D::RenderDevice::beginPrimitive(G3D::RenderDevice::Primitive)
in libGLG3Dd.a(RenderDevice.o)
G3D::Draw::ray(G3D::Ray const&, G3D::RenderDevice*, G3D::Color4
const&, float)in libGLG3Dd.a(Draw.o)
G3D::Sky::drawMoonAndStars(G3D::RenderDevice*,
G3D::SkyParameters const&)in libGLG3Dd.a(Sky.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
"_crc32", referenced from:
G3D::Crypto::crc32(void const*, unsigned long)in libG3Dd.a
(Crypto.o)
G3D::Crypto::crc32(void const*, unsigned long)in libG3Dd.a
(Crypto.o)
"_kCFAllocatorDefault", referenced from:
_kCFAllocatorDefault$non_lazy_ptr in libG3Dd.a(prompt.o)
_kCFAllocatorDefault$non_lazy_ptr in libGLG3Dd.a(CarbonWindow.o)
"_glClearDepth", referenced from:
G3D::RenderDevice::setDepthClearValue(double)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
"_glColorPointer", referenced from:
G3D::VAR::colorPointer() constin libGLG3Dd.a(VAR.o)
"_CFStringCreateWithCString", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
G3D::CarbonWindow::setCaption(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&)in libGLG3Dd.a
(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
"_GetWindowBounds", referenced from:
G3D::_internal::OnDeviceScroll(OpaqueEventHandlerCallRef*,
OpaqueEventRef*, void*) in libGLG3Dd.a(CarbonWindow.o)
G3D::_internal::OnWindowSized(OpaqueEventHandlerCallRef*,
OpaqueEventRef*, void*) in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::makeMouseEvent(OpaqueEventRef*,
G3D::GEvent&) in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::makeMouseEvent(OpaqueEventRef*,
G3D::GEvent&) in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::pollOSEvent(G3D::GEvent&) in libGLG3Dd.a
(CarbonWindow.o)
"_unzOpenCurrentFile", referenced from:
G3D::zipRead(std::basic_string<char, std::char_traits<char>,
std::allocator<char> > const&, void*&, unsigned long&)in libG3Dd.a
(fileutils.o)
"_FSRefMakePath", referenced from:
G3D::_internal::OnDragReceived(OpaqueWindowPtr*, void*,
OpaqueDragRef*) in libGLG3Dd.a(CarbonWindow.o)
"_glClearColor", referenced from:
G3D::RenderDevice::setColorClearValue(G3D::Color4 const&)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
"_InstallReceiveHandler", referenced from:
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
"_CGLGetCurrentContext", referenced from:
G3D::glGetCurrentContext() in libGLG3Dd.a(GLCaps.o)
"_guess_format", referenced from:
G3D::VideoOutput::initialize(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::VideoOutput::Settings const&)in libGLG3Dd.a(VideoOutput.o)
"_av_write_header", referenced from:
G3D::VideoOutput::initialize(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::VideoOutput::Settings const&)in libGLG3Dd.a(VideoOutput.o)
"_CountDragItemFlavors", referenced from:
G3D::_internal::OnDragReceived(OpaqueWindowPtr*, void*,
OpaqueDragRef*) in libGLG3Dd.a(CarbonWindow.o)
"_SetWindowTitleWithCFString", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
G3D::CarbonWindow::setCaption(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&)in libGLG3Dd.a
(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
"_glDisableClientState", referenced from:
G3D::GFont::send2DQuads(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, G3D::Vector2 const&, float, G3D::Color4 const&, G3D::Color4
const&, G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing)
constin libGLG3Dd.a(GFont.o)
G3D::GFont::send2DQuads(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, G3D::Vector2 const&, float, G3D::Color4 const&, G3D::Color4
const&, G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing)
constin libGLG3Dd.a(GFont.o)
G3D::GFont::draw2D(G3D::RenderDevice*, std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, G3D::Vector2
const&, float, G3D::Color4 const&, G3D::Color4 const&,
G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
G3D::GFont::draw2D(G3D::RenderDevice*, std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, G3D::Vector2
const&, float, G3D::Color4 const&, G3D::Color4 const&,
G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
"_glClear", referenced from:
G3D::RenderDevice::clear(bool, bool, bool)in libGLG3Dd.a
(RenderDevice.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
"_glVertex2fv", referenced from:
G3D::RenderDevice::sendVertex(G3D::Vector2 const&)in libGLG3Dd.a
(RenderDevice.o)
G3D::GuiTheme::drawRect(G3D::Rect2D const&, G3D::Rect2D const&,
G3D::RenderDevice*)in libGLG3Dd.a(GuiTheme.o)
"_SetControlCommandID", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
"_glEnableClientState", referenced from:
G3D::VAR::texCoordPointer(unsigned int) constin libGLG3Dd.a
(VAR.o)
G3D::VAR::colorPointer() constin libGLG3Dd.a(VAR.o)
G3D::VAR::normalPointer() constin libGLG3Dd.a(VAR.o)
G3D::VAR::vertexPointer() constin libGLG3Dd.a(VAR.o)
G3D::GFont::send2DQuads(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, G3D::Vector2 const&, float, G3D::Color4 const&, G3D::Color4
const&, G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing)
constin libGLG3Dd.a(GFont.o)
G3D::GFont::send2DQuads(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, G3D::Vector2 const&, float, G3D::Color4 const&, G3D::Color4
const&, G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing)
constin libGLG3Dd.a(GFont.o)
G3D::GFont::draw2D(G3D::RenderDevice*, std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, G3D::Vector2
const&, float, G3D::Color4 const&, G3D::Color4 const&,
G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
G3D::GFont::draw2D(G3D::RenderDevice*, std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, G3D::Vector2
const&, float, G3D::Color4 const&, G3D::Color4 const&,
G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
"_glVertex3fv", referenced from:
G3D::RenderDevice::sendVertex(G3D::Vector3 const&)in libGLG3Dd.a
(RenderDevice.o)
G3D::Draw::ray(G3D::Ray const&, G3D::RenderDevice*, G3D::Color4
const&, float)in libGLG3Dd.a(Draw.o)
G3D::Draw::ray(G3D::Ray const&, G3D::RenderDevice*, G3D::Color4
const&, float)in libGLG3Dd.a(Draw.o)
G3D::Draw::ray(G3D::Ray const&, G3D::RenderDevice*, G3D::Color4
const&, float)in libGLG3Dd.a(Draw.o)
G3D::Draw::ray(G3D::Ray const&, G3D::RenderDevice*, G3D::Color4
const&, float)in libGLG3Dd.a(Draw.o)
G3D::Sky::drawMoonAndStars(G3D::RenderDevice*,
G3D::SkyParameters const&)in libGLG3Dd.a(Sky.o)
"_glEnd", referenced from:
G3D::RenderDevice::endPrimitive() in libGLG3Dd.a
(RenderDevice.o)
G3D::Draw::ray(G3D::Ray const&, G3D::RenderDevice*, G3D::Color4
const&, float)in libGLG3Dd.a(Draw.o)
G3D::Sky::drawMoonAndStars(G3D::RenderDevice*,
G3D::SkyParameters const&)in libGLG3Dd.a(Sky.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
"_glVertex4fv", referenced from:
G3D::RenderDevice::sendVertex(G3D::Vector4 const&)in libGLG3Dd.a
(RenderDevice.o)
"_glMaterialf", referenced from:
G3D::RenderDevice::setShininess(float) in libGLG3Dd.a
(RenderDevice.o)
"_glPolygonMode", referenced from:
G3D::RenderDevice::setRenderMode(G3D::RenderDevice::RenderMode)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setRenderMode(G3D::RenderDevice::RenderMode)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setRenderMode(G3D::RenderDevice::RenderMode)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
"_SetFrontProcess", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
"_glLoadIdentity", referenced from:
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
"_GetEventClass", referenced from:
G3D::CarbonWindow::pollOSEvent(G3D::GEvent&) in libGLG3Dd.a
(CarbonWindow.o)
"_png_get_valid", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_glTranslatef", referenced from:
G3D::GFont::send2DQuads(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, G3D::Vector2 const&, float, G3D::Color4 const&, G3D::Color4
const&, G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing)
constin libGLG3Dd.a(GFont.o)
G3D::GFont::send2DQuads(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, G3D::Vector2 const&, float, G3D::Color4 const&, G3D::Color4
const&, G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing)
constin libGLG3Dd.a(GFont.o)
G3D::GFont::draw2D(G3D::RenderDevice*, std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, G3D::Vector2
const&, float, G3D::Color4 const&, G3D::Color4 const&,
G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
G3D::GFont::draw2D(G3D::RenderDevice*, std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, G3D::Vector2
const&, float, G3D::Color4 const&, G3D::Color4 const&,
G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
"_Gestalt", referenced from:
G3D::System::init() in libG3Dd.a(System.o)
G3D::System::init() in libG3Dd.a(System.o)
"_ReleaseEvent", referenced from:
G3D::CarbonWindow::pollOSEvent(G3D::GEvent&) in libGLG3Dd.a
(CarbonWindow.o)
"_glLineWidth", referenced from:
G3D::RenderDevice::setLineWidth(double)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
"_jpeg_finish_decompress", referenced from:
G3D::GImage::decodeJPEG(G3D::BinaryInput&) in libG3Dd.a
(GImage_jpeg.o)
"_av_write_frame", referenced from:
G3D::VideoOutput::encodeFrame(unsigned char*, G3D::ImageFormat
const*, bool)in libGLG3Dd.a(VideoOutput.o)
"_CreatePushButtonControl", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
"_glTexImage2D", referenced from:
G3D::GLCaps::checkBug_redBlueMipmapSwap() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::supportsTexture(G3D::ImageFormat const*)in
libGLG3Dd.a(GLCaps.o)
__ZN3G3DL13createTextureEjPKhjjiiijiibbfj in libGLG3Dd.a
(Texture.o)
"_unzClose", referenced from:

__ZN3G3DL19getFileOrDirListZipERKSsS1_RNS_5ArrayISsLi10ELm32EEEbb in
libG3Dd.a(fileutils.o)
__ZN3G3DL16_zip_zipContainsERKSsS1_ in libG3Dd.a(fileutils.o)
G3D::fileLength(std::basic_string<char, std::char_traits<char>,
std::allocator<char> > const&)in libG3Dd.a(fileutils.o)
G3D::zipRead(std::basic_string<char, std::char_traits<char>,
std::allocator<char> > const&, void*&, unsigned long&)in libG3Dd.a
(fileutils.o)
"_aglEnable", referenced from:
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
"_glDrawBuffer", referenced from:
G3D::RenderDevice::setFramebuffer
(G3D::ReferenceCountedPointer<G3D::Framebuffer> const&) in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setDrawBuffer(G3D::RenderDevice::Buffer)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::ShadowMap::updateDepth(G3D::RenderDevice*,
G3D::CoordinateFrame const&, G3D::Matrix4 const&,
G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>, 10, 32ul>
const&, float)in libGLG3Dd.a(ShadowMap.o)
G3D::ShadowMap::updateDepth(G3D::RenderDevice*,
G3D::CoordinateFrame const&, G3D::Matrix4 const&,
G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>, 10, 32ul>
const&, float)in libGLG3Dd.a(ShadowMap.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
"_glFogfv", referenced from:
G3D::PosedCameraSpline::render(G3D::RenderDevice*) constin
libGLG3Dd.a(UprightSplineManipulator.o)
G3D::PosedCameraSpline::render(G3D::RenderDevice*) constin
libGLG3Dd.a(UprightSplineManipulator.o)
"_glFogiv", referenced from:
G3D::PosedCameraSpline::render(G3D::RenderDevice*) constin
libGLG3Dd.a(UprightSplineManipulator.o)
"_CGDataProviderRelease", referenced from:
G3D::CarbonWindow::setIcon(G3D::GImage const&)in libGLG3Dd.a
(CarbonWindow.o)
"_glVertex2f", referenced from:
G3D::Draw::fastRect2D(G3D::Rect2D const&, G3D::RenderDevice*,
G3D::Color4 const&)in libGLG3Dd.a(Draw.o)
G3D::Draw::fastRect2D(G3D::Rect2D const&, G3D::RenderDevice*,
G3D::Color4 const&)in libGLG3Dd.a(Draw.o)
G3D::Draw::fastRect2D(G3D::Rect2D const&, G3D::RenderDevice*,
G3D::Color4 const&)in libGLG3Dd.a(Draw.o)
G3D::Draw::fastRect2D(G3D::Rect2D const&, G3D::RenderDevice*,
G3D::Color4 const&)in libGLG3Dd.a(Draw.o)
G3D::GFont::drawString(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, float, float, float, float, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
G3D::GFont::drawString(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, float, float, float, float, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
G3D::GFont::drawString(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, float, float, float, float, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
G3D::GFont::drawString(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, float, float, float, float, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
"_glVertex4f", referenced from:
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
"_glColorMaterial", referenced from:
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
"_GetEventKind", referenced from:
G3D::_internal::OnDeviceScroll(OpaqueEventHandlerCallRef*,
OpaqueEventRef*, void*) in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::makeMouseEvent(OpaqueEventRef*,
G3D::GEvent&) in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::pollOSEvent(G3D::GEvent&) in libGLG3Dd.a
(CarbonWindow.o)
"_aglChoosePixelFormat", referenced from:
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
"_glViewport", referenced from:
__ZN3G3DL11_glViewportEdddd in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::init(G3D::OSWindow*, G3D::Log*) in
libGLG3Dd.a(RenderDevice.o)
"_glPopAttrib", referenced from:
G3D::RenderDevice::endOpenGL() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::popState() in libGLG3Dd.a(RenderDevice.o)
G3D::ToneMap::applyPS14ATI(G3D::RenderDevice*) in libGLG3Dd.a
(ToneMap.o)
G3D::Sky::drawMoonAndStars(G3D::RenderDevice*,
G3D::SkyParameters const&)in libGLG3Dd.a(Sky.o)
G3D::GLCaps::checkBug_redBlueMipmapSwap() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::supportsRenderBuffer(G3D::ImageFormat const*)in
libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::supportsTexture(G3D::ImageFormat const*)in
libGLG3Dd.a(GLCaps.o)
G3D::GPUProgram::reload(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&)in libGLG3Dd.a
(GPUProgram.o)
G3D::Texture::getTexImage(void*, G3D::ImageFormat const*)
constin libGLG3Dd.a(Texture.o)
G3D::Texture::setAutoMipMap(bool) in libGLG3Dd.a(Texture.o)
__ZN3G3DL10glStatePopEv in libGLG3Dd.a(Texture.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
"_av_free", referenced from:
G3D::VideoOutput::convertFrame(unsigned char*, G3D::ImageFormat
const*, bool)in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
"_glRasterPos4d", referenced from:
G3D::Draw::fullScreenImage(G3D::GImage const&,
G3D::RenderDevice*)in libGLG3Dd.a(Draw.o)
"_MenuSelect", referenced from:
G3D::CarbonWindow::makeMouseEvent(OpaqueEventRef*,
G3D::GEvent&) in libGLG3Dd.a(CarbonWindow.o)
"_glGetTexLevelParameteriv", referenced from:
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
"_png_read_end", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_glScissor", referenced from:
G3D::RenderDevice::enableClip2D(G3D::Rect2D const&)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::enableClip2D(G3D::Rect2D const&)in libGLG3Dd.a
(RenderDevice.o)
"_AbsoluteDeltaToNanoseconds", referenced from:
G3D::System::endCycleCount(unsigned long long&)in libG3Dd.a
(Stopwatch.o)
"_SetThemeWindowBackground", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
"_glPopMatrix", referenced from:
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::configureShadowMap(unsigned int, G3D::Matrix4
const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)in
libGLG3Dd.a(RenderDevice.o)
"_av_set_parameters", referenced from:
G3D::VideoOutput::initialize(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::VideoOutput::Settings const&)in libGLG3Dd.a(VideoOutput.o)
"_av_new_stream", referenced from:
G3D::VideoOutput::initialize(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::VideoOutput::Settings const&)in libGLG3Dd.a(VideoOutput.o)
"_QuitAppModalLoopForWindow", referenced from:

