The world of Dragons Dogma 2 is filled with dangerous and vile creatures who are eager to attack you at every turn. While upgrading your gear and leveling up will definitely make you a stronger fighter, there's more strategy to slaying a monster than just whacking it, shooting it, or casting magick at it.
Each Dragon's Dogma 2 monster has its own weaknesses and resistances. For instance, aiming at a specific body part or using a specific elemental attack on it could bring it down faster. If you're clever, you could even topple your foe, or debilitate it in some way. The trick is knowing the best tips, tricks, and weaknesses so you can defeat these beasties faster.
There are a lot of different monster types to keep track of, so it can be hard to keep each ones' weaknesses straight. Don't worry! I'm here to help with that. I've listed Dragon's Dogma 2 monsters in alphabetical order, so simply click on the monster you want to learn more about and you'll be taken to that section of this guide.
Description: Four-legged, three-headed monsters bearing the visage of a lion, a goat, and a serpent. Each head has its own method of attack, including the ability to bite, cast magick, and poison foes.
Weakness: Lion head is weak to magick, Goat head is weak to physical attacks, Snake head can take damage from both. The snake is susceptible to slashing attacks, and can be cut off.
Locations: Can be found throughout the map in caverns or outdoor paths.
Attack pattern: The Lion will lunge after you, swiping its claws and doing devastating physical attacks so be prepared to run out of its way. Meanwhile, the goat will cast magick attacks that can put you to sleep. It can also shoot fireballs or otherwise cause damage, so keep moving around to avoid its influence. Lastly, the snake tail spreads poison, so keep away from its vile miasma whenever it is active.
How to beat it: I suggest taking down the goat head first to stop its ranged attacks. Shoot arrows at the goat or whack away at it with a melee weapon until it falls unconscious and no longer attacks. You might also want to defeat the snake head using arrows or magick attacks to stop the spread of poison. After that, focus on dodging the lunging lion and try to topple it. When toppled, go to town on the lion face until the creature is defeated.
Description: A type of goblin that lurks in the shadows of the deep forest. Quick on their feet, these pesky foes excel at ambushing and taking advantage of the terrain in which they dwell.
Attack pattern: Choppers tend to work in groups and like to hide in tall grass or on top of cliffs so they can take you unawares. They can be quick and strike with their long sticks covered in metal.
How to beat it: Make sure you don't get surrounded by them as they can be a pain to deal with out in tight spaces. Keep the Choppers grouped together by luring them next to each other and then use AoE attacks to blast them away. Also, keep Choppers out in the open so they can't hide behind cover to launch sneak attacks.
Description: Monstrously strong one-eyed giants. They wield huge weapons with ease and won't back down from a fight. Strike their lone eye with ranged attacks, or test your bravery by climbing and attacking the eye directly.
Attack pattern: The Cyclops is a lumbering beast that attacks with slow but hard-hitting strikes with its giant club. The Cyclops will also attempt to sit on and crush anyone with its heavy weight if they're attacking its back legs. In addition, the Cyclops will attempt to grab players or Pawns with its free hand to crush them and throw them across the battlefield.
How to beat it: Your main strategy is to hit the Cyclops's eye to cripple its vision and deal extra damage as its thick is resistant to most forms of damage. You can attack the eye through ranged attacks using arrows and spells or by climbing onto the beast, and stab him directly the eye with your melee weapon.
Attacking the legs is also a valid option as damaging them can knock the Cyclops off balance. While it's stumbling on leg, use the Grab button to push the Cyclops so it will fall to the ground. If you're lucky, you will be able to knock it into a wall or off a ledge to deal lethal damage if there is one nearby.
Description: A monster of the dragon family, the Drake spits out powerful flames. It also possesses the intelligence to skillfully manipulate magic. If you encounter one, be prepared for an all-out battle.
Attack pattern: All of the Drake's attacks can kill you in one shot if you're not careful. Its melee attacks consist of lethal claw strikes, devastating tail whips that will send you flying when hit, and a divebomb attack where the Drake will fly in the air briefly before crashing down to squash anyone underneath it.
