On 06/14/2012 12:41 PM, Nicolas Rougier wrote:
> Glad freetype-py can help you. By the way, you might be also be
> interested in freetype-gl (
http://code.google.com/p/freetype-gl/) which
> is the "original" version, I just translated the subpixel-demo from it
> and then all the hard work is done (in fact, I checked my C code to
> correct the python one). Demos show different all kind of different usages.
In fact, I found that one first, and found freetype-py from there.
We're trying to keep visvis a pure-python project, so that's why I've
been working from the freetype-py examples. But next time something
goes a bit wrong, I'll check the C version and see if I can straighten
it out myself.
>
> I'm also working on glumpy (
http://code.google.com/p/glumpy/) which
> takes a different approach from visvis (from what I've understood) for
> visualization using OpenGL/shader/VBO. I guess at some point it would be
> cool to join efforts on a single framework.
I had seen glumpy some time ago, but thought it only handled displaying
2D matrices as textures. Seeing the screenshots, that's obviously not
the case, so I should take another look at it.
Almar Klein is the guy responsible for most of visvis. (I just flit
around and fix things that bug me.) I've sent him an email, and you and
he can work out whether collaboration would be useful.
>
> I will attend EuroScipy this summer and I think someone is presenting
> visvis, will be you here also ?
Possibly. Almar will definitely be there, and he's the one giving the talk.
Robert