We Need more People!

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tehCheese

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Sep 5, 2008, 3:48:26 PM9/5/08
to Falling Sand Games Development
If this is going to function efficiently as a dev-group, we need more
people. Discuss people that might be eligible to join here... OR ELSE!

madk

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Sep 5, 2008, 8:12:40 PM9/5/08
to Falling Sand Games Development
The guy who made this, if he's still around -
http://www.blitzbasic.com/Community/posts.php?topic=76876#869336

This dude writes some pretty neat programs.
http://www.blitzbasic.com/Account/showuser.php?id=7631
His RoboSumo game is excellent, and his parsing is exceptional.
http://www.blitzbasic.com/Community/posts.php?topic=44978

madk

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Sep 5, 2008, 8:34:51 PM9/5/08
to Falling Sand Games Development
I dunno if this guy would want to help, but it's worth investigating,
I suppose.
www.youtube.com/watch?v=dD6ESekLc0g

tehCheese

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Sep 6, 2008, 10:52:08 AM9/6/08
to Falling Sand Games Development
I sent the last guy an email. He seems to be a whiz at physics stuff.

madk

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Sep 6, 2008, 12:44:40 PM9/6/08
to Falling Sand Games Development
Yes, I am prowling the web, searching for anyone who is good at
writing programs/games that have any concepts the same as FSG.
The second guy - his parser for RoboSumo is incredible. If we can
convert him to Falling Sand - ism... boy, we would be seeing some
awesome stuff.

Perhaps we should assemble a team of programmers and have a project...
we'll get all the plans and divide the labor, after choosing a
language. That way everyone can do what they're best at, and leave the
other stuff to everyone else.


There might be some fellow sand developers on this site:
fallingsand.forumfree.net/?f=5966647

If drizzt is still around, he's probably improved his coding skillz
even more.
http://www.fallingsandgame.com/viewtopic.php?t=7365

tehCheese

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Sep 7, 2008, 10:36:35 AM9/7/08
to Falling Sand Games Development
Actually, the code that was entered in the box was just Blitz itself.
So it might have been easier than it looked.

madk

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Sep 7, 2008, 3:31:56 PM9/7/08
to Falling Sand Games Development
Not exactly.. Blitz does not have the capability to load other Blitz
files if they are not precompiled, and additionally it's not Blitz
code.
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