__ZN3G3DL14DoCommandEventEP25OpaqueEventHandlerCallRefP14OpaqueEventRefPv
in libG3Dd.a(prompt.o)
"_glTexGeni", referenced from:
G3D::RenderDevice::configureShadowMap(unsigned int, G3D::Matrix4
const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::configureShadowMap(unsigned int, G3D::Matrix4
const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::configureShadowMap(unsigned int, G3D::Matrix4
const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::configureShadowMap(unsigned int, G3D::Matrix4
const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::configureReflectionMap(unsigned int,
G3D::ReferenceCountedPointer<G3D::Texture>)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::configureReflectionMap(unsigned int,
G3D::ReferenceCountedPointer<G3D::Texture>)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::configureReflectionMap(unsigned int,
G3D::ReferenceCountedPointer<G3D::Texture>)in libGLG3Dd.a
(RenderDevice.o)
G3D::Sky::renderBox(G3D::RenderDevice*) constin libGLG3Dd.a
(Sky.o)
G3D::Sky::renderBox(G3D::RenderDevice*) constin libGLG3Dd.a
(Sky.o)
G3D::Sky::renderBox(G3D::RenderDevice*) constin libGLG3Dd.a
(Sky.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::PosedArticulatedModel::renderFFNonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderFFNonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
"_glTexEnvf", referenced from:
G3D::RenderDevice::setTextureLODBias(unsigned int, float)in
libGLG3Dd.a(RenderDevice.o)
"_glTexEnvi", referenced from:
G3D::RenderDevice::setTextureCombineMode(unsigned int,
G3D::RenderDevice::CombineMode)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setTextureCombineMode(unsigned int,
G3D::RenderDevice::CombineMode)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setTextureCombineMode(unsigned int,
G3D::RenderDevice::CombineMode)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setTextureCombineMode(unsigned int,
G3D::RenderDevice::CombineMode)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setTextureCombineMode(unsigned int,
G3D::RenderDevice::CombineMode)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setTextureCombineMode(unsigned int,
G3D::RenderDevice::CombineMode)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setTextureCombineMode(unsigned int,
G3D::RenderDevice::CombineMode)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setTextureCombineMode(unsigned int,
G3D::RenderDevice::CombineMode)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setTextureCombineMode(unsigned int,
G3D::RenderDevice::CombineMode)in libGLG3Dd.a(RenderDevice.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
"_glColor3fv", referenced from:
G3D::RenderDevice::setColor(G3D::Color3 const&)in libGLG3Dd.a
(ToneMap.o)
G3D::RenderDevice::setColor(G3D::Color3 const&)in libGLG3Dd.a
(Sky.o)
G3D::RenderDevice::setColor(G3D::Color3 const&)in libGLG3Dd.a
(GuiTheme.o)
G3D::RenderDevice::setColor(G3D::Color3 const&)in libGLG3Dd.a
(ArticulatedModel_pose.o)
G3D::RenderDevice::setColor(G3D::Color3 const&)in libGLG3Dd.a
(GConsole.o)
G3D::RenderDevice::setColor(G3D::Color3 const&)in libGLG3Dd.a
(UprightSplineManipulator.o)
"_TransformProcessType", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
"_glColor4fv", referenced from:
G3D::RenderDevice::setColor(G3D::Color4 const&)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setColor(G3D::Color4 const&)in libGLG3Dd.a
(Draw.o)
G3D::RenderDevice::setColor(G3D::Color4 const&)in libGLG3Dd.a
(Sky.o)
G3D::RenderDevice::setColor(G3D::Color4 const&)in libGLG3Dd.a
(GuiFunctionBox.o)
G3D::RenderDevice::setColor(G3D::Color4 const&)in libGLG3Dd.a
(GFont.o)
G3D::RenderDevice::setColor(G3D::Color4 const&)in libGLG3Dd.a
(IFSModel.o)
"_jpeg_std_error", referenced from:
G3D::GImage::decodeJPEG(G3D::BinaryInput&) in libG3Dd.a
(GImage_jpeg.o)
G3D::GImage::encodeJPEG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_jpeg.o)
"_glGetString", referenced from:
G3D::RenderDevice::init(G3D::OSWindow*, G3D::Log*) in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::init(G3D::OSWindow*, G3D::Log*) in
libGLG3Dd.a(RenderDevice.o)
G3D::GLCaps::checkBug_redBlueMipmapSwap() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::renderer() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::checkBug_slowVBO() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::vendor() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::glVersion() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::getDriverVersion() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::loadExtensions(G3D::Log*) in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::loadExtensions(G3D::Log*) in libGLG3Dd.a
(GLCaps.o)
G3D::GPUProgram::getProgramError(int&, unsigned char const*&)
constin libGLG3Dd.a(GPUProgram.o)
G3D::GPUProgram::getProgramError(int&, unsigned char const*&)
constin libGLG3Dd.a(GPUProgram.o)
__ZN3G3DL13hasAutoMipMapEv in libGLG3Dd.a(Texture.o)
"_UpTime", referenced from:
G3D::System::getCycleCount() in libG3Dd.a(Stopwatch.o)
G3D::System::endCycleCount(unsigned long long&)in libG3Dd.a
(Stopwatch.o)
"_aglDestroyContext", referenced from:
G3D::CarbonWindow::~CarbonWindow()in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::~CarbonWindow()in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::~CarbonWindow()in libGLG3Dd.a(CarbonWindow.o)
"_glPointSize", referenced from:
G3D::RenderDevice::setPointSize(double)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::Sky::drawMoonAndStars(G3D::RenderDevice*,
G3D::SkyParameters const&)in libGLG3Dd.a(Sky.o)
"_aglUpdateContext", referenced from:
G3D::CarbonWindow::pollOSEvent(G3D::GEvent&) in libGLG3Dd.a
(CarbonWindow.o)
"_jpeg_read_header", referenced from:
G3D::GImage::decodeJPEG(G3D::BinaryInput&) in libG3Dd.a
(GImage_jpeg.o)
"_png_create_write_struct", referenced from:
G3D::GImage::encodePNG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_png.o)
"_kCGColorSpaceGenericRGB", referenced from:
_kCGColorSpaceGenericRGB$non_lazy_ptr in libGLG3Dd.a
(CarbonWindow.o)
"_CFRelease", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
G3D::CarbonWindow::setCaption(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&)in libGLG3Dd.a
(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
"_FSpMakeFSRef", referenced from:
G3D::_internal::OnDragReceived(OpaqueWindowPtr*, void*,
OpaqueDragRef*) in libGLG3Dd.a(CarbonWindow.o)
"_glDepthRange", referenced from:
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setDepthRange(double, double)in libGLG3Dd.a
(RenderDevice.o)
"_glLoadMatrixf", referenced from:
G3D::RenderDevice::forceSetTextureMatrix(int, float const*)in
libGLG3Dd.a(RenderDevice.o)
G3D::glLoadMatrix(G3D::Matrix4 const&)in libGLG3Dd.a(glcalls.o)
G3D::glLoadInvMatrix(G3D::CoordinateFrame const&) in libGLG3Dd.a
(glcalls.o)
G3D::glLoadMatrix(G3D::CoordinateFrame const&) in libGLG3Dd.a
(glcalls.o)
"_png_destroy_read_struct", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_png_create_read_struct", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_avcodec_encode_video", referenced from:
G3D::VideoOutput::encodeFrame(unsigned char*, G3D::ImageFormat
const*, bool)in libGLG3Dd.a(VideoOutput.o)
"_av_malloc", referenced from:
G3D::VideoOutput::initialize(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::VideoOutput::Settings const&)in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::initialize(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::VideoOutput::Settings const&)in libGLG3Dd.a(VideoOutput.o)
"_av_init_packet", referenced from:
G3D::VideoOutput::encodeFrame(unsigned char*, G3D::ImageFormat
const*, bool)in libGLG3Dd.a(VideoOutput.o)
"_jpeg_set_quality", referenced from:
G3D::GImage::encodeJPEG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_jpeg.o)
"_aglSetFullScreen", referenced from:
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
"_GetDragMouse", referenced from:
G3D::_internal::OnDragReceived(OpaqueWindowPtr*, void*,
OpaqueDragRef*) in libGLG3Dd.a(CarbonWindow.o)
"_png_set_read_fn", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_glTexCoordPointer", referenced from:
G3D::VAR::texCoordPointer(unsigned int) constin libGLG3Dd.a
(VAR.o)
G3D::GFont::send2DQuads(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, G3D::Vector2 const&, float, G3D::Color4 const&, G3D::Color4
const&, G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing)
constin libGLG3Dd.a(GFont.o)
G3D::GFont::draw2D(G3D::RenderDevice*, std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, G3D::Vector2
const&, float, G3D::Color4 const&, G3D::Color4 const&,
G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
"_png_write_image", referenced from:
G3D::GImage::encodePNG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_png.o)
"_GetFlavorData", referenced from:
G3D::_internal::OnDragReceived(OpaqueWindowPtr*, void*,
OpaqueDragRef*) in libGLG3Dd.a(CarbonWindow.o)
"_RunAppModalLoopForWindow", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
"_glPushAttrib", referenced from:
G3D::RenderDevice::beginOpenGL() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::pushState() in libGLG3Dd.a
(RenderDevice.o)
G3D::ToneMap::applyPS14ATI(G3D::RenderDevice*) in libGLG3Dd.a
(ToneMap.o)
G3D::Sky::drawMoonAndStars(G3D::RenderDevice*,
G3D::SkyParameters const&)in libGLG3Dd.a(Sky.o)
G3D::GLCaps::checkBug_redBlueMipmapSwap() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::supportsRenderBuffer(G3D::ImageFormat const*)in
libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::supportsTexture(G3D::ImageFormat const*)in
libGLG3Dd.a(GLCaps.o)
G3D::GPUProgram::reload(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&)in libGLG3Dd.a
(GPUProgram.o)
__ZN3G3DL11glStatePushEv in libGLG3Dd.a(Texture.o)
G3D::Texture::getTexImage(void*, G3D::ImageFormat const*)
constin libGLG3Dd.a(Texture.o)
G3D::Texture::setAutoMipMap(bool) in libGLG3Dd.a(Texture.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
"_unzGetCurrentFileInfo", referenced from:

__ZN3G3DL19getFileOrDirListZipERKSsS1_RNS_5ArrayISsLi10ELm32EEEbb in
libG3Dd.a(fileutils.o)
G3D::fileLength(std::basic_string<char, std::char_traits<char>,
std::allocator<char> > const&)in libG3Dd.a(fileutils.o)
G3D::zipRead(std::basic_string<char, std::char_traits<char>,
std::allocator<char> > const&, void*&, unsigned long&)in libG3Dd.a
(fileutils.o)
"_png_set_strip_16", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_png_set_palette_to_rgb", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_glBlendFunc", referenced from:
G3D::RenderDevice::setBlendFunc(G3D::RenderDevice::BlendFunc,
G3D::RenderDevice::BlendFunc, G3D::RenderDevice::BlendEq)in libGLG3Dd.a
(RenderDevice.o)
"_CGColorSpaceCreateWithName", referenced from:
G3D::CarbonWindow::setIcon(G3D::GImage const&)in libGLG3Dd.a
(CarbonWindow.o)
"_png_write_info", referenced from:
G3D::GImage::encodePNG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_png.o)
"_CGImageCreate", referenced from:
G3D::CarbonWindow::setIcon(G3D::GImage const&)in libGLG3Dd.a
(CarbonWindow.o)
"_glOrtho", referenced from:
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
"_glFogf", referenced from:
G3D::PosedCameraSpline::render(G3D::RenderDevice*) constin
libGLG3Dd.a(UprightSplineManipulator.o)
G3D::PosedCameraSpline::render(G3D::RenderDevice*) constin
libGLG3Dd.a(UprightSplineManipulator.o)
G3D::PosedCameraSpline::render(G3D::RenderDevice*) constin
libGLG3Dd.a(UprightSplineManipulator.o)
G3D::PosedCameraSpline::render(G3D::RenderDevice*) constin
libGLG3Dd.a(UprightSplineManipulator.o)
"_glFogi", referenced from:
G3D::PosedCameraSpline::render(G3D::RenderDevice*) constin
libGLG3Dd.a(UprightSplineManipulator.o)
G3D::PosedCameraSpline::render(G3D::RenderDevice*) constin
libGLG3Dd.a(UprightSplineManipulator.o)
"_glGetFloatv", referenced from:
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::glGetVector4(unsigned int)in libGLG3Dd.a(glcalls.o)
G3D::glGetVector3(unsigned int)in libGLG3Dd.a(glcalls.o)
G3D::glGetVector2(unsigned int)in libGLG3Dd.a(glcalls.o)
G3D::glGetMatrix(unsigned int, G3D::Matrix4&)in libGLG3Dd.a
(glcalls.o)
G3D::glGetFloat(unsigned int)in libGLG3Dd.a(getOpenGLState.o)
__ZN3G3DL16getLightingStateEb in libGLG3Dd.a(getOpenGLState.o)
"_CFGetTypeID", referenced from:
G3D::_internal::HIDCollectJoyElementsArrayHandler(void const*,
void*)in libGLG3Dd.a(CarbonWindow.o)
"_glHint", referenced from:
G3D::RenderDevice::setVideoMode() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setVideoMode() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setVideoMode() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setVideoMode() in libGLG3Dd.a
(RenderDevice.o)
"_jpeg_finish_compress", referenced from:
G3D::GImage::encodeJPEG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_jpeg.o)
"_png_get_IHDR", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_png_destroy_write_struct", referenced from:
G3D::GImage::encodePNG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_png.o)
G3D::GImage::encodePNG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_png.o)
G3D::GImage::encodePNG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_png.o)
"_glPushMatrix", referenced from:
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::configureShadowMap(unsigned int, G3D::Matrix4
const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)in
libGLG3Dd.a(RenderDevice.o)
"_glTexGenfv", referenced from:
G3D::RenderDevice::configureShadowMap(unsigned int, G3D::Matrix4
const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::configureShadowMap(unsigned int, G3D::Matrix4
const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::configureShadowMap(unsigned int, G3D::Matrix4
const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::configureShadowMap(unsigned int, G3D::Matrix4
const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)in
libGLG3Dd.a(RenderDevice.o)
"_glReadBuffer", referenced from:
G3D::RenderDevice::screenshotPic(G3D::GImage&, bool, bool, bool)
constin libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::screenshotPic(G3D::GImage&, bool, bool, bool)
constin libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::screenshotPic(G3D::GImage&, bool, bool, bool)
constin libGLG3Dd.a(RenderDevice.o)
G3D::ShadowMap::updateDepth(G3D::RenderDevice*,
G3D::CoordinateFrame const&, G3D::Matrix4 const&,
G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>, 10, 32ul>
const&, float)in libGLG3Dd.a(ShadowMap.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&,
G3D::Texture::CubeFace, bool)in libGLG3Dd.a(Texture.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&, bool)in
libGLG3Dd.a(Texture.o)
"_glTexEnvfv", referenced from:
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
"_avcodec_open", referenced from:
G3D::VideoOutput::initialize(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::VideoOutput::Settings const&)in libGLG3Dd.a(VideoOutput.o)
"_glPolygonOffset", referenced from:
G3D::RenderDevice::setPolygonOffset(double)in libGLG3Dd.a
(RenderDevice.o)
"_glLightfv", referenced from:
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
"_BringToFront", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
"_CGDisplayRelease", referenced from:
G3D::CarbonWindow::~CarbonWindow()in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::~CarbonWindow()in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::~CarbonWindow()in libGLG3Dd.a(CarbonWindow.o)
"_CreateStaticTextControl", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
"_ShowWindow", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
"_glPixelZoom", referenced from:
G3D::Draw::fullScreenImage(G3D::GImage const&,
G3D::RenderDevice*)in libGLG3Dd.a(Draw.o)
"_glMultMatrixf", referenced from:
G3D::RenderDevice::forceSetTextureMatrix(int, float const*)in
libGLG3Dd.a(RenderDevice.o)
G3D::glMultMatrix(G3D::CoordinateFrame const&) in libGLG3Dd.a
(glcalls.o)
G3D::glMultInvMatrix(G3D::CoordinateFrame const&) in libGLG3Dd.a
(glcalls.o)
"_unzOpen", referenced from:

