Texture::toPixelTransferBuffer now works with R11B11G10F textures.

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Michael Mara

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Apr 3, 2016, 11:38:22 PM4/3/16
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Morgan McGuire

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Apr 3, 2016, 11:45:35 PM4/3/16
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What was the underlying problem? I tried to patch this and failed a few times in the last year.

-m

Prof. Morgan McGuire
Department of Computer Science
Williams College

On Sun, Apr 3, 2016 at 11:38 PM, Michael Mara <mike...@gmail.com> wrote:

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Michael Mara

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Apr 4, 2016, 12:00:51 AM4/4/16
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R11G11B10F image format's openGLDataFormat was set to GL_FLOAT when it needed to be GL_UNSIGNED_INT_10F_11F_11F_REV.
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