Morgan McGuire
unread,May 25, 2009, 8:01:31 AM5/25/09Sign in to reply to author
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I'm considering these final candidates for the new name of PosedModel/PosedModel2D in G3D 8.xx:
- Surface - Also useful for collision detection, physics, and other
non-rendering tasks because it contains geometric information.
- Renderable - objects ready for rendering.
- Primitive - Correspond loosely to an OpenGL primitive and are the small elements of the rendering system.
They are in my current order of preference, but it is a weak preference. Post or e-mail supporting insights for any of the names.
-m