Paul Blair--
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Hello Paul and welcome :)
Yes, you are right. As far as I know, CodeDom class has been replaced by the classes from NRefactory.
Currently, I am working with 2.9.6 version.
The articles may be out of date but here:
- API overview
- Architecture overview
- Addin extension tree reference
The git repository you mentioned is in general use of development but many devs use their own branches. The most stable at this time is at https://github.com/scottstephens/fsharpbinding.
Ihor.
2012/5/29 Paul BlairI've been fooling around with F# on Mono and went and downloaded MonoDevelop 3.0.2 without knowing that the bindings are several versions behind. Compilation of the version from https://github.com/karthikvishnu/fsharpbinding.git fails -- it appears that the MonoDevelop Project Dom has been removed in recent versions.
Yes, my fork is here: https://github.com/jasonmccampbell/fsharpbinding/tree/monodev-3.x-supportI pushed my changes to the monodev-3.x-support branch. Fork away.I have plucked what appear to be the low-hanging fruit thus far. The big question I have is how the AbstractParser-related code translates to the new API. I see IParsedFile but haven't looked into it a lot. I'm not sure yet if this will involve a port or a re-write. :)With a little luck I'll play more with it tonight.
Jason
Hi guys,
There is a GSoC project this summer that aims to improve the integration & get it working with 3.0. Ihor (cc’ed) is working on it, so it would be great if you could collaborate – Ihor, could you please send a brief update of what you did so far? The repository is available here: https://github.com/mono-soc-2012/fsharpbinding
Thanks!
Tomas
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I'd like to get up to date, so a few questions. Are you compiling
monodevelop from source from the git tag? Are the 3.0X series broadly
compatible (I notice there are some further point releases after
3.02)?
There was another line of work in May from Scott Stephens
https://github.com/scottstephens/fsharpbinding - I wonder if any of
that is transferable here.
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open System
do
Console.WriteLine("Hello world!")
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Hi guys, Hi Tomas,I have been updating mono-soc-repo constantly :)
Completion is not working on my MD 3.0.3.2 on Linux at all, however, on Windows everything works fine (except tooltips). These all seems strange for me so I am developing addin under Windows :)I have fixed one line in FSharpTutorialProject.xpt.xml and it works for me. Please grab the latest commits ;-)
F# addin sources have been at addins repo for over a week or more though it can`t be built since repo`s server hasn`t installed F# and its MSBuild implementation yet so that I need to assist Lluis in order to make F# sources build and become available.Thanks,
Ihor.2012/6/29 Paul Blair
With regard to autocomplete, if I create a new project and go into Program.fs, its code is:
Trello looks interesting, haven't seen that before. I have an update
on my experience with the plugin:
I set up a parallel mono environment again with 2.11. Running
monodevelop 3.0.3 using this mono installation things are working
better:
1. FSI -- works perfectly
2. Compilation of C#/F# projects -- works perfectly
3. Auto-complete in C# projects -- works perfectly
4. Auto-complete in F# projects -- still does not work
5. Debugging C#/F# projects -- no terminal window displayed
When I go to debug/run a project, I would expect a terminal window to
pop up for a Console Application so that I can see the output, but
this doesn't happen. This isn't a big issue, but is this one other
people have seen?
So I am still not seeing the auto-complete information. The first time
I enter a dot e.g. 'List.' there is a delay, but nothing comes up.
After that nothing. Is there a way to get an idea of what the plugin
is trying so I can track down the issue?
I'm keen to get this working so that I can help contribute to getting
the plugin properly supported.
Cheers,
Robin
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but got the following error re ICSharpCode.NRefactory.CSharp.dll' during make, though configure.shhttp://github.com/fsharp/fsharpbinding.git
Most excellent! Enjoy.