how to reset the app to first launch state?

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zy199...@163.com

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Mar 12, 2015, 3:58:29 AM3/12/15
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I want to make my frank test suite be able to login repeatedly. And I've found 'Resetting the app to first launch state' at http://www.testingwithfrank.com/user_steps.html :

Given /^I reset the (iphone|ipad) app$/ do |device|
  steps "When I quit the simulator"
  SDK    = "4.3"
  APPLICATIONS_DIR = "/Users/#{ENV['USER']}/Library/Application Support/iPhone Simulator/#{SDK}/Applications"
  USERDEFAULTS_PLIST = "Library/Preferences/com.yourcompany.#{APPNAME}.dist.plist"
  Dir.foreach(APPLICATIONS_DIR) do |item|
    next if item == '.' or item == '..'
    if File::exists?(
    "#{APPLICATIONS_DIR}/#{item}/#{USERDEFAULTS_PLIST}")
      FileUtils.rm "#{APPLICATIONS_DIR}/#{item}/#{USERDEFAULTS_PLIST}" 
    end
  end
  steps "Given I launch the #{device} app"
end

=.= I've changed the "SDK" to "7.1" , but it seems not work, and I got this error:
uninitialized constant APPNAME (NameError)
=.= I checked the directory - /Users/#{ENV['USER']}/Library/Application Support/iPhone Simulator/#{SDK}/Applications , but I can't find
the app I'm testing ... I'm using xcode6.2
can anyone help me to solve this problem? thanks! sorry I'm not good at English...

Michael Buckley

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Mar 12, 2015, 10:17:47 PM3/12/15
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Hi,

Try replacing the value of USERDEFAULTS_PLIST to your app's bundle identifier

Given /^I reset the (iphone|ipad) app$/ do |device|
  steps "When I quit the simulator"
  SDK    = "7.1"
  APPLICATIONS_DIR = "/Users/#{ENV['USER']}/Library/Application Support/iPhone Simulator/#{SDK}/Applications"
  USERDEFAULTS_PLIST = "Library/Preferences/com.example.MyApp.dist.plist" # Replace com.example.MyApp with your app's bundle identifier
  Dir.foreach(APPLICATIONS_DIR) do |item|
    next if item == '.' or item == '..'
    if File::exists?(
    "#{APPLICATIONS_DIR}/#{item}/#{USERDEFAULTS_PLIST}")
      FileUtils.rm "#{APPLICATIONS_DIR}/#{item}/#{USERDEFAULTS_PLIST}" 
    end
  end
  steps "Given I launch the #{device} app"
end


Also, you may have to set the SDK to "7.1-64", Have a look at the folders in ~/Library/Application\ Support/iPhone\ Simulator

Each folder in there is a possible SDK value. You can find which one has your app on the command line like this

find ~/Library/Application\ Support/iPhone\ Simulator | grep com.example.MyApp



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zy199...@163.com

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Mar 13, 2015, 8:44:07 PM3/13/15
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Hi, Michael , thanks for your help
I log the bundlePath of the app, and It's like this :
/Users/user_name/Library/
Developer/CoreSimulator/Devices/2214EA44-01D2-4F86-8BA3-469062E28B32/data/Applications/..........
i guess xcode6(which I'm using) change the path of app installed to the simulator? so I change the 'reset app' method and now it works for me :

APPLICATIONS_DIR_1 = "/Users/#{ENV['USER']}/Library/Developer/CoreSimulator/Devices"
USERDEFAULTS_PLIST = "Library/Preferences/com.companyName.myApp.frankified.plist"

def app_folder
    Dir.foreach(APPLICATIONS_DIR_1) do |item|
       
        next if item.index(".") == 0
        _applications_dir_2 = "#{APPLICATIONS_DIR_1}/#{item}/data/Applications"
        next if !File.directory?( _applications_dir_2 )
        Dir.foreach( _applications_dir_2 ) do |item|
           
            next if item.index(".") == 0
            if File.file?("#{_applications_dir_2}/#{item}/#{USERDEFAULTS_PLIST}")
                puts "found the app_folder"
                return "#{_applications_dir_2}/#{item}"
            end
           
        end
       
    end
   
    return nil
end

Given /^I reset the app on simulator$/ do

    steps "When I quit the simulator"
   
    _app_folder = app_folder
    if _app_foldert != nil
        FileUtils.rm "#{_app_folder}/#{USERDEFAULTS_PLIST}"
    end

    steps "Given I launch the app"
end

Given /^I delete the app on simulator$/ do

    steps "When I quit the simulator"
   
    _app_folder = app_folder
    if _app_folder != nil
        FileUtils.rm_rf _app_folder
    end
   
    steps "Given I launch the app"
end


在 2015年3月13日星期五 UTC+8上午10:17:47,Michael Buckley写道:
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