Like any draconic foe, the Drake has the ability to breath fire and scorch any living creature within range to ashes. However, the Drake's deadliest ability is its mastery of arcane magic. It can summon lightning bolts, fiery eruptions from the ground, and even metorites that are guaranteed to kill you in one shot if you don't get out of the way.
How to beat it: Defeating the Drake is a very difficult task but not impossible. For starters, you will need to concentrate your attacks on chest, or the head if the chest is unreachable. By attacking its chest, you will eventually expose the Drake's heart.
Once the Drake's heart is out, focus all your attacks upon it as damaging the heart will deal double damage to the beast. Fair warning: the heart won't stay open for long so make sure you land all your attacks perfectly before it retracted back into the Drake's chest and forcing you to start the process of exposing the heart all over again. Spells like High Seism, High Frigor, and Maelstrom can do huge amounts of damage to the heart. High Seism in generally a great spell for knocking him over.
Description: The Great Dragon is the central antagonist of the game, and culminates in a boss battle at the end of Dragon's Dogma 2. He is a huge flying serpent with a variety of devastating magic and physical attacks.
Weaknesses: Like all dragons in Dragon's Dogma 2, the heart is your main point of attack. Ice is also a good option, including High Frigor and High Hagol. Maelstrom is also a solid option when the dragon is flying.
Attack Pattern: The Dragon is basically a regular drake on steroids. He uses similar spells, including periodic lightning attacks, meteor summons, and even debilitations including silence. Avoid these area of effect spells when they're being cast. He makes it a bit obvious when he's casting, with raised claws.
He will also bite and stomp, as well as breathe fire in swirls. Upon losing certain amounts of health, he will fly up into the air and do bombing runs with fire breaths.
He also will cast a huge meteoric spell, raising his wings and summoning many fireballs. There are a couple of places you can hide to line of sight this attack, but running, dodging, and shield spells also work to avoid them.
How to beat: After he's performed his major attacks, he's relatively easy to dodge, given his huge size and slow speed. Weave around his legs and try to target his heart, while using spells like Maelstrom and High Hagol to chip away at his health.
Nimble players can try to climb upon his back when he flies, and then jump off at a ballistae platform to bring him down. I found this quite hard to pull off as a sorcerer, but you may fair better. Eventually he will tire and land of his own accord. Targeting his head and his heart will eventually bring him down for double damage attacks. Spare no effort in using your most powerful maister abilities in this scenario. Despite being the "final" boss, the Dragon is quite easily felled.
SPOILER: During the initial flight scene to the battle arena, you can use the Godsway Sword while climbing near his heart to effectively skip this fight. Although, there may be certain ... consequences ... for doing so.
Description: Dullahan is a knight covered in spiritual purple flame, cradling his own head in his arm. He engages in deadly swordplay with a firm stance. In the dark, he transforms into black mist and stalks the living.
Attack pattern: The Dullahan attacks sporadically slashing at your party with his one-handed scythe. What you need to watch out for especially is his grab attacks, which will drain the target's health.
How to beat it: Dullahan mobs have few discernible weaknesses. Headshots to the knight's severed head he's carrying help, but also holy spells and enchantments. This one is a bit of a battle of attrition.
Description: Armed demons that are smaller in stature than most humans. They possess limited intelligence, but are ferocious and move by instinct. They become hostile and attack in packs if their turf is invaded.
How to beat it: Goblins are fairly to simple to beat. Make sure you don't surrounded by them and attack them with your mightiest skills and spells. Fire spells in particular are nasty to Goblins as they can cause to be set on fire, and make writhe around in agony unable to fight back.
Description: Artificial life-forms created by sorcerers, made of a strong, impenetrable rock structure that repels magick and physical attacks. The only way to halt its movement is to break the magic seal (which look like giant, glowing medals) on its body.
Attack pattern: The Golem's attacks consist of swinging its rocky arms around like clubs and trying to crush players and Pawns with its giant feet. It even has a special attack with use the magic within its seals to charge up and fire a laser beam from its head. When its approaching death, the Golem will starting conjuring random explosions around itself to take out its enemies in a desperate last stand.
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