__ZN3G3DL19getFileOrDirListZipERKSsS1_RNS_5ArrayISsLi10ELm32EEEbb in
libG3Dd.a(fileutils.o)
__ZN3G3DL16_zip_zipContainsERKSsS1_ in libG3Dd.a(fileutils.o)
G3D::fileLength(std::basic_string<char, std::char_traits<char>,
std::allocator<char> > const&)in libG3Dd.a(fileutils.o)
G3D::zipRead(std::basic_string<char, std::char_traits<char>,
std::allocator<char> > const&, void*&, unsigned long&)in libG3Dd.a
(fileutils.o)
"_glLightf", referenced from:
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
"_url_fclose", referenced from:
G3D::VideoOutput::abort() in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::commit() in libGLG3Dd.a(VideoOutput.o)
"_glBindTexture", referenced from:
G3D::RenderDevice::setTexture(unsigned int,
G3D::ReferenceCountedPointer<G3D::Texture>)in libGLG3Dd.a
(RenderDevice.o)
G3D::ShadowMap::setMode(G3D::Texture::DepthReadMode) in
libGLG3Dd.a(ShadowMap.o)
G3D::ShadowMap::setMode(G3D::Texture::DepthReadMode) in
libGLG3Dd.a(ShadowMap.o)
G3D::GLCaps::checkBug_redBlueMipmapSwap() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::supportsTexture(G3D::ImageFormat const*)in
libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::supportsTexture(G3D::ImageFormat const*)in
libGLG3Dd.a(GLCaps.o)
G3D::GuiTheme::endText() constin libGLG3Dd.a(GuiTheme.o)
G3D::GuiTheme::drawDelayedText() constin libGLG3Dd.a(GuiTheme.o)
G3D::Texture::getTexImage(void*, G3D::ImageFormat const*)
constin libGLG3Dd.a(Texture.o)
G3D::Texture::setAutoMipMap(bool) in libGLG3Dd.a(Texture.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&,
G3D::Texture::CubeFace, bool)in libGLG3Dd.a(Texture.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&, bool)in
libGLG3Dd.a(Texture.o)
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::fromMemory(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::Array<G3D::Array<void const*, 10, 32ul>, 10, 32ul> const&,
G3D::ImageFormat const*, int, int, int, G3D::ImageFormat const*,
G3D::Texture::Dimension, G3D::Texture::Settings const&,
G3D::Texture::PreProcess const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::alphaOnlyVersion() constin libGLG3Dd.a(Texture.o)
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
"_GetFlavorType", referenced from:
G3D::_internal::OnDragReceived(OpaqueWindowPtr*, void*,
OpaqueDragRef*) in libGLG3Dd.a(CarbonWindow.o)
"_ActivateWindow", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
"_glLightModelfv", referenced from:
G3D::RenderDevice::setAmbientLightColor(G3D::Color4 const&)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
"_av_rescale_q", referenced from:
G3D::VideoOutput::encodeFrame(unsigned char*, G3D::ImageFormat
const*, bool)in libGLG3Dd.a(VideoOutput.o)
"_avcodec_close", referenced from:
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
"_InstallEventHandler", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
"_SetApplicationDockTileImage", referenced from:
G3D::CarbonWindow::setIcon(G3D::GImage const&)in libGLG3Dd.a
(CarbonWindow.o)
"_jpeg_write_scanlines", referenced from:
G3D::GImage::encodeJPEG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_jpeg.o)
"_unzReadCurrentFile", referenced from:
G3D::zipRead(std::basic_string<char, std::char_traits<char>,
std::allocator<char> > const&, void*&, unsigned long&)in libG3Dd.a
(fileutils.o)
"_avpicture_get_size", referenced from:
G3D::VideoOutput::initialize(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::VideoOutput::Settings const&)in libGLG3Dd.a(VideoOutput.o)
"_aglGetError", referenced from:
G3D::aglReportError() in libGLG3Dd.a(CarbonWindow.o)
"_gluBuild2DMipmaps", referenced from:
__ZN3G3DL19createMipMapTextureEjPKhiiiijmfj in libGLG3Dd.a
(Texture.o)
"_glIsEnabled", referenced from:
G3D::Draw::sphereSection(G3D::Sphere const&, G3D::RenderDevice*,
G3D::Color4 const&, bool, bool)in libGLG3Dd.a(Draw.o)
__ZN3G3DL16getLightingStateEb in libGLG3Dd.a(getOpenGLState.o)
__ZN3G3DL16getLightingStateEb in libGLG3Dd.a(getOpenGLState.o)
__ZN3G3DL16getLightingStateEb in libGLG3Dd.a(getOpenGLState.o)
__ZN3G3DL16getClippingStateEv in libGLG3Dd.a(getOpenGLState.o)
"_png_set_IHDR", referenced from:
G3D::GImage::encodePNG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_png.o)
G3D::GImage::encodePNG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_png.o)
G3D::GImage::encodePNG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_png.o)
"_glGenTextures", referenced from:
G3D::GLCaps::checkBug_redBlueMipmapSwap() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::supportsTexture(G3D::ImageFormat const*)in
libGLG3Dd.a(GLCaps.o)
G3D::Texture::newGLTextureID() in libGLG3Dd.a(Texture.o)
"_glTexCoord2fv", referenced from:
G3D::GuiTheme::drawRect(G3D::Rect2D const&, G3D::Rect2D const&,
G3D::RenderDevice*)in libGLG3Dd.a(GuiTheme.o)
"_unzCloseCurrentFile", referenced from:
G3D::zipRead(std::basic_string<char, std::char_traits<char>,
std::allocator<char> > const&, void*&, unsigned long&)in libG3Dd.a
(fileutils.o)
"_glTexCoord4fv", referenced from:
G3D::glTexCoord(G3D::Vector4 const&)in libGLG3Dd.a
(RenderDevice.o)
"_CreateNewWindow", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
"_glGetTexParameteriv", referenced from:
G3D::glGetTexParameteri(unsigned int, unsigned int)in libGLG3Dd.a
(getOpenGLState.o)
"_compress2", referenced from:
G3D::BinaryOutput::compress() in libG3Dd.a(BinaryOutput.o)
"_glGetDoublev", referenced from:
G3D::glToScreen(G3D::Vector4 const&)in libGLG3Dd.a(glcalls.o)
G3D::glToScreen(G3D::Vector4 const&)in libGLG3Dd.a(glcalls.o)
G3D::glToScreen(G3D::Vector4 const&)in libGLG3Dd.a(glcalls.o)
G3D::glToScreen(G3D::Vector4 const&)in libGLG3Dd.a(glcalls.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&,
G3D::Texture::CubeFace, bool)in libGLG3Dd.a(Texture.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&, bool)in
libGLG3Dd.a(Texture.o)
G3D::glGetDouble(unsigned int)in libGLG3Dd.a(getOpenGLState.o)
__ZN3G3DL17getOneMatrixStateEjj in libGLG3Dd.a(getOpenGLState.o)
__ZN3G3DL15getTextureStateEb in libGLG3Dd.a(getOpenGLState.o)
__ZN3G3DL15getTextureStateEb in libGLG3Dd.a(getOpenGLState.o)
G3D::getOpenGLState(bool) in libGLG3Dd.a(getOpenGLState.o)
G3D::getOpenGLState(bool) in libGLG3Dd.a(getOpenGLState.o)
G3D::getOpenGLState(bool) in libGLG3Dd.a(getOpenGLState.o)
G3D::getOpenGLState(bool) in libGLG3Dd.a(getOpenGLState.o)
"_glGetLightfv", referenced from:
G3D::Shader::beforePrimitive(G3D::RenderDevice*) in
libGLG3Dd.a(Shader.o)
G3D::Shader::beforePrimitive(G3D::RenderDevice*) in
libGLG3Dd.a(Shader.o)
__ZN3G3DL16getLightingStateEb in libGLG3Dd.a(getOpenGLState.o)
__ZN3G3DL16getLightingStateEb in libGLG3Dd.a(getOpenGLState.o)
__ZN3G3DL16getLightingStateEb in libGLG3Dd.a(getOpenGLState.o)
__ZN3G3DL16getLightingStateEb in libGLG3Dd.a(getOpenGLState.o)
__ZN3G3DL16getLightingStateEb in libGLG3Dd.a(getOpenGLState.o)
__ZN3G3DL16getLightingStateEb in libGLG3Dd.a(getOpenGLState.o)
__ZN3G3DL16getLightingStateEb in libGLG3Dd.a(getOpenGLState.o)
"_glGetBooleanv", referenced from:
G3D::glGetBoolean(unsigned int)in libGLG3Dd.a(getOpenGLState.o)
G3D::getOpenGLState(bool) in libGLG3Dd.a(getOpenGLState.o)
"_glMaterialfv", referenced from:
G3D::RenderDevice::setSpecularCoefficient(G3D::Color3 const&)in
libGLG3Dd.a(RenderDevice.o)
"_glPixelStorei", referenced from:
G3D::RenderDevice::screenshotPic(G3D::GImage&, bool, bool, bool)
constin libGLG3Dd.a(RenderDevice.o)
G3D::Draw::fullScreenImage(G3D::GImage const&,
G3D::RenderDevice*)in libGLG3Dd.a(Draw.o)
__ZN3G3DL13createTextureEjPKhjjiiijiibbfj in libGLG3Dd.a
(Texture.o)
G3D::Texture::getTexImage(void*, G3D::ImageFormat const*)
constin libGLG3Dd.a(Texture.o)
G3D::Texture::fromMemory(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::Array<G3D::Array<void const*, 10, 32ul>, 10, 32ul> const&,
G3D::ImageFormat const*, int, int, int, G3D::ImageFormat const*,
G3D::Texture::Dimension, G3D::Texture::Settings const&,
G3D::Texture::PreProcess const&)in libGLG3Dd.a(Texture.o)
"_CGMainDisplayID", referenced from:
G3D::CarbonWindow::setMouseVisible(bool) in libGLG3Dd.a
(CarbonWindow.o)
G3D::CarbonWindow::setMouseVisible(bool) in libGLG3Dd.a
(CarbonWindow.o)
G3D::CarbonWindow::setDimensions(G3D::Rect2D const&)in
libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::~CarbonWindow()in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::~CarbonWindow()in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::~CarbonWindow()in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
"_CFDictionaryGetTypeID", referenced from:
G3D::_internal::HIDCollectJoyElementsArrayHandler(void const*,
void*)in libGLG3Dd.a(CarbonWindow.o)
"_jpeg_start_decompress", referenced from:
G3D::GImage::decodeJPEG(G3D::BinaryInput&) in libG3Dd.a
(GImage_jpeg.o)
"_SendEventToEventTarget", referenced from:
G3D::CarbonWindow::pollOSEvent(G3D::GEvent&) in libGLG3Dd.a
(CarbonWindow.o)
"_av_alloc_format_context", referenced from:
G3D::VideoOutput::initialize(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::VideoOutput::Settings const&)in libGLG3Dd.a(VideoOutput.o)
"_png_set_tRNS_to_alpha", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_gluScaleImage", referenced from:
__ZN3G3DL19createMipMapTextureEjPKhiiiijmfj in libGLG3Dd.a
(Texture.o)
__ZN3G3DL13createTextureEjPKhjjiiijiibbfj in libGLG3Dd.a
(Texture.o)
"_CGDisplayCapture", referenced from:
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
"_glDisable", referenced from:
G3D::RenderDevice::disableLighting() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::disableClip2D() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setPolygonOffset(double)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setPolygonOffset(double)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setPolygonOffset(double)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setBlendFunc(G3D::RenderDevice::BlendFunc,
G3D::RenderDevice::BlendFunc, G3D::RenderDevice::BlendEq)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setAlphaTest(G3D::RenderDevice::AlphaTest,
double)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setStencilOp(G3D::RenderDevice::StencilOp,
G3D::RenderDevice::StencilOp, G3D::RenderDevice::StencilOp,
G3D::RenderDevice::StencilOp, G3D::RenderDevice::StencilOp,
G3D::RenderDevice::StencilOp)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setStencilTest(G3D::RenderDevice::StencilTest)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setDepthTest(G3D::RenderDevice::DepthTest)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setCullFace(G3D::RenderDevice::CullFace)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::ToneMap::applyPS14ATI(G3D::RenderDevice*) in libGLG3Dd.a
(ToneMap.o)
G3D::Draw::sphereSection(G3D::Sphere const&, G3D::RenderDevice*,
G3D::Color4 const&, bool, bool)in libGLG3Dd.a(Draw.o)
G3D::Draw::sphereSection(G3D::Sphere const&, G3D::RenderDevice*,
G3D::Color4 const&, bool, bool)in libGLG3Dd.a(Draw.o)
G3D::Sky::renderBox(G3D::RenderDevice*) constin libGLG3Dd.a
(Sky.o)
G3D::Sky::renderBox(G3D::RenderDevice*) constin libGLG3Dd.a
(Sky.o)
G3D::Sky::renderBox(G3D::RenderDevice*) constin libGLG3Dd.a
(Sky.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GPUProgram::disable() in libGLG3Dd.a(GPUProgram.o)
G3D::glDisableAllTextures() in libGLG3Dd.a(glcalls.o)
G3D::glDisableAllTextures() in libGLG3Dd.a(glcalls.o)
G3D::glDisableAllTextures() in libGLG3Dd.a(glcalls.o)
G3D::glDisableAllTextures() in libGLG3Dd.a(glcalls.o)
G3D::glDisableAllTextures() in libGLG3Dd.a(glcalls.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&,
G3D::Texture::CubeFace, bool)in libGLG3Dd.a(Texture.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&, bool)in
libGLG3Dd.a(Texture.o)
G3D::PosedCameraSpline::render(G3D::RenderDevice*) constin
libGLG3Dd.a(UprightSplineManipulator.o)
"_gluErrorString", referenced from:
__ZN3G3DL19createMipMapTextureEjPKhiiiijmfj in libGLG3Dd.a
(Texture.o)
"_jpeg_CreateCompress", referenced from:
G3D::GImage::encodeJPEG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_jpeg.o)
"_jpeg_read_scanlines", referenced from:
G3D::GImage::decodeJPEG(G3D::BinaryInput&) in libG3Dd.a
(GImage_jpeg.o)
G3D::GImage::decodeJPEG(G3D::BinaryInput&) in libG3Dd.a
(GImage_jpeg.o)
G3D::GImage::decodeJPEG(G3D::BinaryInput&) in libG3Dd.a
(GImage_jpeg.o)
"_glTexParameterfv", referenced from:
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
"_glColor3f", referenced from:
G3D::Sky::drawMoonAndStars(G3D::RenderDevice*,
G3D::SkyParameters const&)in libGLG3Dd.a(Sky.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GuiTheme::endText() constin libGLG3Dd.a(GuiTheme.o)
"_glColor4d", referenced from:
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
"_aglSetDrawable", referenced from:
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
"_RepositionWindow", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
"_png_create_info_struct", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
G3D::GImage::encodePNG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_png.o)
"_glGetError", referenced from:
G3D::RenderDevice::forceVertexAndPixelShaderBind() in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::syncDrawBuffer() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::getDepthBufferValue(int, int) constin
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::getDepthBufferValue(int, int) constin
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::beginPrimitive(G3D::RenderDevice::Primitive)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setFramebuffer
(G3D::ReferenceCountedPointer<G3D::Framebuffer> const&) in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setFramebuffer
(G3D::ReferenceCountedPointer<G3D::Framebuffer> const&) in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setFramebuffer
(G3D::ReferenceCountedPointer<G3D::Framebuffer> const&) in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::beginOpenGL() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setState(G3D::RenderDevice::RenderState
const&)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setState(G3D::RenderDevice::RenderState
const&)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setState(G3D::RenderDevice::RenderState
const&)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setState(G3D::RenderDevice::RenderState
const&)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setVideoMode() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setVideoMode() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::init(G3D::OSWindow*, G3D::Log*) in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::init(G3D::OSWindow*, G3D::Log*) in
libGLG3Dd.a(RenderDevice.o)
G3D::GApp::oneFrame() in libGLG3Dd.a(GApp.o)
G3D::GApp::oneFrame() in libGLG3Dd.a(GApp.o)
G3D::GApp::oneFrame() in libGLG3Dd.a(GApp.o)
G3D::GApp::GApp(G3D::GApp::Settings const&, G3D::OSWindow*)in
libGLG3Dd.a(GApp.o)
G3D::GApp::GApp(G3D::GApp::Settings const&, G3D::OSWindow*)in
libGLG3Dd.a(GApp.o)
G3D::GApp::GApp(G3D::GApp::Settings const&, G3D::OSWindow*)in
libGLG3Dd.a(GApp.o)
G3D::GApp::GApp(G3D::GApp::Settings const&, G3D::OSWindow*)in
libGLG3Dd.a(GApp.o)
G3D::GApp::GApp(G3D::GApp::Settings const&, G3D::OSWindow*)in
libGLG3Dd.a(GApp.o)
G3D::GApp::GApp(G3D::GApp::Settings const&, G3D::OSWindow*)in
libGLG3Dd.a(GApp.o)
G3D::GApp::GApp(G3D::GApp::Settings const&, G3D::OSWindow*)in
libGLG3Dd.a(GApp.o)
G3D::GApp::GApp(G3D::GApp::Settings const&, G3D::OSWindow*)in
libGLG3Dd.a(GApp.o)
G3D::GApp::GApp(G3D::GApp::Settings const&, G3D::OSWindow*)in
libGLG3Dd.a(GApp.o)
G3D::GApp::GApp(G3D::GApp::Settings const&, G3D::OSWindow*)in
libGLG3Dd.a(GApp.o)
G3D::Draw::rect2D(G3D::Rect2D const&, G3D::RenderDevice*,
G3D::Color4 const&, G3D::Rect2D const&, G3D::Rect2D const&,
G3D::Rect2D const&, G3D::Rect2D const&)in libGLG3Dd.a(Draw.o)
G3D::Sky::renderLensFlare(G3D::RenderDevice*, G3D::SkyParameters
const&)in libGLG3Dd.a(Sky.o)
G3D::Sky::renderLensFlare(G3D::RenderDevice*, G3D::SkyParameters
const&)in libGLG3Dd.a(Sky.o)
G3D::Sky::renderLensFlare(G3D::RenderDevice*, G3D::SkyParameters
const&)in libGLG3Dd.a(Sky.o)
G3D::Sky::renderLensFlare(G3D::RenderDevice*, G3D::SkyParameters
const&)in libGLG3Dd.a(Sky.o)
G3D::Sky::renderLensFlare(G3D::RenderDevice*, G3D::SkyParameters
const&)in libGLG3Dd.a(Sky.o)
G3D::Sky::render(G3D::RenderDevice*, G3D::SkyParameters const&)
in libGLG3Dd.a(Sky.o)
G3D::Sky::render(G3D::RenderDevice*, G3D::SkyParameters const&)
in libGLG3Dd.a(Sky.o)
G3D::Sky::render(G3D::RenderDevice*, G3D::SkyParameters const&)
in libGLG3Dd.a(Sky.o)
G3D::WidgetManager::onEvent(G3D::GEvent const&,
G3D::ReferenceCountedPointer<G3D::WidgetManager>&,
G3D::ReferenceCountedPointer<G3D::WidgetManager>&)in libGLG3Dd.a
(Widget.o)
G3D::WidgetManager::onEvent(G3D::GEvent const&,
G3D::ReferenceCountedPointer<G3D::WidgetManager>&,
G3D::ReferenceCountedPointer<G3D::WidgetManager>&)in libGLG3Dd.a
(Widget.o)
G3D::WidgetManager::onEvent(G3D::GEvent const&,
G3D::ReferenceCountedPointer<G3D::WidgetManager>&,
G3D::ReferenceCountedPointer<G3D::WidgetManager>&)in libGLG3Dd.a
(Widget.o)
G3D::WidgetManager::onEvent(G3D::GEvent const&,
G3D::ReferenceCountedPointer<G3D::WidgetManager>&,
G3D::ReferenceCountedPointer<G3D::WidgetManager>&)in libGLG3Dd.a
(Widget.o)
G3D::WidgetManager::onEvent(G3D::GEvent const&,
G3D::ReferenceCountedPointer<G3D::WidgetManager>&,
G3D::ReferenceCountedPointer<G3D::WidgetManager>&)in libGLG3Dd.a
(Widget.o)
G3D::ShadowMap::updateDepth(G3D::RenderDevice*,
G3D::CoordinateFrame const&, G3D::Matrix4 const&,
G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>, 10, 32ul>
const&, float)in libGLG3Dd.a(ShadowMap.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::supportsRenderBuffer(G3D::ImageFormat const*)in
libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::supportsRenderBuffer(G3D::ImageFormat const*)in
libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::supportsRenderBuffer(G3D::ImageFormat const*)in
libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::supportsTexture(G3D::ImageFormat const*)in
libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::supportsTexture(G3D::ImageFormat const*)in
libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::supportsTexture(G3D::ImageFormat const*)in
libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::loadExtensions(G3D::Log*) in libGLG3Dd.a
(GLCaps.o)
G3D::GPUProgram::reload(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&)in libGLG3Dd.a
(GPUProgram.o)
G3D::GPUProgram::reload(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&)in libGLG3Dd.a
(GPUProgram.o)
G3D::GuiButton::onEvent(G3D::GEvent const&)in libGLG3Dd.a
(GuiButton.o)
G3D::GuiButton::onEvent(G3D::GEvent const&)in libGLG3Dd.a
(GuiButton.o)
G3D::glGetMatrix(unsigned int, G3D::Matrix4&)in libGLG3Dd.a
(glcalls.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
G3D::Texture::newGLTextureID() in libGLG3Dd.a(Texture.o)
G3D::Texture::newGLTextureID() in libGLG3Dd.a(Texture.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&,
G3D::Texture::CubeFace, bool)in libGLG3Dd.a(Texture.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&,
G3D::Texture::CubeFace, bool)in libGLG3Dd.a(Texture.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&,
G3D::Texture::CubeFace, bool)in libGLG3Dd.a(Texture.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&, bool)in
libGLG3Dd.a(Texture.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&, bool)in
libGLG3Dd.a(Texture.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&, bool)in
libGLG3Dd.a(Texture.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&, bool)in
libGLG3Dd.a(Texture.o)
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::fromMemory(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::Array<G3D::Array<void const*, 10, 32ul>, 10, 32ul> const&,
G3D::ImageFormat const*, int, int, int, G3D::ImageFormat const*,
G3D::Texture::Dimension, G3D::Texture::Settings const&,
G3D::Texture::PreProcess const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::fromMemory(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::Array<G3D::Array<void const*, 10, 32ul>, 10, 32ul> const&,
G3D::ImageFormat const*, int, int, int, G3D::ImageFormat const*,
G3D::Texture::Dimension, G3D::Texture::Settings const&,
G3D::Texture::PreProcess const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::fromMemory(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::Array<G3D::Array<void const*, 10, 32ul>, 10, 32ul> const&,
G3D::ImageFormat const*, int, int, int, G3D::ImageFormat const*,
G3D::Texture::Dimension, G3D::Texture::Settings const&,
G3D::Texture::PreProcess const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::fromMemory(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::Array<G3D::Array<void const*, 10, 32ul>, 10, 32ul> const&,
G3D::ImageFormat const*, int, int, int, G3D::ImageFormat const*,
G3D::Texture::Dimension, G3D::Texture::Settings const&,
G3D::Texture::PreProcess const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::createEmpty(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, int, int,
G3D::ImageFormat const*, G3D::Texture::Dimension,
G3D::Texture::Settings const&, int)in libGLG3Dd.a(Texture.o)
G3D::Texture::createEmpty(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, int, int,
G3D::ImageFormat const*, G3D::Texture::Dimension,
G3D::Texture::Settings const&, int)in libGLG3Dd.a(Texture.o)
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
G3D::GFont::send2DQuads(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, G3D::Vector2 const&, float, G3D::Color4 const&, G3D::Color4
const&, G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing)
constin libGLG3Dd.a(GFont.o)
G3D::GFont::draw2D(G3D::RenderDevice*, std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, G3D::Vector2
const&, float, G3D::Color4 const&, G3D::Color4 const&,
G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
G3D::GFont::GFont(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::BinaryInput&)in libGLG3Dd.a(GFont.o)
G3D::GFont::GFont(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::BinaryInput&)in libGLG3Dd.a(GFont.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::ArticulatedModel::renderNonShadowed
(G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>, 10, 32ul>
const&, G3D::RenderDevice*,
G3D::ReferenceCountedPointer<G3D::Lighting> const&)in libGLG3Dd.a
(ArticulatedModel_pose.o)
G3D::ArticulatedModel::renderNonShadowed
(G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>, 10, 32ul>
const&, G3D::RenderDevice*,
G3D::ReferenceCountedPointer<G3D::Lighting> const&)in libGLG3Dd.a
(ArticulatedModel_pose.o)
G3D::ArticulatedModel::renderNonShadowed
(G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>, 10, 32ul>
const&, G3D::RenderDevice*,
G3D::ReferenceCountedPointer<G3D::Lighting> const&)in libGLG3Dd.a
(ArticulatedModel_pose.o)
G3D::ArticulatedModel::renderNonShadowed
(G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>, 10, 32ul>
const&, G3D::RenderDevice*,
G3D::ReferenceCountedPointer<G3D::Lighting> const&)in libGLG3Dd.a
(ArticulatedModel_pose.o)
G3D::Framebuffer::clear() in libGLG3Dd.a(Framebuffer.o)
G3D::Framebuffer::clear() in libGLG3Dd.a(Framebuffer.o)
G3D::Framebuffer::clear() in libGLG3Dd.a(Framebuffer.o)
G3D::Framebuffer::clear() in libGLG3Dd.a(Framebuffer.o)
G3D::Framebuffer::clear() in libGLG3Dd.a(Framebuffer.o)
G3D::Framebuffer::set(G3D::Framebuffer::AttachmentPoint, void
const*)in libGLG3Dd.a(Framebuffer.o)
G3D::Framebuffer::set(G3D::Framebuffer::AttachmentPoint, void
const*)in libGLG3Dd.a(Framebuffer.o)
G3D::Framebuffer::set(G3D::Framebuffer::AttachmentPoint, void
const*)in libGLG3Dd.a(Framebuffer.o)
G3D::Framebuffer::set(G3D::Framebuffer::AttachmentPoint, void
const*)in libGLG3Dd.a(Framebuffer.o)
G3D::Framebuffer::set(G3D::Framebuffer::AttachmentPoint, void
const*)in libGLG3Dd.a(Framebuffer.o)
G3D::Framebuffer::set(G3D::Framebuffer::AttachmentPoint,
G3D::ReferenceCountedPointer<G3D::Renderbuffer> const&)in libGLG3Dd.a
(Framebuffer.o)
G3D::Framebuffer::set(G3D::Framebuffer::AttachmentPoint,
G3D::ReferenceCountedPointer<G3D::Renderbuffer> const&)in libGLG3Dd.a
(Framebuffer.o)
G3D::Framebuffer::set(G3D::Framebuffer::AttachmentPoint,
G3D::ReferenceCountedPointer<G3D::Texture> const&,
G3D::Texture::CubeFace)in libGLG3Dd.a(Framebuffer.o)
G3D::Framebuffer::set(G3D::Framebuffer::AttachmentPoint,
G3D::ReferenceCountedPointer<G3D::Texture> const&,
G3D::Texture::CubeFace)in libGLG3Dd.a(Framebuffer.o)
G3D::Framebuffer::set(G3D::Framebuffer::AttachmentPoint,
G3D::ReferenceCountedPointer<G3D::Texture> const&,
G3D::Texture::CubeFace)in libGLG3Dd.a(Framebuffer.o)
G3D::Framebuffer::create(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&)in libGLG3Dd.a
(Framebuffer.o)
G3D::VARArea::VARArea(unsigned long, G3D::VARArea::UsageHint)in
libGLG3Dd.a(VARArea.o)
G3D::VARArea::VARArea(unsigned long, G3D::VARArea::UsageHint)in
libGLG3Dd.a(VARArea.o)
G3D::VARArea::VARArea(unsigned long, G3D::VARArea::UsageHint)in
libGLG3Dd.a(VARArea.o)
G3D::VARArea::VARArea(unsigned long, G3D::VARArea::UsageHint)in
libGLG3Dd.a(VARArea.o)
G3D::getOpenGLState(bool) in libGLG3Dd.a(getOpenGLState.o)
G3D::GuiControl::MethodCallback<G3D::CameraControlWindow>::onPush
() in libGLG3Dd.a(CameraControlWindow.o)
G3D::GuiControl::MethodCallback<G3D::CameraControlWindow>::onPush
() in libGLG3Dd.a(CameraControlWindow.o)
"_glGetIntegerv", referenced from:
G3D::RenderDevice::clear(bool, bool, bool)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::init(G3D::OSWindow*, G3D::Log*) in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::init(G3D::OSWindow*, G3D::Log*) in
libGLG3Dd.a(RenderDevice.o)
G3D::GLCaps::loadExtensions(G3D::Log*) in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::loadExtensions(G3D::Log*) in libGLG3Dd.a
(GLCaps.o)
G3D::glGetInteger(unsigned int)in libGLG3Dd.a(getOpenGLState.o)
"_FindWindow", referenced from:
G3D::CarbonWindow::makeMouseEvent(OpaqueEventRef*,
G3D::GEvent&) in libGLG3Dd.a(CarbonWindow.o)
"_glAlphaFunc", referenced from:
G3D::RenderDevice::setAlphaTest(G3D::RenderDevice::AlphaTest,
double)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setAlphaTest(G3D::RenderDevice::AlphaTest,
double)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setAlphaTest(G3D::RenderDevice::AlphaTest,
double)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setAlphaTest(G3D::RenderDevice::AlphaTest,
double)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setAlphaTest(G3D::RenderDevice::AlphaTest,
double)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setAlphaTest(G3D::RenderDevice::AlphaTest,
double)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setAlphaTest(G3D::RenderDevice::AlphaTest,
double)in libGLG3Dd.a(RenderDevice.o)
"_glGetClipPlane", referenced from:
__ZN3G3DL16getClippingStateEv in libGLG3Dd.a(getOpenGLState.o)
"_CGDisplayBounds", referenced from:
G3D::CarbonWindow::setDimensions(G3D::Rect2D const&)in
libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
"_glPushClientAttrib", referenced from:
G3D::RenderDevice::beginIndexedPrimitives() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::screenshotPic(G3D::GImage&, bool, bool, bool)
constin libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::beginOpenGL() in libGLG3Dd.a
(RenderDevice.o)
G3D::Draw::fullScreenImage(G3D::GImage const&,
G3D::RenderDevice*)in libGLG3Dd.a(Draw.o)
G3D::VAR::uploadToCard(void const*, int, unsigned long)in
libGLG3Dd.a(VAR.o)
__ZN3G3DL11glStatePushEv in libGLG3Dd.a(Texture.o)
"_glEnable", referenced from:
G3D::RenderDevice::enableLighting() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setPolygonOffset(double)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setPolygonOffset(double)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setPolygonOffset(double)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setTexture(unsigned int,
G3D::ReferenceCountedPointer<G3D::Texture>)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::configureShadowMap(unsigned int, G3D::Matrix4
const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::configureShadowMap(unsigned int, G3D::Matrix4
const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::configureShadowMap(unsigned int, G3D::Matrix4
const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::configureShadowMap(unsigned int, G3D::Matrix4
const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::configureReflectionMap(unsigned int,
G3D::ReferenceCountedPointer<G3D::Texture>)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::configureReflectionMap(unsigned int,
G3D::ReferenceCountedPointer<G3D::Texture>)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::configureReflectionMap(unsigned int,
G3D::ReferenceCountedPointer<G3D::Texture>)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setBlendFunc(G3D::RenderDevice::BlendFunc,
G3D::RenderDevice::BlendFunc, G3D::RenderDevice::BlendEq)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setAlphaTest(G3D::RenderDevice::AlphaTest,
double)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setStencilOp(G3D::RenderDevice::StencilOp,
G3D::RenderDevice::StencilOp, G3D::RenderDevice::StencilOp,
G3D::RenderDevice::StencilOp, G3D::RenderDevice::StencilOp,
G3D::RenderDevice::StencilOp)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setStencilTest(G3D::RenderDevice::StencilTest)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setDepthTest(G3D::RenderDevice::DepthTest)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::enableClip2D(G3D::Rect2D const&)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::enableClip2D(G3D::Rect2D const&)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setCullFace(G3D::RenderDevice::CullFace)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setCullFace(G3D::RenderDevice::CullFace)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setVideoMode() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setVideoMode() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setVideoMode() in libGLG3Dd.a
(RenderDevice.o)
G3D::ToneMap::applyPS14ATI(G3D::RenderDevice*) in libGLG3Dd.a
(ToneMap.o)
G3D::Draw::sphereSection(G3D::Sphere const&, G3D::RenderDevice*,
G3D::Color4 const&, bool, bool)in libGLG3Dd.a(Draw.o)
G3D::Draw::sphereSection(G3D::Sphere const&, G3D::RenderDevice*,
G3D::Color4 const&, bool, bool)in libGLG3Dd.a(Draw.o)
G3D::Sky::renderBox(G3D::RenderDevice*) constin libGLG3Dd.a
(Sky.o)
G3D::Sky::renderBox(G3D::RenderDevice*) constin libGLG3Dd.a
(Sky.o)
G3D::Sky::renderBox(G3D::RenderDevice*) constin libGLG3Dd.a
(Sky.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GPUProgram::bind() in libGLG3Dd.a(GPUProgram.o)
G3D::GPUProgram::reload(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&)in libGLG3Dd.a
(GPUProgram.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&,
G3D::Texture::CubeFace, bool)in libGLG3Dd.a(Texture.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&, bool)in
libGLG3Dd.a(Texture.o)
G3D::Texture::fromMemory(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::Array<G3D::Array<void const*, 10, 32ul>, 10, 32ul> const&,
G3D::ImageFormat const*, int, int, int, G3D::ImageFormat const*,
G3D::Texture::Dimension, G3D::Texture::Settings const&,
G3D::Texture::PreProcess const&)in libGLG3Dd.a(Texture.o)
G3D::PosedArticulatedModel::renderFFNonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderFFNonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedCameraSpline::render(G3D::RenderDevice*) constin
libGLG3Dd.a(UprightSplineManipulator.o)
G3D::PosedCameraSpline::render(G3D::RenderDevice*) constin
libGLG3Dd.a(UprightSplineManipulator.o)
"_CGColorSpaceRelease", referenced from:
G3D::CarbonWindow::setIcon(G3D::GImage const&)in libGLG3Dd.a
(CarbonWindow.o)
"_glTexParameterf", referenced from:
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
"_glTexParameteri", referenced from:
G3D::ShadowMap::setMode(G3D::Texture::DepthReadMode) in
libGLG3Dd.a(ShadowMap.o)
G3D::ShadowMap::setMode(G3D::Texture::DepthReadMode) in
libGLG3Dd.a(ShadowMap.o)
G3D::ShadowMap::setMode(G3D::Texture::DepthReadMode) in
libGLG3Dd.a(ShadowMap.o)
G3D::ShadowMap::setMode(G3D::Texture::DepthReadMode) in
libGLG3Dd.a(ShadowMap.o)
G3D::ShadowMap::setMode(G3D::Texture::DepthReadMode) in
libGLG3Dd.a(ShadowMap.o)
G3D::GLCaps::checkBug_redBlueMipmapSwap() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
G3D::Texture::setAutoMipMap(bool) in libGLG3Dd.a(Texture.o)
G3D::Texture::fromMemory(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::Array<G3D::Array<void const*, 10, 32ul>, 10, 32ul> const&,
G3D::ImageFormat const*, int, int, int, G3D::ImageFormat const*,
G3D::Texture::Dimension, G3D::Texture::Settings const&,
G3D::Texture::PreProcess const&)in libGLG3Dd.a(Texture.o)
"_png_set_packing", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_CGDisplayHideCursor", referenced from:
G3D::CarbonWindow::setMouseVisible(bool) in libGLG3Dd.a
(CarbonWindow.o)
"_glGetTexImage", referenced from:
G3D::GLCaps::checkBug_redBlueMipmapSwap() in libGLG3Dd.a
(GLCaps.o)
G3D::Texture::getTexImage(void*, G3D::ImageFormat const*)
constin libGLG3Dd.a(Texture.o)
G3D::Texture::alphaOnlyVersion() constin libGLG3Dd.a(Texture.o)
"_aglSetCurrentContext", referenced from:
G3D::CarbonWindow::pollOSEvent(G3D::GEvent&) in libGLG3Dd.a
(CarbonWindow.o)
G3D::CarbonWindow::swapGLBuffers() in libGLG3Dd.a
(CarbonWindow.o)
G3D::CarbonWindow::~CarbonWindow()in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::~CarbonWindow()in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::~CarbonWindow()in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
"_glDrawPixels", referenced from:
G3D::Draw::fullScreenImage(G3D::GImage const&,
G3D::RenderDevice*)in libGLG3Dd.a(Draw.o)
"_glNormal3fv", referenced from:
G3D::RenderDevice::setNormal(G3D::Vector3 const&)in libGLG3Dd.a
(RenderDevice.o)
G3D::Draw::ray(G3D::Ray const&, G3D::RenderDevice*, G3D::Color4
const&, float)in libGLG3Dd.a(Draw.o)
G3D::Draw::ray(G3D::Ray const&, G3D::RenderDevice*, G3D::Color4
const&, float)in libGLG3Dd.a(Draw.o)
G3D::Draw::ray(G3D::Ray const&, G3D::RenderDevice*, G3D::Color4
const&, float)in libGLG3Dd.a(Draw.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a(GLCaps.o)
"_glPopClientAttrib", referenced from:
G3D::RenderDevice::endIndexedPrimitives() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::screenshotPic(G3D::GImage&, bool, bool, bool)
constin libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::endOpenGL() in libGLG3Dd.a
(RenderDevice.o)
G3D::Draw::fullScreenImage(G3D::GImage const&,
G3D::RenderDevice*)in libGLG3Dd.a(Draw.o)
G3D::VAR::uploadToCard(void const*, int, unsigned long)in
libGLG3Dd.a(VAR.o)
__ZN3G3DL10glStatePopEv in libGLG3Dd.a(Texture.o)
"_CountDragItems", referenced from:
G3D::_internal::OnDragReceived(OpaqueWindowPtr*, void*,
OpaqueDragRef*) in libGLG3Dd.a(CarbonWindow.o)
"_InstallStandardEventHandler", referenced from:
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings const&,
bool)in libGLG3Dd.a(CarbonWindow.o)
"_img_convert", referenced from:
G3D::VideoOutput::convertFrame(unsigned char*, G3D::ImageFormat
const*, bool)in libGLG3Dd.a(VideoOutput.o)
"_CGImageRelease", referenced from:
G3D::CarbonWindow::setIcon(G3D::GImage const&)in libGLG3Dd.a
(CarbonWindow.o)
ld: symbol(s) not found
collect2: ld returned 1 exit status
"_HiliteMenu", referenced from:
G3D::CarbonWindow::makeMouseEvent(OpaqueEventRef*,
G3D::GEvent&) in libGLG3Dd.a(CarbonWindow.o)
"_glFinish", referenced from:
G3D::Milestone::wait() in libGLG3Dd.a(Milestone.o)
"_GetControlEventTarget", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
"_jpeg_destroy_compress", referenced from:
G3D::GImage::encodeJPEG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_jpeg.o)
"_png_write_end", referenced from:
G3D::GImage::encodePNG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_png.o)
"_png_set_sBIT", referenced from:
G3D::GImage::encodePNG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_png.o)
"_glColorMask", referenced from:
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::init(G3D::OSWindow*, G3D::Log*) in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setColorWrite(bool) in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setAlphaWrite(bool) in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setColorWrite(bool) in libGLG3Dd.a
(ShadowMap.o)
"_uncompress", referenced from:
G3D::BinaryInput::decompress() in libG3Dd.a
(BinaryInput.o)
G3D::BinaryInput::BinaryInput(unsigned char const*, long long,
G3D::G3DEndian, bool, bool)in libG3Dd.a(BinaryInput.o)
G3D::BinaryInput::BinaryInput(unsigned char const*, long long,
G3D::G3DEndian, bool, bool)in libG3Dd.a(BinaryInput.o)
"_png_set_gray_1_2_4_to_8", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_GetDragItemReferenceNumber", referenced from:
G3D::_internal::OnDragReceived(OpaqueWindowPtr*, void*,
OpaqueDragRef*) in libGLG3Dd.a(CarbonWindow.o)
"_glDepthFunc", referenced from:
G3D::RenderDevice::setDepthTest(G3D::RenderDevice::DepthTest)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setDepthTest(G3D::RenderDevice::DepthTest)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setDepthTest(G3D::RenderDevice::DepthTest)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setDepthTest(G3D::RenderDevice::DepthTest)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setDepthTest(G3D::RenderDevice::DepthTest)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setDepthTest(G3D::RenderDevice::DepthTest)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setDepthTest(G3D::RenderDevice::DepthTest)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
"_glNormalPointer", referenced from:
G3D::VAR::normalPointer() constin libGLG3Dd.a(VAR.o)
"_CGDataProviderCreateWithData", referenced from:
G3D::CarbonWindow::setIcon(G3D::GImage const&)in libGLG3Dd.a
(CarbonWindow.o)
"_avcodec_find_encoder", referenced from:
G3D::VideoOutput::supports(G3D::VideoOutput::CodecID)in
libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::initialize(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::VideoOutput::Settings const&)in libGLG3Dd.a(VideoOutput.o)
"_jpeg_resync_to_restart", referenced from:
_jpeg_resync_to_restart$non_lazy_ptr in libG3Dd.a
(GImage_jpeg.o)
"_CGDisplayShowCursor", referenced from:
G3D::CarbonWindow::setMouseVisible(bool) in libGLG3Dd.a
(CarbonWindow.o)
"_glDepthMask", referenced from:
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setDepthWrite(bool) in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setDepthWrite(bool) in libGLG3Dd.a(Draw.o)
G3D::RenderDevice::setDepthWrite(bool) in libGLG3Dd.a(Sky.o)
G3D::RenderDevice::setDepthWrite(bool) in libGLG3Dd.a
(ShadowMap.o)
G3D::RenderDevice::setDepthWrite(bool) in libGLG3Dd.a
(ArticulatedModel_pose.o)
G3D::RenderDevice::setDepthWrite(bool) in libGLG3Dd.a
(UprightSplineManipulator.o)
"_aglSwapBuffers", referenced from:
G3D::CarbonWindow::swapGLBuffers() in libGLG3Dd.a
(CarbonWindow.o)
"_glVertexPointer", referenced from:
G3D::VAR::vertexPointer() constin libGLG3Dd.a(VAR.o)
G3D::GFont::send2DQuads(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, G3D::Vector2 const&, float, G3D::Color4 const&, G3D::Color4
const&, G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing)
constin libGLG3Dd.a(GFont.o)
G3D::GFont::draw2D(G3D::RenderDevice*, std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, G3D::Vector2
const&, float, G3D::Color4 const&, G3D::Color4 const&,
G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
"_aglDestroyPixelFormat", referenced from:
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
"_DisposeControl", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
"_png_set_swap", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_png_read_info", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_glDrawElements", referenced from:
G3D::RenderDevice::internalSendIndices
(G3D::RenderDevice::Primitive, unsigned long, int, void const*)in
libGLG3Dd.a(RenderDevice.o)
"_aglCreateContext", referenced from:
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
"_glCullFace", referenced from:
G3D::RenderDevice::setCullFace(G3D::RenderDevice::CullFace)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setCullFace(G3D::RenderDevice::CullFace)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
"_av_register_all", referenced from:
G3D::VideoOutput::supports(G3D::VideoOutput::CodecID)in
libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::initialize(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::VideoOutput::Settings const&)in libGLG3Dd.a(VideoOutput.o)
"_jpeg_start_compress", referenced from:
G3D::GImage::encodeJPEG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_jpeg.o)
"_SizeWindow", referenced from:
G3D::CarbonWindow::setDimensions(G3D::Rect2D const&)in
libGLG3Dd.a(CarbonWindow.o)
"_glLightModeli", referenced from:
G3D::RenderDevice::disableTwoSidedLighting() in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::enableTwoSidedLighting() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setVideoMode() in libGLG3Dd.a
(RenderDevice.o)
G3D::PosedArticulatedModel::renderFFShadowMappedLightPass
(G3D::RenderDevice*, G3D::GLight const&,
G3D::ReferenceCountedPointer<G3D::ShadowMap> const&,
G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderFFShadowMappedLightPass
(G3D::RenderDevice*, G3D::GLight const&,
G3D::ReferenceCountedPointer<G3D::ShadowMap> const&,
G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
"_CGSetLocalEventsSuppressionInterval", referenced from:
G3D::CarbonWindow::setRelativeMousePosition(double, double)in
libGLG3Dd.a(CarbonWindow.o)
"_GetGlobalMouse", referenced from:
G3D::CarbonWindow::getRelativeMouseState(int&, int&, unsigned
char&) constin libGLG3Dd.a(CarbonWindow.o)
"_ReceiveNextEvent", referenced from:
G3D::CarbonWindow::pollOSEvent(G3D::GEvent&) in libGLG3Dd.a
(CarbonWindow.o)
"_png_read_rows", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_glClearStencil", referenced from:
G3D::RenderDevice::setStencilClearValue(int) in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
"_png_sig_cmp", referenced from:
G3D::GImage::resolveFormat(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned char
const*, int, G3D::GImage::Format)in libG3Dd.a(GImage.o)
"_avcodec_alloc_frame", referenced from:
G3D::VideoOutput::convertFrame(unsigned char*,
G3D::ImageFormat const*, bool)in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::initialize(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::VideoOutput::Settings const&)in libGLG3Dd.a(VideoOutput.o)
"_DisposeWindow", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
G3D::CarbonWindow::~CarbonWindow()in libGLG3Dd.a
(CarbonWindow.o)
G3D::CarbonWindow::~CarbonWindow()in libGLG3Dd.a
(CarbonWindow.o)
G3D::CarbonWindow::~CarbonWindow()in libGLG3Dd.a
(CarbonWindow.o)
"_aglErrorString", referenced from:
G3D::aglReportError() in libGLG3Dd.a(CarbonWindow.o)
"_glNormal3d", referenced from:
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
"_av_write_trailer", referenced from:
G3D::VideoOutput::commit() in libGLG3Dd.a(VideoOutput.o)
"_GetWindowPort", referenced from:
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
"_avpicture_fill", referenced from:
G3D::VideoOutput::convertFrame(unsigned char*,
G3D::ImageFormat const*, bool)in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::convertFrame(unsigned char*,
G3D::ImageFormat const*, bool)in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::initialize(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::VideoOutput::Settings const&)in libGLG3Dd.a(VideoOutput.o)
"_jpeg_CreateDecompress", referenced from:
G3D::GImage::decodeJPEG(G3D::BinaryInput&) in libG3Dd.a
(GImage_jpeg.o)
"_glDeleteTextures", referenced from:
G3D::GLCaps::checkBug_redBlueMipmapSwap() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::supportsTexture(G3D::ImageFormat const*)in
libGLG3Dd.a(GLCaps.o)
G3D::Texture::~Texture()in libGLG3Dd.a(Texture.o)
G3D::Texture::~Texture()in libGLG3Dd.a(Texture.o)
G3D::Texture::~Texture()in libGLG3Dd.a(Texture.o)
"_DMGetGDeviceByDisplayID", referenced from:
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
"_glStencilFunc", referenced from:
G3D::RenderDevice::_setStencilTest
(G3D::RenderDevice::StencilTest, int)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::_setStencilTest
(G3D::RenderDevice::StencilTest, int)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::_setStencilTest
(G3D::RenderDevice::StencilTest, int)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
"_png_set_interlace_handling", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_glCopyTexImage2D", referenced from:
G3D::Texture::copyFromScreen(G3D::Rect2D const&,
G3D::Texture::CubeFace, bool)in libGLG3Dd.a(Texture.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&, bool)in
libGLG3Dd.a(Texture.o)
"_GetEventDispatcherTarget", referenced from:
G3D::CarbonWindow::pollOSEvent(G3D::GEvent&) in libGLG3Dd.a
(CarbonWindow.o)
"_png_set_write_fn", referenced from:
G3D::GImage::encodePNG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_png.o)
"_GetKeys", referenced from:
G3D::CarbonWindow::makeKeyEvent(OpaqueEventRef*,
G3D::GEvent&) in libGLG3Dd.a(CarbonWindow.o)
"_unzLocateFile", referenced from:
__ZN3G3DL16_zip_zipContainsERKSsS1_ in libG3Dd.a(fileutils.o)
G3D::fileLength(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&)in libG3Dd.a
(fileutils.o)
G3D::zipRead(std::basic_string<char, std::char_traits<char>,
std::allocator<char> > const&, void*&, unsigned long&)in libG3Dd.a
(fileutils.o)
"_glStencilMask", referenced from:
G3D::RenderDevice::clear(bool, bool, bool)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::clear(bool, bool, bool)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
"_MoveWindow", referenced from:
G3D::CarbonWindow::setDimensions(G3D::Rect2D const&)in
libGLG3Dd.a(CarbonWindow.o)
"_CGWarpMouseCursorPosition", referenced from:
G3D::CarbonWindow::makeMouseEvent(OpaqueEventRef*,
G3D::GEvent&) in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::setRelativeMousePosition(double, double)in
libGLG3Dd.a(CarbonWindow.o)
"_url_fopen", referenced from:
G3D::VideoOutput::initialize(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::VideoOutput::Settings const&)in libGLG3Dd.a(VideoOutput.o)
"_jpeg_set_defaults", referenced from:
G3D::GImage::encodeJPEG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_jpeg.o)
"_unzGoToNextFile", referenced from:

