I've recently started using G3D with VS2010 and I've been working on a
G3D Project wizard to simplify the process of starting a new project.
It sets up the solution, project settings and dependancies and creates
a new App class derived from G3D::GApp in a ready-to-run state. I've
also wrapped the whole thing up in an installer that includes the
minimal set of G3D9 Beta 3 win32 binaries & headers.
Once installed, you should be able to fire up VS2010 and:
* Select File->New->Project...
* Choose 'Wizards' from the left-hand 'Installed Templates' section of
the New Project dialog.
* Choose 'G3D9 App Wizard'
* Complete the new project process as usual.
Once completed, you should be able to press F5 immediately and see a
basic G3D window fire-up. The new project has its own 'data-files'
folder which is pre-populated with the minimal set of assets needed
for GApp's exisiting functionality (fonts, gui etc.).
The installer sets an enviroment variable 'G3D9', which is used by the
visual studio project wizard to create relative paths from this root.
If you want to re-direct the wizard projects' dependencies to other
versions of G3D9, you should be OK to just change this to whatever
path you need, and re-build the projects.
This is my first foray into VS project wizards, so it should
definitely only be treated as Beta quality, but I thought it might
still be useful for some here.
http://dl.dropbox.com/u/34670572/G3D9-Win32_Setup.exe
It's about 34Mb. Any feedback is welcome.
Cheers
E