Turn 1 EOT

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David

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Jun 21, 2007, 2:27:23 PM6/21/07
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Combat
Me-109-1 shoots at Lancer-2
Roll 14=1 hit

Positions, please review

german (109-1) [27 23] se (27.7) (8.0) lb lvl (1, 8ezl)
german (109-2) [33 21] e (28.5) (8.0) rb lvl (-3)

usa (P43-1) [33 30] w (27.8) (6.5) lb shc (-3)
usa (P43-2) [25 28] w (28.1) (7.0) rb shc (-3)

As the two pairs close the lead german lets loose a long burst and
sees minor strikes

Initiatives won (I believe this is just a comparison of lead planes)
Germans 1
USA 0

VP's

German 1VP
1VP damage
10VP (no planes shot at)
-10VP (no planes taken 1-2 or better shot)

USA -5VP
5VP (lancer 1 not shot at)
-10VP (no shots at 1-2 odds taken)

Miguel

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Jul 8, 2007, 5:32:43 PM7/8/07
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Hi David,
Finally I think I can make my moves on a more regular basis. Regarding
your shot, you forgot to add the Combined Speed mod. As our combined
speeds add up to 15.0, you have an extra +45 mod, resulting in a no
damage. You fired outside of the CRR (rule 10.3) so there is no risk
of collision.
If you agree with this we can go to turn 2.

Cheers,
Miguel

David

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Jul 10, 2007, 12:31:33 PM7/10/07
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First time I've done a head on attack, never would have even shot if
I'd known about that rule. Oh well.

> > -10VP (no shots at 1-2 odds taken)- Hide quoted text -
>
> - Show quoted text -

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