__ZN3G3DL19getFileOrDirListZipERKSsS1_RNS_5ArrayISsLi10ELm32EEEbb in
libG3Dd.a(fileutils.o)
"_png_read_update_info", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_glStencilOp", referenced from:
G3D::RenderDevice::setStencilOp(G3D::RenderDevice::StencilOp,
G3D::RenderDevice::StencilOp, G3D::RenderDevice::StencilOp,
G3D::RenderDevice::StencilOp, G3D::RenderDevice::StencilOp,
G3D::RenderDevice::StencilOp)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setStencilOp(G3D::RenderDevice::StencilOp,
G3D::RenderDevice::StencilOp, G3D::RenderDevice::StencilOp,
G3D::RenderDevice::StencilOp, G3D::RenderDevice::StencilOp,
G3D::RenderDevice::StencilOp)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setStencilOp(G3D::RenderDevice::StencilOp,
G3D::RenderDevice::StencilOp, G3D::RenderDevice::StencilOp,
G3D::RenderDevice::StencilOp, G3D::RenderDevice::StencilOp,
G3D::RenderDevice::StencilOp)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
"_GetEventParameter", referenced from:
G3D::CarbonWindow::makeKeyEvent(OpaqueEventRef*,
G3D::GEvent&) in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::makeKeyEvent(OpaqueEventRef*,
G3D::GEvent&) in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::makeKeyEvent(OpaqueEventRef*,
G3D::GEvent&) in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::makeKeyEvent(OpaqueEventRef*,
G3D::GEvent&) in libGLG3Dd.a(CarbonWindow.o)
G3D::_internal::OnDeviceScroll(OpaqueEventHandlerCallRef*,
OpaqueEventRef*, void*) in libGLG3Dd.a(CarbonWindow.o)
G3D::_internal::OnDeviceScroll(OpaqueEventHandlerCallRef*,
OpaqueEventRef*, void*) in libGLG3Dd.a(CarbonWindow.o)
G3D::_internal::OnDeviceScroll(OpaqueEventHandlerCallRef*,
OpaqueEventRef*, void*) in libGLG3Dd.a(CarbonWindow.o)
G3D::_internal::OnDeviceScroll(OpaqueEventHandlerCallRef*,
OpaqueEventRef*, void*) in libGLG3Dd.a(CarbonWindow.o)
G3D::_internal::OnDeviceScroll(OpaqueEventHandlerCallRef*,
OpaqueEventRef*, void*) in libGLG3Dd.a(CarbonWindow.o)
G3D::_internal::OnWindowSized(OpaqueEventHandlerCallRef*,
OpaqueEventRef*, void*) in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::makeMouseEvent(OpaqueEventRef*,
G3D::GEvent&) in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::makeMouseEvent(OpaqueEventRef*,
G3D::GEvent&) in libGLG3Dd.a(CarbonWindow.o)
"_GetWindowEventTarget", referenced from:
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
"_glMatrixMode", referenced from:
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::forceSetTextureMatrix(int, float const*)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::configureShadowMap(unsigned int,
G3D::Matrix4 const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::configureShadowMap(unsigned int,
G3D::Matrix4 const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setProjectionMatrix(G3D::Matrix4 const&)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setProjectionMatrix(G3D::Matrix4 const&)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setObjectToWorldMatrix(G3D::CoordinateFrame
const&) in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setCameraToWorldMatrix(G3D::CoordinateFrame
const&) in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GuiTheme::endText() constin libGLG3Dd.a(GuiTheme.o)
G3D::GuiTheme::drawDelayedText() constin libGLG3Dd.a
(GuiTheme.o)
G3D::GFont::send2DQuads(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, G3D::Vector2 const&, float, G3D::Color4 const&, G3D::Color4
const&, G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing)
constin libGLG3Dd.a(GFont.o)
G3D::GFont::draw2D(G3D::RenderDevice*, std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, G3D::Vector2
const&, float, G3D::Color4 const&, G3D::Color4 const&,
G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
"_glShadeModel", referenced from:
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setShadeMode(G3D::RenderDevice::ShadeMode)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setShadeMode(G3D::RenderDevice::ShadeMode)
in libGLG3Dd.a(Draw.o)
G3D::RenderDevice::setShadeMode(G3D::RenderDevice::ShadeMode)
in libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::RenderDevice::setShadeMode(G3D::RenderDevice::ShadeMode)
in libGLG3Dd.a(IFSModel.o)
"_glTexCoord2f", referenced from:
G3D::Draw::fastRect2D(G3D::Rect2D const&, G3D::RenderDevice*,
G3D::Color4 const&)in libGLG3Dd.a(Draw.o)
G3D::Draw::fastRect2D(G3D::Rect2D const&, G3D::RenderDevice*,
G3D::Color4 const&)in libGLG3Dd.a(Draw.o)
G3D::Draw::fastRect2D(G3D::Rect2D const&, G3D::RenderDevice*,
G3D::Color4 const&)in libGLG3Dd.a(Draw.o)
G3D::Draw::fastRect2D(G3D::Rect2D const&, G3D::RenderDevice*,
G3D::Color4 const&)in libGLG3Dd.a(Draw.o)
G3D::GFont::drawString(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, float, float, float, float, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
G3D::GFont::drawString(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, float, float, float, float, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
G3D::GFont::drawString(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, float, float, float, float, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
G3D::GFont::drawString(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, float, float, float, float, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
"_glTexCoord3f", referenced from:
G3D::Sky::vertex(G3D::RenderDevice*, float, float, float,
float, float) constin libGLG3Dd.a(Sky.o)
"_jpeg_destroy_decompress", referenced from:
G3D::GImage::decodeJPEG(G3D::BinaryInput&) in libG3Dd.a
(GImage_jpeg.o)
"_glDrawArrays", referenced from:
G3D::RenderDevice::sendSequentialIndices
(G3D::RenderDevice::Primitive, int)in libGLG3Dd.a(RenderDevice.o)
G3D::GFont::send2DQuads(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, G3D::Vector2 const&, float, G3D::Color4 const&, G3D::Color4
const&, G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing)
constin libGLG3Dd.a(GFont.o)
G3D::GFont::send2DQuads(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, G3D::Vector2 const&, float, G3D::Color4 const&, G3D::Color4
const&, G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing)
constin libGLG3Dd.a(GFont.o)
G3D::GFont::draw2D(G3D::RenderDevice*, std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, G3D::Vector2
const&, float, G3D::Color4 const&, G3D::Color4 const&,
G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
G3D::GFont::draw2D(G3D::RenderDevice*, std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, G3D::Vector2
const&, float, G3D::Color4 const&, G3D::Color4 const&,
G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
"_glReadPixels", referenced from:
G3D::RenderDevice::screenshotPic(G3D::GImage&, bool, bool,
bool) constin libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::getDepthBufferValue(int, int) constin
libGLG3Dd.a(RenderDevice.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
"_glBegin", referenced from:
G3D::RenderDevice::beginPrimitive(G3D::RenderDevice::Primitive)
in libGLG3Dd.a(RenderDevice.o)
G3D::Draw::ray(G3D::Ray const&, G3D::RenderDevice*,
G3D::Color4 const&, float)in libGLG3Dd.a(Draw.o)
G3D::Sky::drawMoonAndStars(G3D::RenderDevice*,
G3D::SkyParameters const&)in libGLG3Dd.a(Sky.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
"_crc32", referenced from:
G3D::Crypto::crc32(void const*, unsigned long)in libG3Dd.a
(Crypto.o)
G3D::Crypto::crc32(void const*, unsigned long)in libG3Dd.a
(Crypto.o)
"_kCFAllocatorDefault", referenced from:
_kCFAllocatorDefault$non_lazy_ptr in libG3Dd.a(prompt.o)
_kCFAllocatorDefault$non_lazy_ptr in libGLG3Dd.a
(CarbonWindow.o)
"_glClearDepth", referenced from:
G3D::RenderDevice::setDepthClearValue(double)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
"_glColorPointer", referenced from:
G3D::VAR::colorPointer() constin libGLG3Dd.a(VAR.o)
"_CFStringCreateWithCString", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
G3D::CarbonWindow::setCaption(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&)in libGLG3Dd.a
(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
"_GetWindowBounds", referenced from:
G3D::_internal::OnDeviceScroll(OpaqueEventHandlerCallRef*,
OpaqueEventRef*, void*) in libGLG3Dd.a(CarbonWindow.o)
G3D::_internal::OnWindowSized(OpaqueEventHandlerCallRef*,
OpaqueEventRef*, void*) in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::makeMouseEvent(OpaqueEventRef*,
G3D::GEvent&) in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::makeMouseEvent(OpaqueEventRef*,
G3D::GEvent&) in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::pollOSEvent(G3D::GEvent&) in libGLG3Dd.a
(CarbonWindow.o)
"_unzOpenCurrentFile", referenced from:
G3D::zipRead(std::basic_string<char, std::char_traits<char>,
std::allocator<char> > const&, void*&, unsigned long&)in libG3Dd.a
(fileutils.o)
"_FSRefMakePath", referenced from:
G3D::_internal::OnDragReceived(OpaqueWindowPtr*, void*,
OpaqueDragRef*) in libGLG3Dd.a(CarbonWindow.o)
"_glClearColor", referenced from:
G3D::RenderDevice::setColorClearValue(G3D::Color4 const&)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
"_InstallReceiveHandler", referenced from:
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
"_CGLGetCurrentContext", referenced from:
G3D::glGetCurrentContext() in libGLG3Dd.a(GLCaps.o)
"_guess_format", referenced from:
G3D::VideoOutput::initialize(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::VideoOutput::Settings const&)in libGLG3Dd.a(VideoOutput.o)
"_av_write_header", referenced from:
G3D::VideoOutput::initialize(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::VideoOutput::Settings const&)in libGLG3Dd.a(VideoOutput.o)
"_CountDragItemFlavors", referenced from:
G3D::_internal::OnDragReceived(OpaqueWindowPtr*, void*,
OpaqueDragRef*) in libGLG3Dd.a(CarbonWindow.o)
"_SetWindowTitleWithCFString", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
G3D::CarbonWindow::setCaption(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&)in libGLG3Dd.a
(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
"_glDisableClientState", referenced from:
G3D::GFont::send2DQuads(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, G3D::Vector2 const&, float, G3D::Color4 const&, G3D::Color4
const&, G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing)
constin libGLG3Dd.a(GFont.o)
G3D::GFont::send2DQuads(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, G3D::Vector2 const&, float, G3D::Color4 const&, G3D::Color4
const&, G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing)
constin libGLG3Dd.a(GFont.o)
G3D::GFont::draw2D(G3D::RenderDevice*, std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, G3D::Vector2
const&, float, G3D::Color4 const&, G3D::Color4 const&,
G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
G3D::GFont::draw2D(G3D::RenderDevice*, std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, G3D::Vector2
const&, float, G3D::Color4 const&, G3D::Color4 const&,
G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
"_glClear", referenced from:
G3D::RenderDevice::clear(bool, bool, bool)in libGLG3Dd.a
(RenderDevice.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
"_glVertex2fv", referenced from:
G3D::RenderDevice::sendVertex(G3D::Vector2 const&)in
libGLG3Dd.a(RenderDevice.o)
G3D::GuiTheme::drawRect(G3D::Rect2D const&, G3D::Rect2D
const&, G3D::RenderDevice*)in libGLG3Dd.a(GuiTheme.o)
"_SetControlCommandID", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
"_glEnableClientState", referenced from:
G3D::VAR::texCoordPointer(unsigned int) constin libGLG3Dd.a
(VAR.o)
G3D::VAR::colorPointer() constin libGLG3Dd.a(VAR.o)
G3D::VAR::normalPointer() constin libGLG3Dd.a(VAR.o)
G3D::VAR::vertexPointer() constin libGLG3Dd.a(VAR.o)
G3D::GFont::send2DQuads(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, G3D::Vector2 const&, float, G3D::Color4 const&, G3D::Color4
const&, G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing)
constin libGLG3Dd.a(GFont.o)
G3D::GFont::send2DQuads(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, G3D::Vector2 const&, float, G3D::Color4 const&, G3D::Color4
const&, G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing)
constin libGLG3Dd.a(GFont.o)
G3D::GFont::draw2D(G3D::RenderDevice*, std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, G3D::Vector2
const&, float, G3D::Color4 const&, G3D::Color4 const&,
G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
G3D::GFont::draw2D(G3D::RenderDevice*, std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, G3D::Vector2
const&, float, G3D::Color4 const&, G3D::Color4 const&,
G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
"_glVertex3fv", referenced from:
G3D::RenderDevice::sendVertex(G3D::Vector3 const&)in
libGLG3Dd.a(RenderDevice.o)
G3D::Draw::ray(G3D::Ray const&, G3D::RenderDevice*,
G3D::Color4 const&, float)in libGLG3Dd.a(Draw.o)
G3D::Draw::ray(G3D::Ray const&, G3D::RenderDevice*,
G3D::Color4 const&, float)in libGLG3Dd.a(Draw.o)
G3D::Draw::ray(G3D::Ray const&, G3D::RenderDevice*,
G3D::Color4 const&, float)in libGLG3Dd.a(Draw.o)
G3D::Draw::ray(G3D::Ray const&, G3D::RenderDevice*,
G3D::Color4 const&, float)in libGLG3Dd.a(Draw.o)
G3D::Sky::drawMoonAndStars(G3D::RenderDevice*,
G3D::SkyParameters const&)in libGLG3Dd.a(Sky.o)
"_glEnd", referenced from:
G3D::RenderDevice::endPrimitive() in libGLG3Dd.a
(RenderDevice.o)
G3D::Draw::ray(G3D::Ray const&, G3D::RenderDevice*,
G3D::Color4 const&, float)in libGLG3Dd.a(Draw.o)
G3D::Sky::drawMoonAndStars(G3D::RenderDevice*,
G3D::SkyParameters const&)in libGLG3Dd.a(Sky.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
"_glVertex4fv", referenced from:
G3D::RenderDevice::sendVertex(G3D::Vector4 const&)in
libGLG3Dd.a(RenderDevice.o)
"_glMaterialf", referenced from:
G3D::RenderDevice::setShininess(float) in libGLG3Dd.a
(RenderDevice.o)
"_glPolygonMode", referenced from:
G3D::RenderDevice::setRenderMode(G3D::RenderDevice::RenderMode)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setRenderMode(G3D::RenderDevice::RenderMode)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setRenderMode(G3D::RenderDevice::RenderMode)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
"_SetFrontProcess", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
"_glLoadIdentity", referenced from:
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
"_GetEventClass", referenced from:
G3D::CarbonWindow::pollOSEvent(G3D::GEvent&) in libGLG3Dd.a
(CarbonWindow.o)
"_png_get_valid", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_glTranslatef", referenced from:
G3D::GFont::send2DQuads(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, G3D::Vector2 const&, float, G3D::Color4 const&, G3D::Color4
const&, G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing)
constin libGLG3Dd.a(GFont.o)
G3D::GFont::send2DQuads(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, G3D::Vector2 const&, float, G3D::Color4 const&, G3D::Color4
const&, G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing)
constin libGLG3Dd.a(GFont.o)
G3D::GFont::draw2D(G3D::RenderDevice*, std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, G3D::Vector2
const&, float, G3D::Color4 const&, G3D::Color4 const&,
G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
G3D::GFont::draw2D(G3D::RenderDevice*, std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, G3D::Vector2
const&, float, G3D::Color4 const&, G3D::Color4 const&,
G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
"_Gestalt", referenced from:
G3D::System::init() in libG3Dd.a(System.o)
G3D::System::init() in libG3Dd.a(System.o)
"_ReleaseEvent", referenced from:
G3D::CarbonWindow::pollOSEvent(G3D::GEvent&) in libGLG3Dd.a
(CarbonWindow.o)
"_glLineWidth", referenced from:
G3D::RenderDevice::setLineWidth(double)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
"_jpeg_finish_decompress", referenced from:
G3D::GImage::decodeJPEG(G3D::BinaryInput&) in libG3Dd.a
(GImage_jpeg.o)
"_av_write_frame", referenced from:
G3D::VideoOutput::encodeFrame(unsigned char*, G3D::ImageFormat
const*, bool)in libGLG3Dd.a(VideoOutput.o)
"_CreatePushButtonControl", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
"_glTexImage2D", referenced from:
G3D::GLCaps::checkBug_redBlueMipmapSwap() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::supportsTexture(G3D::ImageFormat const*)in
libGLG3Dd.a(GLCaps.o)
__ZN3G3DL13createTextureEjPKhjjiiijiibbfj in libGLG3Dd.a
(Texture.o)
"_unzClose", referenced from:

