I have a few questions regarding the graphics.
1. Could someone give a detailed explanation on how to render the graphics files with Blender? I tried using the "render animation" button, and that seems to generate the images, but in strange sizes. Do I have to change the render size for each quality, 64px, 128px, and 256px?
2. I read that this project was being migrated from 8bpp to 32bpp sprites. Is this change still happening? If so, where is the option to run the game with 32bpp graphics?