Try to avoid drawing "flat" front and side views of characters as quickly as
possible. When you draw in this "orthographic" view, you're not using your
brain to think in terms of three dimensions. It's still trapped in
"symbol" mode in the way you define eyes or a nose or a chest. Any other
angle will force you to really think about volumes instead of lines.
Best of luck to ya!
~ Joshua
Lucas Parker wrote:
> Please take a look and feel free to pick it apart.
>
> Thanks so much!
>
> Lucas Parker
--
"You can't have bread and loaf."
Download my public GPG key at
http://www.furnation.com/Arctic_Winds/mekoryuk.asc
Until this point, I've been working separately on drawing zoomorphic
Dobermans and human figures, so this exercise was an attempt at putting the
two together into one character. Since it's my first real attempt, I was
more interested in the basics of anatomy and proportion. That's the same
reason you'll notice I didn't separate the fingers in his hand.
I guess my biggest question right now is how to better connect the head to
the body, and how to improve on that muzzle. Something about it is bothering
me, but I can't put my finger on it. I was hoping extra eyes could point out
what I'm not seeing.
Thanks!
Lucas
"Joshua Barney" <DIESPAMMER...@attbi.com> wrote in message
news:bd3i8g$cvm$1...@velox.critter.net...
~ Joshua
Lucas Parker wrote:
> I guess my biggest question right now is how to better connect the head to
> the body, and how to improve on that muzzle. Something about it is
> bothering me, but I can't put my finger on it. I was hoping extra eyes
> could point out what I'm not seeing.
>>