__ZN3G3DL19getFileOrDirListZipERKSsS1_RNS_5ArrayISsLi10ELm32EEEbb in
libG3Dd.a(fileutils.o)
__ZN3G3DL16_zip_zipContainsERKSsS1_ in libG3Dd.a(fileutils.o)
G3D::fileLength(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&)in libG3Dd.a
(fileutils.o)
G3D::zipRead(std::basic_string<char, std::char_traits<char>,
std::allocator<char> > const&, void*&, unsigned long&)in libG3Dd.a
(fileutils.o)
"_aglEnable", referenced from:
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
"_glDrawBuffer", referenced from:
G3D::RenderDevice::setFramebuffer
(G3D::ReferenceCountedPointer<G3D::Framebuffer> const&) in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setDrawBuffer(G3D::RenderDevice::Buffer)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::ShadowMap::updateDepth(G3D::RenderDevice*,
G3D::CoordinateFrame const&, G3D::Matrix4 const&,
G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>, 10, 32ul>
const&, float)in libGLG3Dd.a(ShadowMap.o)
G3D::ShadowMap::updateDepth(G3D::RenderDevice*,
G3D::CoordinateFrame const&, G3D::Matrix4 const&,
G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>, 10, 32ul>
const&, float)in libGLG3Dd.a(ShadowMap.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
"_glFogfv", referenced from:
G3D::PosedCameraSpline::render(G3D::RenderDevice*) constin
libGLG3Dd.a(UprightSplineManipulator.o)
G3D::PosedCameraSpline::render(G3D::RenderDevice*) constin
libGLG3Dd.a(UprightSplineManipulator.o)
"_glFogiv", referenced from:
G3D::PosedCameraSpline::render(G3D::RenderDevice*) constin
libGLG3Dd.a(UprightSplineManipulator.o)
"_CGDataProviderRelease", referenced from:
G3D::CarbonWindow::setIcon(G3D::GImage const&)in libGLG3Dd.a
(CarbonWindow.o)
"_glVertex2f", referenced from:
G3D::Draw::fastRect2D(G3D::Rect2D const&, G3D::RenderDevice*,
G3D::Color4 const&)in libGLG3Dd.a(Draw.o)
G3D::Draw::fastRect2D(G3D::Rect2D const&, G3D::RenderDevice*,
G3D::Color4 const&)in libGLG3Dd.a(Draw.o)
G3D::Draw::fastRect2D(G3D::Rect2D const&, G3D::RenderDevice*,
G3D::Color4 const&)in libGLG3Dd.a(Draw.o)
G3D::Draw::fastRect2D(G3D::Rect2D const&, G3D::RenderDevice*,
G3D::Color4 const&)in libGLG3Dd.a(Draw.o)
G3D::GFont::drawString(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, float, float, float, float, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
G3D::GFont::drawString(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, float, float, float, float, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
G3D::GFont::drawString(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, float, float, float, float, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
G3D::GFont::drawString(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, float, float, float, float, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
"_glVertex4f", referenced from:
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
"_glColorMaterial", referenced from:
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
"_GetEventKind", referenced from:
G3D::_internal::OnDeviceScroll(OpaqueEventHandlerCallRef*,
OpaqueEventRef*, void*) in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::makeMouseEvent(OpaqueEventRef*,
G3D::GEvent&) in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::pollOSEvent(G3D::GEvent&) in libGLG3Dd.a
(CarbonWindow.o)
"_aglChoosePixelFormat", referenced from:
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
"_glViewport", referenced from:
__ZN3G3DL11_glViewportEdddd in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::init(G3D::OSWindow*, G3D::Log*) in
libGLG3Dd.a(RenderDevice.o)
"_glPopAttrib", referenced from:
G3D::RenderDevice::endOpenGL() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::popState() in libGLG3Dd.a
(RenderDevice.o)
G3D::ToneMap::applyPS14ATI(G3D::RenderDevice*) in
libGLG3Dd.a(ToneMap.o)
G3D::Sky::drawMoonAndStars(G3D::RenderDevice*,
G3D::SkyParameters const&)in libGLG3Dd.a(Sky.o)
G3D::GLCaps::checkBug_redBlueMipmapSwap() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::supportsRenderBuffer(G3D::ImageFormat const*)in
libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::supportsTexture(G3D::ImageFormat const*)in
libGLG3Dd.a(GLCaps.o)
G3D::GPUProgram::reload(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&)in libGLG3Dd.a
(GPUProgram.o)
G3D::Texture::getTexImage(void*, G3D::ImageFormat const*)
constin libGLG3Dd.a(Texture.o)
G3D::Texture::setAutoMipMap(bool) in libGLG3Dd.a(Texture.o)
__ZN3G3DL10glStatePopEv in libGLG3Dd.a(Texture.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
"_av_free", referenced from:
G3D::VideoOutput::convertFrame(unsigned char*,
G3D::ImageFormat const*, bool)in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
"_glRasterPos4d", referenced from:
G3D::Draw::fullScreenImage(G3D::GImage const&,
G3D::RenderDevice*)in libGLG3Dd.a(Draw.o)
"_MenuSelect", referenced from:
G3D::CarbonWindow::makeMouseEvent(OpaqueEventRef*,
G3D::GEvent&) in libGLG3Dd.a(CarbonWindow.o)
"_glGetTexLevelParameteriv", referenced from:
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
"_png_read_end", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_glScissor", referenced from:
G3D::RenderDevice::enableClip2D(G3D::Rect2D const&)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::enableClip2D(G3D::Rect2D const&)in
libGLG3Dd.a(RenderDevice.o)
"_AbsoluteDeltaToNanoseconds", referenced from:
G3D::System::endCycleCount(unsigned long long&)in libG3Dd.a
(Stopwatch.o)
"_SetThemeWindowBackground", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
"_glPopMatrix", referenced from:
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::configureShadowMap(unsigned int,
G3D::Matrix4 const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)
in libGLG3Dd.a(RenderDevice.o)
"_av_set_parameters", referenced from:
G3D::VideoOutput::initialize(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::VideoOutput::Settings const&)in libGLG3Dd.a(VideoOutput.o)
"_av_new_stream", referenced from:
G3D::VideoOutput::initialize(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::VideoOutput::Settings const&)in libGLG3Dd.a(VideoOutput.o)
"_QuitAppModalLoopForWindow", referenced from:

__ZN3G3DL14DoCommandEventEP25OpaqueEventHandlerCallRefP14OpaqueEventRefPv
in libG3Dd.a(prompt.o)
"_glTexGeni", referenced from:
G3D::RenderDevice::configureShadowMap(unsigned int,
G3D::Matrix4 const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::configureShadowMap(unsigned int,
G3D::Matrix4 const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::configureShadowMap(unsigned int,
G3D::Matrix4 const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::configureShadowMap(unsigned int,
G3D::Matrix4 const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::configureReflectionMap(unsigned int,
G3D::ReferenceCountedPointer<G3D::Texture>)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::configureReflectionMap(unsigned int,
G3D::ReferenceCountedPointer<G3D::Texture>)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::configureReflectionMap(unsigned int,
G3D::ReferenceCountedPointer<G3D::Texture>)in libGLG3Dd.a
(RenderDevice.o)
G3D::Sky::renderBox(G3D::RenderDevice*) constin libGLG3Dd.a
(Sky.o)
G3D::Sky::renderBox(G3D::RenderDevice*) constin libGLG3Dd.a
(Sky.o)
G3D::Sky::renderBox(G3D::RenderDevice*) constin libGLG3Dd.a
(Sky.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::PosedArticulatedModel::renderFFNonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderFFNonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
"_glTexEnvf", referenced from:
G3D::RenderDevice::setTextureLODBias(unsigned int, float)in
libGLG3Dd.a(RenderDevice.o)
"_glTexEnvi", referenced from:
G3D::RenderDevice::setTextureCombineMode(unsigned int,
G3D::RenderDevice::CombineMode)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setTextureCombineMode(unsigned int,
G3D::RenderDevice::CombineMode)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setTextureCombineMode(unsigned int,
G3D::RenderDevice::CombineMode)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setTextureCombineMode(unsigned int,
G3D::RenderDevice::CombineMode)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setTextureCombineMode(unsigned int,
G3D::RenderDevice::CombineMode)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setTextureCombineMode(unsigned int,
G3D::RenderDevice::CombineMode)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setTextureCombineMode(unsigned int,
G3D::RenderDevice::CombineMode)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setTextureCombineMode(unsigned int,
G3D::RenderDevice::CombineMode)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setTextureCombineMode(unsigned int,
G3D::RenderDevice::CombineMode)in libGLG3Dd.a(RenderDevice.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
"_glColor3fv", referenced from:
G3D::RenderDevice::setColor(G3D::Color3 const&)in libGLG3Dd.a
(ToneMap.o)
G3D::RenderDevice::setColor(G3D::Color3 const&)in libGLG3Dd.a
(Sky.o)
G3D::RenderDevice::setColor(G3D::Color3 const&)in libGLG3Dd.a
(GuiTheme.o)
G3D::RenderDevice::setColor(G3D::Color3 const&)in libGLG3Dd.a
(ArticulatedModel_pose.o)
G3D::RenderDevice::setColor(G3D::Color3 const&)in libGLG3Dd.a
(GConsole.o)
G3D::RenderDevice::setColor(G3D::Color3 const&)in libGLG3Dd.a
(UprightSplineManipulator.o)
"_TransformProcessType", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
"_glColor4fv", referenced from:
G3D::RenderDevice::setColor(G3D::Color4 const&)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setColor(G3D::Color4 const&)in libGLG3Dd.a
(Draw.o)
G3D::RenderDevice::setColor(G3D::Color4 const&)in libGLG3Dd.a
(Sky.o)
G3D::RenderDevice::setColor(G3D::Color4 const&)in libGLG3Dd.a
(GuiFunctionBox.o)
G3D::RenderDevice::setColor(G3D::Color4 const&)in libGLG3Dd.a
(GFont.o)
G3D::RenderDevice::setColor(G3D::Color4 const&)in libGLG3Dd.a
(IFSModel.o)
"_jpeg_std_error", referenced from:
G3D::GImage::decodeJPEG(G3D::BinaryInput&) in libG3Dd.a
(GImage_jpeg.o)
G3D::GImage::encodeJPEG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_jpeg.o)
"_glGetString", referenced from:
G3D::RenderDevice::init(G3D::OSWindow*, G3D::Log*) in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::init(G3D::OSWindow*, G3D::Log*) in
libGLG3Dd.a(RenderDevice.o)
G3D::GLCaps::checkBug_redBlueMipmapSwap() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::renderer() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::checkBug_slowVBO() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::vendor() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::glVersion() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::getDriverVersion() in libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::loadExtensions(G3D::Log*) in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::loadExtensions(G3D::Log*) in libGLG3Dd.a
(GLCaps.o)
G3D::GPUProgram::getProgramError(int&, unsigned char const*&)
constin libGLG3Dd.a(GPUProgram.o)
G3D::GPUProgram::getProgramError(int&, unsigned char const*&)
constin libGLG3Dd.a(GPUProgram.o)
__ZN3G3DL13hasAutoMipMapEv in libGLG3Dd.a(Texture.o)
"_UpTime", referenced from:
G3D::System::getCycleCount() in libG3Dd.a(Stopwatch.o)
G3D::System::endCycleCount(unsigned long long&)in libG3Dd.a
(Stopwatch.o)
"_aglDestroyContext", referenced from:
G3D::CarbonWindow::~CarbonWindow()in libGLG3Dd.a
(CarbonWindow.o)
G3D::CarbonWindow::~CarbonWindow()in libGLG3Dd.a
(CarbonWindow.o)
G3D::CarbonWindow::~CarbonWindow()in libGLG3Dd.a
(CarbonWindow.o)
"_glPointSize", referenced from:
G3D::RenderDevice::setPointSize(double)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::Sky::drawMoonAndStars(G3D::RenderDevice*,
G3D::SkyParameters const&)in libGLG3Dd.a(Sky.o)
"_aglUpdateContext", referenced from:
G3D::CarbonWindow::pollOSEvent(G3D::GEvent&) in libGLG3Dd.a
(CarbonWindow.o)
"_jpeg_read_header", referenced from:
G3D::GImage::decodeJPEG(G3D::BinaryInput&) in libG3Dd.a
(GImage_jpeg.o)
"_png_create_write_struct", referenced from:
G3D::GImage::encodePNG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_png.o)
"_kCGColorSpaceGenericRGB", referenced from:
_kCGColorSpaceGenericRGB$non_lazy_ptr in libGLG3Dd.a
(CarbonWindow.o)
"_CFRelease", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
G3D::CarbonWindow::setCaption(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&)in libGLG3Dd.a
(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
"_FSpMakeFSRef", referenced from:
G3D::_internal::OnDragReceived(OpaqueWindowPtr*, void*,
OpaqueDragRef*) in libGLG3Dd.a(CarbonWindow.o)
"_glDepthRange", referenced from:
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setDepthRange(double, double)in libGLG3Dd.a
(RenderDevice.o)
"_glLoadMatrixf", referenced from:
G3D::RenderDevice::forceSetTextureMatrix(int, float const*)in
libGLG3Dd.a(RenderDevice.o)
G3D::glLoadMatrix(G3D::Matrix4 const&)in libGLG3Dd.a
(glcalls.o)
G3D::glLoadInvMatrix(G3D::CoordinateFrame const&) in
libGLG3Dd.a(glcalls.o)
G3D::glLoadMatrix(G3D::CoordinateFrame const&) in libGLG3Dd.a
(glcalls.o)
"_png_destroy_read_struct", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_png_create_read_struct", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_avcodec_encode_video", referenced from:
G3D::VideoOutput::encodeFrame(unsigned char*, G3D::ImageFormat
const*, bool)in libGLG3Dd.a(VideoOutput.o)
"_av_malloc", referenced from:
G3D::VideoOutput::initialize(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::VideoOutput::Settings const&)in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::initialize(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::VideoOutput::Settings const&)in libGLG3Dd.a(VideoOutput.o)
"_av_init_packet", referenced from:
G3D::VideoOutput::encodeFrame(unsigned char*, G3D::ImageFormat
const*, bool)in libGLG3Dd.a(VideoOutput.o)
"_jpeg_set_quality", referenced from:
G3D::GImage::encodeJPEG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_jpeg.o)
"_aglSetFullScreen", referenced from:
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
"_GetDragMouse", referenced from:
G3D::_internal::OnDragReceived(OpaqueWindowPtr*, void*,
OpaqueDragRef*) in libGLG3Dd.a(CarbonWindow.o)
"_png_set_read_fn", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_glTexCoordPointer", referenced from:
G3D::VAR::texCoordPointer(unsigned int) constin libGLG3Dd.a
(VAR.o)
G3D::GFont::send2DQuads(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, G3D::Vector2 const&, float, G3D::Color4 const&, G3D::Color4
const&, G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing)
constin libGLG3Dd.a(GFont.o)
G3D::GFont::draw2D(G3D::RenderDevice*, std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, G3D::Vector2
const&, float, G3D::Color4 const&, G3D::Color4 const&,
G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
"_png_write_image", referenced from:
G3D::GImage::encodePNG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_png.o)
"_GetFlavorData", referenced from:
G3D::_internal::OnDragReceived(OpaqueWindowPtr*, void*,
OpaqueDragRef*) in libGLG3Dd.a(CarbonWindow.o)
"_RunAppModalLoopForWindow", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
"_glPushAttrib", referenced from:
G3D::RenderDevice::beginOpenGL() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::pushState() in libGLG3Dd.a
(RenderDevice.o)
G3D::ToneMap::applyPS14ATI(G3D::RenderDevice*) in
libGLG3Dd.a(ToneMap.o)
G3D::Sky::drawMoonAndStars(G3D::RenderDevice*,
G3D::SkyParameters const&)in libGLG3Dd.a(Sky.o)
G3D::GLCaps::checkBug_redBlueMipmapSwap() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::supportsRenderBuffer(G3D::ImageFormat const*)in
libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::supportsTexture(G3D::ImageFormat const*)in
libGLG3Dd.a(GLCaps.o)
G3D::GPUProgram::reload(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&)in libGLG3Dd.a
(GPUProgram.o)
__ZN3G3DL11glStatePushEv in libGLG3Dd.a(Texture.o)
G3D::Texture::getTexImage(void*, G3D::ImageFormat const*)
constin libGLG3Dd.a(Texture.o)
G3D::Texture::setAutoMipMap(bool) in libGLG3Dd.a(Texture.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
"_unzGetCurrentFileInfo", referenced from:

__ZN3G3DL19getFileOrDirListZipERKSsS1_RNS_5ArrayISsLi10ELm32EEEbb in
libG3Dd.a(fileutils.o)
G3D::fileLength(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&)in libG3Dd.a
(fileutils.o)
G3D::zipRead(std::basic_string<char, std::char_traits<char>,
std::allocator<char> > const&, void*&, unsigned long&)in libG3Dd.a
(fileutils.o)
"_png_set_strip_16", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_png_set_palette_to_rgb", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_glBlendFunc", referenced from:
G3D::RenderDevice::setBlendFunc(G3D::RenderDevice::BlendFunc,
G3D::RenderDevice::BlendFunc, G3D::RenderDevice::BlendEq)in libGLG3Dd.a
(RenderDevice.o)
"_CGColorSpaceCreateWithName", referenced from:
G3D::CarbonWindow::setIcon(G3D::GImage const&)in libGLG3Dd.a
(CarbonWindow.o)
"_png_write_info", referenced from:
G3D::GImage::encodePNG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_png.o)
"_CGImageCreate", referenced from:
G3D::CarbonWindow::setIcon(G3D::GImage const&)in libGLG3Dd.a
(CarbonWindow.o)
"_glOrtho", referenced from:
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
"_glFogf", referenced from:
G3D::PosedCameraSpline::render(G3D::RenderDevice*) constin
libGLG3Dd.a(UprightSplineManipulator.o)
G3D::PosedCameraSpline::render(G3D::RenderDevice*) constin
libGLG3Dd.a(UprightSplineManipulator.o)
G3D::PosedCameraSpline::render(G3D::RenderDevice*) constin
libGLG3Dd.a(UprightSplineManipulator.o)
G3D::PosedCameraSpline::render(G3D::RenderDevice*) constin
libGLG3Dd.a(UprightSplineManipulator.o)
"_glFogi", referenced from:
G3D::PosedCameraSpline::render(G3D::RenderDevice*) constin
libGLG3Dd.a(UprightSplineManipulator.o)
G3D::PosedCameraSpline::render(G3D::RenderDevice*) constin
libGLG3Dd.a(UprightSplineManipulator.o)
"_glGetFloatv", referenced from:
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::glGetVector4(unsigned int)in libGLG3Dd.a(glcalls.o)
G3D::glGetVector3(unsigned int)in libGLG3Dd.a(glcalls.o)
G3D::glGetVector2(unsigned int)in libGLG3Dd.a(glcalls.o)
G3D::glGetMatrix(unsigned int, G3D::Matrix4&)in libGLG3Dd.a
(glcalls.o)
G3D::glGetFloat(unsigned int)in libGLG3Dd.a(getOpenGLState.o)
__ZN3G3DL16getLightingStateEb in libGLG3Dd.a(getOpenGLState.o)
"_CFGetTypeID", referenced from:
G3D::_internal::HIDCollectJoyElementsArrayHandler(void const*,
void*)in libGLG3Dd.a(CarbonWindow.o)
"_glHint", referenced from:
G3D::RenderDevice::setVideoMode() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setVideoMode() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setVideoMode() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setVideoMode() in libGLG3Dd.a
(RenderDevice.o)
"_jpeg_finish_compress", referenced from:
G3D::GImage::encodeJPEG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_jpeg.o)
"_png_get_IHDR", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_png_destroy_write_struct", referenced from:
G3D::GImage::encodePNG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_png.o)
G3D::GImage::encodePNG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_png.o)
G3D::GImage::encodePNG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_png.o)
"_glPushMatrix", referenced from:
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::configureShadowMap(unsigned int,
G3D::Matrix4 const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)
in libGLG3Dd.a(RenderDevice.o)
"_glTexGenfv", referenced from:
G3D::RenderDevice::configureShadowMap(unsigned int,
G3D::Matrix4 const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::configureShadowMap(unsigned int,
G3D::Matrix4 const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::configureShadowMap(unsigned int,
G3D::Matrix4 const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::configureShadowMap(unsigned int,
G3D::Matrix4 const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)
in libGLG3Dd.a(RenderDevice.o)
"_glReadBuffer", referenced from:
G3D::RenderDevice::screenshotPic(G3D::GImage&, bool, bool,
bool) constin libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::screenshotPic(G3D::GImage&, bool, bool,
bool) constin libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::screenshotPic(G3D::GImage&, bool, bool,
bool) constin libGLG3Dd.a(RenderDevice.o)
G3D::ShadowMap::updateDepth(G3D::RenderDevice*,
G3D::CoordinateFrame const&, G3D::Matrix4 const&,
G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>, 10, 32ul>
const&, float)in libGLG3Dd.a(ShadowMap.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&,
G3D::Texture::CubeFace, bool)in libGLG3Dd.a(Texture.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&, bool)in
libGLG3Dd.a(Texture.o)
"_glTexEnvfv", referenced from:
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
"_avcodec_open", referenced from:
G3D::VideoOutput::initialize(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::VideoOutput::Settings const&)in libGLG3Dd.a(VideoOutput.o)
"_glPolygonOffset", referenced from:
G3D::RenderDevice::setPolygonOffset(double)in libGLG3Dd.a
(RenderDevice.o)
"_glLightfv", referenced from:
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
"_BringToFront", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
"_CGDisplayRelease", referenced from:
G3D::CarbonWindow::~CarbonWindow()in libGLG3Dd.a
(CarbonWindow.o)
G3D::CarbonWindow::~CarbonWindow()in libGLG3Dd.a
(CarbonWindow.o)
G3D::CarbonWindow::~CarbonWindow()in libGLG3Dd.a
(CarbonWindow.o)
"_CreateStaticTextControl", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
"_ShowWindow", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
"_glPixelZoom", referenced from:
G3D::Draw::fullScreenImage(G3D::GImage const&,
G3D::RenderDevice*)in libGLG3Dd.a(Draw.o)
"_glMultMatrixf", referenced from:
G3D::RenderDevice::forceSetTextureMatrix(int, float const*)in
libGLG3Dd.a(RenderDevice.o)
G3D::glMultMatrix(G3D::CoordinateFrame const&) in libGLG3Dd.a
(glcalls.o)
G3D::glMultInvMatrix(G3D::CoordinateFrame const&) in
libGLG3Dd.a(glcalls.o)
"_unzOpen", referenced from:

__ZN3G3DL19getFileOrDirListZipERKSsS1_RNS_5ArrayISsLi10ELm32EEEbb in
libG3Dd.a(fileutils.o)
__ZN3G3DL16_zip_zipContainsERKSsS1_ in libG3Dd.a(fileutils.o)
G3D::fileLength(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&)in libG3Dd.a
(fileutils.o)
G3D::zipRead(std::basic_string<char, std::char_traits<char>,
std::allocator<char> > const&, void*&, unsigned long&)in libG3Dd.a
(fileutils.o)
"_glLightf", referenced from:
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
"_url_fclose", referenced from:
G3D::VideoOutput::abort() in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::commit() in libGLG3Dd.a(VideoOutput.o)
"_glBindTexture", referenced from:
G3D::RenderDevice::setTexture(unsigned int,
G3D::ReferenceCountedPointer<G3D::Texture>)in libGLG3Dd.a
(RenderDevice.o)
G3D::ShadowMap::setMode(G3D::Texture::DepthReadMode) in
libGLG3Dd.a(ShadowMap.o)
G3D::ShadowMap::setMode(G3D::Texture::DepthReadMode) in
libGLG3Dd.a(ShadowMap.o)
G3D::GLCaps::checkBug_redBlueMipmapSwap() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::supportsTexture(G3D::ImageFormat const*)in
libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::supportsTexture(G3D::ImageFormat const*)in
libGLG3Dd.a(GLCaps.o)
G3D::GuiTheme::endText() constin libGLG3Dd.a(GuiTheme.o)
G3D::GuiTheme::drawDelayedText() constin libGLG3Dd.a
(GuiTheme.o)
G3D::Texture::getTexImage(void*, G3D::ImageFormat const*)
constin libGLG3Dd.a(Texture.o)
G3D::Texture::setAutoMipMap(bool) in libGLG3Dd.a(Texture.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&,
G3D::Texture::CubeFace, bool)in libGLG3Dd.a(Texture.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&, bool)in
libGLG3Dd.a(Texture.o)
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::fromMemory(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::Array<G3D::Array<void const*, 10, 32ul>, 10, 32ul> const&,
G3D::ImageFormat const*, int, int, int, G3D::ImageFormat const*,
G3D::Texture::Dimension, G3D::Texture::Settings const&,
G3D::Texture::PreProcess const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::alphaOnlyVersion() constin libGLG3Dd.a
(Texture.o)
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
"_GetFlavorType", referenced from:
G3D::_internal::OnDragReceived(OpaqueWindowPtr*, void*,
OpaqueDragRef*) in libGLG3Dd.a(CarbonWindow.o)
"_ActivateWindow", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
"_glLightModelfv", referenced from:
G3D::RenderDevice::setAmbientLightColor(G3D::Color4 const&)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
"_av_rescale_q", referenced from:
G3D::VideoOutput::encodeFrame(unsigned char*, G3D::ImageFormat
const*, bool)in libGLG3Dd.a(VideoOutput.o)
"_avcodec_close", referenced from:
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
G3D::VideoOutput::~VideoOutput()in libGLG3Dd.a(VideoOutput.o)
"_InstallEventHandler", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
"_SetApplicationDockTileImage", referenced from:
G3D::CarbonWindow::setIcon(G3D::GImage const&)in libGLG3Dd.a
(CarbonWindow.o)
"_jpeg_write_scanlines", referenced from:
G3D::GImage::encodeJPEG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_jpeg.o)
"_unzReadCurrentFile", referenced from:
G3D::zipRead(std::basic_string<char, std::char_traits<char>,
std::allocator<char> > const&, void*&, unsigned long&)in libG3Dd.a
(fileutils.o)
"_avpicture_get_size", referenced from:
G3D::VideoOutput::initialize(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::VideoOutput::Settings const&)in libGLG3Dd.a(VideoOutput.o)
"_aglGetError", referenced from:
G3D::aglReportError() in libGLG3Dd.a(CarbonWindow.o)
"_gluBuild2DMipmaps", referenced from:
__ZN3G3DL19createMipMapTextureEjPKhiiiijmfj in libGLG3Dd.a
(Texture.o)
"_glIsEnabled", referenced from:
G3D::Draw::sphereSection(G3D::Sphere const&,
G3D::RenderDevice*, G3D::Color4 const&, bool, bool)in libGLG3Dd.a
(Draw.o)
__ZN3G3DL16getLightingStateEb in libGLG3Dd.a(getOpenGLState.o)
__ZN3G3DL16getLightingStateEb in libGLG3Dd.a(getOpenGLState.o)
__ZN3G3DL16getLightingStateEb in libGLG3Dd.a(getOpenGLState.o)
__ZN3G3DL16getClippingStateEv in libGLG3Dd.a(getOpenGLState.o)
"_png_set_IHDR", referenced from:
G3D::GImage::encodePNG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_png.o)
G3D::GImage::encodePNG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_png.o)
G3D::GImage::encodePNG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_png.o)
"_glGenTextures", referenced from:
G3D::GLCaps::checkBug_redBlueMipmapSwap() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::supportsTexture(G3D::ImageFormat const*)in
libGLG3Dd.a(GLCaps.o)
G3D::Texture::newGLTextureID() in libGLG3Dd.a(Texture.o)
"_glTexCoord2fv", referenced from:
G3D::GuiTheme::drawRect(G3D::Rect2D const&, G3D::Rect2D
const&, G3D::RenderDevice*)in libGLG3Dd.a(GuiTheme.o)
"_unzCloseCurrentFile", referenced from:
G3D::zipRead(std::basic_string<char, std::char_traits<char>,
std::allocator<char> > const&, void*&, unsigned long&)in libG3Dd.a
(fileutils.o)
"_glTexCoord4fv", referenced from:
G3D::glTexCoord(G3D::Vector4 const&)in libGLG3Dd.a
(RenderDevice.o)
"_CreateNewWindow", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
"_glGetTexParameteriv", referenced from:
G3D::glGetTexParameteri(unsigned int, unsigned int)in
libGLG3Dd.a(getOpenGLState.o)
"_compress2", referenced from:
G3D::BinaryOutput::compress() in libG3Dd.a(BinaryOutput.o)
"_glGetDoublev", referenced from:
G3D::glToScreen(G3D::Vector4 const&)in libGLG3Dd.a(glcalls.o)
G3D::glToScreen(G3D::Vector4 const&)in libGLG3Dd.a(glcalls.o)
G3D::glToScreen(G3D::Vector4 const&)in libGLG3Dd.a(glcalls.o)
G3D::glToScreen(G3D::Vector4 const&)in libGLG3Dd.a(glcalls.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&,
G3D::Texture::CubeFace, bool)in libGLG3Dd.a(Texture.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&, bool)in
libGLG3Dd.a(Texture.o)
G3D::glGetDouble(unsigned int)in libGLG3Dd.a(getOpenGLState.o)
__ZN3G3DL17getOneMatrixStateEjj in libGLG3Dd.a
(getOpenGLState.o)
__ZN3G3DL15getTextureStateEb in libGLG3Dd.a(getOpenGLState.o)
__ZN3G3DL15getTextureStateEb in libGLG3Dd.a(getOpenGLState.o)
G3D::getOpenGLState(bool) in libGLG3Dd.a(getOpenGLState.o)
G3D::getOpenGLState(bool) in libGLG3Dd.a(getOpenGLState.o)
G3D::getOpenGLState(bool) in libGLG3Dd.a(getOpenGLState.o)
G3D::getOpenGLState(bool) in libGLG3Dd.a(getOpenGLState.o)
"_glGetLightfv", referenced from:
G3D::Shader::beforePrimitive(G3D::RenderDevice*) in
libGLG3Dd.a(Shader.o)
G3D::Shader::beforePrimitive(G3D::RenderDevice*) in
libGLG3Dd.a(Shader.o)
__ZN3G3DL16getLightingStateEb in libGLG3Dd.a(getOpenGLState.o)
__ZN3G3DL16getLightingStateEb in libGLG3Dd.a(getOpenGLState.o)
__ZN3G3DL16getLightingStateEb in libGLG3Dd.a(getOpenGLState.o)
__ZN3G3DL16getLightingStateEb in libGLG3Dd.a(getOpenGLState.o)
__ZN3G3DL16getLightingStateEb in libGLG3Dd.a(getOpenGLState.o)
__ZN3G3DL16getLightingStateEb in libGLG3Dd.a(getOpenGLState.o)
__ZN3G3DL16getLightingStateEb in libGLG3Dd.a(getOpenGLState.o)
"_glGetBooleanv", referenced from:
G3D::glGetBoolean(unsigned int)in libGLG3Dd.a
(getOpenGLState.o)
G3D::getOpenGLState(bool) in libGLG3Dd.a(getOpenGLState.o)
"_glMaterialfv", referenced from:
G3D::RenderDevice::setSpecularCoefficient(G3D::Color3 const&)
in libGLG3Dd.a(RenderDevice.o)
"_glPixelStorei", referenced from:
G3D::RenderDevice::screenshotPic(G3D::GImage&, bool, bool,
bool) constin libGLG3Dd.a(RenderDevice.o)
G3D::Draw::fullScreenImage(G3D::GImage const&,
G3D::RenderDevice*)in libGLG3Dd.a(Draw.o)
__ZN3G3DL13createTextureEjPKhjjiiijiibbfj in libGLG3Dd.a
(Texture.o)
G3D::Texture::getTexImage(void*, G3D::ImageFormat const*)
constin libGLG3Dd.a(Texture.o)
G3D::Texture::fromMemory(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::Array<G3D::Array<void const*, 10, 32ul>, 10, 32ul> const&,
G3D::ImageFormat const*, int, int, int, G3D::ImageFormat const*,
G3D::Texture::Dimension, G3D::Texture::Settings const&,
G3D::Texture::PreProcess const&)in libGLG3Dd.a(Texture.o)
"_CGMainDisplayID", referenced from:
G3D::CarbonWindow::setMouseVisible(bool) in libGLG3Dd.a
(CarbonWindow.o)
G3D::CarbonWindow::setMouseVisible(bool) in libGLG3Dd.a
(CarbonWindow.o)
G3D::CarbonWindow::setDimensions(G3D::Rect2D const&)in
libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::~CarbonWindow()in libGLG3Dd.a
(CarbonWindow.o)
G3D::CarbonWindow::~CarbonWindow()in libGLG3Dd.a
(CarbonWindow.o)
G3D::CarbonWindow::~CarbonWindow()in libGLG3Dd.a
(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
"_CFDictionaryGetTypeID", referenced from:
G3D::_internal::HIDCollectJoyElementsArrayHandler(void const*,
void*)in libGLG3Dd.a(CarbonWindow.o)
"_jpeg_start_decompress", referenced from:
G3D::GImage::decodeJPEG(G3D::BinaryInput&) in libG3Dd.a
(GImage_jpeg.o)
"_SendEventToEventTarget", referenced from:
G3D::CarbonWindow::pollOSEvent(G3D::GEvent&) in libGLG3Dd.a
(CarbonWindow.o)
"_av_alloc_format_context", referenced from:
G3D::VideoOutput::initialize(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::VideoOutput::Settings const&)in libGLG3Dd.a(VideoOutput.o)
"_png_set_tRNS_to_alpha", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_gluScaleImage", referenced from:
__ZN3G3DL19createMipMapTextureEjPKhiiiijmfj in libGLG3Dd.a
(Texture.o)
__ZN3G3DL13createTextureEjPKhjjiiijiibbfj in libGLG3Dd.a
(Texture.o)
"_CGDisplayCapture", referenced from:
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
"_glDisable", referenced from:
G3D::RenderDevice::disableLighting() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::disableClip2D() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setPolygonOffset(double)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setPolygonOffset(double)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setPolygonOffset(double)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setBlendFunc(G3D::RenderDevice::BlendFunc,
G3D::RenderDevice::BlendFunc, G3D::RenderDevice::BlendEq)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setAlphaTest(G3D::RenderDevice::AlphaTest,
double)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setStencilOp(G3D::RenderDevice::StencilOp,
G3D::RenderDevice::StencilOp, G3D::RenderDevice::StencilOp,
G3D::RenderDevice::StencilOp, G3D::RenderDevice::StencilOp,
G3D::RenderDevice::StencilOp)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setStencilTest
(G3D::RenderDevice::StencilTest)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setDepthTest(G3D::RenderDevice::DepthTest)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setCullFace(G3D::RenderDevice::CullFace)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::ToneMap::applyPS14ATI(G3D::RenderDevice*) in
libGLG3Dd.a(ToneMap.o)
G3D::Draw::sphereSection(G3D::Sphere const&,
G3D::RenderDevice*, G3D::Color4 const&, bool, bool)in libGLG3Dd.a
(Draw.o)
G3D::Draw::sphereSection(G3D::Sphere const&,
G3D::RenderDevice*, G3D::Color4 const&, bool, bool)in libGLG3Dd.a
(Draw.o)
G3D::Sky::renderBox(G3D::RenderDevice*) constin libGLG3Dd.a
(Sky.o)
G3D::Sky::renderBox(G3D::RenderDevice*) constin libGLG3Dd.a
(Sky.o)
G3D::Sky::renderBox(G3D::RenderDevice*) constin libGLG3Dd.a
(Sky.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GPUProgram::disable() in libGLG3Dd.a(GPUProgram.o)
G3D::glDisableAllTextures() in libGLG3Dd.a(glcalls.o)
G3D::glDisableAllTextures() in libGLG3Dd.a(glcalls.o)
G3D::glDisableAllTextures() in libGLG3Dd.a(glcalls.o)
G3D::glDisableAllTextures() in libGLG3Dd.a(glcalls.o)
G3D::glDisableAllTextures() in libGLG3Dd.a(glcalls.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&,
G3D::Texture::CubeFace, bool)in libGLG3Dd.a(Texture.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&, bool)in
libGLG3Dd.a(Texture.o)
G3D::PosedCameraSpline::render(G3D::RenderDevice*) constin
libGLG3Dd.a(UprightSplineManipulator.o)
"_gluErrorString", referenced from:
__ZN3G3DL19createMipMapTextureEjPKhiiiijmfj in libGLG3Dd.a
(Texture.o)
"_jpeg_CreateCompress", referenced from:
G3D::GImage::encodeJPEG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_jpeg.o)
"_jpeg_read_scanlines", referenced from:
G3D::GImage::decodeJPEG(G3D::BinaryInput&) in libG3Dd.a
(GImage_jpeg.o)
G3D::GImage::decodeJPEG(G3D::BinaryInput&) in libG3Dd.a
(GImage_jpeg.o)
G3D::GImage::decodeJPEG(G3D::BinaryInput&) in libG3Dd.a
(GImage_jpeg.o)
"_glTexParameterfv", referenced from:
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
"_glColor3f", referenced from:
G3D::Sky::drawMoonAndStars(G3D::RenderDevice*,
G3D::SkyParameters const&)in libGLG3Dd.a(Sky.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GuiTheme::endText() constin libGLG3Dd.a(GuiTheme.o)
"_glColor4d", referenced from:
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
"_aglSetDrawable", referenced from:
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
"_RepositionWindow", referenced from:
__ZN3G3DL9guiPromptEPKcS1_PS1_i in libG3Dd.a(prompt.o)
"_png_create_info_struct", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
G3D::GImage::encodePNG(G3D::BinaryOutput&) constin libG3Dd.a
(GImage_png.o)
"_glGetError", referenced from:
G3D::RenderDevice::forceVertexAndPixelShaderBind() in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::syncDrawBuffer() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::getDepthBufferValue(int, int) constin
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::getDepthBufferValue(int, int) constin
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::beginPrimitive(G3D::RenderDevice::Primitive)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setFramebuffer
(G3D::ReferenceCountedPointer<G3D::Framebuffer> const&) in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setFramebuffer
(G3D::ReferenceCountedPointer<G3D::Framebuffer> const&) in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setFramebuffer
(G3D::ReferenceCountedPointer<G3D::Framebuffer> const&) in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::beginOpenGL() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setState(G3D::RenderDevice::RenderState
const&)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setState(G3D::RenderDevice::RenderState
const&)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setState(G3D::RenderDevice::RenderState
const&)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setState(G3D::RenderDevice::RenderState
const&)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setVideoMode() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setVideoMode() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::init(G3D::OSWindow*, G3D::Log*) in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::init(G3D::OSWindow*, G3D::Log*) in
libGLG3Dd.a(RenderDevice.o)
G3D::GApp::oneFrame() in libGLG3Dd.a(GApp.o)
G3D::GApp::oneFrame() in libGLG3Dd.a(GApp.o)
G3D::GApp::oneFrame() in libGLG3Dd.a(GApp.o)
G3D::GApp::GApp(G3D::GApp::Settings const&, G3D::OSWindow*)in
libGLG3Dd.a(GApp.o)
G3D::GApp::GApp(G3D::GApp::Settings const&, G3D::OSWindow*)in
libGLG3Dd.a(GApp.o)
G3D::GApp::GApp(G3D::GApp::Settings const&, G3D::OSWindow*)in
libGLG3Dd.a(GApp.o)
G3D::GApp::GApp(G3D::GApp::Settings const&, G3D::OSWindow*)in
libGLG3Dd.a(GApp.o)
G3D::GApp::GApp(G3D::GApp::Settings const&, G3D::OSWindow*)in
libGLG3Dd.a(GApp.o)
G3D::GApp::GApp(G3D::GApp::Settings const&, G3D::OSWindow*)in
libGLG3Dd.a(GApp.o)
G3D::GApp::GApp(G3D::GApp::Settings const&, G3D::OSWindow*)in
libGLG3Dd.a(GApp.o)
G3D::GApp::GApp(G3D::GApp::Settings const&, G3D::OSWindow*)in
libGLG3Dd.a(GApp.o)
G3D::GApp::GApp(G3D::GApp::Settings const&, G3D::OSWindow*)in
libGLG3Dd.a(GApp.o)
G3D::GApp::GApp(G3D::GApp::Settings const&, G3D::OSWindow*)in
libGLG3Dd.a(GApp.o)
G3D::Draw::rect2D(G3D::Rect2D const&, G3D::RenderDevice*,
G3D::Color4 const&, G3D::Rect2D const&, G3D::Rect2D const&,
G3D::Rect2D const&, G3D::Rect2D const&)in libGLG3Dd.a(Draw.o)
G3D::Sky::renderLensFlare(G3D::RenderDevice*,
G3D::SkyParameters const&)in libGLG3Dd.a(Sky.o)
G3D::Sky::renderLensFlare(G3D::RenderDevice*,
G3D::SkyParameters const&)in libGLG3Dd.a(Sky.o)
G3D::Sky::renderLensFlare(G3D::RenderDevice*,
G3D::SkyParameters const&)in libGLG3Dd.a(Sky.o)
G3D::Sky::renderLensFlare(G3D::RenderDevice*,
G3D::SkyParameters const&)in libGLG3Dd.a(Sky.o)
G3D::Sky::renderLensFlare(G3D::RenderDevice*,
G3D::SkyParameters const&)in libGLG3Dd.a(Sky.o)
G3D::Sky::render(G3D::RenderDevice*, G3D::SkyParameters const&)
in libGLG3Dd.a(Sky.o)
G3D::Sky::render(G3D::RenderDevice*, G3D::SkyParameters const&)
in libGLG3Dd.a(Sky.o)
G3D::Sky::render(G3D::RenderDevice*, G3D::SkyParameters const&)
in libGLG3Dd.a(Sky.o)
G3D::WidgetManager::onEvent(G3D::GEvent const&,
G3D::ReferenceCountedPointer<G3D::WidgetManager>&,
G3D::ReferenceCountedPointer<G3D::WidgetManager>&)in libGLG3Dd.a
(Widget.o)
G3D::WidgetManager::onEvent(G3D::GEvent const&,
G3D::ReferenceCountedPointer<G3D::WidgetManager>&,
G3D::ReferenceCountedPointer<G3D::WidgetManager>&)in libGLG3Dd.a
(Widget.o)
G3D::WidgetManager::onEvent(G3D::GEvent const&,
G3D::ReferenceCountedPointer<G3D::WidgetManager>&,
G3D::ReferenceCountedPointer<G3D::WidgetManager>&)in libGLG3Dd.a
(Widget.o)
G3D::WidgetManager::onEvent(G3D::GEvent const&,
G3D::ReferenceCountedPointer<G3D::WidgetManager>&,
G3D::ReferenceCountedPointer<G3D::WidgetManager>&)in libGLG3Dd.a
(Widget.o)
G3D::WidgetManager::onEvent(G3D::GEvent const&,
G3D::ReferenceCountedPointer<G3D::WidgetManager>&,
G3D::ReferenceCountedPointer<G3D::WidgetManager>&)in libGLG3Dd.a
(Widget.o)
G3D::ShadowMap::updateDepth(G3D::RenderDevice*,
G3D::CoordinateFrame const&, G3D::Matrix4 const&,
G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>, 10, 32ul>
const&, float)in libGLG3Dd.a(ShadowMap.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::supportsRenderBuffer(G3D::ImageFormat const*)in
libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::supportsRenderBuffer(G3D::ImageFormat const*)in
libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::supportsRenderBuffer(G3D::ImageFormat const*)in
libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::supportsTexture(G3D::ImageFormat const*)in
libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::supportsTexture(G3D::ImageFormat const*)in
libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::supportsTexture(G3D::ImageFormat const*)in
libGLG3Dd.a(GLCaps.o)
G3D::GLCaps::loadExtensions(G3D::Log*) in libGLG3Dd.a
(GLCaps.o)
G3D::GPUProgram::reload(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&)in libGLG3Dd.a
(GPUProgram.o)
G3D::GPUProgram::reload(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&)in libGLG3Dd.a
(GPUProgram.o)
G3D::GuiButton::onEvent(G3D::GEvent const&)in libGLG3Dd.a
(GuiButton.o)
G3D::GuiButton::onEvent(G3D::GEvent const&)in libGLG3Dd.a
(GuiButton.o)
G3D::glGetMatrix(unsigned int, G3D::Matrix4&)in libGLG3Dd.a
(glcalls.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
G3D::Texture::newGLTextureID() in libGLG3Dd.a(Texture.o)
G3D::Texture::newGLTextureID() in libGLG3Dd.a(Texture.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&,
G3D::Texture::CubeFace, bool)in libGLG3Dd.a(Texture.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&,
G3D::Texture::CubeFace, bool)in libGLG3Dd.a(Texture.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&,
G3D::Texture::CubeFace, bool)in libGLG3Dd.a(Texture.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&, bool)in
libGLG3Dd.a(Texture.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&, bool)in
libGLG3Dd.a(Texture.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&, bool)in
libGLG3Dd.a(Texture.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&, bool)in
libGLG3Dd.a(Texture.o)
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::fromMemory(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::Array<G3D::Array<void const*, 10, 32ul>, 10, 32ul> const&,
G3D::ImageFormat const*, int, int, int, G3D::ImageFormat const*,
G3D::Texture::Dimension, G3D::Texture::Settings const&,
G3D::Texture::PreProcess const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::fromMemory(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::Array<G3D::Array<void const*, 10, 32ul>, 10, 32ul> const&,
G3D::ImageFormat const*, int, int, int, G3D::ImageFormat const*,
G3D::Texture::Dimension, G3D::Texture::Settings const&,
G3D::Texture::PreProcess const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::fromMemory(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::Array<G3D::Array<void const*, 10, 32ul>, 10, 32ul> const&,
G3D::ImageFormat const*, int, int, int, G3D::ImageFormat const*,
G3D::Texture::Dimension, G3D::Texture::Settings const&,
G3D::Texture::PreProcess const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::fromMemory(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::Array<G3D::Array<void const*, 10, 32ul>, 10, 32ul> const&,
G3D::ImageFormat const*, int, int, int, G3D::ImageFormat const*,
G3D::Texture::Dimension, G3D::Texture::Settings const&,
G3D::Texture::PreProcess const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::createEmpty(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, int, int,
G3D::ImageFormat const*, G3D::Texture::Dimension,
G3D::Texture::Settings const&, int)in libGLG3Dd.a(Texture.o)
G3D::Texture::createEmpty(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, int, int,
G3D::ImageFormat const*, G3D::Texture::Dimension,
G3D::Texture::Settings const&, int)in libGLG3Dd.a(Texture.o)
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
G3D::Texture::Texture(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, unsigned int,
G3D::Texture::Dimension, G3D::ImageFormat const*, bool,
G3D::Texture::Settings const&)in libGLG3Dd.a(Texture.o)
G3D::GFont::send2DQuads(G3D::RenderDevice*,
std::basic_string<char, std::char_traits<char>, std::allocator<char> >
const&, G3D::Vector2 const&, float, G3D::Color4 const&, G3D::Color4
const&, G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing)
constin libGLG3Dd.a(GFont.o)
G3D::GFont::draw2D(G3D::RenderDevice*, std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&, G3D::Vector2
const&, float, G3D::Color4 const&, G3D::Color4 const&,
G3D::GFont::XAlign, G3D::GFont::YAlign, G3D::GFont::Spacing) constin
libGLG3Dd.a(GFont.o)
G3D::GFont::GFont(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::BinaryInput&)in libGLG3Dd.a(GFont.o)
G3D::GFont::GFont(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::BinaryInput&)in libGLG3Dd.a(GFont.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::ArticulatedModel::renderNonShadowed
(G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>, 10, 32ul>
const&, G3D::RenderDevice*,
G3D::ReferenceCountedPointer<G3D::Lighting> const&)in libGLG3Dd.a
(ArticulatedModel_pose.o)
G3D::ArticulatedModel::renderNonShadowed
(G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>, 10, 32ul>
const&, G3D::RenderDevice*,
G3D::ReferenceCountedPointer<G3D::Lighting> const&)in libGLG3Dd.a
(ArticulatedModel_pose.o)
G3D::ArticulatedModel::renderNonShadowed
(G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>, 10, 32ul>
const&, G3D::RenderDevice*,
G3D::ReferenceCountedPointer<G3D::Lighting> const&)in libGLG3Dd.a
(ArticulatedModel_pose.o)
G3D::ArticulatedModel::renderNonShadowed
(G3D::Array<G3D::ReferenceCountedPointer<G3D::PosedModel>, 10, 32ul>
const&, G3D::RenderDevice*,
G3D::ReferenceCountedPointer<G3D::Lighting> const&)in libGLG3Dd.a
(ArticulatedModel_pose.o)
G3D::Framebuffer::clear() in libGLG3Dd.a(Framebuffer.o)
G3D::Framebuffer::clear() in libGLG3Dd.a(Framebuffer.o)
G3D::Framebuffer::clear() in libGLG3Dd.a(Framebuffer.o)
G3D::Framebuffer::clear() in libGLG3Dd.a(Framebuffer.o)
G3D::Framebuffer::clear() in libGLG3Dd.a(Framebuffer.o)
G3D::Framebuffer::set(G3D::Framebuffer::AttachmentPoint, void
const*)in libGLG3Dd.a(Framebuffer.o)
G3D::Framebuffer::set(G3D::Framebuffer::AttachmentPoint, void
const*)in libGLG3Dd.a(Framebuffer.o)
G3D::Framebuffer::set(G3D::Framebuffer::AttachmentPoint, void
const*)in libGLG3Dd.a(Framebuffer.o)
G3D::Framebuffer::set(G3D::Framebuffer::AttachmentPoint, void
const*)in libGLG3Dd.a(Framebuffer.o)
G3D::Framebuffer::set(G3D::Framebuffer::AttachmentPoint, void
const*)in libGLG3Dd.a(Framebuffer.o)
G3D::Framebuffer::set(G3D::Framebuffer::AttachmentPoint,
G3D::ReferenceCountedPointer<G3D::Renderbuffer> const&)in libGLG3Dd.a
(Framebuffer.o)
G3D::Framebuffer::set(G3D::Framebuffer::AttachmentPoint,
G3D::ReferenceCountedPointer<G3D::Renderbuffer> const&)in libGLG3Dd.a
(Framebuffer.o)
G3D::Framebuffer::set(G3D::Framebuffer::AttachmentPoint,
G3D::ReferenceCountedPointer<G3D::Texture> const&,
G3D::Texture::CubeFace)in libGLG3Dd.a(Framebuffer.o)
G3D::Framebuffer::set(G3D::Framebuffer::AttachmentPoint,
G3D::ReferenceCountedPointer<G3D::Texture> const&,
G3D::Texture::CubeFace)in libGLG3Dd.a(Framebuffer.o)
G3D::Framebuffer::set(G3D::Framebuffer::AttachmentPoint,
G3D::ReferenceCountedPointer<G3D::Texture> const&,
G3D::Texture::CubeFace)in libGLG3Dd.a(Framebuffer.o)
G3D::Framebuffer::create(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&)in libGLG3Dd.a
(Framebuffer.o)
G3D::VARArea::VARArea(unsigned long, G3D::VARArea::UsageHint)
in libGLG3Dd.a(VARArea.o)
G3D::VARArea::VARArea(unsigned long, G3D::VARArea::UsageHint)
in libGLG3Dd.a(VARArea.o)
G3D::VARArea::VARArea(unsigned long, G3D::VARArea::UsageHint)
in libGLG3Dd.a(VARArea.o)
G3D::VARArea::VARArea(unsigned long, G3D::VARArea::UsageHint)
in libGLG3Dd.a(VARArea.o)
G3D::getOpenGLState(bool) in libGLG3Dd.a(getOpenGLState.o)

G3D::GuiControl::MethodCallback<G3D::CameraControlWindow>::onPush
() in libGLG3Dd.a(CameraControlWindow.o)

G3D::GuiControl::MethodCallback<G3D::CameraControlWindow>::onPush
() in libGLG3Dd.a(CameraControlWindow.o)
"_glGetIntegerv", referenced from:
G3D::RenderDevice::clear(bool, bool, bool)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::init(G3D::OSWindow*, G3D::Log*) in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::init(G3D::OSWindow*, G3D::Log*) in
libGLG3Dd.a(RenderDevice.o)
G3D::GLCaps::loadExtensions(G3D::Log*) in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::loadExtensions(G3D::Log*) in libGLG3Dd.a
(GLCaps.o)
G3D::glGetInteger(unsigned int)in libGLG3Dd.a
(getOpenGLState.o)
"_FindWindow", referenced from:
G3D::CarbonWindow::makeMouseEvent(OpaqueEventRef*,
G3D::GEvent&) in libGLG3Dd.a(CarbonWindow.o)
"_glAlphaFunc", referenced from:
G3D::RenderDevice::setAlphaTest(G3D::RenderDevice::AlphaTest,
double)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setAlphaTest(G3D::RenderDevice::AlphaTest,
double)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setAlphaTest(G3D::RenderDevice::AlphaTest,
double)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setAlphaTest(G3D::RenderDevice::AlphaTest,
double)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setAlphaTest(G3D::RenderDevice::AlphaTest,
double)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setAlphaTest(G3D::RenderDevice::AlphaTest,
double)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setAlphaTest(G3D::RenderDevice::AlphaTest,
double)in libGLG3Dd.a(RenderDevice.o)
"_glGetClipPlane", referenced from:
__ZN3G3DL16getClippingStateEv in libGLG3Dd.a(getOpenGLState.o)
"_CGDisplayBounds", referenced from:
G3D::CarbonWindow::setDimensions(G3D::Rect2D const&)in
libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
"_glPushClientAttrib", referenced from:
G3D::RenderDevice::beginIndexedPrimitives() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::screenshotPic(G3D::GImage&, bool, bool,
bool) constin libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::beginOpenGL() in libGLG3Dd.a
(RenderDevice.o)
G3D::Draw::fullScreenImage(G3D::GImage const&,
G3D::RenderDevice*)in libGLG3Dd.a(Draw.o)
G3D::VAR::uploadToCard(void const*, int, unsigned long)in
libGLG3Dd.a(VAR.o)
__ZN3G3DL11glStatePushEv in libGLG3Dd.a(Texture.o)
"_glEnable", referenced from:
G3D::RenderDevice::enableLighting() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setLight(int, G3D::GLight const*, bool)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setPolygonOffset(double)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setPolygonOffset(double)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setPolygonOffset(double)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setTexture(unsigned int,
G3D::ReferenceCountedPointer<G3D::Texture>)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::configureShadowMap(unsigned int,
G3D::Matrix4 const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::configureShadowMap(unsigned int,
G3D::Matrix4 const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::configureShadowMap(unsigned int,
G3D::Matrix4 const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::configureShadowMap(unsigned int,
G3D::Matrix4 const&, G3D::ReferenceCountedPointer<G3D::Texture> const&)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::configureReflectionMap(unsigned int,
G3D::ReferenceCountedPointer<G3D::Texture>)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::configureReflectionMap(unsigned int,
G3D::ReferenceCountedPointer<G3D::Texture>)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::configureReflectionMap(unsigned int,
G3D::ReferenceCountedPointer<G3D::Texture>)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setBlendFunc(G3D::RenderDevice::BlendFunc,
G3D::RenderDevice::BlendFunc, G3D::RenderDevice::BlendEq)in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setAlphaTest(G3D::RenderDevice::AlphaTest,
double)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setStencilOp(G3D::RenderDevice::StencilOp,
G3D::RenderDevice::StencilOp, G3D::RenderDevice::StencilOp,
G3D::RenderDevice::StencilOp, G3D::RenderDevice::StencilOp,
G3D::RenderDevice::StencilOp)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setStencilTest
(G3D::RenderDevice::StencilTest)in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setDepthTest(G3D::RenderDevice::DepthTest)
in libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::enableClip2D(G3D::Rect2D const&)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::enableClip2D(G3D::Rect2D const&)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setCullFace(G3D::RenderDevice::CullFace)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::setCullFace(G3D::RenderDevice::CullFace)in
libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::resetState() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setVideoMode() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setVideoMode() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::setVideoMode() in libGLG3Dd.a
(RenderDevice.o)
G3D::ToneMap::applyPS14ATI(G3D::RenderDevice*) in
libGLG3Dd.a(ToneMap.o)
G3D::Draw::sphereSection(G3D::Sphere const&,
G3D::RenderDevice*, G3D::Color4 const&, bool, bool)in libGLG3Dd.a
(Draw.o)
G3D::Draw::sphereSection(G3D::Sphere const&,
G3D::RenderDevice*, G3D::Color4 const&, bool, bool)in libGLG3Dd.a
(Draw.o)
G3D::Sky::renderBox(G3D::RenderDevice*) constin libGLG3Dd.a
(Sky.o)
G3D::Sky::renderBox(G3D::RenderDevice*) constin libGLG3Dd.a
(Sky.o)
G3D::Sky::renderBox(G3D::RenderDevice*) constin libGLG3Dd.a
(Sky.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GPUProgram::bind() in libGLG3Dd.a(GPUProgram.o)
G3D::GPUProgram::reload(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&)in libGLG3Dd.a
(GPUProgram.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&,
G3D::Texture::CubeFace, bool)in libGLG3Dd.a(Texture.o)
G3D::Texture::copyFromScreen(G3D::Rect2D const&, bool)in
libGLG3Dd.a(Texture.o)
G3D::Texture::fromMemory(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::Array<G3D::Array<void const*, 10, 32ul>, 10, 32ul> const&,
G3D::ImageFormat const*, int, int, int, G3D::ImageFormat const*,
G3D::Texture::Dimension, G3D::Texture::Settings const&,
G3D::Texture::PreProcess const&)in libGLG3Dd.a(Texture.o)
G3D::PosedArticulatedModel::renderFFNonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderFFNonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedArticulatedModel::renderPS14NonShadowedOpaqueTerms
(G3D::RenderDevice*, G3D::ReferenceCountedPointer<G3D::Lighting>
const&, G3D::ArticulatedModel::Part const&,
G3D::ArticulatedModel::Part::TriList const&, G3D::Material const&)
constin libGLG3Dd.a(ArticulatedModel_pose.o)
G3D::PosedCameraSpline::render(G3D::RenderDevice*) constin
libGLG3Dd.a(UprightSplineManipulator.o)
G3D::PosedCameraSpline::render(G3D::RenderDevice*) constin
libGLG3Dd.a(UprightSplineManipulator.o)
"_CGColorSpaceRelease", referenced from:
G3D::CarbonWindow::setIcon(G3D::GImage const&)in libGLG3Dd.a
(CarbonWindow.o)
"_glTexParameterf", referenced from:
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
"_glTexParameteri", referenced from:
G3D::ShadowMap::setMode(G3D::Texture::DepthReadMode) in
libGLG3Dd.a(ShadowMap.o)
G3D::ShadowMap::setMode(G3D::Texture::DepthReadMode) in
libGLG3Dd.a(ShadowMap.o)
G3D::ShadowMap::setMode(G3D::Texture::DepthReadMode) in
libGLG3Dd.a(ShadowMap.o)
G3D::ShadowMap::setMode(G3D::Texture::DepthReadMode) in
libGLG3Dd.a(ShadowMap.o)
G3D::ShadowMap::setMode(G3D::Texture::DepthReadMode) in
libGLG3Dd.a(ShadowMap.o)
G3D::GLCaps::checkBug_redBlueMipmapSwap() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
__ZN3G3DL16setTexParametersEjRKNS_7Texture8SettingsE in
libGLG3Dd.a(Texture.o)
G3D::Texture::setAutoMipMap(bool) in libGLG3Dd.a(Texture.o)
G3D::Texture::fromMemory(std::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&,
G3D::Array<G3D::Array<void const*, 10, 32ul>, 10, 32ul> const&,
G3D::ImageFormat const*, int, int, int, G3D::ImageFormat const*,
G3D::Texture::Dimension, G3D::Texture::Settings const&,
G3D::Texture::PreProcess const&)in libGLG3Dd.a(Texture.o)
"_png_set_packing", referenced from:
G3D::GImage::decodePNG(G3D::BinaryInput&) in libG3Dd.a
(GImage_png.o)
"_CGDisplayHideCursor", referenced from:
G3D::CarbonWindow::setMouseVisible(bool) in libGLG3Dd.a
(CarbonWindow.o)
"_glGetTexImage", referenced from:
G3D::GLCaps::checkBug_redBlueMipmapSwap() in libGLG3Dd.a
(GLCaps.o)
G3D::Texture::getTexImage(void*, G3D::ImageFormat const*)
constin libGLG3Dd.a(Texture.o)
G3D::Texture::alphaOnlyVersion() constin libGLG3Dd.a
(Texture.o)
"_aglSetCurrentContext", referenced from:
G3D::CarbonWindow::pollOSEvent(G3D::GEvent&) in libGLG3Dd.a
(CarbonWindow.o)
G3D::CarbonWindow::swapGLBuffers() in libGLG3Dd.a
(CarbonWindow.o)
G3D::CarbonWindow::~CarbonWindow()in libGLG3Dd.a
(CarbonWindow.o)
G3D::CarbonWindow::~CarbonWindow()in libGLG3Dd.a
(CarbonWindow.o)
G3D::CarbonWindow::~CarbonWindow()in libGLG3Dd.a
(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
"_glDrawPixels", referenced from:
G3D::Draw::fullScreenImage(G3D::GImage const&,
G3D::RenderDevice*)in libGLG3Dd.a(Draw.o)
"_glNormal3fv", referenced from:
G3D::RenderDevice::setNormal(G3D::Vector3 const&)in libGLG3Dd.a
(RenderDevice.o)
G3D::Draw::ray(G3D::Ray const&, G3D::RenderDevice*,
G3D::Color4 const&, float)in libGLG3Dd.a(Draw.o)
G3D::Draw::ray(G3D::Ray const&, G3D::RenderDevice*,
G3D::Color4 const&, float)in libGLG3Dd.a(Draw.o)
G3D::Draw::ray(G3D::Ray const&, G3D::RenderDevice*,
G3D::Color4 const&, float)in libGLG3Dd.a(Draw.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
G3D::GLCaps::checkBug_cubeMapBugs() in libGLG3Dd.a
(GLCaps.o)
"_glPopClientAttrib", referenced from:
G3D::RenderDevice::endIndexedPrimitives() in libGLG3Dd.a
(RenderDevice.o)
G3D::RenderDevice::screenshotPic(G3D::GImage&, bool, bool,
bool) constin libGLG3Dd.a(RenderDevice.o)
G3D::RenderDevice::endOpenGL() in libGLG3Dd.a
(RenderDevice.o)
G3D::Draw::fullScreenImage(G3D::GImage const&,
G3D::RenderDevice*)in libGLG3Dd.a(Draw.o)
G3D::VAR::uploadToCard(void const*, int, unsigned long)in
libGLG3Dd.a(VAR.o)
__ZN3G3DL10glStatePopEv in libGLG3Dd.a(Texture.o)
"_CountDragItems", referenced from:
G3D::_internal::OnDragReceived(OpaqueWindowPtr*, void*,
OpaqueDragRef*) in libGLG3Dd.a(CarbonWindow.o)
"_InstallStandardEventHandler", referenced from:
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
G3D::CarbonWindow::CarbonWindow(G3D::OSWindow::Settings
const&, bool)in libGLG3Dd.a(CarbonWindow.o)
"_img_convert", referenced from:
G3D::VideoOutput::convertFrame(unsigned char*,
G3D::ImageFormat const*, bool)in libGLG3Dd.a(VideoOutput.o)
"_CGImageRelease", referenced from:
G3D::CarbonWindow::setIcon(G3D::GImage const&)in libGLG3Dd.a
(CarbonWindow.o)
ld: symbol(s) not found
collect2: ld returned 1 exit status


On 6月25日, 下午9时58分, Morgan McGuire <morga...@gmail.com> wrote:
> Let us know what goes wrong and we'll try and patch it or help you fix the
> xcode settings.
>
> -m
>
> 2009/6/25 zybx <zyb...@gmail.com>
>
>
>
>
>
> > thanks, i'll try again...
> > last time i failed to compile my project in xcode and the linker gave
> > a bunch of errors.
>
> > On 6月25日, 上午5时52分, Morgan McGuire <morga...@gmail.com> wrote:
> > > Note that you can (and probably should) use Xcode for your own projects
> > that
> > > use G3D; we just don't support using Xcode to compile G3D itself. That's
> > > because maintaining the VC project files is a huge pain and we found that
> > we
> > > couldn't do so for Xcode as well with our current developer staffing.
>
> > > -m
>
> > > Prof. Morgan McGuire
> > > Computer Science Department
> > > Williams Collegehttp://cs.williams.edu/~morgan<http://cs.williams.edu/%7Emorgan>

zybx

unread,
Jun 25, 2009, 11:18:17 AM6/25/09
to G3D Users
it seems i need to add each libraries that G3D depends on.
after adding the frameworks: AGL OpenGL Carbon ...
the numbers of errors decreases.
since I'm not familiar with xcode, i think it is more complex to make
a xcode project then build the app in terminal directly.

On 6月25日, 下午9时58分, Morgan McGuire <morga...@gmail.com> wrote:
> Let us know what goes wrong and we'll try and patch it or help you fix the
> xcode settings.
>
> -m
>
> 2009/6/25 zybx <zyb...@gmail.com>
>
>
>
>
>
> > thanks, i'll try again...
> > last time i failed to compile my project in xcode and the linker gave
> > a bunch of errors.
>
> > On 6月25日, 上午5时52分, Morgan McGuire <morga...@gmail.com> wrote:
> > > Note that you can (and probably should) use Xcode for your own projects
> > that
> > > use G3D; we just don't support using Xcode to compile G3D itself. That's
> > > because maintaining the VC project files is a huge pain and we found that
> > we
> > > couldn't do so for Xcode as well with our current developer staffing.
>
> > > -m
>
> > > Prof. Morgan McGuire
> > > Computer Science Department
> > > Williams Collegehttp://cs.williams.edu/~morgan<http://cs.williams.edu/%7Emorgan>

Morgan McGuire

unread,
Jun 25, 2009, 11:32:03 AM6/25/09
to g3d-...@googlegroups.com
I'm in the same boat, and it is gratifying to hear you say that iCompile is easier than Xcode :)

Xcode is a great tool, but given the number of tools I have to work with, it isn't worth it to me personally to figure out how to configure it.  So I wrote iCompile to do the hard part for me.  You can use iCompile to generate the link list for Xcode (although I've never done this) by running icompile --verbosity 3 and then copying the -l options it prints out.

-m

2009/6/25 zybx <zyb...@gmail.com>

zybx

unread,
Jun 25, 2009, 11:56:37 AM6/25/09
to G3D Users
haha, i've just ran icompile --verbosity 2 to see the input libs and
add them to xcode.
finally i passed the linking process.
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